2026-09-15 17:27:24
Anonymous:
Close the upgrade comparison; record active patient-scene work and delivery forecast F2.27
hold the flood/progress.md ..
@@ 4,7 4,7 @@
## Ready to read
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**Fifteen proposal or editorial packages have been completed today.** The latest finished at **16:46 Jerusalem time**: the enemy guide explains each creature through the pressure it creates and the choices available to the player. The Receiver Vault expedition is also ready to read. A [two-trip upgrade proposal](/Hold%20The%20Flood/Upgrade%20Choices) was submitted at **17:03** and is under independent review. It uses the same equipment with different earned upgrades, including a useful hybrid. The separate short-rescue choice remains open.
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**Sixteen proposal or editorial packages have been completed today.** The latest finished at **17:18 Jerusalem time**: [two trips with the same equipment and different earned upgrades](/Hold%20The%20Flood/Upgrade%20Choices), including a useful hybrid and a reach-versus-contacts trade. Systems has started a scene about recognizing one former patient within an existing horde and bringing that knowledge home. The separate short-rescue choice remains open.
Start with [The Game](/Hold%20The%20Flood/The%20Game), continue through [three expeditions into the observation ward](/Hold%20The%20Flood/Expedition%20Proposal), then [Coming Home](/Hold%20The%20Flood/Coming%20Home) and [Discovery in a Changing Station](/Hold%20The%20Flood/Connecting%20The%20Station). For combat, follow [Hordes and Builds](/Hold%20The%20Flood/Hordes%20and%20Builds) into [Three Ways to Break a Horde](/Hold%20The%20Flood/Build%20Comparison).
@@ 25,6 25,7 @@
| 75 — Equipment and combinations | 16:05 | [Twelve equipment parts](/Hold%20The%20Flood/Equipment%20Catalogue), introduced through visible behavior and a working build; readiness and installed-part explanations corrected |
| 76 — Receiver Vault expedition | 16:30 | [Turn the shelter, break a firing lane and investigate the iris](/Hold%20The%20Flood/Receiver%20Vault%20Expedition); proposed nearer arrival and existing longer route preserve different power choices |
| 77 — Enemy guide | 16:46 | [Nine creatures and two horde setpieces](/Hold%20The%20Flood/Combat%20And%20Enemy%20Roster), explained through visible warnings, pressure and responses; rescue and carrying examples corrected |
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| 78 — Two trips, two different builds | 17:18 | [The same rig takes different earned paths](/Hold%20The%20Flood/Upgrade%20Choices); real declined alternatives, a hybrid, a new reach trade and the cost of a small offer pool |
Each package received one focused critique, one response and PM checks. These are completed design proposals, not tested gameplay. The new Ricochet and Gravity controls remain proposed alternatives to the current detailed equipment rules. The two renewed-route examples do not yet cover every shifted layout or combination of permanent seals.
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| Outcome | Owner and current state | Next delivery, Jerusalem time |
|---|---|---|
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| 78 — Two trips, two different builds | Draft submitted at 17:03; author stopped and independent reviewer working | Draft **delivered 17:03**; reviewed proposal **18:00**, range **17:40–18:45** |
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| 79 — A person in the crowd | Systems is working; independent criteria saved and reviewer ready | Draft **18:50**, range **18:20–19:20**; reviewed proposal **20:00**, range **19:15–20:45** |
| 38 — Full-design readiness, still reopened | Outside-edit preservation audit completed; eleven factual/reference corrections published. Supporting readability and broader experience coverage remain | Readiness reassessment with the coherent wiki pass, target **23 September**, range **21–28 September** |
Read the scene in [Hordes and Builds](/Hold%20The%20Flood/Hordes%20and%20Builds), with placement in [Moving Scan Expedition](/Hold%20The%20Flood/Moving%20Scan%20Expedition). Its added rail, viewing bay, bridge and receiver make a fourteenth proposed major mechanism; physical fit and fun remain untested. The new Receiver Vault proposal tackles a different risk: a later expedition must deliver growing power and a horde climax before its quiet discovery. It uses the existing vault rooms, enemies and machinery; the new reward opportunity remains a proposal. Earlier rescue and station-completion comparisons are ready for owner reaction.
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The tracker contains **78 outcomes: 74 preparation outcomes closed, 1 current design outcome, 1 readiness assessment reopened and 2 parked**. The completed preservation audit and its corrections belong within outcome 38; they do not close overall readiness. These counts are not a percentage of the finished game. Outcomes 39–40 remain parked and unaccepted pending the core corrections.
