Blame

b088ae Anonymous 2026-09-06 15:55:15
PM: record owner brief, design-only gate, asset restrictions, and revised team
1
# Hold the Flood — Design Tasks
2
888ac1 Anonymous 2026-09-07 12:25:20
Owner workflow: route task discussion and submission notices to chat
3
**Discussion has moved to the hold-the-flood room in [Chat](/chat/).** Follow the [team workflow](/Hold%20the%20Flood/Team#collaboration-chat-for-discussion-articles-for-design): discuss and announce there; keep this board to current assignments and concise outcomes. Existing design-only constraints remain.
4
9179be Anonymous 2026-09-07 11:06:05
PMU008: prioritize one coherent vision and bounded specialist support
5
## PMU008 — current priority: a game people can picture
6
830033 Anonymous 2026-09-07 12:17:49
PMR009: replace PM-owned evidence table, preserve author receipts, advance vision and focused assignments
7
**2026-09-07 · [Owner mandate and responsibilities](/Hold%20the%20Flood/Team).** This priority supersedes older next-deliverable instructions below. Preserve submitted work and review evidence; do not assume an old correction remains outstanding without checking its current source. PMU008 was a coordination change, not an artifact-review checkpoint; the PMR009 evidence update below records the latest scoped review.
9179be Anonymous 2026-09-07 11:06:05
PMU008: prioritize one coherent vision and bounded specialist support
8
9
| Owner | Current work | Deliverable / acceptance |
10
| --- | --- | --- |
830033 Anonymous 2026-09-07 12:17:49
PMR009: replace PM-owned evidence table, preserve author receipts, advance vision and focused assignments
11
| **The Visionary** | Concrete Brief return and focused Siphon simplification received; scoped PM acceptance in PMR009 | Follow the existing intervention home and show its refuge consequence. Define the enemy Flood at first use. Work with Lead on a worthwhile combat choice; the prior concrete-expedition request is delivered, not missing |
12
| **Lead** | Intended experience and three tensions delivered in Campaign 0cafb9 | Integrate the accepted simplification and earned return. Address X37 against the best simple route; correct berth-supported issue and Exchange geometry/cadence. Earlier PM rules remain revisable |
9179be Anonymous 2026-09-07 11:06:05
PMU008: prioritize one coherent vision and bounded specialist support
13
| **Domain designers** | Support creative coherence; defer catalogue/district expansion | On the Visionary's actual changes, explain the player value of affected systems and any broken dependency. Offer a concrete revision or removal; do not defend a feature just because it is already documented. Correct clear live contradictions as useful, without expanding a system that is under reconsideration |
14
| **Independent Critic + Naive Design Reader** | Review when the vision submission exists | Critic: does the described play deliver the stated identity, and what is its strongest contradiction? Reader: retell the game in ordinary language without the glossary; identify at most three consequential comprehension gaps. Neither consistent arithmetic nor attractive prose alone establishes a good game |
15
| **PM + Wiki Editor** | Make current direction and status clear | PM reviews the proposed vision and significant changes, explains the result to the owner, and accounts for cut/change dependencies. Editor labels superseded rules, preserves provenance and fixes navigation; do not silently resurrect historical rules as current. No replacement deck until the premise itself can be clearly explained |
16
17
**Quality gate:** a reader should be able to explain what they will do and why they might want to do it after reading the vision page alone. An easier return earned through understanding can be a payoff; do not force waits or a particular tool merely to satisfy a reviewer. More pages, saves, names or estimated hours are not the success measure. An hourly check may produce no edit.
18
19
No new opening prompt, replacement agent or routine owner relay is needed: the owner has already started the Visionary with its mandate. Schedules/receipt are not inferred from this page. Design only; all owner phase and asset constraints persist.
20
5f87ab Anonymous 2026-09-07 12:04:45
CLR102: submit verified vision-only review under existing PMU008; record schedule blocker and preserve all assignments
21
### CLR102 — first-read contribution on resume
22
23
**2026-09-07 · First-Read Clarity Reviewer · Submitted for PM review; no acceptance claimed.**
24
[Current review, f9b0fd](/Hold%20The%20Flood/Clarity%20Questions?revision=f9b0fd#current-first-read-review-game-vision)
25
assesses [Brief 0fff74, Game vision](/Hold%20The%20Flood/Brief?revision=0fff74#game-vision) alone before linked-source follow-up, without the glossary and with prior project knowledge disclosed.
26
The working identity and return loop are understandable; one complete expedition cannot yet be retold
27
from that text. The owner-facing expedition remains due under the existing Visionary row above.
28
29
**Visionary:** within that same deliverable, identify the Flood as the enemy mass at first use and show
30
one intervention's visible benefit and cost. These are the review's two limits, not additional tasks.
31
[Campaign 0cafb9](/Hold%20The%20Flood/Campaign?revision=0cafb9) already supplies candidate examples;
32
Lead owns resulting integration and PM owns acceptance. No design rule, catalogue or phase changed.
33
34
**Editor / earlier status:** Q54's obsolete Hub reading guidance is absent at
35
[bef435](/Hold%20The%20Flood?revision=bef435), verified; Clarity marks it answered. Q52/Q53 are retained
36
as earlier pending items, not new findings or a renewed specialist-page audit. Other authors' responses
37
are preserved. Next clarity review follows a substantive vision revision or the supplied expedition;
38
unchanged text needs no question, edit or notification.
39
a0d533 Anonymous 2026-09-07 12:12:09
CLR102: resolve schedule blocker after owner requests hourly checks; preserve review checkpoint
40
**Schedule resolved, 2026-09-07:** after the owner reiterated the hourly-check instruction, a fresh
41
lookup found no existing Clarity task. One Clarity schedule was created and confirmed enabled with an
42
hourly recurrence. It reviews substantive changes and notifies only for significant comprehension
43
verdicts or actionable blockers. The existing review checkpoint is unchanged.
5f87ab Anonymous 2026-09-07 12:04:45
CLR102: submit verified vision-only review under existing PMU008; record schedule blocker and preserve all assignments
44
9d2ddc Anonymous 2026-09-07 12:05:17
EXT102 r17: submit product verdict and X37 route-value finding; retain all PM and specialist evidence
45
## EXT102 r17 — resumed product review submitted
46
47
**2026-09-07 · External Game Critic · In review; PM owns acceptance.** [External Critique 2de127](/Hold%20The%20Flood/External%20Critique?revision=2de127) reviews [Brief 0fff74](/Hold%20The%20Flood/Brief?revision=0fff74) and [Campaign 0cafb9 §3.2](/Hold%20The%20Flood/Campaign?revision=0cafb9), with [World 7b8ad1](/Hold%20The%20Flood/World%20And%20Mystery?revision=7b8ad1), [Build Paths 6d6d1d](/Hold%20The%20Flood/Equipment/Build%20Paths?revision=6d6d1d) and [shared rules 5322f4](/Hold%20The%20Flood/Mechanics/Power%20And%20Attraction?revision=5322f4). The Visionary-specific expedition remains due; the existing Lead scene is concrete enough for this scoped review.
48
49
**Verdict:** promising for players who want understanding machinery to change crowd survival and future routes. **One finding, X37:** the middle Tram return begins with Rail/pass open and stairs available, yet its featured Coil plan incurs combat and loses the harvested charge without a demonstrated advantage for the investigation. Compare against taking the stairs immediately; answer with an actual benefit or overlooked constraint, or use the quick reconnaissance here and demonstrate the costly build at a suitable existing intervention. Do not remove a free route or force a wait to exercise equipment. The finding is a design judgment about this scene's value evidence, not a validated optimal route or a rejection of Coil everywhere.
50
51
**Retain:** the corrected late return's earned ease, optional Siphon margin and persistent tram state. X35 stays closed; X36 is withdrawn because missing decision-row numbers do not materially affect the product. Lead/Visionary own the design response; PM owns disposition. Full reasoning, counterargument, sacrifice and verdict-change conditions are on the review page. Written review only; no development or player testing.
52
4940b3 Anonymous 2026-09-07 12:57:56
PMR010: close delivered Tram corrections and focus retained vision, Exchange and wording work
53
## PMR010 — current evidence and next work
e0b9c4 Anonymous 2026-09-07 11:18:44
PMR008: update actual task dispositions beneath the vision-first handoff
54
4940b3 Anonymous 2026-09-07 12:57:56
PMR010: close delivered Tram corrections and focus retained vision, Exchange and wording work
55
**2026-09-07 · [Current dispositions and processed revisions](/Hold%20the%20Flood/PM%20Reviews#pmr010-current-review-checkpoint).** Vision-first remains the priority. Discussion and submission notices belong in project chat; older receipts are preserved until their authors retire them. Previous dispositions remain in PMR009 and revision history.
e0b9c4 Anonymous 2026-09-07 11:18:44
PMR008: update actual task dispositions beneath the vision-first handoff
56
830033 Anonymous 2026-09-07 12:17:49
PMR009: replace PM-owned evidence table, preserve author receipts, advance vision and focused assignments
57
| Owner | Evidence-backed disposition | Next useful action |
e0b9c4 Anonymous 2026-09-07 11:18:44
PMR008: update actual task dispositions beneath the vision-first handoff
58
| --- | --- | --- |
4940b3 Anonymous 2026-09-07 12:57:56
PMR010: close delivered Tram corrections and focus retained vision, Exchange and wording work
59
| Visionary + Colony | Brief 6d869e return retained; [REV106 615c4d](/Hold%20The%20Flood/Design%20Review?revision=615c4d) identifies missing early crowd experience | Add a short retained early encounter before the earned return; define the Flood at first use. Follow the intervention home. Optional decoy-margin exposition can be omitted here; no forced danger, upkeep or new subsystem |
60
| Lead + Visionary / DES105 | [Campaign 93f482](/Hold%20The%20Flood/Campaign?revision=93f482) answers X37: simple stairs route featured, harvest honestly optional | Preserve that correction. Visionary still judges a worthwhile combat choice from an existing scene; the Lock Flight pointer alone is not that demonstration. No requirement for Tram to prove every build |
61
| Lead / legal alternatives | Campaign 93f482 fixes berth-supported issue to Beacon + empty Battery and reconciles stay cargo/expiry branches | Closed within this scope; do not redo the Kit or branch-ledger correction. Keep alternatives consistent if the service contest changes the rule |
830033 Anonymous 2026-09-07 12:17:49
PMR009: replace PM-owned evidence table, preserve author receipts, advance vision and focused assignments
62
| Colony + Visionary; Troll follows up | [Support Assembly contest 66b254](/Disagreement%20Register/Support%20Assembly?revision=66b254) received; exclusive service rule stays provisional pending comparison | Compare best legal plans with and without exclusivity after both purchases, holding objective, knowledge and world fixed. Visionary judges the lost preparation choice against enabled experimentation. No new tax or encounter to force a difference |
63
| Equipment | Siphon adjacency removal accepted; [122d38](/Hold%20The%20Flood/Equipment?revision=122d38) countersigns the simplified rule and explains the current catalogue | Keep cargo/converter sacrifice, three-charge yield, selected bank, overflow, leakage and shelter fitting. No further countersign requested for this delivered change; update only dependencies changed by subsequent vision work |
4940b3 Anonymous 2026-09-07 12:57:56
PMR010: close delivered Tram corrections and focus retained vision, Exchange and wording work
64
| Lead + district author / Exchange | [17dca3](/Hold%20The%20Flood/Districts/The%20Exchange?revision=17dca3) fixes issue count and shelter preparation; Campaign 93f482 supplies cadence and terminals | Mirror three working clutches/fourth seized throughout map, ground, rule table and interrupted-swap outcome (two remain). Replace wet-point cable description with adopted head-end terminals. State Carrier-edge and landing-bank distances; show what the lure buys versus the same objective without it. No conversion bundle required for a scene without conversion |
65
| Independent Critic + Reader | REV106 received; crowd-experience coverage finding accepted narrowly, not as grounds to invalidate an easy return. Clarity 82676e is an editorial successor, not a new vision assessment | Critic: discuss replies/submissions in chat under existing owner direction; no extra PM permission needed. Reader: assess actual successor vision, with accumulated context disclosed. Do not require jargon beside every plain name or artificial costs to complete a theme |
66
| Combat + World + District designer | [Combat a33732](/Hold%20The%20Flood/Mechanics/Combat?revision=a33732) and [Enemies 2c9af4](/Hold%20The%20Flood/Enemies?revision=2c9af4) deliver narrow claim corrections. [World 43bcfe](/Hold%20The%20Flood/World%20And%20Mystery?revision=43bcfe) notation pass received with a rule regression | World: restore direct Coil power to the isolated junction pool in the map summary; remove duplicated replacement phrases. Combat: a persistent tram obstacle may be bypassed; do not require spending its fuel on every visit. Districts: existing scope audit remains provisional |
830033 Anonymous 2026-09-07 12:17:49
PMR009: replace PM-owned evidence table, preserve author receipts, advance vision and focused assignments
67
| Editor + Reference Researcher | Equipment's current plain opening and historical-seed link credited; Q52 advanced, Q53 retained. New REF113 is an unverified contextual analogy | Preserve author contributions and current-rule pointers. REF112 correction from PMR008 remains. Qualify REF113's claim that a real analogy validates the game's premise; no extra research programme |
68
69
The Clarity scheduling blocker was resolved during this review and independently confirmed; no owner action remains on it. Existing asset gaps and scope adequacy remain unresolved. No replacement deck, new agent, purchase or development approval is requested. The next owner-facing creative step is a refuge consequence the player can picture, alongside a worthwhile combat choice.
e0b9c4 Anonymous 2026-09-07 11:18:44
PMR008: update actual task dispositions beneath the vision-first handoff
70
d109ce Anonymous 2026-09-07 12:13:35
Record Equipment response to Visionary Siphon simplification and issue boundary
71
### Equipment response to the Visionary’s Siphon change — submitted
72
73
**2026-09-07 · Equipment and Build Designer · In review; PM owns acceptance.** [Equipment 122d38](/Hold%20The%20Flood/Equipment?revision=122d38) now opens with the current eight-cell rack, distinguishes three build families from catalogue items, and answers Equipment’s part of Q52 without promoting the historical six-cell seed. It countersigns the Visionary’s Siphon simplification: choose any carried wet salvage bundle, preview and sacrifice it with the one-use converter, and send three charge to the shelter-selected battery. Adjacency is removed because, with shelter-only rearrangement, it mostly forced pre-packing rather than another route or machine decision; capacity, leakage, fuel, overflow and the lost bankable bundle remain costs.
74
75
[Build Paths f6f8ef](/Hold%20The%20Flood/Equipment/Build%20Paths?revision=f6f8ef) records the same rule boundary and answers Colony [c56634](/Hold%20The%20Flood/Colony?revision=c56634): Campaign [0cafb9](/Hold%20The%20Flood/Campaign?revision=0cafb9)’s berth-supported alternative may issue Beacon + default empty Battery, not Beacon + Battery + Kit. Omit the issued Kit or acquire it from an authored field offer. The existing three-item approach C remains legal only under tooling, not simultaneously with berth support.
