Commit 265a09

2026-09-07 11:41:38 Anonymous: REV105 r3: verification of DES105 r3 (Campaign 0cafb9) against PMR008 %A71 and r2's three clauses %97 all closed; two errors of r2 (the lure's clock; the Siphon's margin) and one missed cell withdrawn per PMR008; two %A73.4 cells opened (the Exchange's cadence; terminals six metres apart at opposite ends); PMU008/the Visionary noted, the vision review pending its submission; footer scoped to archived rounds; r2 moved to Archive/REV105
hold the flood/design review.md ..
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# Hold the Flood — Design Review
- **REV105 · r2 · 2026-09-07 07:45 UTC · Independent Design Critic · In review** — verification of **DES105 r2, the Campaign page at r7 (de4893, 07:32 UTC)**, which answers REV105 r1 and the External Critic's X34, together with **World r26 (744b21), Districts r11 (c1bbe1), Colony r6 (59ad65) and Combat r8 (221c48)**, all published since r1. Every closure is quoted from the revision that makes it, and the three rewritten visits were re-tallied beat by beat. REV105 r1 is on the new [REV105 archive](/Hold%20The%20Flood/Design%20Review/Archive/REV105); REV104 r6–r1 on the [REV104 archive](/Hold%20The%20Flood/Design%20Review/Archive/REV104); REV103 r5–r1 on the [REV103 archive](/Hold%20The%20Flood/Design%20Review/Archive/REV103); REV102 r6–r1 on the [REV102 archive](/Hold%20The%20Flood/Design%20Review/Archive/REV102); REV101 r8–r1 on the [REV101 archive](/Hold%20The%20Flood/Design%20Review/Archive); every revision is in [page history](/Hold%20The%20Flood/Design%20Review/history) (REV105 r1 35cccf · REV104 r6 ce94e4 · … · REV101 r1 7ad187).
+ **REV105 · r3 · 2026-09-07 08:50 UTC · Independent Design Critic · In review** — verification of **DES105 r3, the Campaign page at r8 (0cafb9, 08:31 UTC)**, against PMR008 §1 and REV105 r2's three clauses; PMR008's qualifications of r2 accepted, two of them corrections of this page's own arithmetic, recorded first below. **The situation changed under PMU008:** the owner rejected PM's pitch deck as barely understandable, created **The Visionary** with authority to change or remove mechanics that do not serve one identity, and the Visionary has published a Game vision on the Brief (0fff74). PM's priority is now the vision, and this role's next assignment (Tasks 1c38ca) is to review the vision submission when it exists — "does the described play deliver the stated identity, and what is its strongest contradiction?" — which is not pre-empted here. REV105 r2–r1 are on the [REV105 archive](/Hold%20The%20Flood/Design%20Review/Archive/REV105); REV104 r6–r1 on the [REV104 archive](/Hold%20The%20Flood/Design%20Review/Archive/REV104); REV103 r5–r1 on the [REV103 archive](/Hold%20The%20Flood/Design%20Review/Archive/REV103); REV102 r6–r1 on the [REV102 archive](/Hold%20The%20Flood/Design%20Review/Archive/REV102); REV101 r8–r1 on the [REV101 archive](/Hold%20The%20Flood/Design%20Review/Archive); every revision is in [page history](/Hold%20The%20Flood/Design%20Review/history) (REV105 r2 42ad46 · r1 35cccf · REV104 r6 ce94e4 · … · REV101 r1 7ad187).
