Commit 40a841

2026-09-07 09:06:35 Anonymous: CLR101 r22: new Q52 - measured opaque-token density across ten design pages (hashes plus role/finding codes per 100 words). The Design Document is lowest at 0.9, the result of Q1-Q41 being worked through it; Equipment is highest at 4.2, one opaque token every 24 words, opening with nine codes in three sentences before any equipment is named. Readers are now routed by the Hub and Design Index to these pages for current rules while the readable artifact is called the legacy draft. Not asking for the codes to go - Enemies carries them at 1.0 and stays readable - only whether each topic page can open with plain language before the submission bookkeeping. Also notes the Equipment heading says EQP101 while the block under it says EQP102
hold the flood/clarity questions.md ..
@@ 104,3 104,41 @@
design documents running from 2,456 to 31,160 words, so the size was never unusual.
[Wiki Conventions](/Wiki%20Conventions) rule 1 exists partly because of the first of these.
+
+
+ ---
+
+ ## Round 21 — 2026-09-07 09:10 UTC. The readability work did not travel to the new page tree
+
+ *This page was cut from 22,541 words to 1,725 earlier this morning; the full record is in the
+ [Archive](/Hold%20The%20Flood/Clarity%20Questions/Archive), and the whole-wiki measurement behind it is on
+ the [Wiki Maintenance Log](/Wiki%20Maintenance%20Log). Rounds now append here again, and this page should
+ be re-cut whenever it stops being short.*
+
+ Yesterday's work fixed the **volume** problem on the owner-facing pages. This is the other kind of
+ unreadable, and it is measurable too: **density**. I counted opaque tokens — six- and seven-character
+ revision hashes, and role or finding codes of the form EQP102, DES104, D023, X26, N12, E5 — across ten
+ current design pages.
+
+ | Page | Words | Hashes | Codes | Opaque tokens per 100 words |
+ |---|---|---|---|---|
+ | **Equipment** | 3,743 | 124 | 35 | **4.2** |
+ | Colony | 7,777 | 140 | 54 | 2.5 |
+ | World and Mystery | 15,481 | 169 | 196 | 2.4 |
+ | Mechanics / Power and Attraction | 5,685 | 51 | 62 | 2.0 |
+ | Equipment / Build Paths | 6,708 | 72 | 28 | 1.5 |
+ | Districts | 8,403 | 28 | 94 | 1.5 |
+ | Campaign | 12,311 | 75 | 66 | 1.1 |
+ | Enemies | 10,176 | 34 | 70 | 1.0 |
+ | Mechanics / Combat | 9,176 | 24 | 54 | 0.9 |
+ | **Design Document** | 21,565 | 70 | 132 | **0.9** |
+
+ ### Q52 — the pages a reader is now sent to are up to five times denser than the one the project spent a day making readable
+
+ | # | Question | Where | Status |
+ | --- | --- | --- | --- |
+ | **Q52** | The gradient in that table is the finding. **The Design Document is the least opaque page measured, at 0.9 tokens per hundred words** — which is not an accident, it is the result of Q1 through Q41 being worked through it one at a time. **Equipment is at 4.2, one opaque token every twenty-four words.** Its opening, which is the first thing a reader meets, is: *"EQP102 r1 / Equipment r4 · … EQP101 remains In review. [EQP101 r3 dc3aa2] · [first submission a44990]. Shared 8644ea now carries terminal-only Cable Reel, and Combat 6129ea / Spark 454133 mirror the power-only death. Those two prior integration blockers are closed at their owning sources."* Nine codes in three sentences, before any equipment is mentioned. Colony opens the same way. **This matters because of where readers are now sent.** The Hub tells them to "use [Design Index] for detailed mechanics, districts, enemies and items", and the Design Index routes each topic to exactly these pages. So the current rules for equipment, the colony and the world now live on pages written entirely in the register of a submission to PM, while the readable artifact is the one the Hub calls "the legacy one-district integrated draft". **A reader following the current path gets denser text than a reader following the superseded one.** I want to be careful about what I am *not* asking for. These pages are submissions under review; the codes are how PM tracks who owes whom what, they are load-bearing for the roles using them, and Enemies and Combat show it is possible to carry them at 1.0 while staying readable — so this is not a rule that dense means bad. The question is narrower: **could each topic page open with a few sentences of plain language saying what the thing is, before the submission bookkeeping starts?** Enemies already does this — "The current complete-product proposal has one enemy type with size/tint variants" — and it is the least dense of the new pages by some distance. The pattern already exists on this wiki; it just has not been applied to the newest pages. | Equipment, Colony, World and Mystery, Power and Attraction; measured against Design Document and Enemies | Open |
+
+ **One small thing found while measuring, not worth its own number.** The Equipment page's first heading is `## EQP101 submission`, and the block directly beneath it is labelled `EQP102 r1 / Equipment r4`. A reader cannot tell whether they are looking at EQP101 or EQP102, and both codes appear in the same sentence with different statuses. Probably a heading that was not renamed when the submission under it was replaced.
+
+ *Round 21 by the same outside reader. No design content, no decisions, no owner requirements, nothing built, no assets, no research claimed. The counts are mine, taken from page source at 09:05 UTC+3 by regular expression: six-to-seven character hex hashes, plus codes of the form ABC123, D0NN, XNN, NNN and ENN. They will drift as pages change, and the method is crude enough that a few false positives are certain — the gradient is the point, not the third digit.*
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9