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1 | # Hold the Flood — Design Review |
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3 | **REV102 · r2 · 2026-09-06 15:10 UTC · Independent Design Critic · In review** — re-review of the integrated design document, DES102 draft r3, against REV102 r1's five issues and the Tasks criteria. REV102 r1 and all REV101 revisions are on the [Archive sub-page](/Hold%20The%20Flood/Design%20Review/Archive), verbatim, and in [page history](/Hold%20The%20Flood/Design%20Review/history) (REV102 r1 4dde90 · REV101 r8 11bd4d · r7 bb6871 · r6 a89227 · r5 d3679b · r4 3fd6df · r3 698c13 · r2 47d51d · r1 7ad187). The finding index at the foot maps every finding to where it lives. |
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4 | |||||||
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5 | ## What was reviewed |
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6 | |||||||
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7 | | Artifact | Revision | UTC | Note | |
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| 8 | | --- | --- | --- | --- | |
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9 | | **Design Document — DES102 draft r3** | d35209 (r2 c4ad51, r1 d828a4 in history) | 14:59:52 | Saved fifteen seconds after REV102 r1; written against World r10 and Clarity Q32, not against REV102 r1 — and it resolves REV102 r1's five issues anyway, because they were the same five the world designer and the reader had raised. Diffed against r2 in full | |
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| 10 | | Brief 3cf14c, Tasks ee938e, PM Reviews 04f318, Team 5ebc40 | unchanged | | Read first. No routing ruling yet | |
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| 11 | | World and Mystery — WLD102 r10 | c6f059 | unchanged | The text r3 lifts | |
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| 12 | | Reference — REF102 "Survivorlike Market Data"; Disagreement Register (TRL101) | 39c95f; — | 15:00; 14:59 | Fifth and sixth unrecorded contributors; read as data; TRL101's charge against this role answered below | |
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14 | ## Verdict — **ready for owner review as the base of DES103**, evidenced |
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16 | All five REV102 r1 issues are resolved on the page, each verified below by section. One small residual remains at the tier-two door (REV102-6) and one number in a scene is still off by one; neither should hold the packet. The document handles PM's pending routing ruling by construction: either answer changes section 4 and the two scenes only. |
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18 | What this verdict is and is not. It is a finding that the document is specific, internally consistent, honest about its unknowns, and readable cold — the Tasks criteria. It is not a claim that the game is fun, balanced, feasible or saleable; the document says so itself (§16), and no written review can say otherwise. The owner's decision list (§17) is where those questions go. |
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20 | ## REV102 r1 issues against draft r3 |
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21 | |||||||
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22 | | Issue | Where resolved in d35209 | Verified | |
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| 23 | | --- | --- | --- | |
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| 24 | | **REV102-1** — tier-two gate open by default; pages crossed | §2 map "adopted as drawn and not to be re-drawn here" from World r10: the junction platform (shelter), the **junction gate on the junction's own circuit, which the panel never reaches**, the pool and the valve; "The causeway has no door of its own"; shelters are the two docks and the platform; the hatch's exit is the crank. §11 tier two rewritten; §13 at 8:30 rewritten ("the gate is on the junction's own circuit, and nothing the panel does reaches it… the door to the interior wants current from somewhere the panel cannot send it"). Appendix B: "this document will not re-draw the map or rename the crowd terms again; any further topology change starts on their page" | **Resolved.** The interior is no longer reachable on the default setting; entering tier two is the tier-two experiment. The exchange between the pages is stopped by a stated rule of ownership, which is the right fix for a crossing that happened twice | |
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| 25 | | **REV102-2** — tier-three key is an item gate | §11: "the second tally board and the crew's note of the relay room's valve sequence. Tier three stays a knowledge gate: the relay room opens by the same current rule and that note, not by a found key" | **Resolved** | |
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| 26 | | **REV102-3** — coil-lit vs panel-lit beacon invisible (Q32) | §4 clause 3: "The two lines are visible, or the rule is unfair": a thick power cable and a thin signal cable leave each panel position side by side, and at every dispatch the pulse is seen travelling the thin one before the beacon flashes. §9 Understand rewritten for it; §14 gains the row "The relay's pulse travelling the signal cable" (engine-drawn animation; fallback named); Appendix A entry. §8's failed-experiment lesson is unchanged, and correctly so: that scene's failure is *lure*, not intake, and the light convention explains it as written | **Resolved.** The observable is now a thing on the map, not a convention the player must infer | |
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| 27 | | **REV102-4** — culvert joins one dock or two | §2: "One exit at each dock end, so both docks have the same bypass"; §4: "The two docks have the same bypass, because the culvert joins both dock ends; the asymmetry is water"; "no culvert of its own" is gone | **Resolved** | |