76
77
**Sources processed:** PMR008 [37fd94](/Hold%20The%20Flood/PM%20Reviews/PMR008?revision=37fd94), Brief [0fff74](/Hold%20The%20Flood/Brief?revision=0fff74), Inventory [810057](/Hold%20The%20Flood/Mechanics/Inventory%20And%20Charge?revision=810057), Utility [4ffa18](/Hold%20The%20Flood/Equipment/Utility%20Modules?revision=4ffa18), Visionary Build Paths [bbb314](/Hold%20The%20Flood/Equipment/Build%20Paths?revision=bbb314), Colony [c56634](/Hold%20The%20Flood/Colony?revision=c56634), Campaign [0cafb9](/Hold%20The%20Flood/Campaign?revision=0cafb9), Design Review [265a09](/Hold%20The%20Flood/Design%20Review?revision=265a09) and current Wiki Conventions. This is a bounded written-design response: no catalogue expansion, implementation, simulation, playtest or asset action.
78
e0b9c4 Anonymous 2026-09-07 11:18:44
PMR008: update actual task dispositions beneath the vision-first handoff
79
## PMR007 — previous review and assignments (historical)
75ff4d Anonymous 2026-09-07 09:13:06
PMR007: update task dispositions with exact evidence and a single Tram integration handoff
80
81
**2026-09-07 · [Review, specific corrections and exact revisions](/Hold%20the%20Flood/PM%20Reviews/PMR007).** This table is the current disposition; older dated tables below are evidence/history, not commands to repeat delivered work. The original PMU007 depth criteria remain the acceptance standard. Correct effects are agreed; whole-game acceptance is withheld. Source hashes and narrow review scopes are on PMR007, not inferred from task receipts.
82
83
| Task | Owner | Evidence-backed status | Next useful action |
84
| --- | --- | --- | --- |
85
| DES104 → DES105 | Existing Lead | Integration changes required at [Campaign 9366c8](/Hold%20The%20Flood/Campaign?revision=9366c8); canonical decisions credited at [contract 8644ea](/Hold%20The%20Flood/Mechanics/Power%20And%20Attraction?revision=8644ea) | Use **Tram** as the common first/changed/later-return case. Integrate EQP102/COL102/WLD104, legal issue and reachable evidence order. Correct seven-cell berth-supported start and decide one consistent initial Exchange permission state. No larger issue cap or new omnibus document |
86
| CAM102 / CAM103 | Campaign and District Designer, with Lead on current authored districts | Exchange changes required at [5bc625](/Hold%20The%20Flood/Districts/The%20Exchange?revision=5bc625); clearer baseline accounting credited at [Districts e1136a](/Hold%20The%20Flood/Districts?revision=e1136a), not duration accepted | PMR007 §1/2/5: correct Exchange dispatch, fuel/rack/expiry/retrieval ledger and bank start; Collector winch versus 2 s power; provide actual Tram apron/manual return/offers and 30 s crossing or reject that location. Merge/justify observation-only repeat trips before changing the count |
87
| CMB101 / CMB102 | Combat and Enemy Designer | Current effect table credited at [6129ea](/Hold%20The%20Flood/Mechanics/Combat?revision=6129ea); live-copy corrections still required | Remove §0.2 unresolved C2 paragraph, §6 Spark-stun/most-room clauses and old presentation count. Then countersign or revise EQP102's three approaches against targeting, press and pursuit; no readability/balance claim from role-count limits |
88
| EQP101 | Equipment and Build Designer | Effect/interface contribution accepted at [dc3aa2](/Hold%20The%20Flood/Equipment?revision=dc3aa2), with [Arc fc64bb](/Hold%20The%20Flood/Equipment/Arc?revision=fc64bb); newer Equipment r4 and Coil/Inventory/Utility mirrors scoped in PMR007 | Equipment r4 already retires its pending Cable/Spark requests; no redo. Collector mechanism stays Campaign-owned. No blanket catalogue/asset acceptance |
89
| EQP102 | Equipment and Build Designer | Accepted as a delivered contribution at [Build Paths 6bc3f7](/Hold%20The%20Flood/Equipment/Build%20Paths?revision=6bc3f7); integration pending, not CMB102 acceptance | Carry three legal small-start approaches plus bundle → 3 charge → 30 s lure into DES105. Coordinate exact offers/ground with Campaign and targeting with Combat; reject an unsupported short crossing. Broader catalogue depth remains unproven |
90
| COL101 / COL102 | Colony and Progression Designer | COL101 targeted corrections accepted; COL102 two-path contribution accepted at [fe7d88](/Hold%20The%20Flood/Colony?revision=fe7d88), conditional on shared route/acquisition | Mirror D026: comparison joins base receiver, one assembly for tooling or berth. Match the integrated Tram case and Equipment's smaller-package revisit clarification. Equal investment opportunities are not guaranteed income; no hauling tax |
91
| WLD104 | World and Mystery Designer | In review — targeted changes required at [e99445](/Hold%20The%20Flood/World%20And%20Mystery?revision=e99445) | Reorder clue/action chain onto accessible Lock Flight → Tram → Exchange → Collector progression and actual returns; clarify independent evidence for harvesting. Fix grounded-run persistence row. Mirror D026; do not sell bank state already on free prelaunch board |
92
| REV104 → REV105 | Independent Design Critic | REV104 contribution accepted at [ce94e4](/Hold%20The%20Flood/Design%20Review?revision=ce94e4), with closure qualification | Verify Combat/World residual copies identified by PMR007. Keep Exchange 16–18 open until corrected. Review depth only against the actual combined DES105 revision; do not certify readiness from isolated countersigns |
93
| D025 / REF110 | Lead + Reference Researcher | [Asset Audit fa674c](/Reference/Asset%20Audit?revision=fa674c) received/reviewed as bounded source/licence report, not suitability acceptance | Distinguish located sources, style/pose/animation uncertainty, adaptation work and gaps. Engine-drawn cues are not zero authoring. Correct Campaign §10's stale none-located statement; no purchase/custom request yet |
94
| EXT102 / TRL / CLR102 | Existing review contributors | X33 response credited, positioning deferred; [X32 5f950c](/Hold%20The%20Flood/External%20Critique?revision=5f950c) substantively addressed by EQP102 in its scope; Clarity reports no open item | Reassess actual design argument, not citation counts. Cold owner-path read after DES105 exists; at most three consequential findings. No duplicate demand for already delivered independent review |
95
96
**D026:** provisional next-draft simplification on Brief; no owner approval implied. Reference comparisons are not launch quotas. Existing team is sufficient. A wiki assignment does not wake another chat. All work remains textual design/review: no game code, build, prototype, simulation, playtest or unapproved asset creation.
97
6526ed Anonymous 2026-09-07 08:20:23
Resume design: assign repeated-expedition depth pass and preserve pending review evidence
98
## Current work — resumed 2026-09-07: depth across repeated expeditions
99
100
**Owner instruction:** after PM's state-of-design report, the owner said “sounds good. resume.” The overnight pause is lifted for the design process. PM's hourly review is enabled. This is approval to continue design work under the recommended priorities, not approval of the game design, a district/hour target, purchases, authored assets or development. Existing specialists retain ownership; a wiki assignment does not establish that another chat has resumed.
101
102
**Next deliverable:** demonstrate why later expeditions remain worth taking. Integrate rule corrections with build experimentation, discoveries that change a plan, and meaningful refuge choices. More pages, item names, enemy counts or arithmetic consistency alone will not satisfy this pass. The existing seven-district baseline is provisional; no new count quota is imposed.
103
104
| Task | Owner | State | Bounded deliverable and acceptance evidence |
105
| --- | --- | --- | --- |
106
| DES105 | Existing Lead | Ready; integrates ongoing DES104 corrections | One concise revision of Campaign showing a first visit, a changed return and a later return to the same district, connected to the wider campaign. State what the player previously believed, newly learns, prepares differently, tries, sacrifices and changes. Include a credible alternative on each return and the lasting consequence. Link domain detail; no new omnibus document. |
107
| EQP102 / CMB102 | Existing Equipment and Combat designers | Ready; joint contribution to DES105 | In Build Paths and Combat, show three materially different strategies for the same expedition objective, then how one discovery enables a combination that changes a later approach. Trace acquisition, legal rack, fuel, targeting and enemy counterplay; show where each strategy fails or sacrifices an opportunity. Explain whether the present catalogue supports this or which specific addition/revision earns its cost. Three named families and unexplained combinatorial counts are insufficient. |
108
| WLD104 | Existing World and Mystery designer | Ready; contribution to DES105 | Supply one campaign-spanning clue chain with at least two changes in the player's explanation, each producing a different route, equipment choice or machine operation before the ending. Include observable evidence, a plausible wrong interpretation, a safe way to investigate it, redundant essential access and a payoff. State what remains worth discovering after the central answer is understood. |
109
| COL102 | Existing Colony designer | Ready; contribution to DES105 | Show two competing refuge-development approaches across those same returns: what each investment changes on the next trip, what opportunity it gives up and how failure affects recovery. Assess whether one active support assembly offers enough colony choice; argue to retain or revise it using player decisions. Preserve the no-mandatory-upkeep/free-return baseline unless explicitly proposing a reasoned change. |
110
| CAM103 | Existing Campaign designer | Ready; contribution to DES105 | Place the repeat-visit sequence in actual district geography and distinguish new discovery, changed-world revisit and repeated traversal. Identify any baseline trip whose only purpose is hauling or repeating a solved interaction; cut, combine or redesign it. Keep scope/duration conditional on the resulting content. Coordinate transfer of Lead-authored districts with attribution. |
111
| REV105 | Existing Independent Design Critic | Ready when the combined DES105 revision exists | Judge the exact integrated sequence against exploration, experimentation, mystery and survivorlike combat. Can the later visit be played by repeating the first solution? Are alternate builds real choices under the written rules? Does evidence change action before the finale? Does colony investment matter? Report the strongest failure and smallest useful repair; do not claim empirical enjoyment or balance. |
112
113
**Existing correction work remains active, with current-source checks.** PMR006 remains the last completed PM checkpoint. The interrupted pre-pause intake did not publish a new acceptance verdict. Submissions after PMR006 must be reviewed at their actual revisions before closure; do not redo a correction already delivered merely because an older row below still requests it. In particular, Tasks now reports Combat r6 / Enemies r8 and mirrored Spark/Floater rulings; that is submission evidence, not PM acceptance.
114
115
The pre-pause Exchange 5bc625 illustration relied on early and overlong lure power; Collector 75c09e specified a five-second winch against two-second Coil power. CAM102 and the Lead must check current successors and correct these if still present: show earned charge and actual lure expiry/retargeting, and an explicit powered/manual mechanism with retained progress or another legal choice. Do not lengthen the shared pulse simply to rescue a scene.
116
117
**Asset follow-through:** Reference/Asset Audit is REF110 (REF109 is Electroreception). Source/licence discovery is useful evidence; it does not establish style fit, animation/pose coverage or suitability. Lead and Reference should separate located candidates, reuse/adaptation work and unresolved presentation gaps, including engine-drawn cues. Owner approval remains necessary before purchase or rare authored game-asset creation; no AI-generated art.
118
119
No new agent is requested. All assignments are written design and document review only: no game code, Unity setup, builds, prototypes, implementation, simulations or playtests. The current handoff is this section; prior submission notes and dated decisions below remain preserved as evidence.
120
b72189 Anonymous 2026-09-06 21:57:48
PMR006: accept domain corrections and assign final expanded-package reconciliation
121
## PMR006 — expanded campaign integration review
122
123
[Findings, evidence and bounded handoffs](/Hold%20the%20Flood/PM%20Reviews/PMR006). The seven-district campaign now has its first coherent skeleton, a shared mystery/power explanation and a content-backed baseline of 34 expeditions / 8.2 expedition hours plus separately listed optional material. That duration is a drafting hypothesis, not measured playtime or an owner-approved scope. World and Campaign corrections and Colony's structural contribution are accepted as delivered work; the complete design still requires integration.
124
125
Current blockers are specific: canonical Coil water power is 2 seconds while Combat/Equipment use 8; Spark stun differs between the shared contract and its enemy page; ordinary panel/Grounder persistence conflicts with the blanket reset text; Colony's immediate Stop effect conflicts with the gradual cascade; Campaign still advertises the withdrawn “slower” ending; asset burden alternates between three, six and eight enemy silhouettes. The independent critic has not reviewed Campaign r2. No additional agent, owner relay, asset approval or development work is needed for this writing pass.
126
141c02 Anonymous 2026-09-06 21:34:23
PMR005: revision-backed CMB101 feedback and reported EDT102 resumption; preserve all author submission blocks
127
## PMR005 — focused combat review, current supplement
128
129
[Findings and bounded next handoff](/Hold%20the%20Flood/PM%20Reviews/PMR005). Read Enemies r3 0822dd, Combat r2 1126c3 and changed role pages. Walker rename is accepted for coordination; the eight-role merge and finite-range Carrier remain proposals requiring current EQP101/D023 integration. The Heavy wording request is declined in favour of explicit provisional quantities; existing PMR004 encounter/effect findings remain open. No new campaign acceptance, owner decision or role creation.
130
131
Editor reports resumed in Maintenance Log 065e72; no schedule or off-wiki authorization was changed or verified by PM. EDT102 can coordinate navigation/source transfers, with author validation still required. Correct the log's claim that nobody inspected for lost updates: PMU005 documents a prior actual repair. Preserve the restored EQP101 submission below.
132
30742d Anonymous 2026-09-07 09:02:11
EQP102: submit five verified Equipment deliverables for DES105; preserve joint-task and PM acceptance ownership
133
## EQP102 Equipment submission — In review
134
135
**2026-09-07 UTC · Equipment and Build Designer:** Equipment's contribution to the joint EQP102/CMB102 handoff is submitted below. PM owns acceptance; this does not submit Combat's work or change EQP101's In review state. No other author's contribution or task status is removed.
136
137
**One objective, three strategies:** reach the Tram summit, copy its timetable, inspect the open pass toward the Exchange, and extract at the depot. Build Paths compares a one-cell Kit ride-and-cut plan, four-cell Coil/Insulation wet-yard control followed by the road, and a three-cell Beacon/Kit dark-tram launch diversion. Literal racks, small-package issue, empty-bank funding, pursuit/Heavy counterplay, the 100-second lure limit, retrieval capacity, manual return and failure choices are explicit. No whole-ascent stun or safe funding is claimed.
138
139
**Discovery and later change:** propose Siphon versus Kit in the existing summit stores. After Collector withholding removes the expected first charge source, a three-cell Beacon/Siphon/empty-bank set can burn one locally gathered bundle for three charge and at most thirty lit seconds; the free manual detour preserves that bundle. Campaign must place a useful short crossing and the depot side apron; these are written route requirements, not measured timing. Retain twelve first-catalogue entries, not a final ceiling: REF107/X32's within-district-variety challenge is answered with changed actions and opportunity costs, not combination counts.
140
141
**Cross-role response:** agree with Colony fe7d88 that Campaign 9366c8's berth-supported seven-cell departure violates issue rules. Prefer a legal small start with explicit field offers/shelter fitting if more gear is needed; do not increase the cap or combine berth support with tooling. First Insulation is proposed outside the Lock Flight house on its dry road, followed by an actual first-Tram shelter record. Inventory mirrors the two unique nonconductive crane parts as project cargo, with individual banking and rescue recovery, not equipment issue or Siphon feedstock. Smaller issue packages remain selectable on revisits; expanded records still require actual assembly and recording. Combat's current Spark/Coil table and shared terminal-only Cable scope are mirrored; historical Combat status/accounting copies remain its own consolidation work. Collector 75c09e's five-second winch/two-second Coil conflict remains Campaign's separate correction.
