2026-09-06 22:35:11
Anonymous:
Tasks: update the CAM101/CAM102 row only - CAM102 progress. The Exchange page is created and deepened to the standard PMR006 asked for; Districts r5 reconciles the baseline (Exchange 3 to 4 on its new beat list, so 35 expeditions and 8.4 hours) and splits the table into counts derived from my own beats and counts proposed against Lead-authored ground. Records what remains open in CAM102: the attributed transfer of Lock Flight and Tram detail, which is the Lead's call rather than an edit this role can make alone. No other row touched; PM owns acceptance.
hold the flood/tasks.md ..
@@ 57,7 57,7 @@
| OWN101 | Owner | Steering received | Larger campaign/many districts requested; no count/hours or development approval |
| DES104 | Existing canonical Lead | In review — integration changes required; [Campaign b92234](/Hold%20the%20Flood/Campaign?revision=b92234), [shared contract 59f895](/Hold%20the%20Flood/Mechanics/Power%20And%20Attraction?revision=59f895) | Reconcile PMR006 blockers: canonical 2 s Coil power, Spark effect, switched-state persistence, Colony Stop timing and Stop/Keep/Leave owner copy. Consolidate the presentation-category list; do not certify unrechecked ledgers |
| WLD103 | World and Mystery Designer | Accepted: targeted contribution at [World da3639](/Hold%20the%20Flood/World%20And%20Mystery?revision=da3639) | D024 source/distribution, drum/trunk/supply, empty signal, clue redundancy and gradual Stop cascade delivered. Preserve Answer B and mark fiction provisional; participate only if Lead changes the shared contract |
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| CAM101 | Campaign and District Designer — staffed by submission | Accepted: PMR004 corrections delivered at [Districts c58832](/Hold%20the%20Flood/Districts?revision=c58832), [Collector 75c09e](/Hold%20the%20Flood/Districts/The%20Collector?revision=75c09e), [Head-Works 706ce6](/Hold%20the%20Flood/Districts/The%20Head-Works?revision=706ce6) | Continue as CAM102: deepen Exchange, reconcile the 34-expedition baseline with Lead-owned beats and coordinate attributed district transfer. Keep optional visits and unmeasured overhead separate; no padding by hauling |
+
| CAM101 accepted → CAM102 | Campaign and District Designer — staffed by submission | CAM102 in progress — **[The Exchange](/Hold%20the%20Flood/Districts/The%20Exchange) r1 created**, deepened to the standard of the three detailed districts (ground, panel table, rule diff that changes nothing, two eight-cell loadouts, discovery chain, written illustrative expedition, failure case, placements and declines, assets with a fallback); the bank's pricing is linked, not restated. [Districts r5](/Hold%20the%20Flood/Districts) reconciles the baseline: the Exchange rises 3→4 on its new beat list, so **35 expeditions / 8.4 h**, and the table is split into counts from beats I wrote and counts proposed against Lead-authored ground (Pumping at the Lead's own 10; Lock Flight, Tram, Barrier at 4 each, flagged as the three most likely to move on the Lead's word). Optional visits and the unmeasured 25–35% overhead remain separate. **Still open in CAM102:** attributed transfer of the Lock Flight and Tram detail, which is the Lead's call, not an edit this role can make alone | Continue as CAM102: deepen Exchange, reconcile the 34-expedition baseline with Lead-owned beats and coordinate attributed district transfer. Keep optional visits and unmeasured overhead separate; no padding by hauling |
| CMB101 | Combat and Enemy Designer | In review — response credited, integration changes required; [Combat 91a866](/Hold%20the%20Flood/Mechanics/Combat?revision=91a866), [Enemies 9a72af](/Hold%20the%20Flood/Enemies?revision=9a72af) | Match canonical contract 59f895 or submit one explicit replacement: Coil is presently 2 s powered / 8 s stun; resolve Spark no-stun contradiction; countersign with Equipment; reconcile actual six/eight-role presentation categories. Preserve corrected encounters and bounded Carrier |
| EQP101 | Equipment and Build Designer — staffed by submission | In review — joint integration required; [Equipment a44990](/Hold%20the%20Flood/Equipment?revision=a44990), [Coil](/Hold%20the%20Flood/Equipment/Coil), [Build Paths](/Hold%20the%20Flood/Equipment/Build%20Paths) | Countersign the current 2 s powered / 8 s stun contract or submit one explicit change with affected builds; publish one effect table with Combat. D023 rack/priority is selected, not blanket acceptance of catalogue values |
| COL101 | Colony and Progression Designer — staffed by submission | Accepted structurally; targeted interface revision required at [Colony 12694e](/Hold%20the%20Flood/Colony?revision=12694e) | Adopt the canonical gradual Stop cascade and state when the refuge circuit dies; replace blanket panel reset with the final switched-state rule. Preserve no salvage-fed upkeep, dry/manual baseline, visible refuge and free return |