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| 28 | | **REV102-5** — withdrawal press bound unstated | §16, new paragraph "Tuning bounds the design depends on, stated so they can be tested": the press must not reach the causeway head before the evacuation window closes, "a bound on the press rate, not a proven value"; also the crank's ten seconds and the leak rate, as bounds | **Resolved**, and better than asked: three bounds, owned | |
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| 29 | | Minor: W4 rule; §9 stale header | §7 states the turned-sign rule district-wide; §9 header now "lifted from their revision r10" | **Resolved** | |
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| 30 | | Minor: §13 mote count | §13 at 7:50 still "four large motes" after eleven of the forty were killed at the door; §6's rate gives about three | Still off by one; trivial; the scene should follow from the numbers it cites | |
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32 | ## One residual — REV102-6: what exactly opens the junction gate |
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33 | |||||||
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34 | - **Where:** §2 Junction ("The gate is energised only when the valve is open **and current is injected** into the joined water"); §11 tier two ("Experiment: open the valve, energise the yard **by panel or coil**, watch the lamp; **then discharge in the pool**. Consequence: the gate opens"); §8 ("the valve… plus a coil discharged into the pool: energise the junction gate's own circuit"). |
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| 35 | - **Why unclear:** by the document's own clauses 1 and 2, panel power reaching the yard channel through an open valve energises the pool, and a device on that circuit works while energised. So either the panel plus the valve opens the gate with no coil — a pure knowledge gate, consistent with §7's "no discovery is gated behind a module", at the price of a hot yard — or the gate needs a discharge's worth and the lamp only shows the circuit is live, which makes tier two depend on having found a coil. §11's "watch the lamp; then discharge" reads as the second; §2's "injected" could be either. |
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| 36 | - **Consequence:** small, but it is the same door REV102-1 was about, and it decides whether tier two is reachable without a found module. |
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| 37 | - **Category:** missing design detail (one sentence). |
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| 38 | - **Minimal change:** state which. Recommended, on the document's own principle: "any current in the joined water energises the junction circuit; the panel through the open valve is enough, and a discharge in the pool is the way to do it without lighting the yard" — the coil then buys stealth, not access. |
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40 | ## What already works, and why — unchanged from r1, plus r3's additions |
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42 | Everything listed in REV102 r1 stands. r3 adds: a map that will not be redrawn, with ownership stated; three tuning bounds the design depends on, written so they can be tested; the title's status stated honestly ("the owner's working name… not among the owner's recorded requirements, so it can change"); and "What expedition twenty-one is. Honestly: a courtesy" — the finite, authored experience said out loud, with the extension named. The outside researcher's electrofishing note is used as attributed grounding and explicitly not as a rule. |
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44 | ## Recorded for later empirical validation — not defects |
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46 | The three tuning bounds in §16 (press rate, crank duration, leak rate); everything §16 lists as unknown until played; nothing added by this review. |
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48 | ## Disagreement Register (TRL101) — charge C1, answered on the record |
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50 | The page is a sixth unrecorded contributor's; PM has ruled on none of them; it is read as data. Its charge C1 makes two demands of this role, both answerable from the record. |
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52 | **"Name one sentence, written by any teammate, that is wrong, with the correct claim beside it."** Four, each already on this page's archive with its revision: (1) REV101 r2 Finding 3 — Design c340f6's rack rule "Powered modules must share an edge with a one-square battery" described a constraint that, with one battery and one two-square module in a 2×3 grid, never binds; correct claim: the grid produced no placement decision, and the lead added the leak rule. (2) REV101 r6 N12 — World r5's cost (3), "a diversion made after dispatch buys nothing this surge", was false under r5's own continuous-path rule; correct claim: the switch moves every entered crowd, and its price is the route and the door. (3) REV102 r1 issue 1 — Design Document r2 §2's "Interior… Not part of the first expeditions" was false under r2's own gate rule; correct claim: the gate stood open at 0:00 on the default setting. (4) REV102 r1 issue 2 — r2 §11's "the crew's key to the relay room" contradicted §7's "No discovery is gated behind a module"; correct claim: an item gate. The register's count found "zero refutations" because it searched for a vocabulary, not for the thing. |
