2026-09-15 12:34:36
Anonymous:
Record completed story and survival packet and combat author correction
hold the flood/progress.md ..
@@ 6,25 6,26 @@
## Latest result
-
**The first correction packet is complete: 3 of 3 outcomes closed at 12:08 on 15 September.** It contains two proposals, one independent critique and one response from each author. These are proposals ready for your reaction, with detailed mechanics and practical validation still ahead.
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**Two proposal packets are now complete: builds/expeditions at 12:08 and story/survival at 12:32 on 15 September, three outcomes in each.** Each contains two proposals, one independent critique and one response from each author. These are proposals ready for your reaction, with detailed mechanics and practical validation still ahead.
| Completed outcome | Result |
|---|---|
| 59 — Three different build experiences | [Three ways to break a horde](/Hold%20The%20Flood/Build%20Comparison): stored electrical chains, timed ricochet fragments and movement-driven heat |
| 60 — Three worthwhile expeditions | [The observation ward](/Hold%20The%20Flood/Expedition%20Proposal): repair, test an apparent window as an alien instrument, then reach a hidden refuge |
| 61 — Independent review and response | Corrected unearned puzzle inference, mismatched rig abilities, growth order and unexplained cost notation |
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| 56 — Hospital story directions | [Two core mysteries](/Hold%20The%20Flood/Hospital%20Story%20Directions), with observable evidence, affected treatment and reversible consequences distinguished |
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| 57 — Survival and loadout | [Packing for spectacle and discovery](/Hold%20The%20Flood/Survival%20And%20Loadout): compare both kits at the same progression; both retain ordinary disc spectacle |
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| 58 — Story/survival review and response | Clarified causal scope, evidence preservation and the real cost of the heavier kit |
The chosen expedition and growth rules are aligned in Combat Rules and ten supporting articles. The new Ricochet and Gravity mechanisms are still proposed replacements for parts of the old detailed build rules; numerical reconciliation has not been declared complete.
## Current work
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**Combat batch: 0 of 2 outcomes complete. A pending story/survival review is also active.**
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**Combat batch: 1 of 2 outcomes complete. Its independent review is finished; the author correction and PM integration remain.**
| Outcome | Who | State | Next delivery, Jerusalem time |
|---|---|---|---|
-
| 58 — Review the revised hospital story and survival proposals | Temporary GPT review support | Working on current sources; former review was incomplete | Critique today 13:00; range 12:40–13:20 |
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| 62 — Growth rhythm and a renewed route | Systems Designer | Working; new receiving turn verified | Draft today 13:00; range 12:40–13:30 |
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| 63 — Independent cadence/route review | Temporary GPT reviewer | Criteria saved; waiting for the stopped draft | Critique today 13:30; range 13:00–14:00 |
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| 62 — Growth rhythm and a renewed route | Systems Designer, then PM | Draft delivered 12:22; one author correction now working after review 63 | Correction target 12:55; range 12:40–13:15. Reviewed package 14:30; range 13:30–15:30 |
This batch can continue while the owner reacts to the three build directions. It will show how regular growth feels during fighting, when a transformation lands, where fresh enemies fit around permanent closures, and how oxygen and quiet leave room for discovery.
@@ 34,20 35,20 @@
## Delivery forecast
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Updated 15 September, forecast F2.3. Estimates assume work continues today and about five further active working days for the first full pass. The dates will change when actual delivery or remaining decisions change the work.
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Updated 15 September, forecast F2.4. Estimates assume work continues today and about five further active working days for the first full pass. The dates will change when actual delivery or remaining decisions change the work.
| Milestone | Target | Plausible range | What will be ready |
|---|---|---|---|
| First reviewed build/expedition packet | **Completed today 12:08** | Earlier than revised 13:00 target | Both proposals, critique, responses and PM checks |
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| Growth and renewed-route draft | Today 13:00 | Today 12:40–13:30 | A concrete rhythm and an example using the actual station plan |
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| Reviewed story/survival proposals | Today 14:00 | Today 13:00–15:00 | Current proposals, one focused critique, any necessary author response and PM disposition |
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| Growth and renewed-route draft | **Submitted today 12:22** | Earlier than 13:00 target | A concrete rhythm and an example using the actual station plan; critique completed 12:27 |
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| Reviewed story/survival proposals | **Completed today 12:32** | Earlier than 14:00 target | Current proposals, one focused critique, one response and PM disposition |
| Reviewed growth/route packet | Today 14:30 | Today 13:30–15:30 | Proposal, one critique, one response and PM disposition |
| Coherent revised design wiki | 23 September | 21–28 September | Readable core articles and supporting rules aligned with selected directions; consequential open choices explicit |
| Full detailed campaign design | 24 November | 3 November–22 December | Proposed progression, content, mysteries, ending paths and production scope developed across the campaign |
The near-term forecast has moderate confidence. The full-wiki estimate has low confidence; the detailed-campaign date has very low confidence and is a planning allowance pending a fresh content estimate. Neither means the game is built, tested, balanced or proven to last the desired number of hours. Development and playtests await separate authorization.
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The first packet was initially forecast for 14:15 today, advanced to 13:00 as drafts arrived, and completed at 12:08. The pre-pause estimates were 15 September for the readable wiki and 17 November for detailed campaign design. Five paused calendar days and the outside review's unresolved core-loop findings require new dates. Forecast F2.3 adds the resumed story/survival review in parallel, after its current sources were reconciled; existing delivery targets are unchanged. Earlier estimates and actual deliveries remain in this page's revision history.
+
The first packet was initially forecast for 14:15 today, advanced to 13:00 as drafts arrived, and completed at 12:08. The pre-pause estimates were 15 September for the readable wiki and 17 November for detailed campaign design. Five paused calendar days and the outside review's unresolved core-loop findings require new dates. F2.3 resumed the story/survival review in parallel after reconciling current sources. F2.4 records its completion at 12:32 and the early combat draft/review; remaining delivery targets are unchanged pending the correction and integration. Earlier estimates and actual deliveries remain in this page's revision history.
## What must improve
@@ 58,12 59,10 @@
## Held work and earlier outcomes
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The full tracker contains **63 outcomes: 55 preparation outcomes closed, 3 current, 2 held, 1 readiness assessment reopened and 2 parked**. Earlier closure records document preparation and integration, not proof the game meets the brief.
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The full tracker contains **63 outcomes: 59 preparation outcomes closed, 1 current, 0 held, 1 readiness assessment reopened and 2 parked**. Earlier closure records document preparation and integration, not proof the game meets the brief.
| Outcome | State | Reason |
|---|---|---|
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| 56 — Hospital story article | Submitted; awaiting review | Current outside edits reconciled; review 58 now examines this version |
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| 57 — Survival and loadout article | Submitted; awaiting review | Current text aligned with owner answers; review 58 now examines this version |
| 38 — Full design readiness | Reopened | The player's experience and cross-page consistency still need work |