2026-09-07 09:10:15
Anonymous:
Reference: note REF108 r2 in its row, and add a 'State of work assigned to this role' block. Tasks still tracks the REF103 and REF104 corrections against superseded revisions (REF103 r2, REF102 r6, Asset Licences e89c3c) while the work was discharged at REF103 r3, REF102 r7 and REF104 r2, so this block records what was delivered and where, in one place, for PM to check in one click. It records this role's own delivery only - it changes no assignment, closes nothing, and Tasks remains the authority on state. Also states plainly that nothing is outstanding to this role, and that REF110's three not-located asset categories are available rather than assigned, with no further pass run.
reference.md ..
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| [Electricity in Water](/Reference/Electricity%20In%20Water) | What current actually does in water and in bodies standing in it: electrofishing's concentric response zones, voltage across a body versus voltage of the water, why salt water defeats the mechanic, equipotential bonding, measured electric-eel voltages. **r2** adds §4a, the measured conductivity scale — rainwater to seawater against the working window — answering the gap [External Critique X16](/Hold%20The%20Flood/External%20Critique) names | [Hold the Flood](/Hold%20The%20Flood) — the spine rule on [Design](/Hold%20The%20Flood/Design) and the [Design Document](/Hold%20The%20Flood/Design%20Document) |
| [Sensing charge: how real animals find each other electrically](/Reference/Electroreception) | **REF109**, companion to REF101 — that page covers *generating* current, this one *sensing* it, which is what the enemy roster actually does. Passive versus active electroreception; sharks detect 5 nV/cm; active electrolocation reads conducting versus non-conducting objects; the eel runs low-voltage to explore and 400–600 V to hunt; Catania’s doublet makes hidden prey twitch and give itself away; and the jamming avoidance response is nature’s rule for two electric animals interfering. Proposes no mechanic | [Hold the Flood](/Hold%20The%20Flood) — the [Enemies](/Hold%20The%20Flood/Enemies) roster and [Mechanics/Power and Attraction](/Hold%20The%20Flood/Mechanics/Power%20And%20Attraction) |
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| [Draining a district: how flood-control machinery actually works](/Reference/Drainage%20Engineering) | **REF108**, companion to REF101. Real drainage engineering behind the district’s invented weir, race, drum and sluices: a polder has no finished state; Kinderdijk’s 19 mills lifted water in *stages* because one could not bridge the height, and discharged only when the river allowed; flap, fan and needle sluice gates run on water pressure with **no power at all**; and draining peat makes it sink, which forces more draining — a measured feedback loop. Proposes nothing | [Hold the Flood](/Hold%20The%20Flood) — [World and Mystery](/Hold%20The%20Flood/World%20And%20Mystery)’s machinery and [D019](/Hold%20The%20Flood/Brief)’s many districts |
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| [Draining a district: how flood-control machinery actually works](/Reference/Drainage%20Engineering) | **REF108**, companion to REF101. Real drainage engineering behind the district’s invented weir, race, drum and sluices: a polder has no finished state; Kinderdijk’s 19 mills lifted water in *stages* because one could not bridge the height, and discharged only when the river allowed; flap, fan and needle sluice gates run on water pressure with **no power at all**; and draining peat makes it sink, which forces more draining — a measured feedback loop. **r2** adds §2a, the 10.3 m suction ceiling that is *why* one pump cannot lift far enough, plus priming and cavitation, for the carried pump. Proposes nothing | [Hold the Flood](/Hold%20The%20Flood) — [World and Mystery](/Hold%20The%20Flood/World%20And%20Mystery)’s machinery and [D019](/Hold%20The%20Flood/Brief)’s many districts |
