2026-09-10 10:47:03
Anonymous:
Report completed review, final corrections and earlier delivery estimate
hold the flood/progress.md ..
@@ 1,38 1,42 @@
# Hold The Horde — Progress
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**10 September 2026. The next wiki correction is underway.**
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**10 September 2026, 10:46 Jerusalem. Two rewritten pages are through independent review; final corrections are underway.**
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The first correction produced [The Game](/Hold%20The%20Flood/The%20Game) and [Hordes and Builds](/Hold%20The%20Flood/Hordes%20and%20Builds): a larger horde experience, three expressive builds, a representative expedition and an explanation of the intended player experience. Those proposals are complete for owner reaction. The broader wiki still needs rewriting.
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PM had held the next work behind owner feedback. That hold was too broad and has been removed. The owner has now selected the reset rule: temporary combat upgrades end on every return home. Physical equipment and loot are retained.
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The current correction is addressing three owner concerns: deliver a convincing survivorslike with hordes and spectacular builds, make the wiki readable, and explain how play creates discovery, excitement, challenge and attachment.
## Work happening now
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| Task | Who | Actual status | Next estimate, Jerusalem |
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| Task | Responsible | Completed so far | Next delivery |
|---|---|---|---|
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| 44 — Discovery and the changing station | Systems | Working; receipt and independent priorities confirmed | Draft today 10:50; range 10:40–11:15 |
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| 45 — People, short rescue and home | Design Lead | Working; automatic delivery succeeded and receiving activity verified | Draft today 10:50; range 10:40–11:15 |
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| 46 — One combined reader and brief review | Reviewer | Criteria prepared; listening for both submissions | After both submitted drafts |
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| Navigation, dependency preservation and reporting | PM | Active; migration checklist completed and handoffs checked | Alongside these replacements |
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| 38 — Full design readiness | PM | Open | First-pass wiki target 15 September |
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| 39–40 — Earlier detailed samples | Systems / Lead | Parked and unaccepted | Reassess after direction feedback |
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| 44 — Discovery and the changing station | Systems | Replaced the old article at 10:32; full draft read and reviewed | Final clarity corrections by 11:00; range 10:50–11:15 |
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| 45 — People, short rescue and home | Design Lead | Replaced the old article at 10:35; full draft read and reviewed | Rescue-choice and pressure-reading corrections by 11:00; range 10:50–11:15 |
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| 46 — Combined independent review | Reviewer | Completed at 10:42; PM checked the findings against actual sources | Closed; no second review planned |
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| Reading links and definitions | PM | Eight reference pages repaired and saved versions verified | Final pair verification and reading-route update |
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| 38 — Full design readiness | PM | Reopened after owner feedback | First-pass wiki target 15 September |
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| 39–40 — Earlier detailed samples | Systems / Design Lead | Parked and unaccepted | Reassess after the current correction |
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**46 tracked outcomes: 41 preparation outcomes closed, 2 current correction assignments, 1 reopened readiness outcome and 2 parked drafts.** These are writing and review counts, not a percentage of a finished game.
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Both original Claude tasks are available and automatic handoffs are working. The owner does not need to forward routine messages. The reviewer completed the assigned critique; the authors are handling one consolidated response while the PM integrates the pages.
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**46 tracked outcomes: 40 preparation outcomes closed, 3 current correction assignments, 1 reopened readiness outcome and 2 parked drafts.** These are writing/review counts, not a percentage of a finished game. Both designers are now working. The reviewer has prepared criteria and is waiting for their submissions. The original Claude sessions recovered; a temporary sign-in refresh interrupted one courier attempt, then the single successful handoff and receiving activity were verified. No further startup step is needed from the owner.
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## What you can read
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The new articles will replace the existing pages at their current URLs. They will explain what the player discovers, how room connections survive shifts, why rescued people matter, and how home supplies relief and a reason to explore again. Essential detailed dependencies will retain clear destinations.
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The earlier [game overview](/Hold%20The%20Flood/The%20Game) and [hordes and builds](/Hold%20The%20Flood/Hordes%20and%20Builds) describe a representative expedition, large crowds, three equipment combinations and the intended payoffs.
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The new [discovery page](/Hold%20The%20Flood/Connecting%20The%20Station) follows a familiar room found among new neighbours, a horde crossing, a deduction and a connection that survives death. [Home and its people](/Hold%20The%20Flood/Home%20And%20Colony%20Loop) follows a short rescue and a survivor whose memories give the next expedition a new purpose. These two pages are receiving final corrections. The rest of the wiki still needs revision; these drafts do not close the owner's broader concerns.
## Estimated deliveries
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| Milestone | Target | Plausible range / dependency |
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| Milestone | Target | Plausible range |
|---|---|---|
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| Two rewritten reading pages, reviewed | Today 12:15 | 11:30–13:00; Claude roles have resumed and the handoff is complete |
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| Whole readable first-pass wiki | 15 September | 13–17 September; remaining independent work proceeds while specific choices stay open |
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| Detailed campaign design | 17 November | 27 October–15 December; very low confidence until the content scope is re-estimated |
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| Reviewed discovery and home pages, with repaired reading links | Today 11:15 | 11:00–12:00 |
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| Whole readable first-pass wiki | 15 September | 13–17 September |
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| Detailed campaign design | 17 November | 27 October–15 December |
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The forecast assumes the three existing roles and PM are available for approximately 6–8 active hours per working day. A missing host is a delivery constraint, not evidence that a task is being worked on. No new permanent agent is currently needed. Game implementation, simulation, playtesting and assets remain separate authorized phases.
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The next delivery moves forward from 12:15 because both drafts and the combined review arrived early. The whole-wiki and campaign dates are unchanged. Confidence is moderate for the next pair, low for the first-pass wiki and very low for detailed campaign work until scope is re-estimated. Dates assume the three existing roles and PM are available approximately 6–8 active hours per working day. No extra permanent agent is currently needed.
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## Latest owner decision
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A complete first-pass wiki means a coherent, readable proposed design with open choices clearly identified. Fun, balance and campaign duration still need later validation. Game implementation, simulation, playtesting and assets require their separate authorization.
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Temporary combat upgrades earned during an expedition reset whenever the astronaut returns home, alive or revived. The owner selected this on 10 September as the genre-appropriate direction. Physical equipment, components and loot remain retained. The brief and both current reading pages have been updated, and the decision relayed to the team. Exact upgrade effects and pacing remain to be designed.
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## Latest owner decision
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Internal check codes are not progress reports. Future reports describe actual completions, active workers, important changes and estimates in ordinary language.
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Temporary combat upgrades earned during an expedition **reset whenever the astronaut returns home**, alive or revived. Physical equipment, components and loot are retained. The owner selected this on 10 September, and it is recorded in the brief and relayed to the team. Exact upgrade effects and pacing remain to be designed. Unanswered choices block only work that depends on their answer; other correction work continues.