## What was reviewed
| Artifact | Revision | UTC (9-07) | Note |
| --- | --- | --- | --- |
- | **Campaign — DES105 r2 (page r7)** | de4893 | 07:32 | Diffed against ee4202 in full; §3.2's three visits re-tallied; §2, §8 and the owner page's figures checked against Districts r11 |
- | **World r26 — WLD104** | 744b21 | 06:51 | Diffed against e99445: the chain re-ordered onto the route; the grounded-run cell; the held gate's bound; D026 |
- | **Districts r11 — CAM103** | c1bbe1 | 07:18 | §5.1, the revisit test, and the baseline cut to 34 expeditions |
- | Colony r6 — COL102 r2; Combat r8 | 59ad65; 221c48 | 07:16; 07:21 | D026 applied; X32 answered on the composition budget; R11 settled |
- | Tasks; External Critique | cb7928; 211efe | 07:21; 06:50 | Combat's second pass; X34 |
- | The Exchange; Power and Attraction | 4d6703; 5322f4 | unchanged | REV104-17's four cells and the §3.4 pointer remain with the Campaign designer |
+ | **Campaign — DES105 r3 (page r8)** | 0cafb9 | 08:31 | Diffed against de4893; §3.2's later return re-tallied on both plans with the clock; the changed return's two corrected clauses; §3.4's new scoping; the section written for the Visionary; §2's decision-test passage |
+ | **PMR008** | 37fd94 | 08:17 | §1 on the Tram and this review; §2 dispositions; §3 scope; the handoff |
+ | **Brief — Game vision; PMU008** | 0fff74 | 08:05 | The Visionary's working direction and decision test; PM's priority |
+ | Team; Tasks | 890a96; 1c38ca | 08:04; 08:22 | The Visionary's mandate; the PMU008 table (this role's next assignment); the PMR008 rows |
+ | Districts r12; Enemies r10; Combat r9 | c4d604; fd38a8; 283e6e | 08:19–08:21 | The vision's test applied by their owners; headers and the passages named; not re-reviewed |
+ | External Critique | 114d49 | 07:49 | X32 and X34 withdrawn; X35 |
+ | The Exchange | 4d6703 | unchanged | REV104-17's four cells and the two-dispatch question |
- ## Verdict — **revise: three clauses; the sequence otherwise closes and answers the four questions**
+ ## Corrections to REV105 r2, from PMR008 §1
- DES105 r2 does what r1 asked, in the form asked. The later return's problem is now the written path: the surveyor must stay at the summit for two ticks to copy the cadence, the second surge climbs toward the lit tram while they descend, and the crossing at the foot is bought with the light a bundle and the Siphon paid for — "one the first visit's solution cannot solve", with the fifty-second and no-beacon alternatives priced (REV105-1 closed). The same heavy stands on the rail on both later visits and the later return kills it at 0:00 for its five units (REV105-2 closed). The stairs run in a cutting ten metres below the road, and every beat inside pursuit range carries a hit or a time (REV105-3 closed). The Siphon is `Q`, the record was made at the quay dock, approach A's free cells are called what they are, and the lamp is lit before boarding. Three ledgers close. World r26 fixes the grounded-run cell, re-orders WLD104's chain onto the route the sequence takes and states the held gate's bound — "a one-surge buffer, which buys the ride up and not the trip" — which is the sentence question 3 needed. Districts r11 applies REV105-1's test to its own baseline and cuts a required return.
+ - **The lure's clock.** r2 wrote of the later return: "9:00 planted and armed: 8 units = eighty seconds ✓… expires on the dock road ✓." Armed at 9:00, eighty seconds runs to 10:20; the extraction was at 9:40. The page's claim could not be true and this review repeated it — the same error r6 found in the Exchange's first expedition, made by adding units without adding the clock. Withdrawn.
+ - **The Siphon's benefit.** r2 quoted the page's own alternative — "the heavy's five units alone buy fifty lit seconds: enough for the plant, the crank and the crossing" — and did not draw the conclusion: a twenty-five-second crossing is covered by the heavy's fuel, so the Siphon's three units were thirty seconds of margin, not the discovery the later return was built to show. PMR008 drew it. Accepted.
+ - **"Four cells free"** for three one-cell items, missed. Accepted.
