Commit e3ffcf

2026-09-07 14:21:36 Anonymous: Align Relay acquisition with furnace arc and Mara resonance bench
hold the flood/equipment/echo relay.md ..
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# Hold the Flood — Echo Relay
- Source proposal: [Brief 79504c](/Hold%20The%20Flood/Brief?revision=79504c#earned-spectacular-build-the-choir-cascade), checked against [Inventory and Charge 810057](/Hold%20The%20Flood/Mechanics/Inventory%20And%20Charge?revision=810057), [Coil 80da75](/Hold%20The%20Flood/Equipment/Coil?revision=80da75) and [Arc fc64bb](/Hold%20The%20Flood/Equipment/Arc?revision=fc64bb). [Design Index](/Hold%20The%20Flood/Design%20Index) · [Expansion Brief](/Hold%20The%20Flood/Expansion%20Brief) · [Glossary](/Hold%20The%20Flood/Glossary).
+ Source proposal: [Brief 342043](/Hold%20The%20Flood/Brief?revision=342043#earned-spectacular-build-the-choir-cascade), checked against [Inventory and Charge 810057](/Hold%20The%20Flood/Mechanics/Inventory%20And%20Charge?revision=810057), [Coil 80da75](/Hold%20The%20Flood/Equipment/Coil?revision=80da75), [Arc fc64bb](/Hold%20The%20Flood/Equipment/Arc?revision=fc64bb) and [Colony 109bf1](/Hold%20The%20Flood/Colony?revision=109bf1#hearth-growth-proposal--authored-projects-not-population-bars). [Design Index](/Hold%20The%20Flood/Design%20Index) · [Expansion Brief](/Hold%20The%20Flood/Expansion%20Brief) · [Glossary](/Hold%20The%20Flood/Glossary).
- The **Echo Relay** is a proposed late, one-cell electrical module that turns previously tuned wet landmarks into repeated origins for one coordinated Coil-and-Arc discharge. It is the new component in the proposed **Choir Cascade**. It does not strengthen every attack, power arbitrary scenery or replace the early Cutter, Coil or Arc; it rewards remembering where conductive landmarks are, bringing the old parts together and surrendering most or all carrying capacity for a prepared crowd-clearing event.
+ The **Echo Relay** is a proposed earned, one-cell electrical module found in the upper sanctuary before the first credits. It turns previously tuned wet landmarks into repeated origins for one coordinated Coil-and-Arc discharge and is the new component in the proposed **Choir Cascade**. It does not strengthen every attack, power arbitrary scenery or replace the early Cutter, Coil or Arc; it rewards remembering where conductive landmarks are, bringing the old parts together and surrendering most carrying capacity for a prepared crowd-clearing event.
- All counts and timings are provisional written rules, not tested balance, performance or feasibility. Brief 79504c adopts the legal chassis and landmark-origin grammar for the working vision. Combat still owns damage, eligible enemies, hop ordering and numerical target caps.
+ All counts and timings are provisional written rules, not tested balance, performance or feasibility. Brief 342043 carries the legal chassis and landmark-origin grammar for the working vision. Combat still owns damage, eligible enemies, hop ordering and numerical target caps.
## E9 — Equipment specification
- **Acquisition.** The first Relay is an authored late discovery after the player understands the crown relief and the bell sequence proposed in Brief 79504c. The player inspects and carries the inert one-cell component to a shelter, recording its fitting rule. It is not a random stat roll or a mandatory key for understanding the clue. If the component is lost before shelter it remains at its authored source on the next expedition; after recording, the workshop may issue the known Relay under the same preparation limits as other tooling. Campaign and Colony own the exact placement and issue cost.
+ **Acquisition.** Before the first credits, following visible seven-bell marks through the upper sanctuary leads to one authored Relay component. The player inspects and carries the inert one-cell component to a shelter, recording its fitting rule. It is not a random stat roll or a mandatory decoder for the clue. If lost before shelter it remains at its authored source on the next expedition. After the Relay has been found and understood, Colony 109bf1's proposed **Mara resonance bench** may prepare its legal combination and show the known wet-landmark requirement before departure; the bench never reveals the recipe early or supplies charge. Campaign owns the exact field placement, Colony the bench project and issue cost.
- **Fit and links.** Relay occupies one rack cell. It accepts no ordinary battery link and stores no charge. A legal base rack is `Coil (2) + Arc (1) + Echo Relay (1) + Coil Battery (1) + Arc Battery (1)` = **six of eight cells**. Each full battery remains linked one-to-one to its own consumer. This is the corrected chassis in Brief 79504c and preserves the existing link rule. The two open cells can carry salvage, protection or the optional Siphon preparation pair below.
+ **Fit and links.** Relay occupies one rack cell. It accepts no ordinary battery link and stores no charge. A legal base rack is `Coil (2) + Arc (1) + Echo Relay (1) + Coil Battery (1) + Arc Battery (1)` = **six of eight cells**. Each full battery remains linked one-to-one to its own consumer. This is the corrected chassis in Brief 342043 and preserves the existing link rule. The two open cells can carry salvage, protection or the optional Siphon preparation pair below.
**Player action and trigger.** At a shelter the player fits the six-cell chassis and chooses the two links. In the field, after tuning the authored bells or another explicitly Relay-compatible wet landmark network, the player selects Echo Relay. The preview requires both linked batteries full, a valid connected wet footprint, and at least one tuned landmark currently visible. Confirming spends both ten-charge banks at once. A dry or incomplete network, a partial bank or an incompatible landmark refuses without cost. The Relay then becomes **spent** until the next shelter, even if the batteries are refilled; this prevents immediate loops from the cleared crowd's normal motes without inventing a no-yield enemy exception.
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This branch uses all eight cells at departure and gives up the bundle's return value, Kit, Insulation and any other utility to recover one near-ready bank. Consuming the pair frees two cells for finds afterward, but does not refund the sacrificed salvage or preparation opportunity. It is useless when a bank is below seven and wasteful when both banks are already full. The first Cascade must not require it: cargo, Kit or Insulation in the two free cells remains a legal alternative.
- **Rejected alternative — a Relay-only Siphon overdrive.** An earlier Equipment proposal let the sacrifice widen the effect to every ordinary body in the wet footprint. Brief 79504c rejects it because Relay already supplies the new multiplication rule and a second exception is unrelated to the first Bell House lesson. Keep Siphon as readiness help, not overcharge. The rejected wording remains in [Echo Relay b96175](/Hold%20The%20Flood/Equipment/Echo%20Relay?revision=b96175).
+ **Rejected alternative — a Relay-only Siphon overdrive.** An earlier Equipment proposal let the sacrifice widen the effect to every ordinary body in the wet footprint. Brief 342043 rejects it because Relay already supplies the new multiplication rule and a second exception is unrelated to the first Bell House lesson. Keep Siphon as readiness help, not overcharge. The rejected wording remains in [Echo Relay b96175](/Hold%20The%20Flood/Equipment/Echo%20Relay?revision=b96175).
## Concrete encounter illustration
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