**Owner pause — 8 September, 22:14 Jerusalem.** All work and automatic check-ins are paused until the owner returns. The GPT designer submitted the encounter revision and stopped; PM disposition is pending. Current preparation count: **31 closed / 2 open**. Overnight delivery targets are on hold and will be re-estimated on resumption. The previously paused Claude roles also remain paused.
+
**Updated 2026-09-09 10:45 Jerusalem (UTC+3); status through submissions 498–499.** The owner resumed all project work and the original Claude roles in490. All work remains **design only**.
-
**Updated 2026-09-08 21:25 Jerusalem (UTC+3).** PM and GPT work continues; only the two Claude roles are paused. All work remains **design only**.
-
-
**32 tracked design packages: 30 preparation-closed, 2 open.** Cast And Short Rescue Map31 closed473 at21:12:44 Jerusalem, final6456406b. Station Room And Module Inventory32 was submitted477 at21:22:49 Jerusalem, source15bb8454; Systems is STOPPED and the one pre-authorized review is active under476. Submission does not close32 or advance regional coverage. Narrow parent-equipment432, legacy Discovery/Expedition441–443 and home-parent456 compatibility are complete;04 remains open for global shift/rescue/full-station rules, their integration and pending owner choices. The separate coverage map and unadopted intake407 contributions are not extra completed packages. These are bounded written outcomes, not overall game completion.
+
**34 tracked design packages:32 preparation-closed,2 open (global04 and34).** Room32 closed481 with24 module/40 room first-pass briefs. [Encounter And Mechanism Placement Inventory33](/Hold%20The%20Flood/Encounter%20And%20Mechanism%20Placement%20Inventory) closed493 at10:32:09 on9 September, final `5c1a9ad663ead360b3b80a66caca4e724d91dac38d50979d70f1d460bd0c23d2` (57,934 bytes), after one critique/response and narrow PM integration492. Ten encounters INCLUDE two setpieces; thirteen major mechanisms include independently operated core isolation, not all interactive objects or owner-approved game size. [Player Information And Options34](/Hold%20The%20Flood/Player%20Information%20And%20Options) was submitted499; [Death Shift And Rescue Continuity](/Hold%20The%20Flood/Death%20Shift%20And%20Rescue%20Continuity) was submitted498 within existing04. Intake407 and administration add no packages. These counts measure bounded written outcomes, not overall game completion.
“Closed” means the bounded written design/review outcome is complete. It does not mean a feature is implemented, every detail approved or fun validated. This board covers the current design batch; it is not a complete campaign or production backlog, and the closed/total ratio is not an overall game-completion percentage. Stable IDs stay fixed; added/reopened work must be recorded explicitly.
-
**Availability correction —8 Sep:** only Claude is paused. PM and the existing GPT Systems designer continue useful work with bounded independent GPT reviews. Systems retains STOPPED ownership of completed Cast31 and submitted Station Room And Module Inventory32. Native475 was sent once; receiving at21:13:24.363 and the contract/source reads were verified. Independent criteria6fffe707 were registered474 before assignment; actual477 submitted21:22:49 at15bb8454 with explicit STOP. The one review is active under476; no acceptance is claimed. PM handles remaining integration, intake and forecasts. Neither permanent Claude role will be woken or replaced before owner confirmation. Active one-minute fallback monitoring and15-minute progress/forecast reports continue.
+
**Actual availability and handoffs:** the owner lifted both the overnight all-work pause and earlier Claude token pause in490. Original pinned Claude identities were freshly verified; models and efforts are unchanged. Lead and Systems have submitted both drafts (499 and 498) and stopped editing. Reviewer has read both submitted revisions under preauthorization 495. All three handoffs were delivered and receiving activity verified. PM owns integration, intake and forecasts. One-minute fallback monitoring and15-minute numeric/forecast reports resume; no manual forwarding is required.
## Forward forecast — baseline F1
-
**Planning answer: a coherent core design this week, a complete first-pass game-design wiki in about two weeks, and a detailed campaign specification in roughly two to three months.** These are PM estimates to manage against, not promises or measured confidence intervals. They will change as the content inventory and owner choices become concrete.
+
**Adopted F1.14 forecast — 9 September:** M3 first-pass wiki now targets **14 September (11–18 September), low confidence**. M2 coherent core remains11 September (10–14); M4 detailed campaign remains10 November (20 October–1 December). Earlier published22 September remains in the history below. These are estimates, not deadlines guaranteed by team agreement.
All dates are2026; times are Jerusalem. Ranges are cumulative from8 September, not durations to add together. Baseline F1 was set8 September. Dates assume ordinary weekdays, about6–8 productive agent/PM operating hours per working day, functioning local hosts, and most consequential owner choices within a working day. That does **not** mean6–8hours of the owner's time or guaranteed overnight operation.
