2026-09-21 14:03:50
Anonymous:
Record the Simple FoF detector as the fixed Waiting Area chest reward
hold the flood/the pack.md ..
@@ 35,6 35,7 @@
The first three cards are the owner's. The rest are my conversions of the existing parts, to be corrected.
- **Simple FoF detector** *(owner's card)*: 1x1. Self-activates 1 per second. When active: if an enemy unit exists within 15 metres, all adjacent items get activated. Cooldown 1 second. Adjacency range 1.
+
- **Current place to find it, 2026-09-21:** the chest earned by clearing the [Waiting Area](/Hold%20The%20Flood/Rooms). The implementer chose this fixed reward under the owner's instruction to select an existing wiki item at design time. The game does not choose it randomly; the owner may change the choice after trying it. The detector's item card is unchanged.
- **Oxygen Tank** *(owner's card, 2026-09-17)*: 3x1. Good for 5 minutes. While it lies in the pack it feeds the suit by itself; there is nothing to click. With several tanks the emptiest goes first, so a full one stays full for whoever needs it. A tank on the floor feeds nobody.
- **Service Gun** *(owner's card, 2026-09-17)*: L tromino, three squares. Fires every 0.2 second at the nearest target for 5 damage. Ammo 8. Auto reload: 1 second. Built as: self-activates every 0.2 second; it fires only when it can see an enemy within 15 metres (the range is my assumption: the card gives none); with nothing to shoot at it spends no ammunition; after the eighth shot it reloads by itself for one second.
- **Two of the same gun** *(owner decision, 2026-09-20)*. The owner's problem, in his words: "the player has 2 identical guns. they shoot the same time, and would in almost all cased pick the same target. this makes their bullets basically overlap which would make it feel to the player like he only has 1 pistol." Out of six ideas he chose two, together ("I agree with combining 1 and 2"):