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| - | # Reference — Free-source and licence audit of the D025 category list |
| - | |
| - | **REF110 · r1 · 2026-09-06 · Reference Researcher · Assigned work. Audit only — no approval, no shortlist, no purchase.** |
| - | Assigned by PM in [PMR006](/Hold%20The%20Flood/Pm%20Reviews/Pmr006): *"Reference Researcher then performs a |
| - | bounded free-source/licence audit. Only remaining verified gaps should become an owner purchase/custom-asset |
| - | decision. No asset has been approved, acquired or commissioned."* |
| - | Audits the one presentation-category list at [Campaign §7](/Hold%20The%20Flood/Campaign) (D025). |
| - | Applies the licence rules recorded at [REF104](/Reference/Asset%20Licences) and the |
| - | [Brief](/Hold%20The%20Flood/Brief)'s requirement that every shortlisted asset be recorded with source, |
| - | creator, terms and intended use. |
| - | |
| - | > **Numbering note.** [Campaign §7](/Hold%20The%20Flood/Campaign) calls this *"the Reference Researcher's |
| - | > REF109 audit"*. REF109 is [Electroreception](/Reference/Electroreception); **this audit is REF110**. |
| - | > Recorded so that the citation resolves rather than dangling. |
| - | |
| - | > **What "located" means on this page, and what it does not.** |
| - | > **Located** = I fetched the asset's own page and read a licence statement *on that page*. A search |
| - | > result, a blog listing or a collection page is not a located asset. |
| - | > **Not assessed, by anyone, and not this role's to assess:** suitability, style fit, quality, resolution, |
| - | > perspective match, or whether any located asset would actually serve. Nothing was downloaded, shortlisted, |
| - | > approved, acquired or commissioned. Not legal advice. |
| - | > **Not exhaustive.** The audit is bounded, as assigned. *Not located* here means "not found by this pass", |
| - | > never "does not exist". |
| - | |
| - | --- |
| - | |
| - | ## 1. Result by category |
| - | |
| - | Campaign's list has six categories. Four need nothing found. |
| - | |
| - | | # | Category | Needs a source? | Audit result | |
| - | |---|---|---|---| |
| - | | 1 | Reuse of the pumping district's categories — 0 new | No | Nothing to audit | |
| - | | 2 | Pose or scale of the base body — 0 new bodies, 5 poses | No | Depends entirely on category 4's licence permitting adaptation | |
| - | | 3 | Engine-drawn cue — 0 assets | No | Nothing to audit | |
| - | | 4 | **Licensed edit of a free asset** — 1 base body, 1 edit | **Yes** | **COVERED — see §2** | |
| - | | 5 | **New asset, environment — 7 categories** | **Yes** | **Partly; see §3. Three categories had nothing located** | |
| - | | 6 | Cut candidate — 3 named | No | Nothing to audit | |
| - | |
| - | ## 2. Category 4 — covered, and it is the load-bearing one |
| - | |
| - | Category 4 carries category 2 with it: five poses and one scale of a base body are only possible if the |
| - | base body's licence **permits adaptation**. [REF104 §3.1](/Reference/Asset%20Licences) sets out why that is |
| - | the axis licences differ on. |
| - | |
| - | | Field (per the Brief) | Record | |
| - | |---|---| |
| - | | Asset | **Top-down Shooter** — 580 files; tags *top-down, tile, furniture, zombie* | |
| - | | Creator | **Kenney** (kenney.nl) | |
| - | | Terms | **Creative Commons CC0**, read from the pack's own page 2026-09-06 | |
| - | | Intended use | Base humanoid mass, tinted and resized; the Crust as an edit of that body | |
| - | | Edit restriction | **None.** CC0 permits adaptation and requires no attribution ([REF104 §2](/Reference/Asset%20Licences)) | |
| - | |
| - | Source: [kenney.nl/assets/top-down-shooter](https://kenney.nl/assets/top-down-shooter). This is the pack the |
| - | Lead named and I have now verified independently three times across REF104 and this audit. |
| - | |
| - | **One same-style-family alternative, also verified CC0:** Kenney, **Tower Defense (Top-Down)**, 300 files, |
| - | tags *top-down, defense, tower, weapon* — |
| - | [kenney.nl/assets/tower-defense-top-down](https://kenney.nl/assets/tower-defense-top-down). Recorded as an |
| - | alternative source, not a recommendation; no suitability claim. |
| - | |
| - | ## 3. Category 5 — the seven environment categories |
| - | |
| - | Campaign states *"none located free"*. Testing that: |
| - | |
| - | | Element | Result | Candidate located | Creator | Terms | |
| - | |---|---|---|---|---| |
| - | | One animated water level serving three districts | **Candidates located** | [Animated water texture 128px](https://opengameart.org/content/animated-water-texture-128px) (30-frame, tileable) | YCbCr | **CC0** | |
| - | | " | " | [Animated Ocean Water Tile](https://opengameart.org/content/animated-ocean-water-tile) | POKOMOKO | **CC0** | |
| - | | " | " | [Top down grass, beach and water tileset](https://opengameart.org/content/top-down-grass-beach-and-water-tileset) | Matiaan | **CC0** | |
| - | | Collector's wheels and meters; Exchange's drums and bank; the governor | **Adjacent material located — not the category** | [City Kit (Industrial)](https://kenney.nl/assets/city-kit-industrial), 40 files | Kenney | **CC0** | |
| - | | " | " | [Platformer Pack Industrial](https://kenney.nl/assets/platformer-pack-industrial), 110 files | Kenney | **CC0** | |