@@ 21,10 19,10 @@
|M0 — current puzzle/rescue decision pack|Achieved8 Sep15:59|Original target16:30; range16:30–17:00|Actual completion|Both written comparisons reviewed and closed; owner choices remain separate|
|M1 — whole-game outline and scope bands|Achieved8 Sep16:20|Original18:30; revised17:00|Actual completion|Draft369, focused review370, response374 and PM integration378 complete; architecture, scope bands and missing-work inventory prepared|
|M2 — coherent core-design baseline|Fri11 Sep|10–14 Sep|Medium-low|One compatible proposed/selected loop: opening, builds, combat, oxygen, death/shift, rescue and home; old conflicting rules replaced and consequential choices dispositioned|
-
|M3 — complete first-pass game-design wiki, v1|Tue22 Sep|18–29 Sep|Low-medium|Every major gameplay and campaign area has an actual design, a scoped content inventory, dependencies and a usable development handoff outline; major categories are no longer only menus of alternatives|
+
|M3 — complete first-pass game-design wiki, v1|Mon14 Sep|11–18 Sep|Low|Actual first-pass behavior and finite inventories across every major area, integrated dependencies and a revision-specific proposed development handoff; full scripts/exhaustive states belong to M4|
|M4 — detailed campaign/content specification|Tue10 Nov|20 Oct–1 Dec|Low|The approved finite inventory of regions, rooms, puzzles, clues, encounters, rewards, cast scenes and endings is specified through its state changes and recovery paths|
-
**Will the full wiki be ready today? No.** Today's decision pack and whole-game outline are prepared; they are not a complete design wiki. **The working target for the first complete design wiki is22 September.** The later detailed-content milestone expands that design into the actual authored campaign. Neither milestone claims that a written plan has proved fun, balance, performance or30/90/100–200hours of play.
+
**Will the full wiki be ready today? No. The adopted first-pass target is14 September (11–18 September), low confidence.** The finite room/encounter inventories are prepared, while04/34 and cross-domain integration/handoff remain. The later detailed-content milestone expands that design into the actual authored campaign. Neither milestone claims that a written plan has proved fun, balance, performance or30/90/100–200hours of play.
For M3, “complete first pass” includes the story's causal chain and ending structure; station layout/shifts/persistence; equipment acquisition and progression; combat/horde/trap families; oxygen/resources; rescue/colony/cast arcs; both language-learning arcs and clue distribution; journal, controls and accessibility; content budget, production constraints and the later validation plan. Numerical tuning can remain explicitly provisional. A major domain marked only “TBD” does not satisfy completion.
@@ 34,37 32,37 @@
This is a planning schedule, not historical delivery data. “Buffer” is allowed revision/decision time, not an unassigned promise to polish indefinitely.
The remaining critical sequence is04/34 candidates → owning-parent and actual-ID interface alignment → finite scope/handoff → one whole-v1 coherence disposition. Mechanical/quantity and packet preparation can proceed in parallel. Extra writers do not remove PM review and integration work.
-
The critical sequence is core decisions and interfaces → whole-game architecture/content budget → domain designs → cross-domain integration → v1. Content detail proceeds in parallel only where interfaces are stable. Extra writers do not eliminate the PM/review bottleneck.
+
**Next delivery, Jerusalem:** Both drafts arrived early: continuity04 at **10:41:54** (498, `b20454c5…`,35,080 bytes), information34 at **10:42:21** (499, `134f2e9f…`,25,186 bytes). Both authors stopped; the Reviewer has read the sources for one focused critique each. Their original draft target was **12:00 (11:15–12:45)**. Reviewed candidates still target **13:00 (12:00–14:00)** today, low-medium confidence. Global04 additionally needs explicit parent compatibility integration before it can close. Room32 closed8Sep21:44:18;33 draft arrived8Sep21:57:56 and response22:12:33, before the owner paused all work. PM closed33 at9Sep10:32:09 after resumption; the overnight target was held, not missed by an unattended worker. The144–247 role-hour allowance is the dated8 September baseline, not measured labor or a current remaining balance.
-
**Next delivery, Jerusalem:** [Station Room And Module Inventory32](/Hold%20The%20Flood/Station%20Room%20And%20Module%20Inventory) was submitted477 at21:22:49 on8Sep, source15bb8454, before its23:00 draft target(range22:15 on8Sep–00:00 on9Sep). Systems is STOPPED; the one review is active under476. Reviewed outcome00:00 on9Sep(range23:15 on8Sep–01:15 on9Sep) remains the low-medium-confidence forecast. [Cast And Short Rescue Map31](/Hold%20The%20Flood/Cast%20And%20Short%20Rescue%20Map) closed473 at21:12:44 on8Sep, ahead of its22:30 reviewed target(range22:00–23:30); initial draft470 was submitted20:53:50. Room/module hosts will not complete the ten encounter and twelve mechanism briefs. Core11 Sep(10–14), complete first-pass wiki22 Sep(18–29), and specialist setup9–10 Sep remain unchanged. The144–247role-hour allowance is the dated8Sep planning baseline, not a newly measured remaining balance; accepted depth must be deducted during the9Sep capacity check. If both additional streams are absent10Sep, the provisional current-team scenario remains25Sep(22Sep–2Oct).