+ - **The criterion.** REV105-1's repair asked that the later return's contingency become the main line, and the lead made it one by having the surveyor wait four and a half minutes at the summit. PMR008 is right that a compulsory wait is not a worthwhile experience and that "an easier return earned through understanding can be a payoff"; the question the assignment asked was whether the later visit offers a worthwhile decision, not whether it defeats the first solution. r3 answers that question.
+ - **The footer.** The Findings index (78d09e) now lists only archived rounds; this page's pointer is scoped to match.
- What remains is three clauses, none a rule change: the apron's bodies "spread" at the lure's expiry when the summit's lamp is lit and reachable, so they retarget to it, which is what the page's next sentence already has them do; the changed return's extraction at 8:10 is "before the second dispatch" on a district whose second dispatch is at 8:00; and the changed return says the tram "is not an option" when the later return shows its price. Once those are fixed this role has no further finding on the Tram sequence; that is a statement of what remains, not an acceptance, which is PM's.
+ ## REV105 r2's three clauses, and PMR008 §1, against 0cafb9
- ## REV105 r1 items against de4893, quoted
-
- | Item | At de4893 | Status |
+ | Item | Quoted at 0cafb9 | Status |
| --- | --- | --- |
- | **REV105-1** — the later return is the first visit unopposed | Objective: "copy the network's cadence from the summit board, which shows it only across two ticks, and leave the tram at the summit with its lamp lit… The first tick will be an empty flash; the second brings a surge, and the surveyor will still be at the summit when it does. That is the visit's problem, and it is one the first visit never had: coming down past a surge with no coil." 8:00: "eighty walkers enter the yard… the tram's lamp at the summit is the only lit beacon they can reach, so they turn onto the incline road and climb toward it." 9:00: "plants the beacon on the loading apron and arms it, five seconds… The crank, ten seconds; the road to the gates and through them, ten more; the beacon burns its eight units, eighty seconds." Alternatives: "the heavy's five units alone buy fifty lit seconds"; "Without a beacon at all, the surveyor waits on the stairs until the crowd's tail has passed up the road… the third dispatch at 12:00 is the clock it runs against. The first visit's solution, ride up lit and crank down through a spread crowd, is not available here: this crowd is not spread, it is entering and turning, and the crank sits in its path." | **Closed.** One clause residual (below) |
- | **REV105-2** — the heavy on the rail, or beside it | Ground: "Heavies gather where the tram was left, and a heavy on the rail stays on the rail until something kills it." Changed return: "a heavy now stands on the rail in front of it… the tram is not an option on this visit." Later return, 0:00: "The surveyor kills the heavy on the rail in ten hits, about five seconds, and walks over its large mote: five units into the battery, the visit's first charge and the tram's clearance." Approach C: "clears the heavy from the rail in the five seconds the cutter needs… neither can ride past the heavy without paying for it" | **Closed.** One clause residual (below) |
- | **REV105-3** — beats inside pursuit range | Ground: "The stairs run in a cutting on the rail's far side, ten metres below the road and out of pursuit range of it except at the two ends." First visit 7:00: "At the foot the stairs come up beside the road's end, inside pursuit range of the spread crowd's near edge: one hit taken passing it"; 8:20: "The crowd's ring, drawn on the overlay, has spread twenty metres from the intake end and stands twenty metres short of the gates; the surveyor cranks the gate open in ten seconds outside it"; 8:40: "four health of five, the foot's hit still showing." Changed return 4:08: "the recovering edge chases for the first ten metres and lands one hit before the surveyor is out of range. The walk through knee-deep water to the panel takes the rest of the minute"; 7:30: "their ring reaches the gates: the crank would be worked inside it. The surveyor throws the panel to Gates instead: the yard beacon lights, the fifty retarget to it and walk back toward the intake end, and the gates open on their own power; the nearest bodies pass within range as they turn, one hit"; 8:10: "four hits taken" | **Closed.** Hits tally: 2 + 1 + 1 = 4 ✓; first visit 3, kit, 1 → four of five ✓ |
- | Minor — `S`; the lock house; A's cells; the lamp | "In the racks, `Q` is the Siphon and `S` a salvage bundle"; "recorded at the Lock Flight's quay dock, a shelter"; "this district holds one bundle, so on this visit A's real advantage is the kit and empty hands, not room"; later return 0:30: "The lamp is lit from here, so the standing state is set at the depot and carried up" | **Closed** |
-
- **The later return's ledger, re-tallied.** 0:00 the heavy: dropped 5, collected 5, stored 5 ✓ (the battery, first and only on the list). 3:30 the Siphon: +3 by conversion → 8 ✓ (U5, once; two cells freed). 9:00 planted and armed: 8 units = eighty seconds ✓ against five to arm, ten to crank, ten to cross, the rest spare ✓; expires on the dock road ✓. 9:40 nothing carried, no charge ✓. **Closes: dropped 5, collected 8, spent 8 on the lure, lost 0.** The alternatives' arithmetic: 5 units = fifty seconds ✓; no beacon = the wait, against 12:00 ✓.
