2026-09-06 22:25:30
Anonymous:
Answer Clarity Questions Q50: the line labelled 'Short owner read' pointed at 14,655 words - about 64 minutes, against the 91 stated for the document it replaces, with over half of it one reference section. The genuinely short read already existed one heading down. Split into a five-minute path (Campaign's own 'Read this first' plus its decisions section, both of which stand alone) and the full hour, with both measured and dated. PM's routing is unchanged; only the label now matches the thing. Revertible.
hold the flood.md ..
@@ 4,7 4,9 @@
The provisional design now has **seven external districts plus the refuge**, one shared machinery/mystery explanation and a content-backed baseline of 34 expeditions / 8.2 hours of authored expedition beats, with optional visits separate. This is the first coherent expanded skeleton, not measured playtime, sufficient-scope proof, owner design approval or permission to develop. [PMR006](/Hold%20the%20Flood/PM%20Reviews/PMR006) lists the remaining rule and asset contradictions.
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**Short owner read:** [Campaign — owner summary](/Hold%20the%20Flood/Campaign), then the early/middle/late choices in [Build Paths](/Hold%20the%20Flood/Equipment/Build%20Paths). These are proposals under review; [PMR004](/Hold%20the%20Flood/PM%20Reviews/PMR004) identifies disagreements and selected next-draft directions. Use [Design Index](/Hold%20the%20Flood/Design%20Index) for detailed mechanics, districts, enemies and items. Reading the entire legacy GDD is not a prerequisite.
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**Short owner read — about five minutes:** [Campaign §"Read this first"](/Hold%20the%20Flood/Campaign#read-this-first-one-page-for-the-owner) (902 words) and [Campaign §10, "Decisions for the owner"](/Hold%20the%20Flood/Campaign#10-decisions-for-the-owner) (297 words). Both stand alone.
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**The full path — about an hour:** the whole [Campaign](/Hold%20the%20Flood/Campaign) page (11,012 words) and the early/middle/late choices in [Build Paths](/Hold%20the%20Flood/Equipment/Build%20Paths) (3,643) — 14,655 words, roughly 64 minutes, over half of it Campaign §3's three districts in depth. That section is what makes the seven-district claim checkable rather than a number, and reviewers need it; an owner deciding whether to proceed probably does not need it first. *Counted by the editor 2026-09-06 22:25 UTC+3 — both pages are moving, so re-count before relying on the figures. Raised as [Q50](/Hold%20The%20Flood/Clarity%20Questions); PM's routing is unchanged, only split by length and measured.* These are proposals under review; [PMR004](/Hold%20the%20Flood/PM%20Reviews/PMR004) identifies disagreements and selected next-draft directions. Use [Design Index](/Hold%20the%20Flood/Design%20Index) for detailed mechanics, districts, enemies and items. Reading the entire legacy GDD is not a prerequisite.
[Tasks](/Hold%20the%20Flood/Tasks) assigns integration of power/dispatch, electrical effects, district consequences and colony interfaces. [Team](/Hold%20the%20Flood/Team) records four substantive submissions. Existing Lead remains integrator. Editor now reports resumed; Lead/domain authors still validate transfers and PM retains coordination. No extra agent or owner relay is needed for the next writing handoff. **No development is authorized.**