+
**Adopted F1.14 forecast — 9 September:** M3 first-pass wiki now targets **14 September (11–18 September), low confidence**. M2 coherent core remains11 September (10–14); M4 detailed campaign remains10 November (20 October–1 December). The revision follows the remaining-deliverables audit and preparation closeouts25–33, including the actual24-module/40-room and ten-encounter/thirteen-mechanism first passes. It uses current PM, Systems and restored original Lead/Reviewer capacity; additional agents are not prerequisites. It is a scope-based calendar judgment, not a conversion of word counts or elapsed chat minutes into role-hours. A changed joining architecture, expanded first-pass scope, unresolved integration or unavailable capacity can move the estimate. Next scheduled re-estimate:9 September18:00 Jerusalem, or sooner after consequential acceptance, scope or capacity changes. The earlier absent-two-specialists→25Sep scenario is historical and no longer the current schedule. The earlier14Sep conditional calculation in yesterday’s unpublished draft is now explicitly adopted by PM.
## Extra agents — when and why
-
**Plan to add two agents tomorrow,9 September**, with bounded briefs prepared today. The current team can finish today's work. We will begin the two specialist streams as the relevant scopes become ready, aiming to have both available by10 September rather than waiting a week.
+
**No extra agent creation is required today.** Restored original Lead/Reviewer and existing Systems have substantive parallel assignments. Reconsider a technical/production specialist on10 September only if the concrete handoff queue needs independent expertise; campaign evidence integration is optional only for an actual unresolved gap.
|Additional role|Planned start|First bounded responsibility|Reason for adding it|
|---|---|---|---|
-
|Campaign and puzzle designer|9 Sep|Develop the outline's discovery dependencies and two representative regional/puzzle chains, keeping owner mysteries revisable|Most existing work is local examples; the campaign and its deep discoveries need a dedicated author|
-
|Technical design and production planner|9–10 Sep|Audit proposed scope against Unity/Steam, state/save complexity, reusable content needs and available free-asset categories; identify constraints and likely expensive systems|The largest forecast uncertainty is how much authored content and engineering complexity the design implies|
+
|Campaign and puzzle designer|Only if an actual finite integration gap warrants it|Reconcile existing language/story evidence, room hosts and cast knowledge; identify and fill only concrete missing first-pass links|A bounded independent cross-domain artifact may help; another general campaign map or two new chains would duplicate accepted25/29/30/31/32|
+
|Technical design and production planner|10 Sep candidate only if a concrete handoff gap needs independent expertise|Check specific Unity/Steam, save/content compatibility and free-asset suitability assumptions; contribute to a revision-specific proposed handoff|No session created or capacity counted; build on Production24/Save23/Handoff22|
-
These are design roles. No gamecode, prototypes, simulations, tests, purchases or AI art are authorised by this staffing plan. The owner has not yet created these sessions; no staffing completion is claimed. PM will guide setup one step at a time. Existing Systems retains the equipment economy; if that becomes the actual bottleneck, the second specialist brief can shift to economy/content planning rather than accumulate an idle role. No additional permanent critic is currently planned.
+
These are design roles. No gamecode, prototypes, simulations, tests, purchases or AI art are authorised by this staffing plan. These additional sessions have not been created; setup is optional and capacity is counted only after independent onboarding, connectivity and a bounded assignment. PM will guide any needed setup one step at a time. Existing Systems retains its mechanical work; no new permanent critic is planned. Do not add writers when PM review/integration is the queue.
-
The independent schedule audit proposed campaign/puzzle and economy specialists after the core baseline. PM keeps its point that extra agents do not accelerate core decisions, but brings onboarding forward to9 Sep so a bounded content/production audit can begin alongside integration. The production role is chosen first because the absent content inventory and feasibility assumptions dominate the long-range estimate. This is a reversible staffing judgment, not a demonstrated speedup.
+
The original staffing proposal preceded accepted regional, language, story, cast, room and encounter inventories. Do not duplicate campaign maps or chains to occupy a role. Specialist absence no longer automatically implies a25 September wiki target; the adopted14 September estimate uses the restored existing team.
## Why these estimates, and when they change
-
Recent focused comparison/review packages took about16–49 elapsed minutes. That supports today's short delivery windows; it does not establish campaign-authoring throughput. The independent remaining-scope audit estimated2–4 active days for a coherent core,6–12 with two specialists or8–15 with the current team for a whole-game first pass, and30–60 with two specialists for detailed content. PM has allowed calendar/integration buffer around the v1 target.
+
The revision follows the remaining-deliverables audit and preparation closeouts25–33, including the actual24-module/40-room and ten-encounter/thirteen-mechanism first passes. It uses current PM, Systems and restored original Lead/Reviewer capacity; additional agents are not prerequisites. It is a scope-based calendar judgment, not a conversion of word counts or elapsed chat minutes into role-hours. A changed joining architecture, expanded first-pass scope, unresolved integration or unavailable capacity can move the estimate. Historical early2–4/6–12/8–15/30–60-day allowances remain dated planning hypotheses; no new labor balance is inferred from them.
-
- Every15-minute progress report includes the next milestone's current target/range and whether it moved. The full forecast is reviewed at each day's close, with the next substantive re-estimate by9 Sep18:00 after the scope outline.
