Hold The Horde — Design Coverage

**PM coverage assessment,9 September2026; current status through553.**15 usable first-pass domains/0 partial remains the classification depth; it is not M2/M3 completion.38 now numbers the previously planned final coherence/readiness work, with no game-scope increment.

Across fifteen major areas, all fifteen now have usable first-pass contracts; zero remain partial at this classification depth. This is not complete wiki v1, weighted progress or a percentage of the game.37 is preparation-closed550; whole-v1 coherence/readiness38 remains. “Written” does not mean owner-approved, implemented or validated.

Global04 closed518 after the accepted577236e7 continuity candidate and eleven independently verified parent alignments; PM519 therefore promotes its existing category, without adding a new category. Room32/33 prepare24 module/40 room briefs, ten encounters INCLUDING two setpieces and thirteen major mechanisms.13 is not every interactive object or owner-selected game size. Remaining M3 interfaces still require completion; full scripts and exhaustive states/layouts belong to M4.

The first complete wiki must describe actual behavior, progression and consequences across every major area. It may use clearly labelled provisional defaults and numerical tuning; a major area left only as “TBD” does not qualify. The later detailed-content milestone specifies the individual authored rooms, clues, encounters and scenes.

Remaining first-pass work

SMALL below is the outline's proposed planning sample, not an adopted game size. Counts help expose work and may change after the scope decision.