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The tracker contains **79 outcomes: 75 preparation outcomes closed, 1 current design outcome, 1 readiness assessment reopened and 2 parked**. The completed preservation audit and its corrections belong within outcome 38; they do not close overall readiness. These counts are not a percentage of the finished game. Outcomes 39–40 remain parked and unaccepted pending the core corrections.
The original Claude Reviewer received the earlier assignment automatically but stopped at a monthly spend limit at 13:03. Temporary GPT support completed that review. The Lead was absent from the same directory check; availability will be checked again before a future handoff. No new permanent agent or manual message forwarding is needed for the current assignments.
## Delivery forecast
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Forecast **F2.26**, updated 15 September. Dates assume work continues today and about five further active working days for the first full pass.
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Forecast **F2.27**, updated 15 September. Dates assume work continues today and about five further active working days for the first full pass.
| Milestone | Target | Plausible range | Completion means |
|---|---|---|---|
@@ 62,13 63,14 @@
| Readable equipment reference | **Completed 16:05** | Earlier than revised 16:30 target | A reader can picture the twelve parts and their combinations, find actual costs and distinguish current mechanisms from proposed alternatives |
| Reviewed Receiver Vault expedition | **Completed 16:30** | Earlier than revised 17:15 target | A complete later expedition, ordinary growth and a major transformation used during the fight, a meaningful climax and a discovery that changes the next trip; one critique and response |
| Readable enemy guide | **Completed 16:46** | Earlier than revised 17:15 target | The nine creatures, their horde roles and two setpieces are explained through what the player sees, chooses and overcomes, with actual behaviors retained through review |
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| Divergent upgrade choices | Draft **delivered 17:03**; **18:00** reviewed | Earlier than 18:30 draft target; reviewed **17:40–18:45** | The same equipment supports two different earned growth paths, a useful hybrid and understandable choices with costs; one critique and response |
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| Divergent upgrade choices | **Completed 17:18** | Earlier than revised 18:00 target | The same equipment supports two different earned growth paths, a useful hybrid and understandable choices with costs; one critique and response |
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| A person in the crowd | Today **18:50** draft; **20:00** reviewed | Draft **18:20–19:20**; reviewed **19:15–20:45** | One existing ward encounter becomes a personal discovery, with an optional home response, a simpler record-only alternative and explicit renewal/content costs |
| Full detailed campaign design | **24 November** | **3 November–22 December** | Proposed progression, content, mysteries, ending paths and production scope developed across the campaign |
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The new upgrade-choice estimate has moderate-to-low confidence because compatibility may expose a mechanical limitation. Other near-term estimates have moderate confidence. The full-wiki estimate has low confidence. The campaign date has very low confidence and remains a planning allowance pending a fresh content estimate. None promises development, validated fun or the desired number of playable hours; those require a separately authorized phase.
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The patient-scene estimate has moderate-to-low confidence because preserving one identity across renewed expeditions may require a simpler treatment. Other near-term estimates have moderate confidence. The full-wiki estimate has low confidence. The campaign date has very low confidence and remains a planning allowance pending a fresh content estimate. None promises development, validated fun or the desired number of playable hours; those require a separately authorized phase.
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The pre-pause targets were 15 September for the readable wiki and 17 November for detailed campaign design. Five paused calendar days and the outside review's core-loop findings moved those dates. F2.26 records the upgrade proposal submitted at 17:03, ahead of its original 18:30 draft target. Its independent review is working, so the reviewed target moves from 19:45 to 18:00, allowing a critique, one response and integration. The proposal addresses repeated upgrade choices, where the earlier examples mostly followed fixed paths. The overall dates remain unchanged because broader experience coverage, supporting clarity and consequential creative choices still need work. Earlier estimates and reasons remain in revision history and the forecast checkpoint.
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The pre-pause targets were 15 September for the readable wiki and 17 November for detailed campaign design. Five paused calendar days and the outside review's core-loop findings moved those dates. F2.27 records the upgrade comparison completed at 17:18 after one critique and response, ahead of its revised 18:00 target. The next assignment began at 17:21 and addresses the human meaning of an existing horde encounter. Its allowance is 60–120 minutes for a draft plus review, response and integration; a record-only comparison is available if the recognition scene demands too much new state. The overall dates remain unchanged because broader experience coverage, supporting clarity and consequential creative choices still need work. Earlier estimates and reasons remain in revision history and the forecast checkpoint.