142
143
**Sources:** Tasks b68997 / PMU007 f62987, latest completed PMR006 a28870, Design Review ce94e4, Campaign 9366c8, shared 8644ea, Combat 6129ea, Colony fe7d88, Districts e1136a, Reference/Content Scale fcf9d4, External Critique 4e4d20; full source ledger on Build Paths. Pre-save World update e99445 was read and addressed: the empty-supply discovery supports the new preparation; its five-cell held-basin rack needs a real revisit record or field fitting, not free first-visit issue.
144
145
| Verified saved deliverable | Revision |
146
| --- | --- |
147
| [Equipment/Build Paths](/Hold%20The%20Flood/Equipment/Build%20Paths?revision=6bc3f7) | 6bc3f7 |
148
| [Equipment/Utility Modules](/Hold%20The%20Flood/Equipment/Utility%20Modules?revision=04a42d) | 04a42d |
149
| [Mechanics/Inventory And Charge](/Hold%20The%20Flood/Mechanics/Inventory%20And%20Charge?revision=9cebc1) | 9cebc1 |
150
| [Equipment/Coil](/Hold%20The%20Flood/Equipment/Coil?revision=80da75) | 80da75 |
151
| [Equipment](/Hold%20The%20Flood/Equipment?revision=59fcc5) | 59fcc5 |
152
153
Every destination was reread immediately before save, only Equipment-authored lines were replaced, the PM Equipment seed was preserved, and actual saved Markdown was matched to an immutable revision. A final Utility consistency correction distinguishes the resetting carried pump from its completed basin-level change, which follows shared persistence and authored refills rather than an invented overnight reset. Lead/Campaign own proposed geometry and integrated DES105; Combat owns the joint targeting response; Colony owns service pricing; PM owns disposition. Written design only: no implementation, prototype, simulation, playtest, asset purchase or creation.
154
a6a6d3 Anonymous 2026-09-07 13:09:58
COL102: concise service-policy comparison handoff at Colony 0e08c0; retire only own superseded r2/r3 correspondence; PM acceptance unchanged
155
## COL102 — current Colony work
6f2495 Anonymous 2026-09-07 12:00:10
COL102 r3: submit refuge vision response and berth-loadout correction
156
a6a6d3 Anonymous 2026-09-07 13:09:58
COL102: concise service-policy comparison handoff at Colony 0e08c0; retire only own superseded r2/r3 correspondence; PM acceptance unchanged
157
**Colony and Progression Designer · 2026-09-07:** same-state service comparison delivered in [COL102 r4](/Hold%20The%20Flood/Colony?revision=0e08c0). Recommends simultaneous purchased tooling and one eligible additional berth; D023/D026 exclusivity remains the working rule pending Visionary judgment and PM disposition. Lead/Equipment own any subsequent integration. Current berth-issue correction is closed at Campaign 93f482. **Next:** existing Visionary/Colony refuge-consequence treatment; no new subsystem, upkeep or development authorization. Discussion and submission notice are in project chat; reasoning and the processed checkpoint remain on Colony.
6f2495 Anonymous 2026-09-07 12:00:10
COL102 r3: submit refuge vision response and berth-loadout correction
158
d518c6 Anonymous 2026-09-07 10:19:32
COL102: record PMR007 acceptance and verified D026 correction
159
## COL102 — Accepted contribution; r2 correction submitted
b68997 Anonymous 2026-09-07 08:36:33
COL102: submit verified fe7d88 repeated-return choices and focused Campaign issue correction; preserve all existing work
160
a6a6d3 Anonymous 2026-09-07 13:09:58
COL102: concise service-policy comparison handoff at Colony 0e08c0; retire only own superseded r2/r3 correspondence; PM acceptance unchanged
161
Historical acceptance: [PMR007](/Hold%20The%20Flood/PM%20Reviews/PMR007?revision=6fb181) accepted COL101 corrections and the two COL102 investment trajectories; [PMR008](/Hold%20The%20Flood/PM%20Reviews/PMR008?revision=37fd94) accepted the D026 mirror. Earlier correspondence and source ledgers remain at [Tasks 4940b3](/Hold%20The%20Flood/Tasks?revision=4940b3). These dispositions do not accept the later service-policy proposal or approve the overall game.
b68997 Anonymous 2026-09-07 08:36:33
COL102: submit verified fe7d88 repeated-return choices and focused Campaign issue correction; preserve all existing work
162
83a002 Anonymous 2026-09-06 20:05:54
COL101 submission evidence: link verified Colony a1046d, record In review and first substantive staffing evidence; route Campaign/Equipment/World/Lead interface proposals; preserve PM task rows and acceptance authority
163
## COL101 submission — In review
164
13c20b Anonymous 2026-09-06 23:32:15
COL101: submit r4 support-assembly acquisition reconciliation; preserve PM and author evidence
165
**2026-09-06 UTC · Colony and Progression Designer · Campaign acquisition reconciliation:** [Colony — COL101 r4, 527f2b](/Hold%20The%20Flood/Colony?revision=527f2b), superseding [r3, 06acdb](/Hold%20The%20Flood/Colony?revision=06acdb). PMR006's structural acceptance and targeted correction remain the latest PM disposition; no new PM review is inferred. This is submission evidence, not self-acceptance. PM owns task disposition and Lead remains the sole integrated Design Document owner.
83a002 Anonymous 2026-09-06 20:05:54
COL101 submission evidence: link verified Colony a1046d, record In review and first substantive staffing evidence; route Campaign/Equipment/World/Lead interface proposals; preserve PM task rows and acceptance authority
166
13c20b Anonymous 2026-09-06 23:32:15
COL101: submit r4 support-assembly acquisition reconciliation; preserve PM and author evidence
167
**Conflict resolved for review:** Campaign r4 says Lock Flight crane parts pay for the colony's reusable support assembly, while COL101 r3 said the refuge provided it. R4 adopts Campaign's one-time discovery milestone: inspect and extract two fixed project parts, each occupying one rack cell; each banks separately, and both commission the assembly with no salvage fee or timer. They are project cargo, not equippable items, modules or recipes. The visible consequence is an incomplete then completed workshop frame; the cost is one or two cargo cells on the recovery expedition.
83a002 Anonymous 2026-09-06 20:05:54
COL101 submission evidence: link verified Colony a1046d, record In review and first substantive staffing evidence; route Campaign/Equipment/World/Lead interface proposals; preserve PM task rows and acceptance authority
168
13c20b Anonymous 2026-09-06 23:32:15
COL101: submit r4 support-assembly acquisition reconciliation; preserve PM and author evidence
169
**Failure and access floor:** rescue loses only a part currently carried; an unbanked part returns to its fixed source and a banked part remains. The free starter, local machinery, essential evidence, baseline docks, free departure/return and three base repairs do not require the assembly. Campaign owns guaranteed reachable placement and reappearance; if its route cannot be completed with free starter/local machinery, the milestone moves rather than becoming an Equipment gate. Once commissioned, the assembly remains the one reusable advanced-service capacity and cannot be lost, duplicated or consumed.
83a002 Anonymous 2026-09-06 20:05:54
COL101 submission evidence: link verified Colony a1046d, record In review and first substantive staffing evidence; route Campaign/Equipment/World/Lead interface proposals; preserve PM task rows and acceptance authority
170
13c20b Anonymous 2026-09-06 23:32:15
COL101: submit r4 support-assembly acquisition reconciliation; preserve PM and author evidence
171
**Boundaries and alternatives:** this adds no upkeep, off-session decay, repeatable salvage gate or price inflation. The credible free-at-start alternative exposes service choice sooner but leaves the capacity abstract; the preferred fixed, separately banked recovery makes district exploration visibly change the refuge while protecting failed investigation. Equipment owns cargo presentation, Campaign owns route/topology, World owns evidence/story effects, and Lead/PM own integration and acceptance. Identifiable crane parts and the incomplete-to-complete frame are unapproved presentation gaps; no availability, purchase or asset creation is claimed.
83a002 Anonymous 2026-09-06 20:05:54
COL101 submission evidence: link verified Colony a1046d, record In review and first substantive staffing evidence; route Campaign/Equipment/World/Lead interface proposals; preserve PM task rows and acceptance authority
172
13c20b Anonymous 2026-09-06 23:32:15
COL101: submit r4 support-assembly acquisition reconciliation; preserve PM and author evidence
173
**Processed revisions:** Colony r4 records Tasks ca40f9, PM Reviews da9eb5 / PMR006 a28870, Design Review 4508fd, Brief 77e392, Campaign 7daf34, shared contract 08d5e8, Equipment dc3aa2 / Build Paths 7b7bf2 / Inventory 9b0547, World d108c1, Districts 136fa9 and Head-Works 706ce6. No other chat's receipt or agreement is claimed. All work remains design-only; no owner approval, implementation, simulation or playtest.
83a002 Anonymous 2026-09-06 20:05:54
COL101 submission evidence: link verified Colony a1046d, record In review and first substantive staffing evidence; route Campaign/Equipment/World/Lead interface proposals; preserve PM task rows and acceptance authority
174
cd3f4d Anonymous 2026-09-07 13:22:08
CMB102 fifth pass, added above this role's existing entries and deleting nothing (0 lines removed, checked by diff). Records the check of the Visionary's combat example against the shared rules, the domain-designer job PMU008 describes. Endorses its intent without qualification and confirms the Campaign r9 Lock Flight beats it summarises are correct. Offers three clauses from those beats: the unstated two hits of exposure, the dry door that is actually powered through the water the surveyor stands in, and the discharge that does light the weir beacon while the crowd stays because a nearer light holds it. Explains why the third matters - the owner-facing page currently teaches the opposite of the design's most-taught rule, and the correct version is the better story. Brief not edited; Visionary and PM own whether to take the clauses. Nothing requested.
175
**CMB102, fifth pass — 2026-09-07.** [Combat Rules r11 c46468](/Hold%20the%20Flood/Mechanics/Combat?revision=c46468) §12. **The Visionary's combat example checked against the rules**, which is the domain-designer job [PMU008](/Hold%20the%20Flood/Tasks) describes; no other role's page edited and no rule of mine changed.
176
177
**Endorsed without qualification:** *"Combat earns its place when it buys an intervention rather than replacing one… Fighting with no useful place to spend its local charge does not earn a required encounter."* That is [Combat §7](/Hold%20the%20Flood/Mechanics/Combat)'s composition rule, reached independently by the Visionary and put better than I put it. **And the scene it summarises is correct** — [Campaign r9 §3.1](/Hold%20the%20Flood/Campaign)'s Lock Flight beats check against the shared rules line by line.
178
179
**Three clauses offered, all lifted from Campaign's own beats rather than invented.** *(1)* The summary claims "exposure now versus a worse route later" and never shows the exposure; Campaign prices it at **two hits**. *(2)* It calls the lock-house door **"dry"** — it is not powered dry. It is a device on the head basin's line, powered through **the water the surveyor is standing in**, which is why Campaign puts them at the basin's edge *in insulation*; a discharge into dry ground does nothing, which is one of the oldest rules here. *(3)* It says the charge powers the door **"without lighting the upper road"** — the discharge **does** light the weir beacon on the same circuit; Campaign is exact that the crowd does not come *"because the quay is lit and nearer"*.
180
181
**The third is the one I would not let stand, and the reason is not pedantry.** As written, the owner learns that a discharge powers what you aim it at and nothing else. **The truth is the opposite and it is the better story:** a discharge lights everything the wet circuit touches, and the surveyor does it anyway *because they know the crowd is held at a nearer light and cannot answer this one*. That is the vision's own signature moment — "I understand why this place is dangerous. I can change it." — happening in one sentence, and it costs the paragraph four words. Getting it backwards on the owner-facing page teaches the owner the wrong rule about the game's signature interaction.
182
183
**Ownership:** the [Brief](/Hold%20the%20Flood/Brief) is the Visionary's; these are offered clauses, and the Visionary and PM own whether to take them. Nothing requested: no new encounter, role, cost or quota.
184
b16278 Anonymous 2026-09-07 12:22:19
CMB102 fourth pass, added above this role's existing entries and deleting nothing (0 lines removed, checked by diff). Applies all three PMR009 corrections, two of which withdraw my own arguments: the sheds-once claim narrowed because it does not prevent rewarding repeated fresh arrivals, replaced by the rule that actually answers the vision's cut condition - charge never leaves the district, so killing yields fuel an intervention must spend; the ten-hits-is-not-durability defence withdrawn as the dodge PM called it; and the placement rule withdrawn because it would have forbidden free bypasses to protect a role. The Heavy is tested instead against the retained Exchange-doorway scene, where the stairs bypass it, and the conclusion is that as written it is not earning its place there. Also lifts one general composition rule onto Combat Rules: a fight yielding only charge must have somewhere in that expedition to spend it. PM owns the disposition; nothing self-accepted.
185
**CMB102, fourth pass — 2026-09-07.** [Combat Rules r10 75734f](/Hold%20the%20Flood/Mechanics/Combat?revision=75734f) · [Enemies r11 571404](/Hold%20the%20Flood/Enemies?revision=571404). All three of [PMR009](/Hold%20the%20Flood/PM%20Reviews/PMR009)'s corrections applied; **two of them are withdrawals of my own arguments.**
186
187
**The "sheds once" claim is narrowed, because it was false as written.** It prevents re-harvesting the same body; it does **not** prevent a player being rewarded for killing repeated *fresh* arrivals, and three surges of forty to a hundred and forty supply plenty of those. **The rule that actually answers the vision's cut condition is that charge never leaves the district:** killing yields fuel that is discarded at extraction, so it cannot become refuge progress, and salvage — which killing does not produce — is what the colony wants. The reward for killing is fuel, and fuel is only worth having if something can burn it. That is the vision's own *"harvested charge creating room to act"*. **Residual exposure stated rather than argued away:** nothing stops a player farming fresh arrivals instead of intervening, only that they leave with nothing to show for it, and whether that reads as a bad trade in play is not establishable on a page.
188
189
**"Ten hits is not durability because there is no damage curve" — withdrawn.** PM is right that it was a dodge: the absence of a stat ladder changes who can shorten the ten hits, not whether they are durability.
190
191
**The placement rule I proposed last pass — withdrawn.** It would have forbidden free bypasses to protect a role, and PMR009 is right to refuse that; a free bypass is usually good design. **Replaced by testing the Heavy against the retained scene PMR009 names** ([Campaign §3.2's middle return](/Hold%20the%20Flood/Campaign), objective the Exchange doorway): the stairs bypass it outside pursuit range, so **it fails there as an obstruction**, leaving only optional fuel — and under the rule above, fuel with nothing to buy is a fight that bought nothing. **So my conclusion is not a defence: as that scene is written, the Heavy is not earning its place.** That is a statement about the scene and its labelling, not a request to remove the bypass. The Anchor merge remains the alternative if the Lead prefers it.
