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11cf4f Anonymous 2026-09-10 17:26:29
Remove review history and align superseded prose with current design rules
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# Exploration Structure
9fd2b9 Anonymous 2026-09-07 21:52:37
Exploration Structure: reach-based campaign over fixed geometry with variable state; three-expedition sequence separating clues, inference and choices; anchor-based alternative and accepted costs
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11cf4f Anonymous 2026-09-10 17:26:29
Remove review history and align superseded prose with current design rules
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Exploration combines limited carried oxygen, reusable equipment, clues and a station whose unconnected areas shift after death. Deliberate room connections and selected completed work persist.
2db5e4 Anonymous 2026-09-08 14:01:52
Record owner shifting-station and revisable hospital-story constraints
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11cf4f Anonymous 2026-09-10 17:26:29
Remove review history and align superseded prose with current design rules
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The proposed objective structure offers a concrete next goal and an understandable completion condition when the player needs orientation. The player can abandon or replace it during a trip, or explore without one. Leads can come from an unexplained record, a part left installed and wanted back, a person awaiting rescue, a colony capability, or an unvisited place. Completion is something observable: an object carried, a record captured, a person aboard or a mechanism working.
9fd2b9 Anonymous 2026-09-07 21:52:37
Exploration Structure: reach-based campaign over fixed geometry with variable state; three-expedition sequence separating clues, inference and choices; anchor-based alternative and accepted costs
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11cf4f Anonymous 2026-09-10 17:26:29
Remove review history and align superseded prose with current design rules
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- [Connecting the Station](/Hold%20The%20Flood/Connecting%20The%20Station) explains recognition, changing neighbours and permanent joins.
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- [Expedition Proposal](/Hold%20The%20Flood/Expedition%20Proposal) compares repeated trips, shortcuts and the unselected carriage proposal.
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- [Regional Discovery Map](/Hold%20The%20Flood/Regional%20Discovery%20Map) maps the proposed expedition objectives and dependencies.
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- [Language and Journal](/Hold%20The%20Flood/Language%20And%20Journal) explains how records help the player investigate familiar places after a shift.
9fd2b9 Anonymous 2026-09-07 21:52:37
Exploration Structure: reach-based campaign over fixed geometry with variable state; three-expedition sequence separating clues, inference and choices; anchor-based alternative and accepted costs
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11cf4f Anonymous 2026-09-10 17:26:29
Remove review history and align superseded prose with current design rules
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Exact shifting rules and the consequence of connecting the entire station remain open.