+
- Every15-minute report includes the next target/range and any movement. Next ordinary forecast review is9 September18:00 Jerusalem; update sooner when04/34 acceptance, remaining interface/handoff scope, owner answers or actual capacity changes the assumptions.
- Keep the original target visible when revising it. Record old estimate, new estimate and the concrete cause; do not silently move dates.
- A changed core mechanism or late owner story change may add roughly1–3 working days to the core/v1 forecast; quantify the actual affected work when it happens.
- A blocked decision moves its dependent work, not every parallel stream. Host outages are reported with elapsed delay. If authors produce a queue waiting over a working day for review/integration, reduce parallel intake before adding more agents.
@@ 87,6 85,7 @@
|F1.11|8 Sep20:28|Language29 actual closeout459 recorded against its22:00 reviewed target(21:15–22:45). Story And Ending Map30 assignment461 reached draft463 at20:30:02 before its21:15 target(20:50–21:45); one focused review underway under462, reviewed22:15(21:30–23:00) remains the medium-low-confidence forecast. Language/discovery now has a usable first-pass contract; story remains partial. Global04, M2–M4, planned9–10Sep staffing and the current-team scenario remain unchanged; the dated144–247 allowance still needs accepted-scope reconciliation.|
|F1.12|8 Sep20:55|Story30 actual closeout466 at20:42:22 recorded against its22:15 reviewed target(21:30–23:00). Cast And Short Rescue Map31 assignment468 reached draft470 at20:53:50 before its21:30 target(21:10–22:00); one review under469, reviewed22:30(22:00–23:30) remains the medium-low-confidence forecast. Story is now usable first-pass; cast remains partial. Global04, M2–M4, planned9–10Sep staffing, the current-team scenario and dated144–247 allowance caveat remain unchanged.|
|F1.13|8 Sep21:22|Cast31 actual closeout473 at21:12:44 recorded against its22:30 reviewed target(22:00–23:30); initial draft470 arrived20:53:50. Station Room And Module Inventory32 assigned475, native receiving verified21:13:24.363; draft477 submitted21:22:49 at15bb8454 before23:00 on8Sep(22:15 on8Sep–00:00 on9Sep). Systems STOPPED; one review active under476. Reviewed00:00 on9Sep(23:15 on8Sep–01:15 on9Sep) remains the low-medium-confidence forecast. Cast is now usable first-pass, bringing coverage to13usable/2partial; room/module and full encounter/mechanism inventories remain unfinished. Global04, M2–M4, planned9–10Sep staffing, the current-team scenario and dated144–247 allowance caveat remain unchanged.|
+
|F1.14|9 Sep 10:45|Owner resumed all roles490 after authorized overnight downtime. Room32 closed481 on8Sep21:44:18; Encounter33 closed493 on9Sep10:32:09, final5c1a9ad6, after one critique/response and narrow PM integration492.34 information assigned491; global04 assigned494; original Reviewer preauthorized495. Current34 tracked/32 closed/2 open;14 usable/1 partial. PM adopts M3 **14Sep (11–18), low confidence**, from remaining-scope audit and accepted25–33 with the restored team; no extra agents prerequisite.04/34 drafts9Sep12:00 (11:15–12:45), reviewed13:00 (12–14), low-medium. M2/M4 unchanged. Night pause is not a failed deadline. Earlier Sep22 and missing-two-specialists→Sep25 scenarios remain historical. Yesterday’s F1.14 draft was local and unpublished; this row is the new adoption record. Dated144–247 allowance is not current remaining labor.|
## What changed in this report
@@ 95,11 94,13 @@
- [Two Language Discovery Map29](/Hold%20The%20Flood/Two%20Language%20Discovery%20Map) preparation-closed459 at20:23:52, finaldf0f48f5. One focused critique/response separated address/body evidence, retained valid captures across lives and supplied the iris variant's local B plate and completion state. Four proposed chains across two languages are prepared; actual clue/string/room variants and comprehension evidence remain unfinished.
- [Story And Ending Map30](/Hold%20The%20Flood/Story%20And%20Ending%20Map) preparation-closed466 at20:42:22, final03c9cb8e. One focused critique/response separated current diagnostic evidence from historical chronology, specified evidence retained/lost before and after isolation, and used shared mechanical cycle impressions. Four mystery/personal chains and layered choices are prepared proposals; final story, departure rules and full cast/room/scene variants remain open.
- [Cast And Short Rescue Map31](/Hold%20The%20Flood/Cast%20And%20Short%20Rescue%20Map) preparation-closed473 at21:12:44, final6456406b: five proposed people and fifteen unique first-pass scene briefs, three primary per person. One focused critique/response resolved the initial walked rescue route, actual movement event and first bench operation. D2 retains Dorn participating in the initial demonstrated operation; later commissioned use follows Home28. First-survivor/global mortality and final cast remain unselected.