Area Coverage now Remaining M3 first pass; separate M4 extension Dependency and work that can proceed
Expedition progression and regions Usable Regional Discovery Map25 and Station Room And Module Inventory32, closed481 atd4ef2497 M3: reconcile actual host/entrance/fixture references with33 and global04;24module/40room briefs are prepared. M4: exact layouts, all selected instance/arrangement and exceptional-state variants CompactR02–03/R36–40 and current-only local relations are proposed constraints, not a guaranteed layout. All40rooms remain physically eligible under the conditional joining contract.
Death, shifts and station connections Usable Death Shift And Rescue Continuity candidate577236e7 and eleven verified compatibility parents; global04 closed518 M3: consume the accepted continuity/identity/join/rescue/recovery/completion rules in remaining actual-ID interfaces, retaining explicit owner branches. M4: exhaustive permitted arrangements and transition combinations All affected parents and Continuity STOPPED under current533 ownership; no further04 review. Local permanence is selected; protected retreat and final-layout answers remain unselected. Preparation closure is not owner adoption.
Oxygen, condition and carrying Usable Survival and Mechanical35 interfaces, closed533 M3: consume the prepared opening quantities/loadout cases in remaining integration; specific newly exposed gaps need disposition. M4: exhaustive capacity/canister/resource variants and later balance evidence Quantities remain provisional. No owner answer blocks compatible paper integration; pressure and balance remain unvalidated.
Connected-build grammar Usable Build Rules and Mechanical35 interfaces, closed533 M3: consume prepared conversion/storage/readiness and rig/infrastructure interfaces in remaining coherence. M4: exhaustive port/combined-event cases Build Rules now0f006aeb, Systems STOPPED after533. Equipment Progression and Whole Game Outline remain PM STOPPED at432. Owner-dependent policies remain unselected; global04 preparation is closed.
Equipment and acquisition Usable twelve-part catalogue and acquisition/growth contract26, prepared434 atf5f6d768 M3: align accepted32/33 source/control hosts and representative property/rig interfaces; an unplaced optional repair/adapter template is not a usable route. M4: exhaustive source/duplicate/adapter variants and selected detailed geometry Closed18:57:01 Jerusalem after one focused critique/response and PM maintenance. All twelve paths, four starters/eight sources, three added fixtures and legal rig/property costs are prepared. The domain is not finished; acquisition preference and actual starter/capacity choices remain unselected.
Combat and contested work Usable Combat Rules and combat-state contract27, prepared443 M3: consume the supported-controller/work/oxygen envelope and representative cases prepared35 in remaining integration. M4: exhaustive combinations and exact tuning/presentation variants Shared first-pass state sheet prepared19:34 atf1fe0d9a. Target assistance, multiple ordinary controllers and field healing remain proposals; exact timing and readability are unvalidated.
Enemies, encounters and traps Usable roster27/trap21 and Encounter And Mechanism Placement Inventory33, preparation-closed493 at5c1a9ad6 M3: integrate prepared ten-encounter/thirteen-mechanism behavior with main cues, actual-ID state references and global04. M4: exhaustive geometry/state/presentation variants and combined cases Two setpieces are included in the ten. Ordinary service/join interfaces remain real obligations. One critique/response and narrow PM integration complete; no second broad review or validation claim.
Two alien languages and discovery Usable Two Language Discovery Map29, preparation-closed459 atdf0f48f5, alongside existing journal/utterance examples M3: consume the actual host/control, both-order and missing-evidence crosswalk prepared36 in whole-v1 coherence. M4: every string/glyph occurrence, capture/failure variant and selected clue permutation Four proposed chains and two-language/two-register classification prepared20:23:52 after one focused critique/response. One local iris plate/input/state variant counted within the existing mechanism. Complete room placements, every clue permutation and comprehension validation remain unfinished.
Story, endings and corruption Usable Story And Ending Map30, preparation-closed466 at03c9cb8e, alongside existing alternatives M3: consume the causal/choice, archive/control and evidence/ending crosswalk prepared36 in whole-v1 coherence; consequential choices remain provisional. M4: full selected scene, archival, isolation and ending-state variants Four mystery/personal chains and apparent/deeper/optional-secret layers prepared20:42:22 after one focused critique/response; their unique cast/scene allocation is now prepared31; full scripts and physical/state variants remain. Captive/empty-core, treatment, reversibility and departure remain proposals. Credits/continue-before-departure versus permanently ending the save remains unanswered; it was the fourth question before rescue question485; no phase or canon is selected.
Authored cast and short rescue Usable Cast And Short Rescue Map31, preparation-closed473 at6456406b, alongside first-survivor alternatives M3: use the5people/15primary briefs, prepared36 participant/knowledge crosswalk and accepted33/global04 interfaces in whole-v1 coherence. M4: full scripts/dialogue, exact selected geometry and exhaustive scene variants Closed21:12:44 Jerusalem after one focused critique/response; three unique primary scenes per person. D2 initial demonstrated operation includes Dorn; later commissioned use follows Home28. Current walked rescue routes and participation/commissioning distinctions are prepared; final cast, owner choices and validation remain open.
Colony and home projects Usable Home And Colony Loop28, preparation-closed450 at5bff3436, alongside Coming Home/Home Projects M3: main fixture/control cues and participant/commissioning interfaces using Home28/Cast31; owner-dependent management choices stay explicit. M4: detailed presentation, physical placements and full scene/state variants Closed20:01:12 Jerusalem after one focused critique/response. Living/death return, deliberate storage/sharing, refill, five optional projects and loan/reclaim are prepared, with two reused/three new projects and three new fixed ship fixtures. Counts/names/benefits remain proposed; first-survivor selection and gameplay validation remain open.
Information, controls and accessibility Usable older contract and Player Information And Options34, closed509 at61e0be4a M3: consume prepared main cues/actions, journal/manifest and control/option defaults in actual-ID/global/mechanical reference integration. M4: every scene-specific cue and exhaustive presentation permutations 41 main states/9 bands,5 journal sections,4 manifest sections,10 options and4 walkthroughs prepared after one critique/response plus PM508 integration. PM retains STOPPED ownership of34 at9ca194c2 after532; the older Player Information parent remains Lead STOPPED after518. No usability claim.
Save, identity and content authoring Usable first-pass contract, preparation-closed417 at438cdf35 M3: representative actual-ID transition/reference/compatibility matrix and explicit provisional recovery/04 branches. M4: complete transition/commit catalogue, exhaustive compatibility/placement variants and detailed authoring requirements First-pass identity/continuity requirements are prepared. Global04 ordering and35 local mechanical commits are prepared; owner-dependent recovery/full-station policies remain explicit, with engineering/migrations later.
Content scope and production feasibility Usable refreshed Production Scope,37 closed550 at68db46ea M3: check the accepted scope/reuse/depth and packet references in38 coherence; repair actual defects only. M4: detailed per-instance authoring/production specification; no overlapping labor totals Historical144–247 is not a remainder.14–26 at response549 included now-closed37 work; only10–18 coherence role-hours remains forward. M4 350–590 is conditional; bands/cuts and actual asset suitability remain proposed.
Development and validation handoff Usable refreshed Development And Validation Handoff,37 closed550 at59945901 M3: include the revision-specific packet and dependencies in38 readiness disposition. Later: separately authorized implementation and validation Concrete packet has finite scope, normal/recovery cases, target/staffing/estimate assumptions and stop criteria.289–490 role-hours/5–8 working weeks is conditional, not a development start or authorization.

