Commit e0d376

2026-09-06 15:17:35 Anonymous: PM: establish first assignments, dependencies, and acceptance evidence
/dev/null .. hold the flood/tasks.md
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+ # Hold the Flood — Tasks and Evidence
+
+ Maintainer: PM. Updated: 2026-09-06 UTC.
+ Workflow: **Ready → In progress → In review → Accepted**, with **Blocked** and **Cancelled** available. Only PM marks Accepted. Proposed staffing does not mean an agent is running.
+
+ ## Current work
+ | ID | Outcome | Owner | State | Dependency | Acceptance evidence / reviewer |
+ | --- | --- | --- | --- | --- | --- |
+ | PM001 | Establish hub, brief, tasks, and copy-ready prompts | PM | Accepted | None | Hub, Brief, Team and Tasks published; page contents and navigation checked by PM |
+ | OWN001 | Establish game intent and known constraints | Project owner, facilitated by PM | Ready | None | Owner answers recorded with unresolved points clearly marked / PM |
+ | DES001 | Propose the smallest test of the intended game | Game designer (not created) | Blocked | Agent creation and core owner brief | One-page interaction specification; choices, feedback, success/failure, three design risks, explicit cuts / PM plus QA critique |
+ | ENG001 | Establish existing implementation and run constraints | Prototype engineer (not created) | Blocked | Agent creation; relevant project access or confirmation none exists | Verifiable inventory; environment limits; build path; smallest technical risk experiment / PM |
+ | QA001 | Challenge the prototype proposal and define checks | Playtest and QA reviewer (not created) | Blocked | Agent creation; brief; DES001 proposal | Specific falsification questions, observable checks and severity rules / PM |
+ | ENG002 | Produce a playable core-loop experiment | Prototype engineer (not created) | Blocked | PM-scoped design, workable environment, reviewed plan | Runnable artifact and revision; controls; meaningful choice; visible consequence; conclusion/retry; observed run evidence / QA then PM |
+ | QA002 | Independently review the exact prototype build | Playtest and QA reviewer (not created) | Blocked | ENG002 artifact | Run record; reproducible issues; untested areas; gate recommendation / PM |
+ | OWN002 | Play and judge the direction | Project owner, facilitated by PM | Blocked | Runnable reviewed prototype | Owner feedback on intended experience; iterate/pivot/advance decision / PM records |
+
+ DES001's first brief may be short. ENG001 can proceed alongside design once access is available. Do not wait for a large design document.
+
+ ## Task detail template
+ - ID and title:
+ - One-sentence player or project outcome:
+ - Implementer / independent reviewer:
+ - State / last meaningful update (UTC):
+ - Dependencies and required access:
+ - Deliverable location and revision:
+ - In scope / explicit cuts:
+ - Acceptance criteria (observable):
+ - Verification performed and result:
+ - Known risks, blocker, next action:
+ - Review verdict, PM acceptance, and supporting links:
+
+ ## First playable gate
+ Apply to the approved game concept and platform; adjust only with an explicit task decision.
+ - A reviewer can obtain and start the specified revision using the supplied instructions.
+ - The player can discover the controls and goal.
+ - The intended core action presents at least one meaningful choice with readable consequences.
+ - The short test has a clear end or outcome and can be repeated.
+ - The exact build has been independently exercised. Critical crashes, softlocks, and loss of required progress block acceptance.
+ - The owner has a playtest question to answer. No invented claim of enjoyment or user validation.
+
+ ## Review and rework
+ A rejection names the artifact revision, failed criterion, observation or reproduction steps, severity, and smallest useful correction. Engineer addresses the issue; reviewer checks the changed behavior. Avoid circular debate and unlimited polishing. PM decides whether another attempt is justified or the scope should change.
+
+ Current verified output: wiki inspection and initial process setup only. No game agent has been created, and no playable build has been reviewed.
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