Commit fd0805

2026-09-15 17:27:25 Anonymous: Close the upgrade comparison; record active patient-scene work and delivery forecast F2.27
hold the flood/design plan.md ..
@@ 8,7 8,7 @@
The main reading path now begins with [The Game](/Hold%20The%20Flood/The%20Game), follows [three expeditions](/Hold%20The%20Flood/Expedition%20Proposal), returns to [the people aboard](/Hold%20The%20Flood/Coming%20Home), and opens into [discovery in the changing station](/Hold%20The%20Flood/Connecting%20The%20Station). [Hordes and Builds](/Hold%20The%20Flood/Hordes%20and%20Builds) explains the current examples; [Build Comparison](/Hold%20The%20Flood/Build%20Comparison) presents alternative controls and payoffs for owner reaction.
- Fifteen proposal or editorial packages completed review and response today: builds/expeditions, hospital story/survival, regular growth on a renewed route, a second route state after permanent source seals, the six-page reading path, the moving-scan expedition, the short-rescue comparison, the station-completion payoff, the campaign scope comparison, the language journal, the whole-campaign overview, the cast and rescue map, the equipment guide, the Receiver Vault expedition, and the enemy guide. [Combat Rules](/Hold%20The%20Flood/Combat%20Rules) and the room/encounter references describe the two concrete route states. They preserve completed work while giving fresh opposition a physical route. Other seal combinations and shifted layouts remain design work.
+ Sixteen proposal or editorial packages completed review and response today: builds/expeditions, hospital story/survival, regular growth on a renewed route, a second route state after permanent source seals, the six-page reading path, the moving-scan expedition, the short-rescue comparison, the station-completion payoff, the campaign scope comparison, the language journal, the whole-campaign overview, the cast and rescue map, the equipment guide, the Receiver Vault expedition, the enemy guide, and the repeated upgrade-choice comparison. [Combat Rules](/Hold%20The%20Flood/Combat%20Rules) and the room/encounter references describe the two concrete route states. They preserve completed work while giving fresh opposition a physical route. Other seal combinations and shifted layouts remain design work.
The new Ricochet and Gravity mechanisms remain proposed replacements for parts of the detailed build rules. The [hospital-story alternatives](/Hold%20The%20Flood/Hospital%20Story%20Directions) remain revisable. Completed review does not select them for the owner or establish fun, balance or duration.
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The [Combat And Enemy Roster](/Hold%20The%20Flood/Combat%20And%20Enemy%20Roster) completed review, response and integration at **16:46**. It opens with a mixed horde, then introduces six ordinary creatures and three specials through visible warnings, pressure and useful responses. Existing placements and both setpieces remain. The rescue example now includes safe bypass and bodies still present after a door seals; the carrying example allows both finds when there is room. The two proposed roster cuts retain their different reasons.
- ## Working now: two trips, two different builds
+ ## Ready to read: two trips, two different builds
- The [two-trip upgrade proposal](/Hold%20The%20Flood/Upgrade%20Choices) was submitted at **17:03**. It uses the same physical equipment with different earned upgrade choices, including a useful hybrid. The first Echoing Arc versus Rebound Disc choice already exists; this proposal works through repeated offers, how earlier selections change later possibilities, and what each declined option would have bought. It will compare that freedom with the clearer teaching and lower production cost of a fixed ladder.
+ The [two-trip upgrade comparison](/Hold%20The%20Flood/Upgrade%20Choices) completed review, response and integration at **17:18**. The same equipment supports an electrical reach trade and a banked-disc/electrical hybrid. Both earned decisions have a tempting declined alternative. The proposal makes the shortcut's lost second choice explicit, explains the discoveries in place and shows how a small pool can run out of offers. Build and combat rules now link the comparison; its broader variety and intended pleasure remain design questions.
- The author has stopped editing and the independent reviewer is working. The reviewed proposal target is now **18:00**, likely **17:40–18:45**, with current states on [Progress](/Hold%20The%20Flood/Progress). This develops a shared choice problem while keeping all three proposed build families available for owner reaction.
+ ## Working now: a person in the crowd
+
+ Systems is developing one recognizable former hospital patient within an existing ward encounter, followed by an optional response at home. The scene should work whether the player learns the history before fighting or overwhelms the crowd and learns afterward. It belongs in [Hospital Story Directions](/Hold%20The%20Flood/Hospital%20Story%20Directions), preserving both core alternatives. A record-only version provides a simpler comparison.
+
+ The author is working; the independent reviewer has saved criteria and is ready for the draft. The draft target is **18:50** today, likely **18:20–19:20**; reviewed proposal **20:00**, likely **19:15–20:45**. The main cost to resolve is what recognizing one individual means when fresh hordes return, alongside the additional record, dialogue and scene states. No new creature or page is assigned.
One focused critique and one response belong to each bounded outcome. The outside-edit preservation audit is complete and its factual follow-ups are published; broader readability and design readiness remain open. States and estimates are on [Progress](/Hold%20The%20Flood/Progress).
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