M3 finish map

These are existing-scope completion clusters. The previously unnumbered final coherence disposition is now38; its Lead assessment, Systems factual support and ONE review form one outcome, not three new scopes.

Remaining first-pass result Concrete finish and dependency Work that can proceed
Accepted finite inventory baseline Room32:24 modules/40 rooms;33:ten encounters INCLUDING two setpieces/13 major mechanisms Both first-pass inventories preparation-closed; reference integration remains, not another inventory assignment
Prepared global04 rules and parent alignment Death Shift And Rescue Continuity577236e7 and eleven parent alignments independently verified;04 closed518 at11:07:24 Use accepted source revisions in remaining interfaces; All affected parents and Continuity STOPPED under current533 ownership. Owner branches remain explicit
Prepared mechanical/quantity interfaces35 Mechanical Interfaces And Opening Quantities35: bounded controllers/readiness, allocation/storage, opening quantities, ordinary-interface cards and paper cases Closed533 at11:35:17, final2e604fc2, after one critique/response, twelve-parent alignment and two532 collar fixes. Use accepted interfaces in remaining work; numerical proposals and later validation remain explicit
Prepared information/options34 Player Information And Options34: main cue/action inventory, journal/manifest, equivalent channels and default interactions, closed509 at61e0be4a One critique/response plus PM508 integration complete; no second review. Actual-ID/global/mechanical consumers still need alignment; full presentation variants remain M4
Prepared campaign evidence/state crosswalk36 Campaign Evidence And State Crosswalk36:8 existing chains/15 scenes/26 evidence INDEX entries,7 host variants/5 personal variants and2 actual Regional25 orders Closed545 at11:49:32, final70e004e9. PM owns36 STOPPED; Lead’s36 writing is stopped. Optional parent tags declined; no transfer needed. Use the prepared mapping in whole-v1 coherence;26 entries are not26 new objects
Prepared scope and development handoff37 Production Scope68db46ea and Development And Validation Handoff59945901;21,243/27,529 bytes Closed550 at12:05:47 after ONE critique/response and verification. Both Systems STOPPED.10–18 coherence hours remains forward; accepted dated14–26 response allowance is not charged again
Whole-v1 coherence/readiness38 V1 Readiness38:15-domain matrix, evidence-backed bounded repairs, decision register and separate M2/M3 recommendations Lead551 and Systems552 factual support WORKING; Reviewer553 criteria WORKING; all receiving/full contracts verified. Draft13:30 (12:45–14:30), reviewed16:00 (14:30–18). No repeated broad review or new content

Full scripts, all string/glyph occurrences, exhaustive state/layout permutations and implementation are outside these M3 clusters. They remain visible M4/later work. A missing major mechanical rule cannot be replaced by a UI label or a list of unanswered questions.

Work sequence and forecast

Window, Jerusalem dates Planned result Staffing/dependency
9 Sep 35 closed11:35:17;36 closed11:49:32;37 closed12:05:47.38 draft13:30 (12:45–14:30), support13:00 (12:30–14), criteria12:45; reviewed16:00 (14:30–18) Lead/Systems WORKING38; Reviewer criteria WORKING; all receiving/full contracts verified. All game parents STOPPED.38 targets low confidence; F1.14 dates unchanged pending actual readiness findings
9–11 Sep; core buffer to14Sep Owning-parent, mechanical/information/state/reference integration; finite scope/handoff PM, Systems and restored original Lead/Reviewer; no extra agent prerequisite. Technical/production candidate10Sep only if a concrete independent gap remains
M3 target14 Sep; range11–18 Sep Complete first-pass wiki with integrated interfaces, finite inventories and usable proposed development handoff Adopted F1.14, low confidence. Scope audit and accepted25–33 justify revision; first-pass scope/continuity/capacity changes can move it
Historical forecast Prior published M3 target22 Sep (18–29); older absent-two-specialists scenario25 Sep (22 Sep–2 Oct) Preserved planning history, superseded as the current schedule; yesterday’s conditional14Sep F1.14 draft was unpublished
Target 10 Nov; likely 20 Oct–1 Dec Detailed finite authored campaign specification; current SMALL350–590-role-hour estimating proposal Low confidence; exact depth and representative detailed packages remain. Old two-extra-specialist scenario is historical, not a staffing prerequisite or counted capacity.