-
- [Station Room And Module Inventory32](/Hold%20The%20Flood/Station%20Room%20And%20Module%20Inventory) was submitted477 at21:22:49, source15bb8454(55138bytes), with explicit author STOP. The proposed24module/40room inventory is now in the one review under476 against pre-assignment criteria6fffe707. Draft23:00 target achieved early; no preparation closeout or regional coverage advance is claimed. Hosting ten encounters/twelve mechanisms does not complete their detailed briefs.
+
- [Station Room And Module Inventory32](/Hold%20The%20Flood/Station%20Room%20And%20Module%20Inventory) preparation-closed481 at21:44:18, finald4ef2497(61009bytes):24modules/40rooms with explicit arrangement and compact-assembly constraints, retained conversion clues and independent core-isolation mechanism13. The13major units are not every interactive object and remain a proposed scope sample.
+
- [Encounter And Mechanism Placement Inventory33](/Hold%20The%20Flood/Encounter%20And%20Mechanism%20Placement%20Inventory) preparation-closed493 on9 September10:32:09, final5c1a9ad6. The one response plus narrow PM integration makes later E03 population a later-death-shift selection, preserves self-contained reset thresholds, and corrects Lens heat/cold and single-Cycler conservation. Ten encounters including two setpieces and thirteen major mechanism briefs are prepared; full variants and gameplay validation remain later.
- PM verified04's narrow legacy integration under441–443: [Discovery Chain](/Hold%20The%20Flood/Discovery%20Chain)114e9267 and [Expedition Proposal](/Hold%20The%20Flood/Expedition%20Proposal)836ab2ae now use historical post-death routes and world-time capture/full frozen journal inspection. No new access guarantee was added; global04 remains open.
- PM closed narrow [Coming Home](/Hold%20The%20Flood/Coming%20Home)/[Home Projects](/Hold%20The%20Flood/Home%20Projects) compatibility456 at20:15:57, revisionsacbc945c/996d235a. Current Fork/supply, unloading, historical-route and refill rules align; PM owns both parents STOPPED. This adds no package and does not close global04.
-
- The [coverage map](/Hold%20The%20Flood/Design%20Coverage) now has thirteen usable first-pass contracts and two partial areas. Only authored cast/short rescue advances this time; regional progression and global death/shifts/connections remain partial. Five cast briefs/fifteen unique primary scene briefs are prepared; their full scripts/state variants/geometry,24module/40room, ten encounter-placement and twelve mechanism inventories still need detail and integration. No full-v1 percentage is implied.
-
- Intake407, all four pending owner questions, the original Claude pause and planned9–10Sep specialist setup are preserved. M2–M4 remain unchanged;144–247role-hours is the dated8Sep planning allowance, not measured labor or an automatically current remaining total.
+
- Coverage is14 usable first-pass contracts and one partial area: global death/shifts/connections. Room32 and33 finite briefs are prepared. Remaining M3 clusters are04,34 information/options, bounded mechanical/quantity interfaces, actual-ID references, scope/handoff and one coherence disposition. Full scripts and exhaustive states/layouts are M4. Clusters are not extra numbered assignments.
+
- Global04 independent positions were saved and compared485; the shared protected-retreat candidate remains a proposal, with the alternative costs disclosed. No rule adoption, article transfer or extra counted package occurred.
+
- Five unanswered owner questions and unadopted intake407 remain. All original roles resumed490. M3 now targets14 September (11–18), low confidence; M2/M4 remain unchanged. The144–247 allowance remains dated. Yesterday’s F1.14 drafts were not published.
|03|[Carried property returns on death](/Hold%20The%20Flood/Death%20And%20Persistence)|Closed|Selected rule|Sep8 13:45|Shift and survivor ordering tracked separately|
-
|04|[Shifts, persistent work and historical records](/Hold%20The%20Flood/Shifting%20Station%20Options)|Open — global rules and choices|Binding direction selected|Sep8 narrow legacy integration verified443|Parent-equipment432 and Discovery/Expedition441–443 slices complete; PM retains stopped ownership. Global shift/rescue/full-station branches and choices remain open|
+
|04|[Death Shift And Rescue Continuity](/Hold%20The%20Flood/Death%20Shift%20And%20Rescue%20Continuity)|Open — submitted498, focused review|Local permanence selected; global rescue/finish branches provisional|9Sep10:41:54 submission498, b20454c5; Systems STOPPED|Systems owns new candidate only. Draft12:00 (11:15–12:45), reviewed candidate13:00 (12–14); explicit parent alignment and PM disposition required before04 closure|
|06|[First-survivor comparison](/Hold%20The%20Flood/First%20Survivor)|Closed|Short rescue selected; person unchosen|Sep8 response364/disposition368|Yeva versus Aster ready; short-route condition and death/refuge timing remain explicit limits|
|07|[Practical discovery and optional help](/Hold%20The%20Flood/Clues%20and%20Help)|Closed|Selected direction|Sep8 11:23; updated13:45|Current routes cannot be inferred from historical records|
@@ 127,18 128,20 @@