192
193
**One general rule lifted onto [Combat Rules §7](/Hold%20the%20Flood/Mechanics/Combat), because it is not district-specific:** an encounter whose only product is charge is worth its cost **only if that expedition contains something the charge pays for**. Every harvest interaction Combat owns — the coil's mass shed, the Heavy's large mote, the Carrier's stolen motes — produces the same discardable resource, so the same question applies to all of them. It asks a district for one line when a fight is placed for yield rather than obstruction, and it explicitly does **not** ask for bypasses to be removed. A check on writing, not a new mechanic; nothing added to what a player must learn.
194
1c38ca Anonymous 2026-09-07 11:22:24
CMB102 third pass, added above this role's existing entries and deleting nothing (0 lines removed, checked by diff). Records PMR008's two section 7 qualifications as made - the readability argument restated as a design judgement about an unseen screen with the cap admitted as a reversible first guess, and 'a combination costs nothing' struck in favour of 'costs no new asset' - and the Game vision's decision test run against all eight roles. Names the Heavy as the role closest to the cut line with the condition under which it should be cut, a placement rule proposed instead of an abstract defence, and the Anchor merge as the alternative. Flags Grounder and Carrier as the roles that break first if the vision changes what an expedition is for. Notes EXT102's X32 withdrawn at r15. PM owns the disposition; nothing self-accepted.
195
**CMB102, third pass — 2026-09-07.** [Combat Rules r9 283e6e](/Hold%20the%20Flood/Mechanics/Combat?revision=283e6e) · [Enemies r10 fd38a8](/Hold%20the%20Flood/Enemies?revision=fd38a8).
196
197
**[PMR008](/Hold%20the%20Flood/PM%20Reviews/PMR008)'s two qualifications of §7 are made, and both were fair.** The readability argument is restated as **a design judgement about a screen nobody has seen**, not a prediction: the cap of two non-Walker roles per surge is a first guess, no page can measure it, and **if play shows four kinds are legible, raising it is a one-line change I would take.** And **"a combination costs nothing" is struck** — it costs no new *asset*, but it costs a district author placing it, a shared-rule diff, a checked expedition and a reviewer's per-beat pass, which is the scarcest resource here. A role costs authoring plus a silhouette; a combination costs authoring. Real difference, smaller than r8 claimed. No roster or quota change, per the same row.
198
199
**The [Game vision](/Hold%20the%20Flood/Brief#game-vision)'s decision test is run against all eight roles** on Enemies §0A, unprompted, as PMU008 asks domain designers to do rather than defend documented features. The roster passes the *"reward encourages killing indefinitely"* half **structurally**, not by luck: no kill experience, an organism sheds once and is then worth nothing, and a burst returns nothing from bodies that have shed.
200
201
**The Heavy is named as the role closest to the cut line, by this role, before being asked.** Its properties are ten hits and a five-unit mote, and read coldly "ten hits" is the durability the vision cuts. What saves it: there is **no damage curve for it to be durability against** — no weapon is good against heavies, so it buys time in front of a blocked doorway rather than a stat check — and its large mote is how a district that hands the player two banks pays for the second. **Where it fails:** a Heavy the player can walk around at no cost is neither blocking nor paying, which is exactly the cut condition. So the fix is a **placement rule**, proposed into the composition budget rather than a defence of the role in the abstract, and placement is Campaign's to keep honest. **If the Lead disagrees, the alternative I would take is merging the Heavy into the [Anchor](/Hold%20the%20Flood/Enemies/Anchor)** — one idea, sited dry and wet.
202
203
**Also recorded:** if the Visionary's next pass changes what an expedition is *for*, the two roles that break first are Grounder and Carrier, because both assume a lit-branch routing game. Said now rather than when asked. Nothing cut, nothing added.
204
205
**[EXT102's X32 is withdrawn](/Hold%20the%20Flood/External%20Critique)** at r15, with Mechanics/Combat among the four pages now citing REF107 substantively.
206
cb7928 Anonymous 2026-09-07 10:21:47
CMB102 second pass, added above this role's existing entry and deleting nothing (0 lines removed, checked by diff). Records contract r7 adopting R12 and R13 as proposed and assigning R11 to Combat, closing C13 and C14; REV105 confirming PMR007's four live copies closed at Combat r7; and the answer to EXT102's X32 on Mechanics/Combat, the page it names, where the composition budget caps within-district choice depth. States that the cap stays with its legibility reason and concedes its cost plainly, without conceding anything X32 did not ask. Notes REV105-1/-2/-3 are the Lead's and that REV105-3's unpriced pursuit beats need nothing from Combat, since pursuit range has a value and contact has a cost. PM owns the disposition.
207
**CMB102, second pass — 2026-09-07.** [Combat Rules r8 221c48](/Hold%20the%20Flood/Mechanics/Combat?revision=221c48).
208
209
**[Contract r7](/Hold%20the%20Flood/Mechanics/Power%20And%20Attraction) adopted R12 and R13 as proposed** — a crowd with no reachable lit beacon spreads from where it stands, "for a crowd a lure moved it is the place the lure died, never a teleport back"; and holding attaches to the beacon, not the ground, so a held crowd follows a moving one. It assigns **R11, the cutter's tie and stickiness, to this page**, so no Lead ruling is pending on it and §6 settles it. C13 and C14 close; C15 records R11. [REV105](/Hold%20the%20Flood/Design%20Review) records [PMR007 §3](/Hold%20the%20Flood/PM%20Reviews/PMR007)'s four live copies as **closed at Combat r7**, and confirms R12/R13 consistent with the scenes both were written for.
210
211
**[EXT102's X32](/Hold%20the%20Flood/External%20Critique) answered on the page it names.** X32 now lists two pages citing [REF107](/Reference/Content%20Scale) zero times, and Mechanics/Combat is one. Fair: Enemies §0.7 discusses roster *size*, but X32's challenge is **within-district choice depth**, and the rule that caps it — the composition budget, three non-Walker roles per district and two per surge — is on Combat. §7 now engages it there. **The cap stays**, and the reason is the one every reviewer has credited: four kinds of body doing four different things inside a crowd of forty to a hundred and forty is an unreadable screen, not depth. **The cost is conceded plainly:** depth must come from situation — topology, panel state, what is lit, what the player carries — rather than from bodies on screen, and no design-phase page can show that reads as richly as seventy monsters do. If the owner wants more, the lever is raising the cap or adding topologies, not a ninth role. Deliberately does **not** concede something X32 did not ask for; the critic has flagged that pattern twice.
212
213
**REV105-1, -2 and -3 are the Lead's**, not this role's — including REV105-3's unpriced pursuit beats, which are the Lead applying this page's rule in DES105's ledgers rather than a gap in the rule. Pursuit range has a value and contact has a cost, so the pricing is possible with what exists; nothing is owed from Combat.
214
575001 Anonymous 2026-09-07 09:24:18
CMB102 progress, added above this role's existing section and deleting nothing (0 lines removed, checked by diff). Records the PMR007 section 3 live-copy corrections as done with current pointers rather than annotations, and the countersign of EQP102's three Tram approaches against targeting, press and pursuit - all three hold, with their charge ledger checked to the unit and the dry-rail stun exclusion credited as correct. Names the two rules their scenes needed that this page lacked (R11 cutter tie and stickiness, R12 line 4 generalised to spread from where a crowd stands) plus R13 proposed, and one Carrier interaction in approach C that Equipment did not claim. PM owns the disposition; nothing self-accepted.
215
**CMB102 progress, 2026-09-07.** [Combat Rules r7 e3ad2b](/Hold%20the%20Flood/Mechanics/Combat?revision=e3ad2b) · [Enemies r9 56cadb](/Hold%20the%20Flood/Enemies?revision=56cadb).
216
217
*(1) The live-copy corrections [PMR007 §3](/Hold%20the%20Flood/PM%20Reviews/PMR007) names are done*, each replaced with a current pointer rather than annotated: the §0.2 paragraph that still called fixed-powered water unresolved **and recommended the rule the Lead had ruled against**; §6's Stunned row still admitting a Spark death; §6's charge paragraph still using most-room collection where [D023](/Hold%20the%20Flood/Brief)/E3 selects player-set shelter priority; the R3 paragraph still calling C2 open; and the competing presentation accounting on Enemies §0.6, now removed rather than left marked superseded, pointing at [Campaign §7](/Hold%20the%20Flood/Campaign) as the single D025 list.
218
219
*(2) [EQP102's three approaches are countersigned](/Hold%20the%20Flood/Equipment/Build%20Paths)* on Combat Rules §12, against targeting, press and pursuit. **All three hold.** Their charge ledger checks to the unit (50 wet fresh survivors → 5 complete tens → 25 dropped, a 10-cap bank takes 10, 15 fades; with 10 kill motes: 35 dropped, 20 collected, 10 spent, 10 stored, 15 faded). The dry-rail stun exclusion is exactly right — a discharge stuns conducting bodies in *connected water*, and a rail is not water. Their sentence *"a lit beacon is never protection from a pursuer"* states this page's own R1 better than this page states it.
220
221
**Two rules their scenes needed and this page did not have, now supplied.** **R11**, the cutter's tie and target stickiness — without it approach A's stated failure case is target jitter rather than a body genuinely closing. **R12**, precedence line 4 generalised: a crowd with no reachable lit beacon spreads **from the ground it is standing on**, not from an entry branch a portable lure has pulled it off — without which approach C's expiring lure is undefined. Both are proposals to the Lead (C13); **R13** is proposed alongside them: a held crowd follows a beacon that *moves*, since holding attaches to the beacon and not the ground, or the Tram's lit car sheds its crowd the moment it starts (C14).
222
223
**One interaction Equipment did not claim, and could have:** a planted lure carries a bank, and a bank with units is loose charge, so it draws [Carriers](/Hold%20the%20Flood/Enemies/Carrier) by a second clause — and keeps drawing them after its light dies, for as long as the bank has units. That is an argument in approach C's favour its author did not make.
224
225
**Not countersigned, because not mine:** the lure burn rate, acquisition, cell counts, and whether the three approaches are comparably attractive — the last being unverifiable in design. No development, prototype, simulation or playtest; no asset located, inspected or created; no readability or balance claim.
226
553842 Anonymous 2026-09-07 08:16:35
CMB101: consolidate this role's two stacked submission sections into one current section, rather than adding a third. All 23 removed lines were this role's own text, enumerated and checked under the delete-guard; nothing is withdrawn and the earlier per-review notes are in page history. Carries a one-line Delivered summary so the board does not send a reader to history for it, the current revisions of all nine pages, the three rulings since PMR006 (Spark power-only, C2 ruled against this role, the floater clause), the crossing REV104-15 caught and the lesson from it, what the contract closed as proposed, and the answer to EXT102's X32 on roster size against REF107 - including the conflict it exposes between the composition budget's readability cap and per-encounter variety. PM owns the disposition.
227
## CMB101 — current submission, In review
b780a4 Anonymous 2026-09-06 22:24:36
CMB101 PMR006 response, added above the existing submission section and deleting nothing (0 lines removed, checked by diff). Countersigns the contract's two-second/eight-second coil ruling with no eight-second copy left; stops the Spark pages contradicting the contract by carrying its row as the working baseline with the dominance objection beside it; supplies the presentation-category list PMR006 assigned and removes the six/eight drift. Records the Lead's adoption of R1, R2, R4, R5 and R9, the Floater transfer, and the arc geometry and Heavy yield exception Equipment asked for. Reverses the fixed-power recommendation and explains why the two readings now conflict. PM owns the disposition.
228
553842 Anonymous 2026-09-07 08:16:35
CMB101: consolidate this role's two stacked submission sections into one current section, rather than adding a third. All 23 removed lines were this role's own text, enumerated and checked under the delete-guard; nothing is withdrawn and the earlier per-review notes are in page history. Carries a one-line Delivered summary so the board does not send a reader to history for it, the current revisions of all nine pages, the three rulings since PMR006 (Spark power-only, C2 ruled against this role, the floater clause), the crossing REV104-15 caught and the lesson from it, what the contract closed as proposed, and the answer to EXT102's X32 on roster size against REF107 - including the conflict it exposes between the composition budget's readability cap and per-encounter variety. PM owns the disposition.
229
**2026-09-07 · Combat and Enemy Designer.** One section, replacing the two per-review notes this role had stacked here; their text is in [page history](/Hold%20the%20Flood/Tasks/history) and nothing is withdrawn. Submission evidence, not self-acceptance — the CMB101 board row is PM's.
b780a4 Anonymous 2026-09-06 22:24:36
CMB101 PMR006 response, added above the existing submission section and deleting nothing (0 lines removed, checked by diff). Countersigns the contract's two-second/eight-second coil ruling with no eight-second copy left; stops the Spark pages contradicting the contract by carrying its row as the working baseline with the dominance objection beside it; supplies the presentation-category list PMR006 assigned and removes the six/eight drift. Records the Lead's adoption of R1, R2, R4, R5 and R9, the Floater transfer, and the arc geometry and Heavy yield exception Equipment asked for. Reverses the fixed-power recommendation and explains why the two readings now conflict. PM owns the disposition.
230
553842 Anonymous 2026-09-07 08:16:35
CMB101: consolidate this role's two stacked submission sections into one current section, rather than adding a third. All 23 removed lines were this role's own text, enumerated and checked under the delete-guard; nothing is withdrawn and the earlier per-review notes are in page history. Carries a one-line Delivered summary so the board does not send a reader to history for it, the current revisions of all nine pages, the three rulings since PMR006 (Spark power-only, C2 ruled against this role, the floater clause), the crossing REV104-15 caught and the lesson from it, what the contract closed as proposed, and the answer to EXT102's X32 on roster size against REF107 - including the conflict it exposes between the composition budget's readability cap and per-encounter variety. PM owns the disposition.
231
**Current revisions.** [Combat Rules r6 6129ea](/Hold%20the%20Flood/Mechanics/Combat?revision=6129ea) · [Enemies r8 31ac57](/Hold%20the%20Flood/Enemies?revision=31ac57) · roles: [Walker 061ac3](/Hold%20the%20Flood/Enemies/Walker?revision=061ac3), [Anchor 127282](/Hold%20the%20Flood/Enemies/Anchor?revision=127282), [Carrier eb3985](/Hold%20the%20Flood/Enemies/Carrier?revision=eb3985), [Crust e805d6](/Hold%20the%20Flood/Enemies/Crust?revision=e805d6), [Spark 454133](/Hold%20the%20Flood/Enemies/Spark?revision=454133), [Grounder e10c47](/Hold%20the%20Flood/Enemies/Grounder?revision=e10c47), [Floater 92603a](/Hold%20the%20Flood/Enemies/Floater?revision=92603a), plus the Drifter pointer.
b780a4 Anonymous 2026-09-06 22:24:36
CMB101 PMR006 response, added above the existing submission section and deleting nothing (0 lines removed, checked by diff). Countersigns the contract's two-second/eight-second coil ruling with no eight-second copy left; stops the Spark pages contradicting the contract by carrying its row as the working baseline with the dominance objection beside it; supplies the presentation-category list PMR006 assigned and removes the six/eight drift. Records the Lead's adoption of R1, R2, R4, R5 and R9, the Floater transfer, and the arc geometry and Heavy yield exception Equipment asked for. Reverses the fixed-power recommendation and explains why the two readings now conflict. PM owns the disposition.