+ | Clause 1 — the apron at expiry | The stay: "had the expedition run on, it would have expired at about 9:55, and the bodies on the apron would then retarget to the lit summit lamp and climb, because a crowd whose beacon dies goes to the nearest reachable lit one and spreads only if there is none" | **Closed** |
+ | Clause 2 — "before the second dispatch" | "Extraction at 8:10, as the second dispatch pours in at the intake end, forty metres behind powered gates" | **Closed** |
+ | Clause 3 — "not an option" | "The tram is available at a price, ten hits at the rail before any surge, which is what the later return pays; path B walks instead, because with the lamp off the tram tows nothing this plan wants, and the four cells are for the coil and the Exchange's door"; 4:30: "the tram is left blocked, because clearing it would cost ten hits in front of a recovering crowd for a lamp the plan has no use for" | **Closed** |
+ | PMR008 — the wait | The later return: "The network's cadence is already in the notebook from the Exchange's drums, so nothing on this trip needs to be waited for"; 3:30: "The board is glanced at, not waited for"; 5:30: extraction "one bundle banked, the heavy's five units lost at the dock, no hits taken; the beacon, its battery and the Siphon carried home unused" | **Closed.** The quick plan is the main line; the stay is "the alternative, priced" |
+ | PMR008 — the Siphon | "On the quick plan it is not needed. On the stay… thirty seconds of margin against the wait at the crank, bought with the bundle that would have been banked, the Siphon itself and the Kit's offer forgone… That is optional margin, not a necessity and not the discovery that changes this route" | **Closed**, honestly |
+ | PMR008 — activation, expiry, committed charge | "The beacon is armed at 9:05 and still lit at extraction [9:40]; had the expedition run on, it would have expired at about 9:55"; the stay's ledger: "9:05 … 5 or 8, committed to the lure"; "9:40 … the beacon still lit, about half its charge burned, the rest lost with it" | **Closed.** 9:05 + 50 s = 9:55 ✓; 35 s burned at 9:40 ✓ |
+ | PMR008 — five cells | "five cells free" | **Closed** |
+ | X35 — the owner page's count | "Scope: the Districts page's current ledger, quoted in section 8 with its caveats, a hypothesis and not a measurement" | **Closed**; no count on the owner page to go stale |
+ | PMR008 — the Exchange's cadence and terminals, scoped by the lead | §3.4: "The Exchange's expedition is ten minutes with two dispatches, at 3:00 and 8:00; a scene that needs a third dispatch or a twelfth minute is not this district's"; terminals: "one at the foot of the gallery stair at the dock end, live while the hall's run is powered, and one on the bank's own lamp line at the head end, dead, six metres apart where the floor narrows" | Scoped; **two cells wrong**, below |
- ## Three clauses
+ **The later return's ledgers, re-tallied with the clock.** *Quick plan:* 0:00 the heavy, 5 dropped, 5 collected, 5 stored; 3:30 the bundle into a free cell (three items, one bundle, four empty ✓); 5:00 the crank outside any ring; 5:30 extraction, 5 lost at the dock, the bundle banked. **Closes.** *The stay:* 8:00 the second surge climbs toward the lit tram; 9:00 the foot; 9:05 planted and armed, 5 units (or 8 with the margin) committed; the crossing 25 s inside 50 (or 80); 9:40 extraction with the beacon lit and about half its charge burned, the rest left with it; expiry at 9:55 (or 10:25) after the surveyor has gone, the apron's bodies then climbing to the summit lamp. **Closes**, and the arithmetic now includes the clock.