|18|[Player information and accessibility](/Hold%20The%20Flood/Player%20Information)|Closed|Reviewed proposed information contract|Sep8 16:35 disposition387|Full cue/screen structure and accessibility specification remain later work; no usability claim|
|19|[Survival and loadout](/Hold%20The%20Flood/Survival%20And%20Loadout)|Closed|Reviewed provisional resource contract|Sep8 16:45 disposition392|Detailed variants and balancing remain later work; integrate compatible core rules after owner decisions|
|20|[Equipment catalogue](/Hold%20The%20Flood/Equipment%20Catalogue)|Closed|Reviewed12-part planning sample; acquisition unchosen|Sep8 17:29 disposition400|Exact thresholds, multi-actuator controller rules, acquisition and later finite catalogue remain open|
-
|21|[Traps and encounter progression](/Hold%20The%20Flood/Traps%20And%20Encounter%20Progression)|Closed|Reviewed five-family/four-region SMALL proposal|Sep8 17:48 disposition410; roster27 prepared443|Twelve actual mechanism briefs, encounter geometry/populations, reset boundaries and balance remain later|
+
|21|[Traps and encounter progression](/Hold%20The%20Flood/Traps%20And%20Encounter%20Progression)|Closed|Reviewed five-family/four-region SMALL proposal|Sep8 17:48 disposition410; roster27 prepared443|Thirteen actual mechanism briefs and ten encounter placements are prepared33; exhaustive variants and balance remain later|
|22|[Development and validation handoff](/Hold%20The%20Flood/Development%20And%20Validation%20Handoff)|Closed|Reviewed first-pass risk/evidence plan|Sep8 17:48 disposition410|Final v1-specific scope, staffing and estimates precede any owner phase decision; no development authorized|
|23|[Save and content state](/Hold%20The%20Flood/Save%20And%20Content%20State)|Closed|Reviewed first-pass continuity contract; save policy unselected|Sep8 18:09:56 disposition417|Final438cdf35; detailed transitions, rescue/shift ordering, save-policy and recovery choices remain open|
|24|[Production scope](/Hold%20The%20Flood/Production%20Scope)|Closed|Reviewed provisional finite scope and work accounting|Sep8 18:21 disposition423|Finalc1a60388;144–247role-hourv1 planning allowance, not measured labor; band/cuts unselected|
-
|25|[Regional discovery map](/Hold%20The%20Flood/Regional%20Discovery%20Map)|Closed|Reviewed four-region/twelve-objective SMALL planning proposal|Sep8 18:32 disposition426|Final3acda018;24module/40room v1 briefs, actual placements and owner story/ending choices remain open|
|26|[Equipment acquisition and rig growth](/Hold%20The%20Flood/Equipment%20Acquisition%20And%20Rig%20Growth)|Closed|Reviewed twelve-part acquisition/growth proposal; owner preference unselected|Sep8 18:57:01 disposition434|Finalf5f6d768; Systems owns article STOPPED. Source-fixture details, exceptions, quantities and gameplay validation remain open|
-
|27|[Combat and enemy roster](/Hold%20The%20Flood/Combat%20And%20Enemy%20Roster)|Closed|Reviewed combat-state contract and proposed6ordinary/3special/2setpiece roster|Sep8 19:34 disposition443|Finalf1fe0d9a; Systems ownership STOPPED. Ten encounter placements and twelve mechanism slots still need exact inventories, cues and geometry|
+
|27|[Combat and enemy roster](/Hold%20The%20Flood/Combat%20And%20Enemy%20Roster)|Closed|Reviewed combat-state contract and proposed6ordinary/3special/2setpiece roster|Sep8 19:34 disposition443|Finalf1fe0d9a; Systems ownership STOPPED. Ten encounter/thirteen major-mechanism briefs are now prepared33; exhaustive cues/geometry remain M4|
|28|[Home and colony loop](/Hold%20The%20Flood/Home%20And%20Colony%20Loop)|Closed|Reviewed return/preparation contract and five project briefs; cast/economy unselected|Sep8 20:01:12 disposition450|Final5bff3436; Systems STOPPED owner. Two reused/three new projects; exact fixture/control detail, full cast scene scripts/state variants and validation remain; first-pass cast allocation prepared473|
|29|[Two-language discovery map](/Hold%20The%20Flood/Two%20Language%20Discovery%20Map)|Closed|Reviewed four-chain/two-language proposal; origins and final story unselected|Sep8 20:23:52 disposition459|Finaldf0f48f5; Systems STOPPED owner. Actual clue/string/physical-state variants, room placements and comprehension evidence remain|
|30|[Story and ending map](/Hold%20The%20Flood/Story%20And%20Ending%20Map)|Closed|Reviewed causal/choice map and four mystery-personal chains; final canon/ending rules unselected|Sep8 20:42:22 disposition466|Final03c9cb8e; Systems STOPPED owner. Actual placements, full scene scripts/state variants and emotional validation remain; first-pass cast allocation prepared473|
|31|[Cast And Short Rescue Map31](/Hold%20The%20Flood/Cast%20And%20Short%20Rescue%20Map)|Closed|Reviewed five-cast/fifteen-scene proposal; final cast/first survivor/mortality unselected|Sep8 21:12:44 disposition473|Final6456406b; Systems STOPPED owner. Three unique primary scenes per person; D2 initial operation includes Dorn. Full scripts, room/state variants and validation remain|
-
|32|[Station Room And Module Inventory32](/Hold%20The%20Flood/Station%20Room%20And%20Module%20Inventory)|Open — independent review|Submitted twenty-four-module/forty-room and counted content-host proposal|Sep8 submission477 at21:22:49; review active under476|Submitted draft15bb8454; Systems STOPPED sole owner; criteria474. Draft23:00 Sep8 target achieved early; reviewed00:00 Sep9(23:15 Sep8–01:15 Sep9), low-medium confidence. Ten encounter/twelve mechanism detailed briefs remain separate|
