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aa4ad9 Anonymous 2026-09-08 15:40:03
Publish dated owner progress board
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# Hold The Horde — Progress
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eae020 Anonymous 2026-09-10 12:39:39
Record completed room and information review and earlier correction forecast
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**10 September 2026, 12:40. Both room and information drafts are submitted and their combined review is complete. The authors are making one consolidated correction each. All times are Jerusalem.**
474440 Anonymous 2026-09-09 13:05:20
Owner570 feedback pause; preserve completed first-pass564 and stopped drafts
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e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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We are addressing three owner concerns: a convincing survivorslike with hordes and spectacular builds, a readable wiki, and a clear account of the player's fun, excitement, challenge and emotions.
1f816c Anonymous 2026-09-10 10:55:46
Record completed discovery/home correction and active combat/build batch
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e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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## Completed today
1f816c Anonymous 2026-09-10 10:55:46
Record completed discovery/home correction and active combat/build batch
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e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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- **Discovery and home:** two rewritten articles, a combined critique and author response, accepted at 10:48. Read [Discovery in a changing station](/Hold%20The%20Flood/Connecting%20The%20Station) and [Home and the people you bring back](/Hold%20The%20Flood/Home%20And%20Colony%20Loop).
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- **Combat and encounters:** a rewritten [Fighting the Horde](/Hold%20The%20Flood/Combat%20Rules), crowd roles and ten encounter placements. The single review and author response are complete. PM corrected the remaining source, rescue and mechanism inconsistencies and accepted this written outcome at 11:57.
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- **Builds:** [Build Rules](/Hold%20The%20Flood/Build%20Rules) and two supporting references accepted at 12:05. The stored-energy climax now uses one manual command and automatically resumes charging; repeated menu rewiring is removed from that example.
eae020 Anonymous 2026-09-10 12:39:39
Record completed room and information review and earlier correction forecast
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- **Pitch and build examples:** [The Game](/Hold%20The%20Flood/The%20Game) and [Hordes and Builds](/Hold%20The%20Flood/Hordes%20and%20Builds) now use the actual equipment and return rules. Large-horde payoffs remain explicit targets; their missing reach, branching and crowd coverage rules are identified for further design.
e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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- **Reading links:** a [four-page starting route](/Hold%20The%20Flood) and scoped repairs to eight reference pages. This is not a claim that every reference is now readable or coherent.
1f816c Anonymous 2026-09-10 10:55:46
Record completed discovery/home correction and active combat/build batch
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e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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Temporary combat upgrades reset on **every return home**, alive or revived. Physical carried equipment, components and loot are retained. This owner decision is recorded and no longer needs an answer.
3f5678 Anonymous 2026-09-08 15:56:59
Add milestone forecast F1, target dates, staffing and uncertainty
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e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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## Open and closed work
9c9651 Anonymous 2026-09-09 19:15:21
Record the corrected proposal ready for owner reaction and remaining wiki work
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e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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| Task | Responsible | Current state | Next delivery |
c8ab81 Anonymous 2026-09-10 10:25:09
Continue independent wiki correction and report actual role availability
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|---|---|---|---|
e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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| 47 — Builds and expedition growth | Systems / PM | Closed at 12:05; final connected-build rules and examples published | Written proposal accepted; growth preference still open |
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| 48 — Hordes and encounter pressure | Design Lead / PM | Closed at 11:57; actual room layout work follows below | Written proposal accepted |
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| 49 — Combat/build review | Reviewer | Closed at 11:27; one author-response cycle completed | No repeat review |
eae020 Anonymous 2026-09-10 12:39:39
Record completed room and information review and earlier correction forecast
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| 50 — Rooms and return routes | Design Lead | Draft submitted 12:23; one author correction assigned | Corrected draft 13:15, range 13:00–13:30 |
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| 51 — Room and information review | Reviewer | Submitted 12:31; closed after PM checked its findings | Complete; no repeat review |
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| 52 — Player information and supporting rules | Systems | Draft submitted 12:18; one author correction assigned | Corrected draft 13:15, range 13:00–13:30 |
e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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| 38 — Full design readiness | PM | Reopened after owner feedback | First-pass wiki 15 September |
1f816c Anonymous 2026-09-10 10:55:46
Record completed discovery/home correction and active combat/build batch
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| 39–40 — Earlier detailed samples | Systems / Design Lead | Parked and unaccepted | Reassess after correction |
d7fa70 Anonymous 2026-09-10 10:47:03
Report completed review, final corrections and earlier delivery estimate
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eae020 Anonymous 2026-09-10 12:39:39
Record completed room and information review and earlier correction forecast
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**52 tracked outcomes: 47 preparation outcomes closed, 2 current outcomes, 1 reopened readiness review and 2 parked drafts.** These are writing/review counts, not a percentage of a finished game.