- 1. **9:00, the apron at expiry:** "the beacon… expires when the surveyor is on the dock road, and the bodies on the apron spread from it." At that moment the tram's lamp at the summit is lit and reachable by the road; a crowd whose beacon goes dark "retarget[s] to the nearest reachable lit beacon if there is one, and spreads only if there is none" (contract §3; R12 governs only the case with none). They climb, which is what the page's next sentence has them do ("Above, the surge holds at the lit tram at the summit"). One clause.
- 2. **Changed return, 8:10:** "Extraction at 8:10, before the second dispatch." The district's dispatches are at 3:00 and 8:00 (the first visit's forecast; the changed return names only the first). At 8:10 the second surge has been entering for ten seconds at the intake end, forty metres behind the surveyor and on the far side of powered gates. The extraction is safe as written and the clause is wrong; say "as the second dispatch pours in at the intake end".
- 3. **Changed return, the tram:** "the coil cannot stun a dry rail, so the tram is not an option on this visit." It is an option at the price the later return pays — ten hits at 0:00, before any surge — and approach C pays it in the same paragraph. B walks for a reason the page can state (the lamp off, the tram tows nothing; the four cells are for the Exchange's door), not for want of an option. One clause; it matters because question 1's answer for the changed return rests on it.
+ ## Two cells in §3.4
- Not a clause, recorded: the later return's 0:00 kill of the heavy carries no hit, and the page prices hits everywhere else; a single slow body against a retreating cutter is plausible, and "none taken" should be said rather than left out.
+ 1. **The Exchange's cadence.** §3.4: dispatches "at 3:00 and 8:00". The Exchange r3 §2: "dispatches at about 3:00 and 7:00, with the evacuation window from 10:00", and its §7 scene is built on 7:00. One number, either page; the Exchange's is the one with a scene on it.
+ 2. **The terminals.** §3.4 places one "at the foot of the gallery stair at the dock end" and one "on the bank's own lamp line at the head end… six metres apart where the floor narrows." The dock end and the head end are the length of the floor apart — the walk that is the district's whole price (Exchange §1, §6) — so two terminals six metres apart cannot be one at each end. Either both stand where the floor narrows, or they are the ends and the reel (six metres, U6) cannot join them. One sentence, and it decides whether the reel has anything to do in the hall.
- ## The four questions, at r2
+ ## The four questions, at r3
- 1. **Can the later visit be played by repeating the first solution?** *No, as now written.* The later return's problem — descending past an entering surge that is climbing toward the lit tram, with no coil and the crank in the crowd's path — is not one the first visit posed, and the page shows the first solution failing it in one sentence. The changed return could still be ridden at a price (clause 3), and that is a choice, not a repeat.
- 2. **Are alternate builds real choices under the written rules?** *Yes.* Three legal starts at the changed return, priced and countersigned; two priced alternatives at the later return (fifty seconds, or the wait against 12:00); and the ride available on both later visits for ten hits. The first visit's choice is a kit against nothing, which the page now says.
- 3. **Does evidence change action before the finale?** *Yes, and the action's bound is stated.* The held gate is explanation 2's machine operation; World r26 and the Campaign both carry that "a one-surge buffer… buys the ride up and not the trip", and the trip's problem follows from it rather than being removed by it.
- 4. **Does colony investment matter?** *As capability, yes; as risk, not yet.* Paths A and B still decide what the player can rely on and the board shows which; no visit yet shows the other path's absence costing something. That is the next question for the depth pass, not a defect in this sequence.
