Commit 969944

2026-09-09 10:54:50 Anonymous: Global04: consolidate Reviewer501 and PM503 continuity findings
hold the flood/death shift and rescue continuity.md ..
@@ 1,6 1,6 @@
# Hold The Horde — Death Shift And Rescue Continuity
- **Status.** Conditional first-pass design proposal. It joins the current persistence, shifting-station, short-rescue and whole-station-connection proposals into one inspectable rule set. It does **not** select the owner's pending preferences about survivor danger, full-station stabilization, saves, first survivor, population behavior or later mortality. The protected retreat and rigid-network finish below are explicit candidate branches, not existing owner decisions, physical proofs or implementation specifications.
+ **Status.** Conditional first-pass design proposal. It joins the current persistence, shifting-station, short-rescue and whole-station-connection proposals into one inspectable rule set. It does **not** answer any of the five pending owner questions named below. The protected retreat and rigid-network finish below are explicit candidate branches, not existing owner decisions, physical proofs or implementation specifications; population behavior and post-Sent mortality also remain design gaps.
## Sources and authority boundary
@@ 9,7 9,9 @@
| [Owner Brief](/Hold%20The%20Flood/Brief) | `4b0a3bcbc339029c682b287c1ea25ee2f721066f68d8b27774874e8cd15808e4` |
| [Save And Content State](/Hold%20The%20Flood/Save%20And%20Content%20State) | `438cdf35f53bb537aed50bb8efab810866b289d6cf401b949d95bc7e27e8938c` |
| [Connecting The Station](/Hold%20The%20Flood/Connecting%20The%20Station) | `f13d8232104e950b1de7336db6cf0ba5e3e3c667a01979ee4f074e8d34c3a0cc` |
+ | [Death And Persistence](/Hold%20The%20Flood/Death%20And%20Persistence) / [Shifting Station Options](/Hold%20The%20Flood/Shifting%20Station%20Options) | `8aa0e9585db2855f0411d60ea5c6c77b4881421e6be5fc118dfe476d3ef7d806` / `42f3351796b51e31675d147e3b422efdf7d4ebb21991257aab5950b5d64fda64` |
| [Rescue Rules](/Hold%20The%20Flood/Rescue%20Rules) / [First Survivor](/Hold%20The%20Flood/First%20Survivor) | `8fb4a395bf0486ea13d91377035042b8f276b321fbfd6aaf5765ed672a8a48de` / `0d6d99c0989089a95ebd715bbee932fc44fcbe900b852dac4ad210e59024d8ce` |
+ | [First Expedition Options](/Hold%20The%20Flood/First%20Expedition%20Options) / [Player Information](/Hold%20The%20Flood/Player%20Information) | `31a922142d0632efb43fe4c2641678339c996d7baf02ef20d5ab5fde58510fea` / `34f8d4a0c198e1250e08f2e2dc5fd314a5084b36bb6677e2cc566e75117474fd` |
| [Station Room And Module Inventory](/Hold%20The%20Flood/Station%20Room%20And%20Module%20Inventory) / [Encounter And Mechanism Placement Inventory](/Hold%20The%20Flood/Encounter%20And%20Mechanism%20Placement%20Inventory) | `d4ef2497568d6d7924f929ad0abb96cffb41f4df61357f59cf2722b757580b99` / `5c1a9ad663ead360b3b80a66caca4e724d91dac38d50979d70f1d460bd0c23d2` |
| [Cast And Short Rescue Map](/Hold%20The%20Flood/Cast%20And%20Short%20Rescue%20Map) | `6456406b101845e6c9a6563a69fc7f56c1dcc7bf8227445bf14a03fa072f5514` |
@@ 17,7 19,7 @@
## Candidate in one paragraph
- A placed room, threshold face, compact apparatus, persistent join, object, mechanism, evidence record and person keeps one stable identity. At death, all completed acts and actual locations seal; an eligible in-transfer survivor performs only a pre-prepared autonomous retreat to the named refuge; every still-carried astronaut object returns once; then joined rooms move as one rigid physical group while only unbound adjacency and allowed transient state change. The old route becomes historical. Living return changes no adjacency and does not replace defeated enemies. A wrong join stays walkable and can be released from a reachable network-side control. Under the pending stabilization branch, physically latching every reachable R01–R40 room into the ship-rooted group ends rearrangement; optional diagnostics and story choices neither complete nor block that physical result.
