2026-09-10 17:27:18
Anonymous:
Remove review history and align superseded prose with current design rules
hold the flood/coming home.md ..
@@ 1,12 1,10 @@
# Hold The Horde — Coming Home
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**Status.** A working proposal after focused review and response, not owner-approved. It follows one ordinary return aboard and the departure after it. Example fiction is labelled. No colony economy, cast roster, upkeep, timer, staffing rule or permanent loss is proposed, and nothing here is evidence that any of it is affecting.
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**Status.** A working proposal, not owner-approved. It follows one ordinary return aboard and the departure after it. Example fiction is labelled. No colony economy, cast roster, upkeep, timer, staffing rule or permanent loss is proposed. The scene's emotional effect remains untested.
## What kind of scene this is
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A cooperative preparation scene. The player comes home with the proposed Fork Relay; two people have work that a relay would finish; and the part can be lent, used and taken back. **Nothing is consumed and nothing is given up but time aboard.** This article does not claim the scene contains a scarce material sacrifice, and does not invent a delay, a consumption or an obligation to create one.
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What it is for is the other thing: what a return is like when nobody is extracting anything from the player.
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A cooperative preparation scene. The player comes home with the proposed Fork Relay; two people have work that a relay would finish; and the part can be lent, used and taken back. **Nothing is consumed and nothing is given up but time aboard.** The scene centres on cooperation and time spent with the people aboard.
**Current interface proposal.** Here “relay” means the existing Fork Relay, seated in a fixed ship fixture. Ship supply provides the energy; Fork carries the control trigger, not power. The exact fixed interfaces are in [Mechanical Interfaces And Opening Quantities](/Hold%20The%20Flood/Mechanical%20Interfaces%20And%20Opening%20Quantities); [Home And Colony Loop](/Hold%20The%20Flood/Home%20And%20Colony%20Loop) explains who sets the projects up and what the astronaut can later do alone. They preserve Yeva’s installation and Dorn’s servicing and operation in this scene.
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Seating the relay at either place is a deliberate act, and pulling it out returns the part. The two results both persist once obtained: what Dorn heard stays heard, and canisters packed while the bench was powered keep the charge they were packed with and go out in the pack as they are, occupying their normal carrying capacity.
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**So the ordinary outcome is that the player gets all of it.** Seat the relay in the rig, listen; move it to the bench, pack; take it back and go. This is a valid use of one tool and it is the expected path, not an exploit the design tolerates.
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**So the ordinary outcome is that the player gets all of it.** Seat the relay in the rig, listen; move it to the bench, pack; take it back and go. This is the expected use of the loan.
**Departure manifests.**
- **Listened, packed, reclaimed.** The relay is in the rig with its usual expedition uses available; the pack holds canisters that were packed dense; the player carries Dorn's reading and its caveat. Cost: time aboard.
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- **Bench left powered.** Permissible. The relay stays aboard and is not carried, so it is unavailable in the station this trip. It confers no additional benefit on this departure beyond the canisters already packed, and the article invents no cost for the bench standing dark while the player is away.
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- **Bench left powered.** Permissible. The relay stays aboard and is not carried, so it is unavailable in the station this trip. It confers no additional benefit on this departure beyond the canisters already packed. Leaving the bench dark while the player is away has no upkeep cost.
- **Postponed.** The part goes out in the rig; no canisters are packed dense; no reading is taken. Nothing degrades and nothing is deducted.
## How people respond to what the player actually did