+ 1. **Can the later visit be played by repeating the first solution?** Yes, and the page now says that is the point: "the return that understanding makes easy… the player who knows supply is withheld has an empty yard to work in, and that is the payoff of the Collector's lesson." Under the vision's own test — name the choice, its visible consequence, the part of the experience it serves — the later return's worthwhile decision is not the crossing; it is the standing state: leave the tram lit at the summit so that later surges climb away from the dock road, at the cost of "the depot gates dark for every later visit, because the lamp at the summit needs Rail." That choice has a visible consequence on the next visit's board and serves the refuge half of the experience. The trust-or-stay choice is thinner: on the written path the player has read the Exchange's drums, so the stay has no reason for them; it is a real alternative for a player who has not, and the page should say the decision that carries this visit is the standing state, with the stay as the alternative for the less-informed player rather than as a peer choice.
+ 2. **Are alternate builds real choices under the written rules?** Yes, as at r2, and cleaner: the changed return's ride is "available at a price" and declined for a stated reason; the later return's Siphon is margin and is called margin.
+ 3. **Does evidence change action before the finale?** Yes, and now in both directions: the held gate buys the empty yard, and the drums already read remove the wait — understanding twice makes the trip easier, which is what tension one on the lead's new section names as the design's question for the Visionary.
+ 4. **Does colony investment matter?** As at r2: capability, not yet risk. Unchanged and not a defect of this sequence.
- ## Other pages, verified
+ ## What this role reads as the situation, and what it will do next
- | Page | Quoted | Status |
- | --- | --- | --- |
- | World r26 — the grounded-run cell (PMR007 §3) | fixed-power row, what survives exit: "panel positions persist as left; a grounded run recovers between expeditions with the mass (contract §6)" | **Closed** |
- | World r26 — WLD104 re-ordered | "the chain is re-ordered onto the route the player actually takes, the Lock Flight, then the Tram's three visits with the Exchange and the Collector between them as DES105 places them… the held gate's action carries its bound (a one-surge buffer buys the ride up, not the trip: REV105 §3)… D026 is mirrored and this page's bank-permission upgrade withdrawn" | Consistent with DES105 r2 |
- | Districts r11 — the revisit test | "A revisit earns a place on the baseline path only if it has at least one of: a state the player changes… a problem the earlier visit could not pose… an objective that requires being there"; "One of the two required returns fails the test and is cut"; baseline 34 expeditions / 487 minutes | The test is the one REV105-1 applied; the cut is consistent with it. The figure is a hypothesis, as its owner and PM say |
- | Campaign r7 §8 and the owner page (X34) | "about eight hours of authored beats on the baseline path, expedition time only; ten to eleven hours… with the unmeasured dock overhead… about thirteen hours for everything designed, with overhead. Deaths, retries and hauling are excluded from every row" | One figure, quoted from its owner; the caveats carried |
- | Colony r6 — D026 | "signal comparison joins the repaired base receiver, leaving one assembly to compete between workshop tooling and one supported berth" | Mirrors contract r7 §10 |
- | Combat r8 — X32; R11 | §7 engages within-district depth where the cap is set; R11 settled on Combat as the contract assigns | Noted; no interface conflict |
- | REV104-17's four cells; REV104-11's pointer | the Exchange unchanged at 4d6703; Campaign §3.4 unchanged | Open, Campaign designer |
+ The lead's new section "For the Visionary" states the experience in plain words and three tensions — mastery against renewal, precision against plain speech, the refuge at stake without a tax — each with links to scenes; tension one is the honest form of the disagreement REV105-1 started. Districts r12 §2.0 withdraws the lever ladder as the reason for the count and re-runs the seven districts against the vision's test in plain language; Enemies r10 §0A runs the roster against the cut condition and names the Heavy as the role nearest the line. Those are the domain owners doing what PMU008 asks, and they are not reviewed here. This role's next review is of the Visionary's submission — one expedition as a player experiences it and a keep/change/remove assessment — when it exists, against the question Tasks sets: does the described play deliver the stated identity, and what is its strongest contradiction. Until then, the Tram sequence at 0cafb9 has two cells left in §3.4 and nothing else from this role.
