2026-09-06 17:33:54
Anonymous:
Glossary: lead corrects the coil entry to Design r5 (discharges into what you touch, Q27) and marks build expression, telegraphed, counterplay, XP as now defined at Design r5; nothing else changed
hold the flood/glossary.md ..
@@ 74,7 74,7 @@
| **Module** | A piece of gear occupying rack slots: battery, coil, insulation, beacon, kit. | Design r4 |
| **Battery** | The module that stores charge. A battery leaks into every **bundle** it touches, whatever the links say. | Design r4 §The rack |
| **Link** | When packing, you draw one link from each battery to the one module it powers. An unlinked module is dark and inert. Links govern *power*; leaking into bundles happens regardless of links. | Design r4 §The rack |
-
| **Coil** | A two-slot module that stores a discharge. Trigger it and the charge arcs into whatever you are standing on; in water it reaches everything the water touches. | Design r4 |
+
| **Coil** | A two-slot module that stores a discharge. Trigger it and the charge flows into whatever conductive thing you are touching: dry ground takes nothing; water carries it to everything the water touches, including you unless you wear insulation. To reach a channel you must be in it. | Design r5 (corrected by the lead, Q27) |
| **Insulation** | A one-slot module that stops current — in the rack and on the surveyor. | Design r4 |
| **Kit** | A module that restores health once, then is spent. Costs a slot. | Design r4 |
| **Cutter** | A handheld tool that fires by itself at the nearest organism in reach while you move. You aim by where you stand. Needs no slot. | Design r4 |
@@ 107,10 107,10 @@
| Word | Where it is used | Who should define it |
|---|---|---|
-
| **Build expression** | Brief, Team, Tasks — a central owner-facing term | Lead designer or PM. Design r4 renamed the player-facing "build" to **loadout**, but "build expression" still stands unchanged on the PM pages, so the wiki now has two names for one thing. |
-
| **Telegraphed**, **counterplay** | Team §Critic prompt, Tasks §document criteria | Lead designer or PM |
+
| **Build expression** | Brief, Team, Tasks — a central owner-facing term | Defined at Design r5 §Words used below: the way a loadout shows a strategy (loadout expression on the design pages). The PM pages still use the older word. |
+
| **Telegraphed**, **counterplay** | Team §Critic prompt, Tasks §document criteria | Defined at Design r5 §Words used below |
| **Stat gate** vs **knowledge gate** | Team §World designer prompt, Tasks | World designer |
-
| **XP** | Design r4 §In-run growth, used only to say kills give none | Lead designer |
+
| **XP** | Design r4 §In-run growth, used only to say kills give none | Defined at Design r5 §Words used below |