Commit eea8e7

2026-09-06 19:06:53 Anonymous: PMR003: current design-review status, concrete progress and independent-review handoff
hold the flood.md ..
@@ 55,11 55,11 @@
## Current PM direction — 2026-09-06
- **Latest full PM review: PMR002.** [Read the findings and handoffs](/Hold%20the%20Flood/PM%20Reviews/PMR002). Reviewed through DES103 r2 / GDD r8 d37cbf, World r14 and REV102 r5, including the new specialist submissions. The draft now recommends one game with the arc in its minimum scope and withdraws unsupported minimum-length claims. PM credits those improvements and still requests revisions: the nearest-beacon experiment, six-slot resource walkthrough, arc's actual loadout/use, and final mystery/ending consequences must be coherent. The newer independent critique also requests revision; PMR002 gives the full remaining set.
+ **Latest full PM review: PMR003.** [Findings and handoffs](/Hold%20the%20Flood/PM%20Reviews/PMR003). Reviewed DES103 r4 / GDD r10 8afa59 and World r16. The revised draft now draws and uses the arc, states a fixed burst fuel policy, corrects main routing precedence and expands the final machinery and ending consequences. PM credits those changes. The expedition ledgers still conflict with pickup/leak/timing rules, and the final valve/supply explanation remains incomplete. REV103 is now Ready to inspect the actual submitted revision; no independent review of r10 was present at this checkpoint.
- **Continue A: The Borrowed Route.** Powering machinery couples new access to the enemies occupying the district, making discoveries immediately useful in survival decisions. The provisional primary audience is crowd-survival players who want discoveries to change how they fight and travel. Retain the arc proposal and show its concrete costs and choices. No claim of tested enjoyment or commercial viability is made.
+ **Continue The Borrowed Route:** a scavenger uses electricity to open routes, direct an enemy horde and fuel brief powerful attacks while uncovering the district's mystery. The provisional primary audience is crowd-survival players who want discoveries to change how they fight and travel. The current scope is one fixed district and a short, finite adventure; the three-to-four-hour length is an unvalidated design estimate.
- All five additional members are recorded on [Team](/Hold%20the%20Flood/Team); their delivered work and next bounded assignments are on [Tasks](/Hold%20the%20Flood/Tasks). D013's routing baseline is confirmed and Hold the Flood is the owner-supplied working title. The owner need not relay routine messages. No purchase, new agent, game asset or development approval is needed for this writing handoff. Development remains unauthorized.
+ The owner requested a plain-language explanation of this proposal. That does not approve the design or development. Current tasks are on [Tasks](/Hold%20the%20Flood/Tasks); no owner relay, purchase, new agent or game-asset creation is needed to complete the writing handoff. Development remains unauthorized.
## Design milestones
| Stage | Deliverable | Decision |
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9