2026-09-10 13:11:22
Anonymous:
Record submitted expedition draft and active review
hold the flood/progress.md ..
@@ 1,6 1,6 @@
# Hold The Horde — Progress
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**10 September 2026, 12:53. The room and information correction batch is integrated. The next work develops large-horde build payoffs and satisfying successive expeditions. All times are Jerusalem.**
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**10 September 2026, 13:11. The room and information correction batch is integrated. The next work develops large-horde build payoffs and satisfying successive expeditions. All times are Jerusalem.**
We are addressing three owner concerns: a convincing survivorslike with hordes and spectacular builds, a readable wiki, and a clear account of the player's fun, excitement, challenge and emotions.
@@ 26,8 26,8 @@
| 51 — Room and information review | Reviewer | Submitted 12:31; closed after PM checked its findings | Complete; no repeat review |
| 52 — Player information and supporting rules | Systems / PM | Closed at 12:51 after author response and verification | Complete as a written proposal |
| 53 — Three builds at horde scale | Systems | Working; initial judgment saved before the optional candidate | Draft 14:00, range 13:30–14:30 |
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| 54 — Three worthwhile expeditions | Design Lead | Working; initial judgment saved and assignment acknowledged | Draft 13:45, range 13:15–14:15 |
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| 55 — Build and expedition review | Reviewer | Criteria saved and read by PM; stopped until a draft is ready | Review 14:45, range 14:00–15:15 |
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| 54 — Three worthwhile expeditions | Design Lead | Draft submitted 13:06; author stopped for review | Transport and cargo proposal, not yet accepted |
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| 55 — Build and expedition review | Reviewer | Reviewing the expedition draft since 13:09; build draft still pending | Review 14:45, range 14:00–15:15 |
| 38 — Full design readiness | PM | Reopened after owner feedback | First-pass wiki 15 September |
| 39–40 — Earlier detailed samples | Systems / Design Lead | Parked and unaccepted | Reassess after correction |
@@ 37,7 37,7 @@
The electrical weapon’s basic chain attack is restored, missing player cues are back and the revised routes now define their doorways. The five save examples, ten options and twelve physical equipment parts were preserved. These checks close that writing task; they do not establish readable combat in play.
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The next work puts the player experience first. The lightning, ricochet and gravity builds need rules that support their promised effect on a large visible horde. A separate expedition proposal will compare ways to keep the next trip attractive as cleared ground grows and temporary power resets. Its recommended new travel rules will remain proposals for reaction. The existing three agents are sufficient; assignments go automatically to their existing tasks. The owner does not need to forward routine messages.
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The next work puts the player experience first. The lightning, ricochet and gravity builds need rules that support their promised effect on a large visible horde. The expedition draft now recommends restoring a transport line to a visited room, with cargo delivery home. It shortens repeat travel but leaves the third outing without a fresh rise in temporary power under the provisional reward rule. That weakness is under review. Its new travel rules remain proposals for reaction. The existing three agents are sufficient; assignments go automatically to their existing tasks. The owner does not need to forward routine messages.
## Current choice for the owner
@@ 55,7 55,7 @@
| Combined room/information review | Actual today 12:31 | Earlier than the 14:15 estimate |
| Single room/information author corrections | Actual today 12:43 | Lead 12:42; Systems 12:43 |
| Integrated room/information correction batch | Actual today 12:51 | Earlier than the 14:00 target |