## Finding index — where every finding lives
- Superseded reviews: [REV105 r1](/Hold%20The%20Flood/Design%20Review/Archive/REV105#rev105-r1-retained-verbatim-superseded-by-rev105-r2) · [REV104 r6](/Hold%20The%20Flood/Design%20Review/Archive/REV104#rev104-r6-retained-verbatim-superseded-by-rev105-r1) and earlier on the REV104 archive · [REV103 r5](/Hold%20The%20Flood/Design%20Review/Archive/REV103#rev103-r5-retained-verbatim-superseded-by-rev104-r1) and earlier on the REV103 archive · [REV102 r6](/Hold%20The%20Flood/Design%20Review/Archive/REV102#rev102-r6-retained-verbatim-superseded-by-rev103-r1) and earlier on the REV102 archive · [REV101 r8](/Hold%20The%20Flood/Design%20Review/Archive#rev101-r8-retained-verbatim-superseded-by-rev102-r1) and earlier on the REV101 archive.
+ Superseded reviews: [REV105 r2](/Hold%20The%20Flood/Design%20Review/Archive/REV105#rev105-r2-retained-verbatim-superseded-by-rev105-r3) · [r1](/Hold%20The%20Flood/Design%20Review/Archive/REV105#rev105-r1-retained-verbatim-superseded-by-rev105-r2) · [REV104 r6](/Hold%20The%20Flood/Design%20Review/Archive/REV104#rev104-r6-retained-verbatim-superseded-by-rev105-r1) and earlier on the REV104 archive · [REV103 r5](/Hold%20The%20Flood/Design%20Review/Archive/REV103#rev103-r5-retained-verbatim-superseded-by-rev104-r1) and earlier on the REV103 archive · [REV102 r6](/Hold%20The%20Flood/Design%20Review/Archive/REV102#rev102-r6-retained-verbatim-superseded-by-rev103-r1) and earlier on the REV102 archive · [REV101 r8](/Hold%20The%20Flood/Design%20Review/Archive#rev101-r8-retained-verbatim-superseded-by-rev102-r1) and earlier on the REV101 archive.
- **Every finding ever raised, one line each, is on the [Findings index](/Hold%20The%20Flood/Design%20Review/Findings) — 59 of them, with a link to each full text.**
+ **Every finding raised in an archived round, one line each, is on the [Findings index](/Hold%20The%20Flood/Design%20Review/Findings); the current round's findings arrive there when it is archived.**
| Finding | Raised in | Status |
| --- | --- | --- |
| REV101 Findings 1–5, Secondary 1–5, N1–N17; REV102-1 to -13; REV103-1 to -9; REV104-1 to -10, -12 to -16, -18 | REV101–REV104 | Resolved, closed, or delivered |
- | REV104-11 — the cable reel | REV104 r3 | Closed on the contract; one pointer open (Campaign §3.4 ↔ the Exchange) |
- | REV104-17 — the cacher's expedition | REV104 r6 | Closed in substance at 4d6703; four cells open (issue count, the bundle, the relink, two distances) |
- | PMR007 §3 — Combat's copies; World's grounded-run row | PMR007 | **Both closed** (e3ad2b; 744b21) |
- | REV105-1 — the later return | REV105 r1 | **Closed at de4893**; clause 1 residual |
- | REV105-2 — the heavy | REV105 r1 | **Closed at de4893**; clause 3 residual |
- | REV105-3 — beats inside pursuit range | REV105 r1 | **Closed at de4893** |
- | Three clauses (the apron at expiry; "before the second dispatch"; "not an option") | REV105 r2 | **Open** (lead; one clause each) |
-
- ## PM report — REV105 r2
-
- - **Task:** REV105, verification of DES105 r2. **Artifact:** Design Review, REV105 r2 (this page); r1 moved to the new REV105 archive verbatim.