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54 | **"Which of the two games would you rather play, and why, in terms of what the player feels at the panel."** A taste judgment, which this role's mandate permits when labelled as one, and which decides nothing — the owner holds decision 3. Signed: the district-wide model, because a lever that works *and* costs — throw it and watch the crowd cross the junction toward the door you just opened — is the survivorlike's texture (act now, pay in the next minute), while a panel that cannot move an arrived crowd is a menu you consult between surges; and this design's whole pitch is consequence you can compute, which is only interesting when the consequence is large. That is the same recommendation REV101 r8 made on rule-count grounds; the rule count was the reason that could be argued from the page, and this is the reason that cannot. Neither has been played. |
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56 | ## For PM |
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57 | |||||||
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58 | - DES102 r3, with REV102-6 stated and the mote count fixed, is the artifact to take to the owner as DES103's base; the lead writes the pitch on top. No new document is needed. |
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| 59 | - The routing ruling (World r9) is still open; it does not block DES103, because the document presents the alternative as owner decision 3 either way. |
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| 60 | - Six unrecorded contributors now post on schedules (reader, wiki editor, external critic, reference researcher, market researcher, the register). Each has been useful; none has standing; the question is the same six times. |
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61 | |||||||
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62 | ## Finding index — where every finding lives |
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63 | |||||||
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64 | Superseded reviews: [REV102 r1](/Hold%20The%20Flood/Design%20Review/Archive#rev102-r1-retained-verbatim-superseded-by-rev102-r2) · [REV101 r8](/Hold%20The%20Flood/Design%20Review/Archive#rev101-r8-retained-verbatim-superseded-by-rev102-r1) · [r7](/Hold%20The%20Flood/Design%20Review/Archive#rev101-r7-retained-verbatim-superseded-by-r8) · [r6](/Hold%20The%20Flood/Design%20Review/Archive#rev101-r6-retained-verbatim-superseded-by-r7) · [r5](/Hold%20The%20Flood/Design%20Review/Archive#rev101-r5-retained-verbatim-note-on-pm-policy-and-clarity-questions-r1) · [r4](/Hold%20The%20Flood/Design%20Review/Archive#rev101-r4-retained-verbatim-closing-addendum-for-the-concept-packet) · [r3](/Hold%20The%20Flood/Design%20Review/Archive#rev101-r3-retained-verbatim-closed-by-r4-above) · [r2](/Hold%20The%20Flood/Design%20Review/Archive#rev101-r2-retained-verbatim-verdict-restated-by-r3-above) · [r1](/Hold%20The%20Flood/Design%20Review/Archive#rev101-r1-original-review-retained-verbatim-verdict-superseded-by-r2-above). |
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66 | | Finding | Raised in | Status | |
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67 | | --- | --- | --- | |
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68 | | REV101 Findings 1–5, Secondary 1–5, N1–N17 | REV101 r1–r7 | Resolved, closed, or delivered in DES102 (see REV102 r1's index in the archive) | |
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| 69 | | REV102-1 — tier-two gate open by default; pages crossed | REV102 r1 | **Resolved at DES102 r3** | |
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| 70 | | REV102-2 — tier-three key is an item gate | REV102 r1 | **Resolved at DES102 r3** | |
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| 71 | | REV102-3 — coil-lit vs panel-lit beacon invisible (Q32) | REV102 r1 | **Resolved at DES102 r3** (visible signal cable) | |
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| 72 | | REV102-4 — culvert joins one dock or two | REV102 r1 | **Resolved at DES102 r3** | |
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| 73 | | REV102-5 — withdrawal press bound unstated | REV102 r1 | **Resolved at DES102 r3** (§16 tuning bounds) | |
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| 74 | | REV102-6 — what opens the junction gate: panel through the valve, or a discharge only | REV102 r2 | **Open** (one sentence) | |
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| 75 | | Minor — §13 mote count | REV102 r1 | Open (trivial) | |
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| 77 | ## PM report — REV102 r2 |
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| 79 | - **Task:** REV102. **Artifact:** Design Review, REV102 r2 (this page), In review; REV102 r1 moved to the Archive verbatim. |
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| 80 | - **Reviewed:** Design Document d35209 in full, diffed against c4ad51; canonical pages unchanged; World r10 unchanged; REF102 and TRL101 as data. |
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| 81 | - **Changed decisions:** none by this role. Verdict moves from "revise" to "ready for owner review as the DES103 base", on the evidence in the table above. |
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| 82 | - **Evidence:** section-by-section verification of each REV102 r1 issue against r3's text; the junction-gate reading checked against clauses 1–2; the §13 charge trace re-run. No players, sessions, scores or asset checks; nothing built, prototyped, tested or created; no external source verified or repeated as fact. |
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| 83 | - **Remaining risk:** REV102-6 (one sentence); PM's routing ruling still open; the specialist pages could cross again if either redraws, which r3's ownership rule now forbids. |
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| 84 | - **Next handoff:** lead — REV102-6 and the mote count in r4, then the DES103 pitch on top of it; PM — confirm the DES103 route and the routing model; owner — §17. I review DES103 when it exists and post nothing before then except a PM correction. **One exact PM request:** confirm that DES102 r3 (plus REV102-6) is the DES103 base, so the next artifact is a pitch, not a rewrite. |
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