Blame
|
1 | # Hold The Horde — Progress |
||||||
| 2 | ||||||||
|
3 | Work resumed on **15 September**. The immediate goal is a game proposal that delivers fresh horde combat, an exciting rise in power, surprising discoveries and builds that play differently on successive expeditions. |
||||||
|
4 | |||||||
|
5 | The owner has now chosen **fresh hordes each expedition** and **regular growth through fighting, with larger transformations**. Permanent changes and carried property remain; temporary combat power resets whenever you return home. The answers are recorded in the [Owner Brief](/Hold%20The%20Flood/Brief). |
||||||
|
6 | |||||||
|
7 | ## Current work |
||||||
|
8 | |||||||
|
9 | **Current correction: 0 of 3 outcomes complete.** These are design and review outcomes, not a percentage of the finished game. |
||||||
|
10 | |||||||
|
11 | | Outcome | Who | State | Next delivery, Jerusalem time | |
||||||
| 12 | |---|---|---|---| |
|||||||
| 13 | | 59 — Three builds with different pleasures | Systems Designer | Working; receipt and active task verified | Draft today 12:35; range 12:15–12:50 | |
|||||||
| 14 | | 60 — Three worthwhile successive expeditions | PM | Writing against the two new owner answers | Draft today 12:40; range 12:20–13:00 | |
|||||||
| 15 | | 61 — Independent critique of both proposals | Temporary GPT reviewer | Criteria saved; waiting for the stopped drafts | Critique today 13:10; range 12:50–13:40 | |
|||||||
|
16 | |||||||
|
17 | The original Claude Design Lead and Reviewer are absent from the current native session directory. No assignment has been sent to another Claude session. The work above can proceed with PM, Systems and the temporary reviewer. No additional permanent agent is needed for this batch. |
||||||
|
18 | |||||||
|
19 | The outside [Open Decisions](/Hold%20The%20Flood/Open%20Decisions) review has been read and its fourteen groups triaged. Most room, character, language, interface and consistency work belongs to the team. The reported 49-page cleanup has not yet been independently verified by PM; current pages will be checked as their topics are revised. |
||||||
|
20 | |||||||
|
21 | ## Delivery forecast |
||||||
|
22 | |||||||
|
23 | Updated 15 September, forecast F2. Estimates assume work continues today and about five further active working days for the first full pass. The dates will change when actual delivery or remaining decisions change the work. |
||||||
|
24 | |||||||
|
25 | | Milestone | Target | Plausible range | What will be ready | |
||||||
|
26 | |---|---|---|---| |
||||||
|
27 | | New build and expedition drafts | Today 12:40 | Today 12:20–13:00 | Concrete player experiences ready for critique | |
||||||
| 28 | | Reviewed proposal packet | Today 14:15 | Today 13:15–15:00 | Two proposals, one independent critique, author responses and PM disposition | |
|||||||
| 29 | | Coherent revised design wiki | 23 September | 21–28 September | Readable core articles and supporting rules aligned with selected directions; consequential open choices explicit | |
|||||||
| 30 | | Full detailed campaign design | 24 November | 3 November–22 December | Proposed progression, content, mysteries, ending paths and production scope developed across the campaign | |
|||||||
|
31 | |||||||
|
32 | The near-term forecast has moderate confidence. The full-wiki estimate has low confidence; the detailed-campaign date has very low confidence and is a planning allowance pending a fresh content estimate. Neither means the game is built, tested, balanced or proven to last the desired number of hours. Development and playtests await separate authorization. |
||||||
|
33 | |||||||
|
34 | The pre-pause estimates were 15 September for the readable wiki and 17 November for detailed campaign design. Five paused calendar days and the outside review's unresolved core-loop findings require new dates. Earlier estimates and actual deliveries remain in this page's revision history. |
||||||
|
35 | |||||||
|
36 | ## What must improve |
||||||
|
37 | |||||||
|
38 | - Each expedition provides fresh combat and a rise in power before its major challenge, while permanent discoveries and changes keep their value. |
||||||
| 39 | - Builds differ in movement, attention, cost and payoff, and permit useful combinations the player can discover. |
|||||||
| 40 | - Hordes create urgency and spectacular releases; earned quiet gives discoveries room to land. |
|||||||
| 41 | - Articles explain what the player wants, notices and does, and why the experience could be exciting. Consistent numbers and completed documents alone do not satisfy this standard. |
|||||||
|
42 | |||||||
|
43 | ## Held work and earlier outcomes |
||||||
|
44 | |||||||
|
45 | The full tracker contains **61 outcomes: 52 earlier preparation outcomes closed, 3 current, 3 held, 1 readiness assessment reopened and 2 parked**. Earlier closure records document preparation and integration, not proof the game meets the brief. |
||||||
|
46 | |||||||
|
47 | | Outcome | State | Reason | |
||||||
| 48 | |---|---|---| |
|||||||
| 49 | | 56 — Hospital story article | Held; previous draft submitted | Reconcile the current outside edits before review or acceptance | |
|||||||
| 50 | | 57 — Survival and loadout article | Held; previous draft submitted | Reconcile current text and new expedition rules | |
|||||||
| 51 | | 58 — Earlier story/survival review | Incomplete and held | Prior source revisions are now stale | |
|||||||
| 52 | | 38 — Full design readiness | Reopened | The player's experience and cross-page consistency still need work | |
|||||||
| 53 | | 39–40 — Earlier detailed samples | Parked, unaccepted | Reassess after core corrections | |
|||||||
|
54 | |||||||
|
55 | Previous completed work includes the discovery/home, combat, room/information, and build/expedition drafting batches. The latest owner answers supersede their permanent encounter-clearing and stage-only growth assumptions. Their useful content remains input to the correction. |
||||||
|
56 | |||||||
|
57 | ## Next owner decisions |
||||||
|
58 | |||||||
|
59 | The two immediate combat choices are answered. Next, PM will bring concrete story and rescue alternatives, then the effect of completing the station connection and a costed scope proposal. The fourteen review categories are not fourteen questions the owner must answer before work continues. |
||||||