+
|32|[Station Room And Module Inventory32](/Hold%20The%20Flood/Station%20Room%20And%20Module%20Inventory)|Closed|Reviewed24module/40room first-pass inventory; physical/global scope remains proposed|Sep8 21:44:18 disposition481|Finald4ef2497; Systems STOPPED owner.13major mechanisms including independent core isolation; ordinary service/join interfaces also have work. Encounter/mechanism briefs are prepared33; interface integration and M4 variants remain|
+
|33|[Encounter And Mechanism Placement Inventory33](/Hold%20The%20Flood/Encounter%20And%20Mechanism%20Placement%20Inventory)|Closed|Proposed ten encounters INCLUDING two setpieces and13 major mechanisms|9Sep10:32:09 closeout493, final5c1a9ad6|One critique/response plus narrow integration492 complete; stopped ownership returned to Systems. Full variants/tuning and ordinary-interface integration remain|
+
|34|[Player Information And Options34](/Hold%20The%20Flood/Player%20Information%20And%20Options)|Open — submitted499, focused review|Proposed main cues, controls and options; no usability claim|9Sep10:42:21 submission499, 134f2e9f; Lead STOPPED|Draft12:00 (11:15–12:45), reviewed13:00 (12–14), low-medium. Reviewer preauthorized495 after independent criteria and actual submitted source/STOP|
## Recent delivery timeline
@@ 158,8 161,8 @@
|Stream|Now|Next|
|---|---|---|
|Equipment catalogue|Preparation closed400; final737b3cfd; Acquisition26 prepared434|Use the twelve-part contract and current parent alignment; detailed controller/fixture exceptions remain|
-
|Whole-v1 coverage|Fifteen-domain map has thirteen usable first-pass contracts and two partial areas|Five cast/fifteen primary scene first-pass briefs prepared; full scene scripts/state variants,24module/40room, ten encounter-placement and twelve mechanism inventories and integration remain|
-
|Trap/encounter progression|Traps21 prepared410; Combat27 prepared443 atf1fe0d9a|Author exact ten encounter-placement and twelve mechanism briefs, with geometry, populations, cue variants and recovery|
+
|Whole-v1 coverage|Fourteen usable first-pass contracts; global death/shifts/connections remains partial|See Coverage for the residual M3 clusters and separate M4 extensions; full scripts/exhaustive variants are not M3 completion gates|
+
|Trap/encounter progression|Traps21/Combat27 and Room32/Encounter33 first passes prepared;33 closed493|Use ten encounters INCLUDING two setpieces and13 major mechanisms; integrate remaining main cues and global continuity; full variants and tuning later|
|Development handoff|Preparation closed410; finalc0c38e8b|Keep gates explicit; final handoff packet depends on concrete v1/development scope|
|Save/content state|Preparation closed417 at18:09:56; final438cdf35|Use explicit continuity interfaces; detailed state work and owner selections remain later|
|[Production Scope24](/Hold%20The%20Flood/Production%20Scope)|Preparation closed423 at18:21; finalc1a60388|Use144–247role-hour planning allowance with explicit v1/M4 depth and capacity limits|
@@ 170,13 173,15 @@
|[Two Language Discovery Map29](/Hold%20The%20Flood/Two%20Language%20Discovery%20Map)|Preparation closed459 at20:23:52; finaldf0f48f5; Systems ownership STOPPED|Use reviewed four-chain evidence/action contract; actual clue/string/room variants and validation remain|
|[Story And Ending Map30](/Hold%20The%20Flood/Story%20And%20Ending%20Map)|Preparation closed466 at20:42:22; final03c9cb8e; Systems ownership STOPPED|Use reviewed causal/evidence/choice contract; final canon, departure preference and finite state/scene/room details remain|
|[Cast And Short Rescue Map31](/Hold%20The%20Flood/Cast%20And%20Short%20Rescue%20Map)|Preparation closed473 at21:12:44; final6456406b; Systems ownership STOPPED|Use reviewed five-cast/fifteen-scene first pass and initial D2 participant rule; final cast, scripts, state variants and placements remain|
-
|[Station Room And Module Inventory32](/Hold%20The%20Flood/Station%20Room%20And%20Module%20Inventory)|Draft477 submitted21:22:49 at15bb8454; Systems STOPPED; one review active under476 against criteria6fffe707|Draft23:00 Sep8 target achieved early; reviewed00:00 Sep9(23:15 Sep8–01:15 Sep9), low-medium confidence. One focused critique/response then PM disposition; encounter/mechanism detailed briefs remain successors|
+
|[Station Room And Module Inventory32](/Hold%20The%20Flood/Station%20Room%20And%20Module%20Inventory)|Preparation closed481 at21:44:18; finald4ef2497; Systems STOPPED owner|Use24module/40room hosts and13major-mechanism ledger; preserve compact/current-only constraints and remaining global04 obligations|
+
|[Encounter And Mechanism Placement Inventory33](/Hold%20The%20Flood/Encounter%20And%20Mechanism%20Placement%20Inventory)|Preparation closed493; final5c1a9ad6; Systems ownership STOPPED|Use accepted placed behavior; no second broad review or new population rule inferred|
+