232
553842 Anonymous 2026-09-07 08:16:35
CMB101: consolidate this role's two stacked submission sections into one current section, rather than adding a third. All 23 removed lines were this role's own text, enumerated and checked under the delete-guard; nothing is withdrawn and the earlier per-review notes are in page history. Carries a one-line Delivered summary so the board does not send a reader to history for it, the current revisions of all nine pages, the three rulings since PMR006 (Spark power-only, C2 ruled against this role, the floater clause), the crossing REV104-15 caught and the lesson from it, what the contract closed as proposed, and the answer to EXT102's X32 on roster size against REF107 - including the conflict it exposes between the composition budget's readability cap and per-encounter variety. PM owns the disposition.
233
**Delivered, in one line, so the board does not send a reader to history for it.** Shared combat rules under Mechanics: the precedence stack, the targeting/damage/status/charge grammar, the effect contract with Equipment, and a composition budget for Campaign. Eight behaviour roles with a page each, every one defined by an assumption it deletes rather than by health, speed or tint. Two contrasting mixed encounters written out and checked beat by beat against the declared rules. An elites-and-bosses recommendation, scoped as a price list rather than a prohibition. Early/middle/late growth stated as *more precedence lines live at once* rather than rising numbers, with that bet named as unverified.
b780a4 Anonymous 2026-09-06 22:24:36
CMB101 PMR006 response, added above the existing submission section and deleting nothing (0 lines removed, checked by diff). Countersigns the contract's two-second/eight-second coil ruling with no eight-second copy left; stops the Spark pages contradicting the contract by carrying its row as the working baseline with the dominance objection beside it; supplies the presentation-category list PMR006 assigned and removes the six/eight drift. Records the Lead's adoption of R1, R2, R4, R5 and R9, the Floater transfer, and the arc geometry and Heavy yield exception Equipment asked for. Reverses the fixed-power recommendation and explains why the two readings now conflict. PM owns the disposition.
234
553842 Anonymous 2026-09-07 08:16:35
CMB101: consolidate this role's two stacked submission sections into one current section, rather than adding a third. All 23 removed lines were this role's own text, enumerated and checked under the delete-guard; nothing is withdrawn and the earlier per-review notes are in page history. Carries a one-line Delivered summary so the board does not send a reader to history for it, the current revisions of all nine pages, the three rulings since PMR006 (Spark power-only, C2 ruled against this role, the floater clause), the crossing REV104-15 caught and the lesson from it, what the contract closed as proposed, and the answer to EXT102's X32 on roster size against REF107 - including the conflict it exposes between the composition budget's readability cap and per-encounter variety. PM owns the disposition.
235
**Since PMR006, three rulings carried and one crossing owned.** [Contract r4 §4](/Hold%20the%20Flood/Mechanics/Power%20And%20Attraction) settled the **Spark as the power-only death** — this role's own recommendation, which Equipment reached independently. These pages had meanwhile adopted the contract's *older* stunning-and-shedding row, reading r3 six minutes after the Lead abandoned it, so the contract held Combat's rule and Combat held the contract's; [REV104-15](/Hold%20the%20Flood/Design%20Review) caught it and both pages are reverted. The lesson is on Combat Rules §0.5 and is narrow: **re-read the page whose rule you are mirroring at save time, not at draft time.** [Contract r4 §2](/Hold%20the%20Flood/Mechanics/Power%20And%20Attraction) ruled **C2 against this role** — a lit branch's channel water *is* energised while lit — so Encounter A carries one reading instead of pricing two, and insulation is the entry fee for the invited yard; my objection did not survive reading the ruling, because the two-second rationale concerns water no lit branch feeds. [REV104-8](/Hold%20the%20Flood/Design%20Review)'s clause is in: **a floater does not leave water**, so dry ground is the sanctuary and draining is the counterplay.
b780a4 Anonymous 2026-09-06 22:24:36
CMB101 PMR006 response, added above the existing submission section and deleting nothing (0 lines removed, checked by diff). Countersigns the contract's two-second/eight-second coil ruling with no eight-second copy left; stops the Spark pages contradicting the contract by carrying its row as the working baseline with the dominance objection beside it; supplies the presentation-category list PMR006 assigned and removes the six/eight drift. Records the Lead's adoption of R1, R2, R4, R5 and R9, the Floater transfer, and the arc geometry and Heavy yield exception Equipment asked for. Reverses the fixed-power recommendation and explains why the two readings now conflict. PM owns the disposition.
236
553842 Anonymous 2026-09-07 08:16:35
CMB101: consolidate this role's two stacked submission sections into one current section, rather than adding a third. All 23 removed lines were this role's own text, enumerated and checked under the delete-guard; nothing is withdrawn and the earlier per-review notes are in page history. Carries a one-line Delivered summary so the board does not send a reader to history for it, the current revisions of all nine pages, the three rulings since PMR006 (Spark power-only, C2 ruled against this role, the floater clause), the crossing REV104-15 caught and the lesson from it, what the contract closed as proposed, and the answer to EXT102's X32 on roster size against REF107 - including the conflict it exposes between the composition budget's readability cap and per-encounter variety. PM owns the disposition.
237
**Closed by the contract, some exactly as proposed.** C4 (a grounded run loses everything on it, no alternate supply, recovery by kill or re-switch — plus the contract's addition that grounded runs do not persist between expeditions), C9 (the four cues: glow, encrustation, flicker, silhouette, and scale for the Heavy), C11 and C12. Pursuit range now has a value, about ten metres, which bounds R1's stated risk and puts the Carrier's twelve-metre acquisition just outside it. **§0.6 defers to [Campaign §7](/Hold%20the%20Flood/Campaign)** as the Lead's one D025 list, with one correction kept: the Spark's flicker is an engine-drawn cue, not a second licensed edit — so the roster costs **one base body, one licensed edit, poses and a scale**, not eight creatures.
b780a4 Anonymous 2026-09-06 22:24:36
CMB101 PMR006 response, added above the existing submission section and deleting nothing (0 lines removed, checked by diff). Countersigns the contract's two-second/eight-second coil ruling with no eight-second copy left; stops the Spark pages contradicting the contract by carrying its row as the working baseline with the dominance objection beside it; supplies the presentation-category list PMR006 assigned and removes the six/eight drift. Records the Lead's adoption of R1, R2, R4, R5 and R9, the Floater transfer, and the arc geometry and Heavy yield exception Equipment asked for. Reverses the fixed-power recommendation and explains why the two readings now conflict. PM owns the disposition.
238
553842 Anonymous 2026-09-07 08:16:35
CMB101: consolidate this role's two stacked submission sections into one current section, rather than adding a third. All 23 removed lines were this role's own text, enumerated and checked under the delete-guard; nothing is withdrawn and the earlier per-review notes are in page history. Carries a one-line Delivered summary so the board does not send a reader to history for it, the current revisions of all nine pages, the three rulings since PMR006 (Spark power-only, C2 ruled against this role, the floater clause), the crossing REV104-15 caught and the lesson from it, what the contract closed as proposed, and the answer to EXT102's X32 on roster size against REF107 - including the conflict it exposes between the composition budget's readability cap and per-encounter variety. PM owns the disposition.
239
**[EXT102's X32](/Hold%20the%20Flood/External%20Critique) answered on Enemies §0.7.** It counted this role's pages as citing [REF107](/Reference/Content%20Scale) zero times while setting a number REF107 is about. Cited now, and stated without softening: **eight roles against comparable games' seventy-plus.** Three things follow — that the like-for-like comparison bites hardest on [Equipment's](/Hold%20the%20Flood/Equipment) per-run variety rather than on the bestiary; that this design buys variety with combination rather than count, **which is a bet and not a measured equivalence**; and that the [composition budget's](/Hold%20the%20Flood/Mechanics/Combat) cap of two non-Walker roles per surge **protects readability and limits per-encounter variety at the same time.** I still prefer the cap and record the cost as a cost. If the owner wants more variety, combinations are the cheap lever and new bodies are the expensive one.
455043 Anonymous 2026-09-06 21:43:32
CMB101 submission evidence, added above the current-direction section and deleting nothing (0 lines removed, checked by diff). Links the exact revisions of Combat Rules r4, Enemies r5 and the six role pages as revised against PMR004 section 2 and PMR005; states what was delivered, the seven withdrawals with their reasons, the interface responses still pending from Equipment, Lead, Campaign and World, and the asset gaps as cost rather than request. PM owns the disposition; the CMB101 board row is left exactly as PM wrote it and nothing is self-accepted.
240
553842 Anonymous 2026-09-07 08:16:35
CMB101: consolidate this role's two stacked submission sections into one current section, rather than adding a third. All 23 removed lines were this role's own text, enumerated and checked under the delete-guard; nothing is withdrawn and the earlier per-review notes are in page history. Carries a one-line Delivered summary so the board does not send a reader to history for it, the current revisions of all nine pages, the three rulings since PMR006 (Spark power-only, C2 ruled against this role, the floater clause), the crossing REV104-15 caught and the lesson from it, what the contract closed as proposed, and the answer to EXT102's X32 on roster size against REF107 - including the conflict it exposes between the composition budget's readability cap and per-encounter variety. PM owns the disposition.
241
**Open, and none of it blocking.** Equipment has fully countersigned the effect contract. Nothing is awaiting a PM request from this role. **No development, prototype, simulation or playtest; no asset located, inspected, licensed, downloaded, purchased or created; no claim of readability, balance, feasibility or enjoyment.**
455043 Anonymous 2026-09-06 21:43:32
CMB101 submission evidence, added above the current-direction section and deleting nothing (0 lines removed, checked by diff). Links the exact revisions of Combat Rules r4, Enemies r5 and the six role pages as revised against PMR004 section 2 and PMR005; states what was delivered, the seven withdrawals with their reasons, the interface responses still pending from Equipment, Lead, Campaign and World, and the asset gaps as cost rather than request. PM owns the disposition; the CMB101 board row is left exactly as PM wrote it and nothing is self-accepted.
242
d47196 Anonymous 2026-09-06 20:41:29
PMR004: reconcile four staffed roles, revision-backed task states and bounded integration handoffs
243
## Current direction — PMR004 expanded integration review
eb8c03 Anonymous 2026-09-06 19:38:43
PMU004: prioritize expanded campaign and topic migration; assign existing roles and mark four proposed roles unstaffed
244
d47196 Anonymous 2026-09-06 20:41:29
PMR004: reconcile four staffed roles, revision-backed task states and bounded integration handoffs
245
[Specific findings, rationale and acceptance conditions](/Hold%20the%20Flood/PM%20Reviews/PMR004). This is the authoritative current handoff; earlier tables below are history. Four new designers have submitted substantive work. The larger design remains **In review — changes required**, not owner-approved. Brief D022–D024 govern the next draft: seven external districts plus refuge, eight-cell rack/selected pickup priority, one active advanced colony service, provisional mystery A and local-drum AND trunk-permit dispatch. No validated duration.
eb8c03 Anonymous 2026-09-06 19:38:43
PMU004: prioritize expanded campaign and topic migration; assign existing roles and mark four proposed roles unstaffed
246
247
| ID | Owner | Evidence-backed state | Next bounded deliverable |
248
| --- | --- | --- | --- |
d47196 Anonymous 2026-09-06 20:41:29
PMR004: reconcile four staffed roles, revision-backed task states and bounded integration handoffs
249
| OWN101 | Owner | Steering received | Larger campaign/many districts requested; no count/hours or development approval |
b72189 Anonymous 2026-09-06 21:57:48
PMR006: accept domain corrections and assign final expanded-package reconciliation
250
| DES104 | Existing canonical Lead | In review — integration changes required; [Campaign b92234](/Hold%20the%20Flood/Campaign?revision=b92234), [shared contract 59f895](/Hold%20the%20Flood/Mechanics/Power%20And%20Attraction?revision=59f895) | Reconcile PMR006 blockers: canonical 2 s Coil power, Spark effect, switched-state persistence, Colony Stop timing and Stop/Keep/Leave owner copy. Consolidate the presentation-category list; do not certify unrechecked ledgers |
251
| WLD103 | World and Mystery Designer | Accepted: targeted contribution at [World da3639](/Hold%20the%20Flood/World%20And%20Mystery?revision=da3639) | D024 source/distribution, drum/trunk/supply, empty signal, clue redundancy and gradual Stop cascade delivered. Preserve Answer B and mark fiction provisional; participate only if Lead changes the shared contract |
48ddc7 Anonymous 2026-09-06 22:35:11
Tasks: update the CAM101/CAM102 row only - CAM102 progress. The Exchange page is created and deepened to the standard PMR006 asked for; Districts r5 reconciles the baseline (Exchange 3 to 4 on its new beat list, so 35 expeditions and 8.4 hours) and splits the table into counts derived from my own beats and counts proposed against Lead-authored ground. Records what remains open in CAM102: the attributed transfer of Lock Flight and Tram detail, which is the Lead's call rather than an edit this role can make alone. No other row touched; PM owns acceptance.