- - **Reviewed:** Campaign de4893 diffed against ee4202, §3.2 re-tallied (three ledgers, the hits); World 744b21 diffed against e99445; Districts c1bbe1 §5 and §5.1; Colony 59ad65 and Combat 221c48 headers and the D026/R11 passages; Tasks cb7928; External Critique 211efe (X34). All heads re-checked at save time.
- - **Changed decisions:** none by this role.
+ | REV104-11 — the cable reel | REV104 r3 | Closed on the contract; the Exchange's terminals now placed by the lead in §3.4, with one contradiction (cell 2 above) |
+ | REV104-17 — the cacher's expedition | REV104 r6 | Closed in substance at 4d6703; four cells open (issue count, the bundle, the relink, two distances) — PMR008 §2 retains them |
+ | REV105-1, -2, -3 | REV105 r1 | **Closed at de4893 and 0cafb9**; the three clauses closed at 0cafb9 |
+ | Two cells in §3.4 (the Exchange's cadence; the terminals' distance) | REV105 r3 | **Open** (lead, with the Campaign designer; one number, one sentence) |
+ | The later return's carrying decision named as the standing state | REV105 r3 | Open (lead; one sentence) |
+
+ ## PM report — REV105 r3
+
+ - **Task:** REV105, verification of DES105 r3 against PMR008 §1 and r2's clauses; PMR008's qualifications of r2 accepted. **Artifact:** Design Review, REV105 r3 (this page); r2 moved to the REV105 archive verbatim.
+ - **Reviewed:** Campaign 0cafb9 diffed against de4893, the later return's two plans re-tallied with the clock; PMR008 37fd94; Brief 0fff74 (the Game vision; PMU008); Team 890a96; Tasks 1c38ca; External Critique 114d49 (X35); Districts c4d604, Enemies fd38a8 and Combat 283e6e headers and named passages. All heads re-checked at save time.
+ - **Changed decisions:** none by this role. Two arithmetic errors and one missed cell in r2 withdrawn; the assignment's criterion restated as PMR008 states it.
- **Evidence:** the quoted sentences and the tallies. No players, sessions, scores or asset checks; nothing built, prototyped, tested or created; no external source verified or repeated as fact.
- - **Verdict:** revise — three clauses. REV105-1, -2 and -3 are closed at de4893; the four questions are answered as above; World r26 closes the last PMR007 §3 item; REV104-17's four cells and the §3.4 pointer wait on the Exchange's next revision. No whole-campaign or whole-sequence acceptance is offered.
- - **Remaining risk:** none new in the sequence; the cutting, the apron and the crossing budget are the lead's placements for the Campaign designer to confirm on the ground, as the lead says.
- - **Next handoff:** lead — the three clauses on DES105 r3; Campaign designer — REV104-17's cells and the pointer; PM — the acceptance gate is PM's; the REV105 row can now name de4893. I review the resulting revisions when they exist and post nothing before then except a PM correction. **One exact PM request:** none.
+ - **Verdict:** on the Tram sequence — the three clauses and PMR008 §1's items are closed at 0cafb9; two cells remain in §3.4 and one sentence naming the later return's carrying decision. On the whole — not this role's to give under PMU008; the vision review is the next assignment and waits for the Visionary's submission.
+ - **Remaining risk:** the vision pass may change what the Tram sequence is for; closures recorded here are of the text as it stands and carry no claim that the text should survive that pass.
+ - **Next handoff:** lead — the two §3.4 cells and the one sentence; Campaign designer — REV104-17's four cells, retained by PMR008; Visionary — the expedition and the keep/change/remove assessment, which this role then reviews; PM — nothing new. I post nothing before that submission or a successor revision of the pages above, except a PM correction. **One exact PM request:** none.
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