Commit bcdfba

2026-09-15 18:31:16 Anonymous: F2.31: opening complete; four-room hospital pass working with current forecasts
hold the flood/design plan.md ..
@@ 8,7 8,7 @@
The main reading path now begins with [The Game](/Hold%20The%20Flood/The%20Game), follows [three expeditions](/Hold%20The%20Flood/Expedition%20Proposal), returns to [the people aboard](/Hold%20The%20Flood/Coming%20Home), and opens into [discovery in the changing station](/Hold%20The%20Flood/Connecting%20The%20Station). [Hordes and Builds](/Hold%20The%20Flood/Hordes%20and%20Builds) explains the current examples; [Build Comparison](/Hold%20The%20Flood/Build%20Comparison) presents alternative controls and payoffs for owner reaction.
- Seventeen proposal or editorial packages completed review and response today: builds/expeditions, hospital story/survival, regular growth on a renewed route, a second route state after permanent source seals, the six-page reading path, the moving-scan expedition, the short-rescue comparison, the station-completion payoff, the campaign scope comparison, the language journal, the whole-campaign overview, the cast and rescue map, the equipment guide, the Receiver Vault expedition, the enemy guide, the repeated upgrade-choice comparison, and the former-patient scene. [Combat Rules](/Hold%20The%20Flood/Combat%20Rules) and the room/encounter references describe the two concrete route states. They preserve completed work while giving fresh opposition a physical route. Other seal combinations and shifted layouts remain design work.
+ Eighteen proposal or editorial packages completed review and response today: builds/expeditions, hospital story/survival, regular growth on a renewed route, a second route state after permanent source seals, the six-page reading path, the moving-scan expedition, the short-rescue comparison, the station-completion payoff, the campaign scope comparison, the language journal, the whole-campaign overview, the cast and rescue map, the equipment guide, the Receiver Vault expedition, the enemy guide, the repeated upgrade-choice comparison, the former-patient scene, and the first useful invention. [Combat Rules](/Hold%20The%20Flood/Combat%20Rules) and the room/encounter references describe the two concrete route states. They preserve completed work while giving fresh opposition a physical route. Other seal combinations and shifted layouts remain design work.
The new Ricochet and Gravity mechanisms remain proposed replacements for parts of the detailed build rules. The [hospital-story alternatives](/Hold%20The%20Flood/Hospital%20Story%20Directions) remain revisable. Completed review does not select them for the owner or establish fun, balance or duration.
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The [former-patient scene](/Hold%20The%20Flood/Hospital%20Story%20Directions) completed review, response and integration at **17:59**. Nadi Kelm once stopped a rehabilitation carrier because it moved before she was ready. The full proposal lets the player recognise her altered body inside an ordinary horde, or discover a crossing trace later; card-only history supports a different conversation with Ivo. The simpler treatment keeps the record and memory without a marked body. Both remain proposals.
- ## Working now: your first useful invention
+ ## Ready to read: your first useful invention
- The [opening rewrite](/Hold%20The%20Flood/First%20Expedition%20Options) was submitted at **18:10** and completed independent review at **18:17**. It centres on the player's first useful equipment discovery. The relay can already make a ready shield answer the same detected threat as the gun, trading away manual timing. The same physical part can instead control the station's rack and shutter. The rewrite should make that choice felt during extraction and lead naturally to the person knocking behind R-3.
+ The [opening rewrite](/Hold%20The%20Flood/First%20Expedition%20Options) completed review, response and integration at **18:28**. The optional personal Fork branch gives the player something useful to lend away when that same part controls station machinery. The warning on arrival gives the repair its tension; a plain explanation of the shutter latch makes the alternative approach understandable. The first discovery remains a control choice whose appeal needs later testing.
- Systems is making one correction: restore the forced docking despite the warning and unanswered hails, explain the existing hand-operated shutter latch, and remove editing commentary from the player sequence. The optional personal trial, same-part tradeoff and current crowd rules remain. Correction target **18:40**, likely **18:30–19:00**; reviewed proposal **19:10**, likely **18:45–19:40**.
+ ## Working now: a hospital worth remembering
+
+ Systems is developing four existing [Clinical Exchange spaces](/Hold%20The%20Flood/Station%20Room%20And%20Module%20Inventory#region-2-clinical-exchange-r11r20): the quarantine ward, long ward approach, clinical comparison bay and sampling loop. The pass connects what people did there to what the player sees, chooses and remembers. Crowd pressure, quiet investigation, refuge and useful equipment should feel different as parts of one hospital, even when shifts change their neighbours.
+
+ The author is working and the independent reviewer is preparing criteria. Existing rooms, sources, mechanics, rescue variants and evidence remain. No new room or encounter is part of this pass. Draft target **20:00**, likely **19:15–20:45**; reviewed proposal **21:00**, likely **20:00–22:00**.
The owner has been offered three short existing experiences for reaction: horde climax, coming home and opening. That optional taste feedback can steer priorities while authorized work continues.
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