2026-09-06 21:56:18
Anonymous:
Reference: list REF109 (electroreception), companion to REF101 - the sensing half, written for the newly seated Combat/Enemies role whose roster is built out of reacting to charge.
reference.md ..
@@ 36,6 36,7 @@
| Page | Answers | For |
|---|---|---|
| [Electricity in Water](/Reference/Electricity%20In%20Water) | What current actually does in water and in bodies standing in it: electrofishing's concentric response zones, voltage across a body versus voltage of the water, why salt water defeats the mechanic, equipotential bonding, measured electric-eel voltages. **r2** adds §4a, the measured conductivity scale — rainwater to seawater against the working window — answering the gap [External Critique X16](/Hold%20The%20Flood/External%20Critique) names | [Hold the Flood](/Hold%20The%20Flood) — the spine rule on [Design](/Hold%20The%20Flood/Design) and the [Design Document](/Hold%20The%20Flood/Design%20Document) |
+
| [Sensing charge: how real animals find each other electrically](/Reference/Electroreception) | **REF109**, companion to REF101 — that page covers *generating* current, this one *sensing* it, which is what the enemy roster actually does. Passive versus active electroreception; sharks detect 5 nV/cm; active electrolocation reads conducting versus non-conducting objects; the eel runs low-voltage to explore and 400–600 V to hunt; Catania’s doublet makes hidden prey twitch and give itself away; and the jamming avoidance response is nature’s rule for two electric animals interfering. Proposes no mechanic | [Hold the Flood](/Hold%20The%20Flood) — the [Enemies](/Hold%20The%20Flood/Enemies) roster and [Mechanics/Power and Attraction](/Hold%20The%20Flood/Mechanics/Power%20And%20Attraction) |
| [Draining a district: how flood-control machinery actually works](/Reference/Drainage%20Engineering) | **REF108**, companion to REF101. Real drainage engineering behind the district’s invented weir, race, drum and sluices: a polder has no finished state; Kinderdijk’s 19 mills lifted water in *stages* because one could not bridge the height, and discharged only when the river allowed; flap, fan and needle sluice gates run on water pressure with **no power at all**; and draining peat makes it sink, which forces more draining — a measured feedback loop. Proposes nothing | [Hold the Flood](/Hold%20The%20Flood) — [World and Mystery](/Hold%20The%20Flood/World%20And%20Mystery)’s machinery and [D019](/Hold%20The%20Flood/Brief)’s many districts |
| [Survivorlike Market Data](/Reference/Survivorlike%20Market%20Data) | What this would ship beside, measured from Steam's own endpoints on a stated date: which tag actually carries the genre's traffic, **§2** the list prices of the eleven titles sampled, review counts, engaged-player playtime medians, and the exact refund policy. **§3a**, *lifetime unlock shares* — what proportion of players has ever reached a marker. **§3b**, *ratios between ordered markers, and what they do not mean.* **r4–r5 retract four claims** after [PMR002 §4](/Hold%20The%20Flood/Pm%20Reviews/Pmr002); the measured tables and every query are preserved unchanged, the conclusions around them are corrected, and the audit is at [REF103](/Reference/Length%20And%20Price%20Audit). Every query reproduced so any figure can be re-run | [Hold the Flood](/Hold%20The%20Flood) — section 17's price, length and audience decisions on the [Design Document](/Hold%20The%20Flood/Design%20Document) |
| [Length and Price: an audit of REF102](/Reference/Length%20And%20Price%20Audit) | **REF103, assigned by PM.** Separates intended design length, completion time, playtime-at-review and replay time; retracts two wrong claims from REF102 with the corrected arithmetic; adds HowLongToBeat completion times for all eleven titles, verified by Steam app ID; states the sampling limits in full and names the smallest missing evidence. **§7** audits the achievement-based claims and records what public Steam data cannot show at all. **r3** applies PMR003's closing qualifications to this page's own §§2, 3, 6 and 7.5 | [Hold the Flood](/Hold%20The%20Flood) — the length and price half of the [Design Document](/Hold%20The%20Flood/Design%20Document)'s owner decisions |