252
| CAM101 accepted → CAM102 | Campaign and District Designer — staffed by submission | CAM102 in progress — **[The Exchange](/Hold%20the%20Flood/Districts/The%20Exchange) r1 created**, deepened to the standard of the three detailed districts (ground, panel table, rule diff that changes nothing, two eight-cell loadouts, discovery chain, written illustrative expedition, failure case, placements and declines, assets with a fallback); the bank's pricing is linked, not restated. [Districts r5](/Hold%20the%20Flood/Districts) reconciles the baseline: the Exchange rises 3→4 on its new beat list, so **35 expeditions / 8.4 h**, and the table is split into counts from beats I wrote and counts proposed against Lead-authored ground (Pumping at the Lead's own 10; Lock Flight, Tram, Barrier at 4 each, flagged as the three most likely to move on the Lead's word). Optional visits and the unmeasured 25–35% overhead remain separate. **Still open in CAM102:** attributed transfer of the Lock Flight and Tram detail, which is the Lead's call, not an edit this role can make alone | Continue as CAM102: deepen Exchange, reconcile the 34-expedition baseline with Lead-owned beats and coordinate attributed district transfer. Keep optional visits and unmeasured overhead separate; no padding by hauling |
b72189 Anonymous 2026-09-06 21:57:48
PMR006: accept domain corrections and assign final expanded-package reconciliation
253
| CMB101 | Combat and Enemy Designer | In review — response credited, integration changes required; [Combat 91a866](/Hold%20the%20Flood/Mechanics/Combat?revision=91a866), [Enemies 9a72af](/Hold%20the%20Flood/Enemies?revision=9a72af) | Match canonical contract 59f895 or submit one explicit replacement: Coil is presently 2 s powered / 8 s stun; resolve Spark no-stun contradiction; countersign with Equipment; reconcile actual six/eight-role presentation categories. Preserve corrected encounters and bounded Carrier |
254
| EQP101 | Equipment and Build Designer — staffed by submission | In review — joint integration required; [Equipment a44990](/Hold%20the%20Flood/Equipment?revision=a44990), [Coil](/Hold%20the%20Flood/Equipment/Coil), [Build Paths](/Hold%20the%20Flood/Equipment/Build%20Paths) | Countersign the current 2 s powered / 8 s stun contract or submit one explicit change with affected builds; publish one effect table with Combat. D023 rack/priority is selected, not blanket acceptance of catalogue values |
255
| COL101 | Colony and Progression Designer — staffed by submission | Accepted structurally; targeted interface revision required at [Colony 12694e](/Hold%20the%20Flood/Colony?revision=12694e) | Adopt the canonical gradual Stop cascade and state when the refuge circuit dies; replace blanket panel reset with the final switched-state rule. Preserve no salvage-fed upkeep, dry/manual baseline, visible refuge and free return |
256
| REV104 | Existing Independent Design Critic | Ready — expanded package not yet reviewed; existing [80a882](/Hold%20the%20Flood/Design%20Review?revision=80a882) is narrower | Review Campaign b92234, contract 59f895, World da3639, Districts c58832 and Colony 12694e against criteria 1–11 and PMR006. Name exact revisions; do not inherit the earlier World-only verdict |
d47196 Anonymous 2026-09-06 20:41:29
PMR004: reconcile four staffed roles, revision-backed task states and bounded integration handoffs
257
| DES103 / REV103 | Lead / Independent Critic | Historical one-district corrections carried forward; [GDD r15 5f9fbb](/Hold%20the%20Flood/Design%20Document?revision=5f9fbb) scoped review only | REV103 reports closure; current-source ledger/ending/header corrections credited within PMR004's scope. Do not reuse old example acceptance after changing rack, priority or effects; no full r15 certification |
b72189 Anonymous 2026-09-06 21:57:48
PMR006: accept domain corrections and assign final expanded-package reconciliation
258
| EDT102 | Wiki Editor, Lead and domain authors | Editor reports hourly maintenance at [Maintenance Log 2ce727](/Wiki%20Maintenance%20Log?revision=2ce727); PM has not modified that routine | Coordinate author-validated source transfers and preserve contributions. Q49 Hub contradiction corrected by PM; no page quota or duplicate status pass |
259
| CLR102 | Naive Design Reader | Accepted contribution: Q49 identified contradictory Hub starts at [28538b](/Hold%20the%20Flood/Clarity%20Questions?revision=28538b) | Q49 corrected on Hub. Next cold read waits for Lead reconciliation; at most three consequential failures, no repeated withdrawn gaps |
260
| EXT102 / TRL104 | External Critic / The Troll | X31 accepted in principle at [External Critique fc95e6](/Hold%20the%20Flood/External%20Critique?revision=fc95e6); exact asset counts rejected; TRL104 withdrawn | Lead/Combat reconcile category list; Reference audits specific free sources/licences. No purchase/custom request until verified gaps remain; no replacement process challenge required |
261
| REF103–108 | Reference Researcher | Existing work preserved; REF109 bounded asset audit Ready after category handoff | Check specific free candidates, creators, licences, edit restrictions and intended uses for the reconciled category list. Report absence; do not download, buy, commission or create assets. No broader market survey |
d47196 Anonymous 2026-09-06 20:41:29
PMR004: reconcile four staffed roles, revision-backed task states and bounded integration handoffs
262
| OWN102 | Owner | Blocked on coherent expanded proposal; not an access/resource blocker | Owner assessment after integration and critique, then separate explicit development authorization if desired |
263
264
**Next milestone:** one coherent expanded owner proposition, not another receipt/status pass. Existing author handoffs are routine wiki coordination; posting this board does not wake a chat. No additional agent, owner relay, purchase, asset creation, code, build, prototype, simulation or playtest is needed for the assigned writing.
eb8c03 Anonymous 2026-09-06 19:38:43
PMU004: prioritize expanded campaign and topic migration; assign existing roles and mark four proposed roles unstaffed
265
ca40f9 Anonymous 2026-09-06 23:04:15
EQP101 r3: submit verified PMR006 effect countersign and remaining Cable/Collector handoffs
266
## EQP101 r3 — PMR006 current-effect countersign submitted
267
268
**2026-09-06 UTC · Equipment and Build Designer · In review; PM acceptance remains pending.** This is a bounded response to [PMR006 a28870](/Hold%20The%20Flood/Pm%20Reviews/Pmr006?revision=a28870), the later Lead contract and REV104. It does not self-accept EQP101 or claim another role has read this revision.
269
270
**Current effect disposition:** [Equipment dc3aa2](/Hold%20The%20Flood/Equipment?revision=dc3aa2#effect-table-response) fully countersigns [Power and Attraction r4 29f5b0](/Hold%20The%20Flood/Mechanics/Power%20And%20Attraction?revision=29f5b0): fixed power keeps a lit branch’s water hot; Coil gives two seconds of power and eight seconds of stun; Spark death is power-only with no stun or shed; pulse overlap and once-only yield remain as specified. It also countersigns Combat [80835f](/Hold%20The%20Flood/Mechanics/Combat?revision=80835f)’s proposed three-metre Arc hop, deterministic tie rule, Crust exclusion and Heavy yield exception. Numerical tuning remains provisional.
271
272
**Build/acquisition integration:** Colony [06acdb](/Hold%20The%20Flood/Colony?revision=06acdb) now mirrors eight rack cells, revisit-only records capped at six issued occupied cells, empty banks and visit/recipe/record triggers; Build Paths records that acknowledgement. World d108c1 and Colony 06acdb also close the prior Stop/refuge persistence conflict without an equipment payment or recipe gate.
273
274
**Remaining named-owner actions:** Combat/Spark mirror the later power-only Spark ruling and acknowledge fixed-powered water, as [REV104-15 / 4508fd](/Hold%20The%20Flood/Design%20Review?revision=4508fd#rev104-15--the-spark-row-has-crossed-the-contract-now-holds-combats-rule-and-combat-now-holds-the-contracts-contract-29f5b0-4-combat-80835f-05-spark-730ee8) assigns. Lead chooses Cable Reel scope: arbitrary wet points in shared §1 or Equipment U6’s terminal-only routing; Equipment recommends terminal-only to preserve valve/water topology. Campaign resolves Collector [75c09e](/Hold%20The%20Flood/Districts/The%20Collector?revision=75c09e)’s five-second winch versus the two-second pulse; Equipment recommends retained ratchet progress—two powered seconds plus three exposed hand-crank seconds—while preserving the roughly forty-second free manual route. PM reviews EQP101 r3; no owner relay is requested.
275
276
| Verified saved deliverable | Revision |
277
| --- | --- |
278
| [Equipment/Arc](/Hold%20The%20Flood/Equipment/Arc?revision=fc64bb) | fc64bb |
279
| [Equipment/Build Paths](/Hold%20The%20Flood/Equipment/Build%20Paths?revision=7b7bf2) | 7b7bf2 |
280
| [Equipment](/Hold%20The%20Flood/Equipment?revision=dc3aa2) | dc3aa2 |
281
282
All three destinations were read immediately before save after re-reading Wiki Conventions; removal sets were confined to Equipment-authored text, the Equipment page’s retained PM seed was preserved byte-for-byte, metadata trailers were stripped, and saved Markdown matched immutable readback. Written design only: no implementation, prototype, simulation, playtest, asset search or asset creation.
283
8c539b Anonymous 2026-09-06 21:56:07
EQP101 r2: submit verified D023/COL-I2 integration, partial effect agreement and focused source conflicts
284
## EQP101 r2 — PMR004/PMR005 design revision submitted
285
286
**2026-09-06 UTC · Equipment and Build Designer · In review; PM acceptance remains pending.** Responded to actual current sources, including the Lead and Combat revisions that arrived during this check. No other chat is claimed to have read this response. The current PM-owned task row and all prior author evidence are preserved.
287
288
**Completed:** accepted Lead’s explicit Inventory E1–E8/Build Paths ownership transfer at [shared 59f895 §10](/Hold%20The%20Flood/Mechanics/Power%20And%20Attraction?revision=59f895); integrated D023/COL-I2’s eight cells, shelter-selected priority and revisit-only recorded issue capped at six equipment cells including banks/braces. Revised legal early/middle/late examples for all three families, including a legal seven-cell field rack that cannot be issued at departure. Carried adopted R6 targeting onto Cutter and specified withholding/tool-shot behaviour for the alternatives. Revised Coil to Lead’s **two-second power / eight-second stun**, withdrawing Equipment’s earlier eight-second power request. The twelve-entry catalogue is retained.
289
290
**Effect response, explicitly partial:** [Equipment’s disposition ledger](/Hold%20The%20Flood/Equipment#effect-table-response) addresses [Combat 91a866 §0.2](/Hold%20The%20Flood/Mechanics/Combat?revision=91a866). Countersigns bounded Arc and accepts the bounded Carrier from [eb3985](/Hold%20The%20Flood/Enemies/Carrier?revision=eb3985); requests Combat’s Coil row match Lead. Lead’s Spark death still stuns/sheds while Combat’s does neither: recommend Combat’s power-only death and retain Lead’s baseline pending disposition. Do not mark the entire effect table agreed. Exact pulse/Crust/Heavy/Grounder boundaries and the terminal-only Cable Reel collision are named, with recommendations rather than an owner relay.
291
292
**Concrete remaining corrections for the owning roles:** [Enemies 9a72af](/Hold%20The%20Flood/Enemies?revision=9a72af) now fixes the initial bank ledger, cohorts and Carrier range, but its final discharge cannot assume all forty late arrivals remain fresh/alive/in-water after the lethal burst. [Collector 29ece6](/Hold%20The%20Flood/Districts/The%20Collector?revision=29ece6)’s five-second powered winch conflicts with the two-second pulse; recommend retained crank progress plus the remaining manual work. Build Paths explains both consequences and preserves free clue/return routes. World’s [9aab5e](/Hold%20The%20Flood/World%20And%20Mystery?revision=9aab5e) after-Stop refuge clock is a Lead/Colony interface, not permission to impose an equipment payment or recipe gate.
293
294
| Verified saved deliverable | Revision |
295
| --- | --- |
296
| [Mechanics/Inventory And Charge](/Hold%20The%20Flood/Mechanics/Inventory%20And%20Charge?revision=9b0547) | 9b0547 |
297
| [Equipment/Coil](/Hold%20The%20Flood/Equipment/Coil?revision=0696cf) | 0696cf |
298
| [Equipment/Arc](/Hold%20The%20Flood/Equipment/Arc?revision=445cdd) | 445cdd |
299
| [Equipment/Build Paths](/Hold%20The%20Flood/Equipment/Build%20Paths?revision=dd5d5d) | dd5d5d |
300
| [Weapons/Cutter](/Hold%20The%20Flood/Weapons/Cutter?revision=5f5713) | 5f5713 |
301
| [Weapons/Alternative Tools](/Hold%20The%20Flood/Weapons/Alternative%20Tools?revision=aaabb2) | aaabb2 |
302
| [Equipment](/Hold%20The%20Flood/Equipment?revision=ae4543) | ae4543 |
303
304
The Equipment page records exact source revisions, including [PMR004 ed0def](/Hold%20The%20Flood/Pm%20Reviews/Pmr004?revision=ed0def), [PMR005 d15967](/Hold%20The%20Flood/Pm%20Reviews/Pmr005?revision=d15967), Campaign b92234, Colony a1046d and Conventions d9338f. Every destination was read immediately before saving; removal sets were restricted to Equipment-authored text, retained PM seeds were compared verbatim, and saved Markdown matched both readback and immutable revisions. Written design only; no implementation, simulation, playtest or asset work. **Next:** Combat/Lead reconcile the named effect rows, Campaign the timing-dependent operation, Colony the mirrored issue examples; PM reviews EQP101 r2 without self-acceptance.
305
9569fc Anonymous 2026-09-06 20:53:14
PMU005: restore EQP101 author submission and exact revision ledger accidentally removed during PMR004
306
## Preserved equipment submission — PMU005 restoration
307
308
**PM correction, 2026-09-06:** PMR004's section replacement accidentally removed the Equipment designer's submission note embedded inside the former PMU004 section. The current EQP101 task row and substantive equipment pages remained intact, but that did not preserve the author's note and revision ledger. Restored verbatim below from [Tasks d7bacb](/Hold%20the%20Flood/Tasks?revision=d7bacb). Its pending/proposed labels describe the submission moment; the current PMR004 task table and Brief D022–D024 give the subsequent dispositions. This is preservation repair, not a new submission or acceptance reversal. PM owns the mistake; no owner or Editor action is needed.
309
310
### EQP101 — submitted equipment and build design
311
312
**2026-09-06 UTC · Equipment and Build Designer · In review; PM acceptance pending.** The owner assigned EQP101 to this role in the current session. This first substantive submission is staffing evidence; the earlier “Blocked — role not yet created” entry above predates it. No other role is claimed to have read or acted on this submission, and no task is self-accepted.
313
314
**Deliverable:** [Equipment](/Hold%20The%20Flood/Equipment#eqp101-submission) recommends twelve catalogue entries (three primaries, nine modules), retains Cutter and all seven earlier modules, and supplies three families—Circuit Harvester, Route Shepherd and Salvage Breacher—with early/middle/late choices, real branches, acquisition, exploration interactions, enemy countercases and costs. Dedicated item pages specify trigger/effect/target, space/resource costs, restrictions and combinations. [Build Paths](/Hold%20The%20Flood/Equipment/Build%20Paths) includes legal rack layouts and the focused COL-I2 response.
315
316
**Proposed changes, not adopted rules:** fixed eight-cell rack instead of six-to-nine progression; player-selected charge priority instead of most-room; explicit leakage and field-handling rules; Cutter-only Arc, completed nonlethal Prod, Rivet Driver, bounded Cable Reel and Hand Pump. Tide Glass is explicitly deferred with a reason. [Inventory and Charge](/Hold%20The%20Flood/Mechanics/Inventory%20And%20Charge) is the prepared transfer destination, with E1–E8 and the source-to-destination request. Lead's author-adopted Power and Attraction remains the shared-rule authority until Lead integrates any changes.
317
318
**Current-source reconciliation:** derived from Design Document ec1b6c, then read r15 5f9fbb, shared contract 69024c, Campaign 34dc09 and COL101 a1046d published during drafting. Exact revision-linked source register is on Equipment. Took up Colony's inspection/reissue proposal, one advanced support assembly and its offered revisit-only full-rack limitation; proposed six issued equipment cells including banks/brace, which leaves two cargo cells if eight are adopted. First-visit tooling packages and costs remain cross-role proposals. No claim of a Colony response to EQP101.
319
320
**Verified saved artifacts:** each page was fetched immediately before save, all pre-existing author lines preserved, final metadata trailer removed, saved with descriptive commit text, then fetched again to confirm intended Markdown. These revisions identify the actual submission:
321
322
| Artifact | Saved revision |
323
| --- | --- |
324
| [Hold The Flood/Equipment](/Hold%20The%20Flood/Equipment?revision=a44990) | a44990 |
325
| [Hold The Flood/Mechanics/Inventory And Charge](/Hold%20The%20Flood/Mechanics/Inventory%20And%20Charge?revision=73eb77) | 73eb77 |
326
| [Hold The Flood/Equipment/Utility Modules](/Hold%20The%20Flood/Equipment/Utility%20Modules?revision=087718) | 087718 |
327
| [Hold The Flood/Equipment/Coil](/Hold%20The%20Flood/Equipment/Coil?revision=a7d2d5) | a7d2d5 |
328
| [Hold The Flood/Equipment/Arc](/Hold%20The%20Flood/Equipment/Arc?revision=9b7b1d) | 9b7b1d |
329
| [Hold The Flood/Weapons/Alternative Tools](/Hold%20The%20Flood/Weapons/Alternative%20Tools?revision=e6aed6) | e6aed6 |
330
| [Hold The Flood/Equipment/Build Paths](/Hold%20The%20Flood/Equipment/Build%20Paths?revision=a9a288) | a9a288 |
331
| [Hold The Flood/Weapons/Cutter](/Hold%20The%20Flood/Weapons/Cutter?revision=9618ad) | 9618ad |
332
333
**Remaining interfaces:** Lead dispositions rack/collection/resource changes and performs author-approved transfer; Combat dispositions targeting, finite chaining, Prod displacement and partial-group yield; Colony dispositions tooling eligibility, revisit boundary and capital prices; Campaign places first finds and meaningful route alternatives; World checks cable/drain topology against essential clue access and power/signal rules. No rule-level acceptance is inferred from the submission. No new code, assets, prototypes, simulations, playtests or duration claims.
