2026-09-15 16:46:24
Anonymous:
Clarify conditional regulator carrying space
hold the flood/combat and enemy roster.md ..
@@ 181,7 181,7 @@
## One revisit: the sampling loop becomes fuel
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On the first objective 6 visit, the four-space Sensor/Projector plus Manual/Barrier rig can barely hold the long hall. The player seals one ward door, baits the newly seen Siphon hose into a pillar, handles the Flanker pack along the wall and closes one Breath Bank cap. Four starter parts, one two-unit canister, the one-unit Dynamo and two-unit regulator total **9 of 10 C**, so a lightly loaded successful visit can carry both finds. This example leaves the regulator only when another canister or find occupies the last space, or when the player keeps more breathing margin instead of spending time on both pickups. The cap and any removed fixture part remain changed; the route record is useful but not promised after death.
+
On the first objective 6 visit, the four-space Sensor/Projector plus Manual/Barrier rig can barely hold the long hall. The player seals one ward door, baits the newly seen Siphon hose into a pillar, handles the Flanker pack along the wall and closes one Breath Bank cap. Four starter parts, one two-unit canister, the one-unit Dynamo and two-unit regulator total **9 of 10 C**, so a lightly loaded successful visit can carry both finds. This example leaves the regulator only when other carried cargo leaves fewer than the two units needed for its pickup, or when the player keeps more breathing margin instead of spending time on both pickups. The cap and any removed fixture part remain changed; the route record is useful but not promised after death.
After finding Capacitor and opening the six-space ship configuration, the player can return—if the sampling loop is actually reachable—with **Counterwall, 6 C / 6 A**: Manual → Barrier, Dynamo clamped to that frame → Capacitor, then the Capacitor’s built-in manual release → Arc. Each Siphon hose, Presser strike or Flanker strike caught on the faced Barrier is its own external wave and may supply one local Dynamo contribution. At a visible valid Arc target, the player releases stored charge through the packed lane. The horde has changed from a reason to flee into fuel for a protected valve window. One two-unit canister leaves only two carrying units for the regulator and nothing else.