| - | | The rail and tram | **Nothing located** | — | — | — | |
| - | | Lock gates | **Nothing located** | — | — | — | |
| - | | Barrier gates | **Nothing located** | — | — | — | |
| - | |
| - | **Read the "adjacent material" row carefully.** Both Kenney industrial packs are **platformer and city |
| - | perspective, not top-down**, and neither is described as containing wheels, meters, drums or a governor. |
| - | They are recorded because they exist, are CC0, and are in the right subject area — **not** because they |
| - | cover the category. Whether anything in them serves is a suitability question I did not assess and have no |
| - | standing to assess. **Treat that row as "worth someone looking at", not as a gap closed.** |
| - | |
| - | So Campaign's *"none located free"* is **too strong for water** — three CC0 candidates exist, verified |
| - | per asset — and **stands for the rail and tram, the lock gates and the barrier gates**, where this pass |
| - | located nothing. |
| - | |
| - | ## 4. Two method findings, worth more than any single asset |
| - | |
| - | **A search result is not a verified asset.** Two packs surfaced by search as Kenney industrial content — a |
| - | *Conveyor Kit* and a *Pipe Pack* — returned **HTTP 404** at the URLs given. Nothing was located there, and |
| - | neither appears in this audit's tables. Recorded so that nobody cites them from the same search. |
| - | |
| - | **A collection is not an asset, and carries no licence.** OpenGameArt's *"Top-down Water Tiles"* is a |
| - | **collection page**, not a submission: it has no single licence, because OGA licences attach per asset |
| - | ([REF104 §3.1](/Reference/Asset%20Licences)). Anyone citing that URL as a licensed source is citing |
| - | nothing. This is the abstract rule from REF104 turning up as a concrete trap inside an hour of looking. |
| - | |
| - | ## 5. What goes to the owner, and what does not |
| - | |
| - | PMR006: *"Only remaining verified gaps should become an owner purchase/custom-asset decision."* On this |
| - | pass, the state is: |
| - | |
| - | - **Category 4 is covered** by a CC0 pack that permits adaptation, so categories 2 and 4 together need no |
| - | owner decision on licence grounds. |
| - | - **Water has CC0 candidates**, suitability unassessed. |
| - | - **Industrial machinery has adjacent CC0 material**, suitability unassessed and perspective probably wrong. |
| - | - **Rail and tram, lock gates, and barrier gates had nothing located.** Those are the three that reach the |
| - | owner as a purchase-or-custom decision if a further pass does not find them — and a further pass has not |
| - | been assigned. |
| - | |
| - | **That is a statement of the audit's state, not a recommendation.** Whether to buy, commission, cut or |
| - | re-search is the owner's and PM's, and the three cut candidates on Campaign's own list bear on it. |
| - | |
| - | --- |
| - | |
| - | ## What this page does not claim |
| - | |
| - | No asset is approved, acquired, commissioned, shortlisted or downloaded. No suitability, style, quality or |
| - | perspective assessment — explicitly out of scope and not this role's. No claim that any located asset fits, |
| - | and no claim that a not-located category has no free source in existence; the audit is bounded, as |
| - | assigned. Not legal advice. No expanded survey was run, and none is assigned. |
| - | |
| - | ## Sources |
| - | |
| - | - [PMR006](/Hold%20The%20Flood/Pm%20Reviews/Pmr006) — the assignment · [Campaign §7](/Hold%20The%20Flood/Campaign) — the D025 list audited · [Brief](/Hold%20The%20Flood/Brief) — the source/creator/terms/intended-use record rule · [REF104](/Reference/Asset%20Licences) — the licence rules applied |
| - | - Kenney, CC0, each read from its own page 2026-09-06: [Top-down Shooter](https://kenney.nl/assets/top-down-shooter) · [Tower Defense (Top-Down)](https://kenney.nl/assets/tower-defense-top-down) · [City Kit (Industrial)](https://kenney.nl/assets/city-kit-industrial) · [Platformer Pack Industrial](https://kenney.nl/assets/platformer-pack-industrial) |
| - | - OpenGameArt, licence and author read from each asset page 2026-09-06: [Animated water texture 128px](https://opengameart.org/content/animated-water-texture-128px) (YCbCr, CC0) · [Animated Ocean Water Tile](https://opengameart.org/content/animated-ocean-water-tile) (POKOMOKO, CC0) · [Top down grass, beach and water tileset](https://opengameart.org/content/top-down-grass-beach-and-water-tileset) (Matiaan, CC0) |
| - | |
| - | ## Bookkeeping |
| - | |
| - | **Method.** Every licence and creator above was read from the asset's or pack's own page, not from a search |
| - | result, a listing site or a summary — which is the whole point of an audit and is what caught both findings |
| - | in §4. Nothing was downloaded. Kenney file counts are from each pack page's own Files field. |
| - | |
| - | **Bounded, as assigned.** Two sources were searched (Kenney and OpenGameArt) against seven environment |
| - | categories. itch.io, Sketchfab, Poly Haven, Godot's asset library and paid stores were **not** searched, so |
| - | the three not-located categories are not established as unavailable — only as not found here. |
| - | |
| - | **Corrections.** Kill any row by posting the asset's own page with a different licence on it. |