334
335
**PM request:** review EQP101, record staffing from these artifacts and accept or assign one bounded revision. The submission is reviewable without an owner relay or a new owner permission question. Task acceptance remains PM's; design approval and development authorization remain the owner's.
336
eb8c03 Anonymous 2026-09-06 19:38:43
PMU004: prioritize expanded campaign and topic migration; assign existing roles and mark four proposed roles unstaffed
337
## Earlier task sequence and review history
338
6e92d0 Anonymous 2026-09-06 19:05:44
PMR003: acknowledge submitted r10, unblock REV103 and record bounded current handoffs
339
Maintainer: PM. Updated: PMR003 integrated-design review, 2026-09-06 UTC. Completed checkpoints are on PM Reviews.
b088ae Anonymous 2026-09-06 15:55:15
PM: record owner brief, design-only gate, asset restrictions, and revised team
340
States: Ready, In progress, In review, Accepted, Blocked, Deferred, Superseded.
ee938e Anonymous 2026-09-06 17:33:29
PMR001: review concept submissions, select provisional A and assign integrated design corrections — Tasks
341
All three owner-started design agents have submitted work; PMR001 reviewed their actual revisions on 2026-09-06. Task execution and submission are tracked through wiki evidence. PM accepts design work; the owner authorizes a phase change.
b088ae Anonymous 2026-09-06 15:55:15
PM: record owner brief, design-only gate, asset restrictions, and revised team
342
343
## Active design sequence
344
| ID | Deliverable | Responsible role | Current state | Dependencies / review criteria |
345
| --- | --- | --- | --- | --- |
346
| PM001 | Original wiki kickoff | PM | Accepted historically | Four original pages published and checked at the previous address |
347
| OWN001 | Initial creative and production brief | Owner | Accepted | Follow-up supplies genre, priorities, references, engine, platform, asset rules, and phase gate |
348
| PM002 | Revised brief, team prompts, tasks, approval gate | PM | Accepted | Four revised pages published via the wiki's documented agent interface and their saved source verified |
ee938e Anonymous 2026-09-06 17:33:29
PMR001: review concept submissions, select provisional A and assign integrated design corrections — Tasks
349
| DES101 | Two concept directions and recommendation | Lead Game and Systems Designer | Accepted: concept contribution | Design 42f653; A provisionally selected by PM, corrections carried into DES102 |
350
| WLD101 | Exploration and mystery contribution | World and Mystery Designer | Accepted: concept contribution | World and Mystery 430206; integration contradictions remain explicitly assigned below |
351
| OWN101 | Owner steering of recommended concept | Owner, facilitated by PM | Ready; nonblocking for drafting | A is PM's provisional recommendation; no owner concept endorsement recorded |
ab97dc Anonymous 2026-09-06 18:49:59
PMR002 closing dispositions: acknowledge DES103 r8 and new review/audit work; narrow remaining handoffs
352
| DES102 | Integrated game design document draft | Canonical Lead (D014) | Superseded: revision base | First draft delivered; its rule/ending corrections continue in DES103. Supersession is not acceptance of coherence or phase approval |
6e92d0 Anonymous 2026-09-06 19:05:44
PMR003: acknowledge submitted r10, unblock REV103 and record bounded current handoffs
353
| WLD102 | Routing/mystery integration | World and Mystery Designer | In review — targeted revision | [r16 812fd6](/Hold%20the%20Flood/World%20And%20Mystery?revision=812fd6) reviewed; final machinery expanded; exact valve/supply explanation still due |
ee938e Anonymous 2026-09-06 17:33:29
PMR001: review concept submissions, select provisional A and assign integrated design corrections — Tasks
354
| REV101 | Independent concept critique | Independent Design Critic | Accepted: review delivered | Design Review a89227; Independent review delivered; its current material findings are carried into PMR001 |
6e92d0 Anonymous 2026-09-06 19:05:44
PMR003: acknowledge submitted r10, unblock REV103 and record bounded current handoffs
355
| REV102 | Independent integrated-document critique | Independent Design Critic | Accepted: review delivered | [r6 538724](/Hold%20the%20Flood/Design%20Review?revision=538724) withdraws ready verdicts and acknowledges corrected review method. Does not review r10; REV103 now Ready |
356
| CLR101 | First-reader clarity questions | Naive Design Reader; authors answer | In review | Through [223112](/Hold%20the%20Flood/Clarity%20Questions?revision=223112); Q39/Q40 answered in r10, earlier closures retained |
357
| DES103 | Revised owner-facing design document | Canonical Lead | In review — changes required | [r4 / GDD r10 8afa59](/Hold%20the%20Flood/Design%20Document?revision=8afa59) reviewed; PMR003 gives current corrections and credits |
358
| REV103 | Independent review of revised owner document | Independent Design Critic | Ready | Awaited revision now exists: GDD r10 8afa59. Check exact revision against PMR002/PMR003 and criteria 1–11 |
ee938e Anonymous 2026-09-06 17:33:29
PMR001: review concept submissions, select provisional A and assign integrated design corrections — Tasks
359
| OWN102 | Design verdict and possible development authorization | Owner | Blocked | Requires reviewed document; explicit owner authorization still required before development |
360
6e92d0 Anonymous 2026-09-06 19:05:44
PMR003: acknowledge submitted r10, unblock REV103 and record bounded current handoffs
361
## PMR003 — r10 reviewed; independent review can begin
95db05 Anonymous 2026-09-06 18:37:31
PMR002: evidence-backed draft statuses, focused revisions and independent re-review handoff
362
6e92d0 Anonymous 2026-09-06 19:05:44
PMR003: acknowledge submitted r10, unblock REV103 and record bounded current handoffs
363
[Current findings and dispositions](/Hold%20the%20Flood/PM%20Reviews/PMR003). Reviewed **DES103 r4 / GDD r10 8afa59** and **World r16 812fd6**. Routing precedence, legal arc loadouts, pickup restrictions, fixed burst fuel, ending consequences, length assumptions and Q39/Q40 answers are now supplied. Preserve those improvements. PM still requests corrections: the retained false rack sentence, leakage timestamps, battery-fill priority versus the ledger, surge/stun/burst timing, and the finale's valve/supply explanation.
95db05 Anonymous 2026-09-06 18:37:31
PMR002: evidence-backed draft statuses, focused revisions and independent re-review handoff
364
6e92d0 Anonymous 2026-09-06 19:05:44
PMR003: acknowledge submitted r10, unblock REV103 and record bounded current handoffs
365
| Task / owner | State | Next bounded result |
95db05 Anonymous 2026-09-06 18:37:31
PMR002: evidence-backed draft statuses, focused revisions and independent re-review handoff
366
| --- | --- | --- |
6e92d0 Anonymous 2026-09-06 19:05:44
PMR003: acknowledge submitted r10, unblock REV103 and record bounded current handoffs
367
| DES103 / Lead | In review — changes required | Correct PMR003 1–3 in the existing document; derive both expedition ledgers from the chosen rules; remove superseded live handoffs. No new document or mechanic catalogue |
368
| WLD102 / World | In review — targeted revision | State the three valves' positions/success condition, relay versus door supply and the drain's effect; qualify the coil-access crowd targets; reconcile the Shut/workshop consequence with GDD |
369
| REV103 / Independent Critic | Ready | The awaited revision exists: [r10 8afa59](/Hold%20the%20Flood/Design%20Document?revision=8afa59). Inspect its actual rules and examples against PMR002/PMR003 and criteria 1–11, using your independent per-beat checks; identify a newer revision if already submitted. No future conditional acceptance |
370
| EXT102 / External Critic | Accepted: contribution reviewed | [r4 72ae82](/Hold%20the%20Flood/External%20Critique?revision=72ae82): X24 retracted; X25 accepted and assigned to Lead. No new enumeration or replacement finding requested |
371
| REF103 / Researcher | In review — cleanup required | [r2 36330b](/Reference/Length%20And%20Price%20Audit?revision=36330b) and [REF102 r6 f62a91](/Reference/Survivorlike%20Market%20Data?revision=f62a91): achievement and price conclusions corrected. Align the remaining older comparability/formula/sample paragraphs; distinguish the design answer to Q36 from measured retention. No broader survey |
372
| REF104 / Researcher | In review: reference received | [Asset Licences e89c3c](/Reference/Asset%20Licences?revision=e89c3c). Not asset approval or accepted legal guidance. Withdraw the conclusion that no AI art by itself determines all eventual disclosure answers; no platform-submission work needed now |
373
| CLR102 / Reader | In review: latest contribution checked | [223112](/Hold%20the%20Flood/Clarity%20Questions?revision=223112): Q39/Q40 answered in GDD. Cold-read the pitch after substantive revision; no repeat data-based prediction of finishers |
374
| EDT101 / Editor | In progress: updates verified | [7e950e](/Wiki%20Maintenance%20Log?revision=7e950e): retracted research claims propagated to index. Keep current summary and glossary consistent as authors revise, preserving history |
375
| TRL102 / The Troll | Accepted: closed | [00d635](/Disagreement%20Register?revision=00d635): C4 corrected and charge sheet closed. No outstanding PM request or replacement process challenge |
376
377
The owner's request for a plain-language pitch is an explanation request, not approval. Continue the provisional audience and The Borrowed Route. No agent is assumed to wake from this board. No owner relay, purchase, new agent, game asset, prototype, simulation or development authorization is needed for these writing tasks. Earlier PMR002 dispositions remain in its [review](/Hold%20the%20Flood/PM%20Reviews/PMR002) and page history; this section is the current handoff.
95db05 Anonymous 2026-09-06 18:37:31
PMR002: evidence-backed draft statuses, focused revisions and independent re-review handoff
378
137028 Anonymous 2026-09-06 18:18:51
PMU002: owner-added team, bounded assignments and explicit coordination rulings — Tasks
379
## PMU002 — expanded team and coordination decisions, 2026-09-06
380
381
**Authority:** the owner's message confirming extra members; roles identified by their published work and recorded on [Team](/Hold%20the%20Flood/Team). The five contributions are part of the team now, not material that must wait for a ruling on whether its author counts. This is a focused staffing/coordination update, not a completed PM review or acceptance of the integrated document.
382
383
**Received, not waiting to be written:** [DES102 draft r5 bc134b](/Hold%20the%20Flood/Design%20Document?revision=bc134b), [WLD102 r12 23dca9](/Hold%20the%20Flood/World%20And%20Mystery?revision=23dca9), and [REV102 r2 82a96b](/Hold%20the%20Flood/Design%20Review?revision=82a96b). The critic's verdict covers draft r3; it is not automatically a review of r5 or of every subsequent change. PM has inspected the current pitch, routing, owner-decision section, handoffs and new-member contributions for this update. Full integrated-design acceptance remains pending.
384
385
### Decisions and answers that unblock work
386
387
- **Q28 / World r9–r12 / TRL C11: D013 is confirmed after considering the alternative.** For the current draft, the panel selects the next entrance and lit beacons continuously redirect enemies already inside. The sight-limited alternative was a coherent designer proposal; PM did not reject it because it was incoherent. I prefer the continuous rule for this draft because one visible change has a direct consequence in an existing crowd, including a route crossed and a door shut, while the separate dispatch signal preserves entrance predictability. It also avoids the extra glow-range and split-surge rules. These are design reasons, not proof of enjoyment or balance. Keep the alternative documented; it is no longer an unanswered prerequisite. The team was right to keep drafting under the recorded baseline instead of stopping. A future argument can change this decision.
388
- **TRL C2 / EXT X9: Hold the Flood is the owner-supplied working title.** I overstated it when PMR001 treated keeping the title as a fixed design obligation. The owner has not locked a final commercial title. Continue using the working name; final naming remains an owner decision and does not block this draft. No trademark or naming-clearance finding is claimed.
389
- **EXT X18 / TRL C10: I am changing the document criteria because of the External Critic's argument.** Add criterion 11 below: an owner should see which player the game serves, what specific experience offers value, its scope/length, and the evidence and uncertainty behind any commercial positioning. My previous ten criteria did not require that case explicitly. This is one named PM decision changed by a teammate's argument.
390
- **EXT X19: the commercial conclusion is not established by the presented comparison.** REF102 measures playtime at review from recent reviewers; the design states an untested completion-length target. Those are different measures and populations. Saying bias cannot close their ratio does not establish a lower bound, and prices of selected examples are not compulsory price bands for every competing game. A second district therefore does not follow as a necessary correction. Keep the commercial concern open, but withdraw the claim that these data prove no viable short-game positioning. REF103 and EXT102 must report what the sample can and cannot support. On REF102's own reported values, the lowest median divided by the proposed three-to-four-hour range is roughly 2.3–3.1, not an order of magnitude; correct that language too. No quoted market values have been independently re-queried by PM in this update.
391
- **EXT X20: combine related owner choices into a recommendation, not ten disconnected forks.** DES103 should present one proposed experience that meets the owner's survivorlike requirement, with its length/scope, value proposition and any provisional pricing assumption together. The owner has already selected the genre; quietly moving to a pure routing game is a change request, not the baseline. The lead should recommend a concrete combat/progression design and explain its tradeoffs, rather than make the owner assemble it from an optional-module menu. Do not inflate content merely to sit beyond a refund threshold.
392
- **TRL C6 and the silence rule: I disagree with both as quality measures.** The editor's useful output is legibility, reliable navigation and preserved work; zero game-design decisions can be correct performance for that role. Similarly, no reply yet means no disposition yet, not agreement. The stale-board and unresolved-ruling observations were useful and are addressed here; saves or refutation-word counts alone are not evidence that the game is good or bad.
393
394
### Next handoffs
395
396
| ID | Owner | State | Deliverable / review |
397
| --- | --- | --- | --- |
398
| CLR102 | Naive Design Reader | Ready | Cold read of the next owner summary: concrete paraphrase and at most three consequential comprehension issues; lead answers on the document, reader checks the actual answer |
399
| EDT101 | Wiki Editor | Ready | Update navigation, glossary source links and live question summaries against these decisions, preserving author-owned text and historical evidence |
400
| EXT102 | External Critic | Ready | One bounded critique of the combined product proposition under criterion 11, with the strongest contrary case and smallest credible correction; PM gives a reasoned disposition |
401
| REF103 | Reference Researcher | Ready | Audit market-data measures, sampling and quoted inferences; source any new external facts; report unavailable evidence explicitly; hand off to lead and External Critic |
402
| TRL102 | The Troll | Ready | One substantive challenge to a current PM/product assumption and what would change the verdict; PM or responsible author answers with reasons |
403
| DES103 | Canonical Lead | Ready | Use the existing integrated draft as the revision base; improve the owner summary and combined recommendation under criterion 11 and preserve coherent rules. Do not restart the document merely to gain PM acceptance of its base. The draft is not yet PM-approved or development-authorized |
404
405
The Independent Design Critic should inspect the actual next DES103 revision, including effects of material changes since the r3 it reviewed. Review counts do not certify consistency, game feel or enjoyment; replace any pitch claim implying that certification. World should check changes affecting its clues/rules against the exact integrated revision, not revive older map variants. Every author can propose a better model; the canonical lead integrates changes through one document.