Adopted F1.14 forecast — 9 September: M3 first-pass wiki now targets 14 September (11–18 September), low confidence. M2 coherent core remains11 September (10–14); M4 detailed campaign remains10 November (20 October–1 December). The revision follows the remaining-deliverables audit and preparation closeouts25–33, including the actual24-module/40-room and ten-encounter/thirteen-mechanism first passes. It uses current PM, Systems and restored original Lead/Reviewer capacity; additional agents are not prerequisites. It is a scope-based calendar judgment, not a conversion of word counts or elapsed chat minutes into role-hours. A changed joining architecture, expanded first-pass scope, unresolved integration or unavailable capacity can move the estimate. Next ordinary re-estimate9Sep18:00, sooner for consequential changes. Authorized overnight pause was downtime, not worker failure. No elapsed-chat-to-labor or game-duration inference is made.

Shared integration outcome04’s narrow parent-equipment alignment432, legacy Discovery Chain/Expedition slice441–443 and Coming Home/Home Projects compatibility456 are complete. The legacy slice replaces stale route/journal clauses with no new access guarantee;456 aligns home parts/supply, deliberate unloading, historical routes and refill conservation, with PM STOPPED ownership of both home parents. The coherent continuity candidate577236e7 and eleven aligned parents were independently verified; global04 closed518 at11:07:24. Current mechanical ownership follows533: ten parents/Continuity Systems STOPPED, Home/Information PM STOPPED; other prior Lead parents STOPPED. Owner-dependent branches remain unselected. A pending choice blocks only the rules that actually depend on it, not every parallel stream. Global04 independent positions were compared485; the new protected-retreat versus injury/loss preference is the fifth unanswered owner question. Spent supplies and new-route discovery remain explicit costs of the proposed protected branch, not accepted canon.

Estimate accounting

The outline's 111–208 role-hours is a partial original specification allowance, not remaining labor. Its survival and information first-pass packages are now prepared. The later survival22–39 and information35–59 role-hour envelopes describe deeper inventories; they are not measurements of elapsed effort and must not simply be added to the old total. Equipment's first-pass allowance likewise differs from its later detailed catalogue.

Track deliverable and depth separately: first-pass rule set, finite content inventory, and later implementation. Count a shared survivor scene/colony project/clue/region objective once, then estimate only its distinct additional work. Keep package review/response, PM cross-page integration and whole-game coherence review separate without double counting. Production24's dated response assigned24module/40room/12mechanism v1 brief minimums to one20–34author-hour package, beyond objective allocation. Accepted32 now prepares the room/module briefs and honestly counts a thirteenth independent mechanism.33 retains ten encounters/thirteen mechanisms; this is scope reconciliation, not a newly calculated labor increment. Detailed campaign authoring extends these briefs; do not charge both full depths. See Production Scope for the proposed revised144–247role-hour v1 allowance and separate review/response/integration; it is the dated8Sep planning estimate, not logged labor or an automatically current remaining balance; subtract accepted scope before recomputing the remainder.