|[Player Information And Options34](/Hold%20The%20Flood/Player%20Information%20And%20Options)|Submitted499 at134f2e9f; Lead STOPPED; Reviewer source read verified|Draft9Sep12:00 (11:15–12:45), reviewed13:00 (12–14)|
|Additional proposal intake|Both full pages read; explicitly unadopted|Track authorship and assess protected retreat/next-shift meeting before integrating|
|Claude Lead/Reviewer|Paused by owner for token limits|Resume only when owner confirms; GPT work continues meanwhile|
-
|Specialist setup|Two bounded briefs ready|Planned9–10Sep; no new permanent sessions created|
+
|Shared integration04|Narrow parent-equipment432, legacy441–443 and home456 slices complete; new [Death Shift And Rescue Continuity](/Hold%20The%20Flood/Death%20Shift%20And%20Rescue%20Continuity) assigned494|Submitted498 atb20454c5; Systems STOPPED. Candidate review then explicit owning-parent alignment; global04 remains open|
+
|Original Claude Lead/Reviewer|Owner resumed both490; pinned identities verified|Both original Claude handoffs delivered; Lead submitted499. Reviewer criteria497 saved before new drafts, with earlier comparison/contract exposure disclosed; one critique per draft is underway|
+
|Additional specialist setup|No extra agent required today; no new sessions created|Technical/production candidate10Sep only for concrete independent handoff scope; optional campaign integration only for an actual gap|
-
The available team continues useful work. No manual message forwarding is needed, and a paused provider does not suspend other authorized agents.
+
The restored team has parallel authorized assignments. Assigned, sent, received, working and submitted remain distinct; a wiki post alone does not establish receiving activity.
## Decisions for the owner
@@ 186,10 191,12 @@
The first-survivor choice is also already with the owner: Yeva, the pressure technician preserving ward measurements (PM recommendation), versus Aster, the supply clerk suspicious of the arrival and requesting one reversible door closure. Neither is selected. Progression, creature, story and corruption alternatives are prepared for later reactions; the owner is not expected to review the whole wiki at once.
-
**Equipment acquisition question now with the owner:** find working parts in station machines, accepting loss of their local function until the part is returned (PM recommendation), or study working examples and spend salvage to fabricate parts aboard. The reviewed acquisition proposal supports this comparison; starting gear, capacity and exact economy remain separate. Room/module review can continue while the choice is pending.
+
**Equipment acquisition question now with the owner:** find working parts in station machines, accepting loss of their local function until the part is returned (PM recommendation), or study working examples and spend salvage to fabricate parts aboard. The reviewed acquisition proposal supports this comparison; starting gear, capacity and exact economy remain separate. Independent interface work can continue while the choice is pending.
**New apparent-ending question now with the owner:** show credits and allow continuing from before departure (PM recommendation), or make departure permanently end this save. The question is unanswered; neither continuation behavior nor permanent save closure is adopted. Together with final station-layout behavior, first survivor and equipment acquisition, this makes four pending owner questions.
+
**New rescue question now with the owner (485):** if the astronaut dies during an eligible short rescue, use a protected retreat that leaves the survivor alive and unsent in the prepared refuge before one shift, with spent supplies still spent and a new short route to find; or allow danger and prepare concrete injury/loss options for a later choice. The proposed protection is new and unselected. No answer is inferred; the earlier four questions remain pending, making five.
+
## Reporting agreement
-
PM sends a compact report every15 minutes while useful work is active, plus meaningful completion, disagreement, blocker or decision updates. The Claude-only pause does not stop reporting while PM/GPT work is active. Use quiet hourly checks only when no useful authorized work can continue. Each report gives the timestamp, changes since the previous report, numeric open/closed preparation counts, real worker activity, blockers, next deliverable with ETA, current v1 target and any forecast change, and a link here. An unchanged interval is stated honestly. No page/message counts or invented completion percentages stand in for progress. Clearly labelled estimated dates and ranges are required; never present them as known facts or guaranteed deadlines. The local monitor requires the computer and apps to remain available.
+
PM sends a compact report every15 minutes during authorized active work, plus meaningful completion, disagreement, blocker or decision updates. Owner pause suspends work/check-ins;490 explicitly resumed them. Reports include open/closed preparation counts, actual delivery/activity, next target/range, current v1 forecast and its changes. No page/message count or invented game-completion percentage substitutes for progress. The fallback requires the computer and apps to remain available.