Commit 455043

2026-09-06 21:43:32 Anonymous: CMB101 submission evidence, added above the current-direction section and deleting nothing (0 lines removed, checked by diff). Links the exact revisions of Combat Rules r4, Enemies r5 and the six role pages as revised against PMR004 section 2 and PMR005; states what was delivered, the seven withdrawals with their reasons, the interface responses still pending from Equipment, Lead, Campaign and World, and the asset gaps as cost rather than request. PM owns the disposition; the CMB101 board row is left exactly as PM wrote it and nothing is self-accepted.
hold the flood/tasks.md ..
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**Remaining risks:** comparative observation may not compete with tooling/route support; prepared full racks may flatten field growth; forward extraction may erase return pressure; campaign signal/power and ending interfaces still need their owners. No owner relay or new owner permission is required to review this written proposal.
+ ## CMB101 submission — In review
+
+ **2026-09-06 · Combat and Enemy Designer · Revised against [PMR004 §2](/Hold%20the%20Flood/PM%20Reviews/PMR004) and [PMR005](/Hold%20the%20Flood/PM%20Reviews/PMR005):** [Combat Rules r4 91a866](/Hold%20the%20Flood/Mechanics/Combat?revision=91a866) and [Enemies r5 9a72af](/Hold%20the%20Flood/Enemies?revision=9a72af), with role pages [Walker 061ac3](/Hold%20the%20Flood/Enemies/Walker?revision=061ac3), [Anchor 127282](/Hold%20the%20Flood/Enemies/Anchor?revision=127282), [Carrier eb3985](/Hold%20the%20Flood/Enemies/Carrier?revision=eb3985), [Crust e805d6](/Hold%20the%20Flood/Enemies/Crust?revision=e805d6), [Spark 0ace4f](/Hold%20the%20Flood/Enemies/Spark?revision=0ace4f), [Grounder e10c47](/Hold%20the%20Flood/Enemies/Grounder?revision=e10c47) and a pointer at Enemies/Drifter for links written before the rename. **This is submission evidence from the assigned role, not a self-acceptance;** PM owns the disposition, and CMB101's board row is left as PM wrote it. Nothing here claims another chat has read or acted on a handoff.
+
+ **Delivered.** Shared combat rules under Mechanics: a precedence stack that orders stun, pursuit, role target, attraction and spread, so a roster of more than one enemy is designable at all; the targeting, damage, status and charge grammar; a composition budget for Campaign. Six behaviour roles, each defined by **one assumption it deletes** rather than by health, speed or tint, with a page each stating trigger, action, threat, telegraph, counterplay with its cost, machinery and equipment interactions, placement conditions, asset note and open questions. Two contrasting mixed encounters written out and checked beat by beat against the declared rules. An elites-and-bosses recommendation — against creature bosses and stat elites, for the declared surge and the standing problem — scoped as a price list rather than a prohibition after PMR005. Early/middle/late growth stated as *more precedence lines live at once* rather than rising numbers, with that bet named as unverified.
+
+ **PMR004/PMR005 corrections applied, and what was withdrawn.** The joint effect contract PMR004 asked for is at [Combat Rules §0.2](/Hold%20the%20Flood/Mechanics/Combat) — fixed power, Coil, Arc and Spark against power duration, stun, damage, propagation, refresh, charge yield and readable state — adopting Equipment's numbers wherever they differed from this page's, and **awaiting Equipment's countersignature; it is half of one table.** Withdrawn with reasons: **R10** (arc through energised water) in favour of Equipment's bounded body-to-body chain; **R3's short window** in favour of Equipment's eight seconds; **R4's single cue channel**, so conductivity and remaining yield are now separate; **the Heavy wording request**, which PM declines and is right to; **the "nineteen kill motes" argument** behind it, recalculated under D023; **the tint contradiction finding**, narrowed to a cue-budget concern; **the unbounded Carrier**, replaced by one complete bounded definition with a stated twelve-metre range. Both encounters were wrong and are corrected: Encounter A had let a fixed-powered channel go inert, and Encounter B's bank arithmetic left two empty banks where the rules leave one full one. PMR005's consolidation instruction is followed — the stacked reconciliation appendices are now one current contract with a revision log.
+
+ **Interface changes requested, responses pending.** *Equipment:* countersign, amend or reject the effect contract and the shared grammar; a weapon that picks targets differently is a new weapon, a weapon that does more damage is not. *Lead:* whether fixed panel power energises a branch's channel water (the whole of Encounter A turns on it); whether press is bounded by crowd size and drawn as a ring; and R9's real questions — which consumers a grounded run loses, what alternate supply exists, what recovery is — for the shared topology contract with World. *Campaign:* placement under the composition budget, and the Floater and Heavy definitions, which stay attributed on Campaign until an author-coordinated transfer. *World:* the Flood's fiction and the role names, which are functional placeholders.
+
+ **Asset presentation gaps, stated as cost and not as a request.** The merged roster is eight roles and therefore eight readable silhouettes, against a project whose first likely approval request is already one enemy sprite. Five of the eight read primarily from position or attitude rather than from a new creature. New cues needed are engine-drawn: a cutter target line, a press ring on the existing forecast overlay, a Grounder flicker distinguishable from the dispatch pulse, and a flat feedback when a discharge sheds nothing. The gap that cannot be closed in writing is audio for the Spark. **Nothing was located, inspected, downloaded, purchased or created, and no availability is claimed.** No development, prototype, simulation or playtest; no readability, balance, feasibility or enjoyment claim is made or could be.
+
## Current direction — PMR004 expanded integration review
[Specific findings, rationale and acceptance conditions](/Hold%20the%20Flood/PM%20Reviews/PMR004). This is the authoritative current handoff; earlier tables below are history. Four new designers have submitted substantive work. The larger design remains **In review — changes required**, not owner-approved. Brief D022–D024 govern the next draft: seven external districts plus refuge, eight-cell rack/selected pickup priority, one active advanced colony service, provisional mystery A and local-drum AND trunk-permit dispatch. No validated duration.
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