Commit c8ab81

2026-09-10 10:25:09 Anonymous: Continue independent wiki correction and report actual role availability
hold the flood/progress.md ..
@@ 1,46 1,38 @@
# Hold The Horde — Progress
- **9 September 2026, 19:15 Jerusalem. The corrected proposal is ready for owner reaction.**
+ **10 September 2026. The next wiki correction is underway.**
- Read [The Game](/Hold%20The%20Flood/The%20Game) first, then [Hordes and Builds](/Hold%20The%20Flood/Hordes%20and%20Builds). Together they show a representative expedition, ordinary crowd pressure, three expressive builds, discovery payoffs and the player's intended emotional experience.
+ The first correction produced [The Game](/Hold%20The%20Flood/The%20Game) and [Hordes and Builds](/Hold%20The%20Flood/Hordes%20and%20Builds): a larger horde experience, three expressive builds, a representative expedition and an explanation of the intended player experience. Those proposals are complete for owner reaction. The broader wiki still needs rewriting.
- ## Completed and open work
+ PM had held the next work behind owner feedback. That hold was too broad and has been removed. The unanswered temporary-upgrade choice stays open while independent work proceeds.
- | Task | Result | Actual completion, Jerusalem |
- |---|---|---|
- | 41 — Hordes and three builds | Revised proposal checked and included | Author response 19:07; PM closeout 19:13 |
- | 42 — Pitch and expedition | Revised and simplified; controls, rescue and shifts clarified | Author response 19:09; PM closeout 19:13 |
- | 43 — Independent combined review | One critique completed; PM checked and resolved its findings | 18:55 |
- | Corrected proposal | Ready for owner reaction | 19:13, ahead of the 20:15 target |
- | 38 — Full design readiness | Open; broader wiki correction still required | Target 15 September |
- | 39–40 — Earlier detailed samples | Parked and unaccepted | Reassess after direction feedback |
+ ## Work happening now
- **43 tracked outcomes: 40 preparation outcomes closed, 1 reopened readiness outcome and 2 parked drafts.** This counts writing and review work, not the proportion of a finished game. Both designers and the reviewer have completed this bounded correction and stopped. The next dependency is the owner's reaction before expanding the selected direction through the wiki. No routine message forwarding or new permanent agent is needed.
+ | Task | Who | Actual status | Next estimate, Jerusalem |
+ |---|---|---|---|
+ | 44 — Discovery and the changing station | Systems | Working; receipt and independent priorities confirmed | Draft today 10:50; range 10:40–11:15 |
+ | 45 — People, short rescue and home | Design Lead | Assigned; automatic delivery unavailable because the original Claude session is absent | Draft target 10:50, conditional on prompt session recovery |
+ | 46 — One combined reader and brief review | Reviewer | Preauthorized; original Claude session also absent | After both submitted drafts |
+ | Navigation, dependency preservation and reporting | PM | Active; migration checklist completed and handoffs checked | Alongside these replacements |
+ | 38 — Full design readiness | PM | Open | First-pass wiki target 15 September |
+ | 39–40 — Earlier detailed samples | Systems / Lead | Parked and unaccepted | Reassess after direction feedback |
- ## What changed
+ **46 tracked outcomes: 40 preparation outcomes closed, 3 current correction assignments, 1 reopened readiness outcome and 2 parked drafts.** These are writing/review counts, not a percentage of a finished game. One design worker is confirmed working. The two Claude roles need their existing sessions resumed; PM has reported the specific delivery failure and continues independent work.
- - Ordinary exploration now includes substantial local hordes; larger events can also be triggered through discovery and machinery.
- - Three concrete builds create chain storms, multiplying ricochets and a gathering gravity burst.
- - Temporary combat upgrades propose a rise in power within each expedition. Their reset rule is a current owner question; physical equipment and loot are retained.
- - The expedition explains player choices, pressure, spectacle, curiosity and relief, with concrete ways each intended experience could fall flat.
- - The main reading pages and navigation are clearer. The broader wiki rewrite is still ahead.
+ The new articles will replace the existing pages at their current URLs. They will explain what the player discovers, how room connections survive shifts, why rescued people matter, and how home supplies relief and a reason to explore again. Essential detailed dependencies will retain clear destinations.
- The first proposal after feedback is complete. Its fun, balance and performance remain design hypotheses; the earlier full-wiki readiness acceptance stays withdrawn.
+ ## Estimated deliveries
- ## Forward estimates
+ | Milestone | Target | Plausible range / dependency |
+ |---|---|---|
+ | Two rewritten reading pages, reviewed | Today 12:15 | 11:30–13:00 if the Claude roles resume promptly; revise if recovery delays the second draft or review |
+ | Whole readable first-pass wiki | 15 September | 13–17 September; remaining independent work proceeds while specific choices stay open |
+ | Detailed campaign design | 17 November | 27 October–15 December; very low confidence until the content scope is re-estimated |
- | Milestone | Working target | Plausible window | Main dependency |
- |---|---|---|---|
- | Owner reaction and next rewrite assignments | Next working day after feedback arrives | Same day–next working day | Direction and temporary-upgrade choice |
- | Readable, coherent first-pass design wiki | 15 September | 13–17 September | Approximately 2–4 further working days after direction feedback |
- | Detailed campaign design | 17 November | 27 October–15 December | Selected direction and a fresh estimate of content work |
+ The forecast assumes the three existing roles and PM are available for approximately 6–8 active hours per working day. A missing host is a delivery constraint, not evidence that a task is being worked on. No new permanent agent is currently needed. Game implementation, simulation, playtesting and assets remain separate authorized phases.
- | Phase | 9 Sep | 10 Sep | 13–17 Sep | Following weeks |
- |---|---|---|---|---|
- | Pitch, horde rhythm and builds | Complete for owner reaction | Feedback if pending | | |
- | Main reading-path rewrite | Entry pages complete | Begin after feedback | Revise and integrate | |
- | Detailed campaign specification | Parked | Reassess scope | Re-estimate | Resume selected detail work |
+ ## Current owner question
- Confidence is low for the first-pass wiki and very low for the detailed campaign. These estimates assume the existing three roles and PM are available for approximately 6–8 active hours per working day and consequential owner feedback within a working day. Development and playtesting require separate authorization and scheduling. The early completion of this small correction does not yet justify pulling the whole campaign schedule forward.
+ One new proposal gives a build extra upgrades during an expedition—for example, lightning starts jumping through more enemies. The choice is whether those extra upgrades reset on any return home, only after death, or stay between expeditions. Physical equipment and loot remain yours. PM has explained the options in conversation; the question does not block the independent rewrites above.
- See the [Design Plan](/Hold%20The%20Flood/Design%20Plan) for acceptance criteria and [Design Coverage](/Hold%20The%20Flood/Design%20Coverage) for the remaining rewrite areas. The five earlier unanswered owner choices remain open; they were not decided through the illustrative expedition.
+ Internal check codes are not progress reports. Future reports describe actual completions, active workers, important changes and estimates in ordinary language.
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