49369b Anonymous 2026-09-08 16:27:44
PM forecast F1.2: actual outline completion and next scoped deliveries
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eae020 Anonymous 2026-09-10 12:39:39
Record completed room and information review and earlier correction forecast
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The room draft gives crowds physical arrival paths while preserving walking exits, quiet discovery spaces and short rescue routes. It proposes 16 enemy source volumes behind apertures; these add authoring work but are not extra traversable rooms. Two return routes now show what happens when temporary power resets while cleared ground stays clear. Repeated returns can push fresh combat farther away; that design problem remains open.
dc0998 Anonymous 2026-09-09 19:06:07
Record completed critique, focused response and earlier owner delivery estimate
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eae020 Anonymous 2026-09-10 12:39:39
Record completed room and information review and earlier correction forecast
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The review found an accidental restriction of the electrical weapon’s basic chain attack, missing player cues and incomplete doorway definitions in the revised routes. The author corrections address those findings and improve the information article’s opening. The five save examples and twelve physical equipment parts were preserved. PM is aligning the shared encounter rules and checking actual changes before acceptance.
e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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eae020 Anonymous 2026-09-10 12:39:39
Record completed room and information review and earlier correction forecast
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The existing three agents are sufficient for this batch. Both author corrections have been sent automatically to their existing tasks. The Reviewer has finished and is stopped while the authors respond. The owner does not need to forward routine messages.
3f5678 Anonymous 2026-09-08 15:56:59
Add milestone forecast F1, target dates, staffing and uncertainty
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284b2f Anonymous 2026-09-10 11:47:03
Record submitted combat response and explain pending growth-rhythm choice
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## Current choice for the owner
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e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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Should temporary power grow **regularly during fighting**, with bigger upgrades at major horde milestones, or **only after clearing or sealing a horde**? PM recommends regular growth: for example, two upgrades during a ward fight, then a transformation after its main surge. This provides a more continuous rise in power, at the cost of more frequent choices. The current stage-only draft remains provisional. Both options reset temporary upgrades whenever you return home.
284b2f Anonymous 2026-09-10 11:47:03
Record submitted combat response and explain pending growth-rhythm choice
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e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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An answer is pending. Room geometry, controls, accessibility, equipment and readability work continue. Only the dependent final growth rules wait for this preference.
284b2f Anonymous 2026-09-10 11:47:03
Record submitted combat response and explain pending growth-rhythm choice
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c8ab81 Anonymous 2026-09-10 10:25:09
Continue independent wiki correction and report actual role availability
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## Estimated deliveries
aa4ad9 Anonymous 2026-09-08 15:40:03
Publish dated owner progress board
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d7fa70 Anonymous 2026-09-10 10:47:03
Report completed review, final corrections and earlier delivery estimate
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| Milestone | Target | Plausible range |
c8ab81 Anonymous 2026-09-10 10:25:09
Continue independent wiki correction and report actual role availability
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|---|---|---|
e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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| Combat/build initial drafts | Actual today 11:17 | Lead submitted 11:07 |
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| Single combat/build author responses | Actual today 11:49 | Lead 11:41; Systems 11:49 |
eae020 Anonymous 2026-09-10 12:39:39
Record completed room and information review and earlier correction forecast
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| Room and information drafts | Actual today 12:23 | Systems 12:18; Lead 12:23 |
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| Combined room/information review | Actual today 12:31 | Earlier than the 14:15 estimate |
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| Single room/information author corrections | Today 13:15 | 13:00–13:30 |
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| Reviewed, integrated correction batch | Today 14:00 | 13:30–14:30 |
d7fa70 Anonymous 2026-09-10 10:47:03
Report completed review, final corrections and earlier delivery estimate
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| Whole readable first-pass wiki | 15 September | 13–17 September |
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| Detailed campaign design | 17 November | 27 October–15 December |
9c9651 Anonymous 2026-09-09 19:15:21
Record the corrected proposal ready for owner reaction and remaining wiki work
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eae020 Anonymous 2026-09-10 12:39:39
Record completed room and information review and earlier correction forecast
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Both new drafts and their review arrived earlier than forecast. PM checked the review against the actual sources and assigned one consolidated response to each author. The room proposal retains 24 module identities and 40 rooms. Crowd capacity, traversal timing, readable combat and fun remain untested.
e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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eae020 Anonymous 2026-09-10 12:39:39
Record completed room and information review and earlier correction forecast
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**Forecast revised at 12:40:** the integrated target moves from 15:00 to 14:00, with a 13:30–14:30 range, because both drafts and the review arrived early. This still allows for the authors’ corrections and PM verification. The earlier 12:06 estimate had moved the target from 14:00 to 15:00 while those submissions were pending. Overall wiki and campaign dates are unchanged.
aa4ad9 Anonymous 2026-09-08 15:40:03
Publish dated owner progress board
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e3dd63 Anonymous 2026-09-10 12:07:59
Record completed combat/build proposals and active room/information work with revised forecasts
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Confidence is moderate for the next batch, low for the first-pass wiki and very low for detailed campaign work pending fresh scope estimation. Dates assume the existing three roles and PM are available approximately 6–8 active hours per working day. A first-pass wiki means a coherent, readable proposed design with open choices clearly identified. It does not establish fun, balance or campaign duration. Implementation, simulation, playtesting and assets require separate authorization.