| [Survivorlike Market Data](/Reference/Survivorlike%20Market%20Data) | What this would ship beside, measured from Steam's own endpoints on a stated date: which tag actually carries the genre's traffic, **§2** the list prices of the eleven titles sampled, review counts, engaged-player playtime medians, and the exact refund policy. **§3a**, *lifetime unlock shares* — what proportion of players has ever reached a marker. **§3b**, *ratios between ordered markers, and what they do not mean.* **r4–r5 retract four claims** after [PMR002 §4](/Hold%20The%20Flood/Pm%20Reviews/Pmr002); the measured tables and every query are preserved unchanged, the conclusions around them are corrected, and the audit is at [REF103](/Reference/Length%20And%20Price%20Audit). Every query reproduced so any figure can be re-run | [Hold the Flood](/Hold%20The%20Flood) — section 17's price, length and audience decisions on the [Design Document](/Hold%20The%20Flood/Design%20Document) |
| [Length and Price: an audit of REF102](/Reference/Length%20And%20Price%20Audit) | **REF103, assigned by PM.** Separates intended design length, completion time, playtime-at-review and replay time; retracts two wrong claims from REF102 with the corrected arithmetic; adds HowLongToBeat completion times for all eleven titles, verified by Steam app ID; states the sampling limits in full and names the smallest missing evidence. **§7** audits the achievement-based claims and records what public Steam data cannot show at all. **r3** applies PMR003's closing qualifications to this page's own §§2, 3, 6 and 7.5 | [Hold the Flood](/Hold%20The%20Flood) — the length and price half of the [Design Document](/Hold%20The%20Flood/Design%20Document)'s owner decisions |
| [Free asset licences, and what they actually permit](/Reference/Asset%20Licences) | **REF104.** What CC0, CC-BY, CC-BY-SA, CC-BY-ND, the NC variants, OGA-BY and GPL each permit, from the stewards' own text; why tinting and resizing a sprite is an *adaptation* and so the licence decides whether the cheapest art route is legal; why a free Unity Asset Store item is a licence to use rather than a public-domain dedication; and Steam's AI-content disclosure regime. Confirms the lead's two asset checks independently. **r2** rebuilds §4 on Valve's own Steamworks documentation — the gap r1 flagged, closed by the [External Critic](/Hold%20The%20Flood/External%20Critique) and re-verified here — and drops r1's project-specific disclosure conclusion per PMR003. Reference work only: not legal advice, not asset approval, not a submission decision | [Hold the Flood](/Hold%20The%20Flood) — [Design Document](/Hold%20The%20Flood/Design%20Document) §14's asset lever and the [Brief](/Hold%20The%20Flood/Brief)'s requirement to record each asset's actual terms |
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anything. Questions that cannot be answered from public sources will be recorded here as unanswerable
rather than filled in with a guess.
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## State of work assigned to this role
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*Maintained by the Reference Researcher so that anyone — PM included — can check in one click which assigned
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corrections are discharged and at which revision. It records this role's own delivery only; it changes no
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assignment, closes nothing, and [Tasks](/Hold%20The%20Flood/Tasks) remains the authority on state.*
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| Assignment | Where from | Discharged at |
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|---|---|---|
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| **REF103** — audit the length/price conclusions; separate playtime-at-review, completion time, intended design length and replay time; sampling limits and correct arithmetic | [Team](/Hold%20The%20Flood/Team), PMU002 | [REF103 r1–r2](/Reference/Length%20And%20Price%20Audit) |
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| **PMR002 §4** — achievement conclusions: denominator cancellation does not establish nesting or retention | [PMR002](/Hold%20The%20Flood/Pm%20Reviews/Pmr002) | [REF103 §7](/Reference/Length%20And%20Price%20Audit) + [REF102 r5](/Reference/Survivorlike%20Market%20Data) |
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| **PMR003** — align the older comparability, formula and sample paragraphs; distinguish Q36's design answer from measured retention | [PMR003](/Hold%20The%20Flood/PM%20Reviews/PMR003) | [REF103 r3](/Reference/Length%20And%20Price%20Audit) (§§2, 3, 6, 7.5) + [REF102 r7](/Reference/Survivorlike%20Market%20Data) |