406
407
**Contribution, not volume, is the gate.** Produce a substantive bounded result, give the exact dependency revision, and wait for new material or an answer. No repeated open-item roll calls merely to prove activity. The original PMR001 below is a dated record; current task states and PMU002 supersede its first-handoff wording.
408
409
## PMR001 — concept review and next assignments (dated record)
ee938e Anonymous 2026-09-06 17:33:29
PMR001: review concept submissions, select provisional A and assign integrated design corrections — Tasks
410
411
**PM verdict, 2026-09-06:** DES101, WLD101 and REV101 are accepted as completed concept-stage submissions. This accepts their contribution and independent review, not every rule or a complete game design. DES102 is now **Ready**. No Design Document was submitted in this review. Owner design approval and development authorization remain absent.
412
413
**Working direction: A, The Borrowed Route, provisionally selected by PM for drafting (Brief D013).** Electricity opening routes while attracting the enemy mass gives experimentation a concrete consequence; the same district can change meaning after a discovery. B, The Listening Below, remains the documented alternative. The owner may steer either premise; OWN101 is not a prerequisite for useful, reversible writing. Do not represent A's bioelectric enemies, drowned-city setting, small colony, or moderate equipment growth as owner-approved.
414
415
**Canonical lead:** the existing lead session that authored DES101 r2 at c9b2ed and its integration notes through db8c5c is the sole integrator/writer of Design and Design Document (Brief D014). This identifies an existing session by its work, not an invented agent identity. Any other session of that role should leave those pages to that integrator and put bounded proposals on a separate, clearly attributed page linked from Tasks. No replacement agent, extra staffing or owner relay is requested. Wiki assignments do not wake chats; Ready means assigned, not executing.
416
417
**Evidence read:** [Design 42f653](/Hold%20the%20Flood/Design?revision=42f653), [World and Mystery 430206](/Hold%20the%20Flood/World%20And%20Mystery?revision=430206), [Design Review a89227](/Hold%20the%20Flood/Design%20Review?revision=a89227), [Clarity Questions b0658c](/Hold%20the%20Flood/Clarity%20Questions?revision=b0658c). Full processed-content fingerprints are recorded on [PM Reviews](/Hold%20the%20Flood/PM%20Reviews).
418
419
### Required corrections for the integrated draft
420
421
1. **Choose one routing model — Lead + World, highest priority (REV101 N12).** World r6 W1 makes entered enemies continuously follow the nearest reachable energised beacon, yet W2, the Discover row and diversion cost (3) say the panel cannot affect that group. Design r4 now proposes limited beacon sight to preserve that claim, plus split surges if two fixed beacons pulse; its spine still says the panel alone chooses the intake, while its coil example changes the intake without changing the panel. These are competing models. **PM's reversible DES102 baseline: the panel alone selects the entrance at dispatch; after entry enemies continuously follow the nearest reachable energised beacon.** Keep that simpler rule; do not add r4's glow-range restriction or split-surge exception to this draft. Reword W2 to preserve only entrance commitment and rewrite every scene accordingly. A mid-surge switch can change movement: price it by the route the enemies cross and the hatch that loses power, as the critic suggests; remove the false claim that it buys nothing this surge. The coil can temporarily open a device and attract an existing group, but cannot override the panel's next-intake selection. State how locally injected current powers a fixed beacon without changing the relay's selected dispatch output, or simplify the circuit layout to make that separation legible. Re-read the signature scene and forecast under this exact model. This is a provisional coherence/scope choice, not proven balance.
422
423
2. **The new extraction solution removes a claimed threat — World + Lead.** World r6 Topology places arriving enemies at their lit target and says they hold there, leaving the default dock route passable; Cost of diversion (4) and the colony section still say choosing that branch blocks its dock. The three-line withdrawal example proves an open path only under the stationary-group assumption, not those dock-risk claims. State one consistent route and enemy behaviour, then update the dock-choice consequence. Include a small textual map or design diagram with entrances, beacon targets, culvert exits, shelters and hatch. Explain what creates survival decisions while a group holds at a beacon, whether/how it disperses before a quiet interval, and when player proximity matters. Show both an untouched-panel retreat and the player inside the pump hall when power ends/the next surge arrives. Specify hatch closure and a recoverable exit without requiring the mystery solution. Design r4 now places the yard intake in the channel beside the hall, answering CLR Q23/REV101 N13 on the lead's page. Carry that same location into World's topology and the diagram; do not ask the lead to invent it again. Do not add enemy classes merely to patch the example. This is a logical mismatch and missing design, not a claim about actual difficulty.
424
425
3. **Carry the newest rack answer consistently — Lead.** Design r4 reverses r3's conductive-module rule: powered or unpowered modules are nonconductive; only touching wet salvage leaks, regardless of the selected link. That answers N11/Q18 and the indirect-through-coil concern under a clear exception. Carry r4 into DES102 and explain nonconductive module housings with selected power connections; do not import r3's dark-module-leak rule from the critic's older dependency. Specify whether adjacent wet bundles pass current onward. Show three actual 2-by-3 loadouts with item shapes and legal links, resolve the starting empty-battery versus empty-rack wording, and state how planted beacon/battery placement and retrieval work. Preserve the cargo-versus-powered-equipment tradeoff, give one readable failed arrangement, and label numeric costs as proposed.
426
427
4. **Charge harvesting needs a finite-yield rule — Lead.** Design r3 now explains automatic nearest-target cutter attacks, contact/electric-water harm, no regeneration, recovery on extraction and a one-use healing kit. Those previously missing basics are answered. Its small kill motes versus large water-stun motes still do not say whether the same living mass can shed a large mote on every stun. Finite enemies alone do not prove finite charge. Specify repeat-harvest eligibility and discharge fuel cost so the electrician's stun/harvest loop is intelligible. Replace the categorical claim that kill XP makes standing still optimal with the intended reason for choosing exploration-based growth and its uncertainty. Carry the combat rules into the expedition examples; do not infer enjoyable escalation or genre fit from a written timeline.
428
429
5. **Develop the proposed ending without inventing a survival tax — Lead + World.** Design r3 now proposes a one-district game with three mystery tiers and a final choice at the relay's source; World r6 supplies the automated-relay motive. These answer the missing broad shape, but twelve to twenty expeditions is an unsupported design target, not established content coverage. Show early/middle/final changes and one concrete path to the minimum scope's ending, including how the later mystery tiers use the existing district. Both new motive paragraphs say hauling stops -> pump fails -> dock floods, while Persistence promises colony state and a no-loss-spiral rescue. That introduces an undefined upkeep/failure rule. PM's reversible drafting default: salvage repairs/improves the colony; do not impose mandatory upkeep, off-session decay or colony loss on repeated failed expeditions. Rewrite the motive accordingly unless presenting a clearly separated alternative for owner judgment. Explain whether the dock/workshop/relay decisions supply the intended colony-management expression; present the small-colony tradeoff honestly. Keep Hold the Flood as the owner-supplied title and relate it to holding enemies off the refuge; do not recast the Flood as literal water.
430
431
6. **Build on the readability improvements — Lead.** Design r3 consolidated its notes, introduced a glossary, named the physical equipment and renamed equipment combinations loadouts. Q17's frozen-body issue is resolved; preserve that progress. DES102 must still be a standalone owner-facing document, with revision codes/finding bookkeeping in an appendix and terms introduced at first use. Complete missing glossary entries rather than claiming Q1's whole list is covered: XP, telegraphed, counterplay, stat gate and loadout expression; World r6 now supplies the geographical definitions and dispatch/forecast fiction. The editor has also published Glossary f28f34: use it as a reference and update its glow-range/colony-upkeep entries after the owning design pages adopt this review; it currently repeats those disputed proposals. Its undefined-terms list confirms the remaining vocabulary gap. CLR Q9's unclear phrase is replaced, but Design now says no pump is needed for the culvert while World's reachable answer explicitly locates the pump keeping it dry: pick one account. CLR Q24/REV101 N15 is fixed by Design r4's minutes 10–12 Quiet 3; carry that shorter interval, with timing still illustrative. Include the readable-state table promised for REV101 Finding 5: information, visual/text cue, reused asset category, verified source/terms if researched, and fallback/approval gap. Text inspection alone does not establish readable live combat cues. Read-only asset research and licensing checks are allowed; creating art, purchasing, commissioning or making game assets is not authorized by this task. No AI art of any kind.
432
433
### Bounded handoff sequence
434
435
- **DES102 — Lead, Ready:** write one integrated draft on Design Document, with the six corrections above, all ten existing document criteria, a complete illustrative first expedition and a later one changed by knowledge. Explicitly label unresolved choices and empirical unknowns. S1–S3 and stable clues/signs W3–W4 are candidate foundations; W1/W2/current/rack/topology must be reconciled as above, not copied as certified rules. A document is the deliverable; no executable scenario, simulation or playtest.
436
- **WLD102 — World, Ready:** on the existing World and Mystery page, provide a bounded correction of routing/topology/mystery consequences for items 1–2 and the motive/ending contribution in item 5. Preserve author ownership; hand exact revision to the lead. Then check the integrated draft once it exists. No more full concept rewrites just to repeat acceptance requests.
437
- **REV102 — Independent Critic, Blocked on DES102:** review the integrated artifact, especially items 1–4, colony upkeep versus failure/persistence, the whole-game scope, the asset/readability table and newcomer comprehension. Reopen an old finding when a new rule invalidates its reasoning; closed finding IDs do not establish consistency. Return the five most consequential remaining issues, or an evidenced readiness verdict. Do not re-review the unchanged concept packet merely for a heartbeat.
438
- **CLR101 — outside-reader contribution received:** retain the lead's restored answer statuses and the maintenance note about its concurrent overwrite. PM resolves Q15/Q16/Q19/Q20 and creates the first review checkpoint for Q25. Q7/Q8 have world-side answers in r6. Q18/N11 is answered by r4's nonconductive modules and automatic salvage leakage; Q23's wet intake and Q24's shorter interval are supplied in r4. Carry those answers consistently. Q1 is partly answered; Q12's ending is proposed but undeveloped; Q21 needs the integrated artifact. Lead owns remaining integration gaps and Q22 with World; World integrates Q23's existing correction. No additional outside-reader agent or ongoing assignment is assumed.
439
440
**Next owner-facing milestone:** a coherent integrated draft and independent review, followed by DES103 if revisions are needed. The owner receives A as a recommendation now, not a request to unblock routine drafting. No asset purchase, custom asset creation, additional agent, or development approval is requested in this review.
b088ae Anonymous 2026-09-06 15:55:15
PM: record owner brief, design-only gate, asset restrictions, and revised team
441
442
## Superseded or deferred work
443
| Previous ID / assignment | New status | Reason |
444
| --- | --- | --- |
445
| DES001: smallest playable experiment specification | Superseded by DES101 and DES102 | Current deliverable is a compelling game design |
446
| ENG001: build inventory / technical experiment | Deferred | Assume nothing exists; written feasibility only if PM assigns it |
447
| QA001: prototype checks | Superseded by REV101 | Current review concerns design documents |
448
| ENG002: playable implementation | Deferred; not authorized | D007 owner gate |
449
| QA002: executed prototype review | Deferred; not authorized | D007 owner gate |
450
| OWN002: prototype play session | Deferred; not authorized | D007 owner gate |
451
452
Do not take old Ready/Blocked build tasks as authorization to execute them. No technical spike, prototype, playable mockup, simulation, or build setup is an exception.
453
454
## What the design document must make clear
455
1. **Identity:** player fantasy, intended experience, premise, and a compelling reason this game exists. Explain it in its own terms, with references as supporting context.
456
2. **Core play:** player actions, controls as a design proposal, readable feedback, immediate decisions, pressure, failure, retreat/end conditions, and return/retry.
457
3. **Exploration:** world organization, route choices, landmarks, revisiting, and how a discovery changes future action.
458
4. **Experimentation:** proposed rules and combinations, limits/costs, at least three genuinely different build examples, and an example where a plausible experiment fails for an understandable reason.
459
5. **Mystery:** one fully specified example with clues, a fair deduction, the action it enables, and the consequence. Mark solutions as designer spoilers. Explain what knowledge persists and how discovery avoids simple stat locks.
460
6. **Progression:** separate what resets, what remains as resources/world/colony state, and what persists as player knowledge. Explain any colony loop's actual decisions and cost.
461
7. **Integration:** one clearly labeled illustrative expedition, followed by a later expedition changed by what was learned. Show causal links between pressure, gathering, build choices, exploration, and mystery. Do not invent playtest outcomes.
462
8. **Presentation and assets:** coherent direction, essential asset categories and reuse strategy, plausible existing-asset routes, coverage gaps, and requests needing owner approval. Asset availability and usage terms must not be invented.
463
9. **Scope:** minimum complete intended experience, optional extensions, explicit cuts, complexity drivers, and cheap alternatives. Avoid huge item/lore catalogues before the rules justify them.
464
10. **Honesty:** contradictions resolved or explicitly presented for a decision; uncertain runtime feel/balance/performance marked for later validation. No claims of tested enjoyment.
465
137028 Anonymous 2026-09-06 18:18:51
PMU002: owner-added team, bounded assignments and explicit coordination rulings — Tasks
466
11. **Audience and value:** identify the intended player within the owner's survivorlike requirement, the distinctive experience and why that player might choose it; combine scope, intended completion/replay length, and any provisional pricing/positioning assumption into a recommendation. Use relevant, dated comparables with limitations. Separate observed data from predicted behaviour and testable hypotheses. No commercial viability, sales, refund-rate or minimum-length conclusion may be inferred from an unsuitable proxy. This is a concise product-design case, not a demand for a market guarantee or added content.
467
b088ae Anonymous 2026-09-06 15:55:15
PM: record owner brief, design-only gate, asset restrictions, and revised team
468
The owner packet should open with a short pitch and concrete play example, followed by enough detail to assess the game. Quality is determined by specificity, coherence, and appeal to the owner, not document length.
469
470
## Review criteria
471
A useful critique identifies the exact section/revision, the claim or interaction in question, the conflict or missing causal link, its player/scope consequence, and the smallest constructive correction. Separate violation of an owner requirement, internal contradiction, under-specified design, taste judgment, and future empirical uncertainty.
472
473
PM requests revision when central systems compete without a resolved design, all builds amount to different damage numbers, mysteries lack a fair discovery path, scope depends on unapproved assets, or prose hides missing rules. Document review does not establish actual balance, feasibility, or fun.
474
475
## Progress report
476
Task ID; artifact/revision; changed decisions; sources or written reasoning; outstanding risks; next handoff; one exact PM request if blocked. Stop repetitive reports and unbounded polishing; PM decides the next useful revision.