This map is based on the current owner brief, Whole Game Outline revised through narrow alignment432 at2d6de3c0, the linked owning articles and a source-by-source PM coverage audit. The catalogue was subsequently read at submission396, received one focused review/response397/399 and was preparation-closed400 at revision737b3cfd. Outcome21 trap/encounter and22 handoff first passes were closed410;23 save/content-state closed417 at18:09:56 Jerusalem, final438cdf35. Production24 closed423 after scoped response421/422; Regional Discovery Map25 closed426 after response425 at3acda018. Its objective map initially left the domain partial pending24module/40room briefs, now prepared32. Acquisition26 closed434 at18:57:01, finalf5f6d768, after actual429, one focused critique431, the verified author response and PM’s paragraph-only maintenance433. Late notice436 records pre-maintenancef7ede725 rather than a rollback. PM now classifies equipment/acquisition as a usable first-pass contract, with source-fixture detail and exceptions still required. Combat And Enemy Roster27 closed443 at19:34, finalf1fe0d9a, after one focused critique and the442 response. PM now classifies the existing enemy/encounter/trap category as usable first-pass; the already usable combat category is not counted again. Room32 subsequently supplied24module/40room briefs;33 carries the ten-encounter/thirteen-mechanism successor. Home And Colony Loop28 closed450 at20:01:12, final5bff3436, after one focused critique and449response. Home/colony was thereby classified usable first-pass; exact fixture/control details remain unfinished, and Cast31 now supplies its separate first-pass cast/scene allocation. Two Language Discovery Map29 closed459 at20:23:52, finaldf0f48f5, after one focused critique and458response. Language/discovery was thereby classified usable first-pass. Story And Ending Map30 closed466 at20:42:22, final03c9cb8e, after one focused critique and465response. Story/ending was thereby classified usable first-pass. Cast And Short Rescue Map31 closed473 at21:12:44, final6456406b, after one focused critique and472response; the cast/rescue category thereby advanced to13usable/2partial at that closeout. Five cast briefs/fifteen unique primary scene briefs are prepared; full scripts, state/geometry variants and placements remain. Station Room And Module Inventory32 closed481 at21:44:18 after one review/response479/480, finald4ef2497(61009bytes), with24module/40room first-pass briefs and an honest13major-mechanism ledger. Regional coverage is now usable, bringing the current total to14usable/1partial. Encounter And Mechanism Placement Inventory33 was submitted484, received ONE critique486/response488, and preparation-closed493 on9Sep10:32:09 after narrow PM integration492, final5c1a9ad6(57934bytes). Ten encounters INCLUDING two setpieces and13major mechanism briefs are prepared. Owner resumed all roles490;34 main information/options assigned491 and global04 continuity assigned494, with two original-Reviewer critiques preauthorized495. Information34 subsequently closed509 at10:53:59, final61e0be4a, after one critique/response and PM508 integration. Global04 candidate577236e7 was accepted512 at10:56:53; all eleven parent alignments were subsequently verified and04 closed518 at11:07:24. PM519 explicitly promotes the existing continuity category, bringing current coverage to15usable/0partial without claiming M3 completion. Mechanical35 later closed533 at11:35:17, final2e604fc2, after one critique/response, twelve verified parent alignments and two532 fixes. Campaign36 subsequently closed545 at11:49:32, final70e004e9, after one critique/response and PM integration;8 chains/15 scenes/26 evidence INDEX entries,7 host variants/5 personal variants/2 Regional25 orders. No parent transfer is needed. Scope/handoff37 closed550 at12:05:47 after ONE critique547/response549 and exact verification, final68db46ea/59945901. The previously planned coherence work is now38 under551–553. Current38tracked/37closed/1open38; Lead assessment and Systems local factual support are WORKING; Reviewer criteria WORKING; all receiving/full contracts verified. All game parents remain STOPPED.15usable/0partial does not close M3.13is not every interactive object, and the scope increment is not owner approval. Global04 is now usable at first-pass contract depth; remaining interfaces and whole-v1 coherence are open, while full scripts/exhaustive variants are M4. The credits/continue-before-departure choice and three earlier questions remain unanswered. New485 asks protected alive/unsent retreat before one shift versus dangerous injury/loss options, bringing the current total to five; no survivor rule was selected in485; new candidate-only ownership was explicitly assigned494. Narrow legacy04 Discovery114e9267/Expedition836ab2ae integration was verified443; broader global04 preparation closed518. Historical scope allowances are planning assumptions, not validated labor or adopted content counts.37 accepted14–26 role-hours as the dated response549 allowance; its4–8 response/disposition share is now closed, leaving only10–18 coherence hours forward. M4 350–590 and future-packet289–490/5–8 weeks remain low-confidence conditional estimating proposals, not measured productivity or phase authorization. F1.14 dates remain unchanged pending38. The separately found Rescue Shift Proposal and Station Assembly Example remain unadopted intake407, not completed shared integration. The management checkpoint retains the exact inspected source revisions. No page count, model agreement or desk review establishes fun, balance, usability, performance or campaign duration.

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