+ A placed room, threshold face, compact apparatus, persistent join, object, mechanism, evidence record and person keeps one stable identity. At death, all completed acts and actual locations seal; every still-carried astronaut object returns once; an eligible in-transfer survivor performs only a pre-prepared autonomous retreat to the named refuge during a bounded hostile-free transaction window; then unanchored rigid groups change only their unbound adjacency/orientation while the R01 ship-rooted group remains fixed. The old route becomes historical. Living return changes no adjacency and does not replace defeated enemies. A wrong join stays walkable and can be released from a reachable network-side control. Under the pending stabilization branch, physically latching every reachable R01–R40 room into the ship-rooted group ends rearrangement; optional diagnostics and story choices neither complete nor block that physical result.
Outside the bounded return transaction, oxygen use, equipment readiness, threats, mechanism motion and ordinary work all advance in world time under their owning rules. Opening the journal freezes all of them and cannot move a person, finish a stage, operate a latch or create evidence. Quit/load records or resumes state; it is not a death, shift, withdrawal, rescue action or discovery.
@@ 25,21 27,23 @@
| Kind of state | Candidate world truth | What the astronaut may claim |
|---|---|---|
- | **Placed room and face** | R01–R40 and each named face retain identity, internal fixtures, completed work and attached objects. An unbound face may gain a different neighbour/orientation after death. | A current observation proves only the present arrangement. An older route remains dated evidence, not present access. |
+ | **Placed room and face** | R01–R40 and each named face retain identity, internal fixtures, completed work and attached objects. R01 Dock Mouth remains directly outside the ship airlock; its outer unbound face may gain a different neighbour after death. Other unbound faces may gain a different neighbour/orientation. | A current observation proves only the present arrangement. An older route remains dated evidence, not present access. |
| **Ordinary walkability** | A currently open door or aligned unbound threshold can be walked this life. It is a physical passage, not necessarily a durable connection. | Personally walking it proves current traversal and supports a short-rescue check. It promises nothing after death. |
| **Persistent latch** | One completed latch joins two specific placed faces, opens a walkable seam and fixes their relative pose until deliberate release. Power and diagnostic signal are separate. | The player can know the seam remains joined after death without learning the group's new external neighbours. |
- | **Rigid group** | Rooms linked by persistent latches, plus each authored compact assembly, translate and rotate only as a whole. Internal distances, passages, handedness and hard control conduits do not stretch, swap ends or teleport. | A walked internal path remains physically valid unless its own persistent door/iris state blocks it. External breadcrumbs may become historical. |
+ | **Rigid group** | Rooms linked by persistent latches, plus each authored compact assembly, preserve one internal pose. An unanchored group may translate and rotate only as a whole; it may not reflect. The ship-rooted group containing R01 is anchored to the ship and neither translates nor rotates. Internal distances, passages, handedness and hard control conduits do not stretch, swap ends or teleport. | A walked internal path remains physically valid unless its own persistent door/iris state blocks it. External breadcrumbs may become historical. |
| **Object and mechanism** | Every part, canister, objective item and loot instance has exactly one location. A mechanism remains attached to its stable room and retains committed checkpoints/mode; temporary phase follows its reset rule. | A known installed Fork remains known at R02 even when the player does not know a current route to R02. A record never retrieves it. |
| **Body and survivor** | After the transaction the playable astronaut body is aboard; no second lootable astronaut body remains at the death site. This is continuity accounting, not an answer to revival metaphysics. Each survivor has one actual location/state and moves only by a named physical transition. | A witnessed arrival plus closed ship airlock proves Sent. A plan, radio promise or old location does not. |
| **Evidence** | Captures, notes and testimony keep source, room, arrangement/life and factual limit. World truth can change without rewriting the record. | Persistent work/join facts stay current; unbound adjacency claims become historical. Diagnostic reach and story interpretation remain optional, fallible layers. |
An installed object travels with its room/group, not with the astronaut. A dropped object stays at its placed location in that room. A canister handed to a survivor or deposited in R12/R24/R27/R06 has left carried property. A consumed sample or breathed gas has no location to return from. No category called “collected” overrides the current one-location fact.
+ This candidate therefore keeps Room32's fixed R01 ship threshold. Revival first exposes the familiar Dock Mouth interior. If R01's outer face is unbound, its far door exposes the newly adjacent station room; if that face is already persistently joined, the reveal moves to the nearest sensed free frontier of the fixed ship-rooted group without undoing the join. The airlock itself does not acquire a different direct station room. This preserves a stable ship interface and moves the current First Expedition Options/Player Information reveal outward; those passages require later alignment if this branch is accepted.
+
## What a death may and may not change
Every death advances one arrangement generation. Before full connection under the conditional stabilization branch, the new generation may change only:
- - adjacency and orientation of **unbound** external faces and rigid groups;
+ - adjacency of **unbound** external faces and the position/orientation of unanchored rigid groups; the R01 ship-rooted group stays fixed;
- current accessibility through those new unbound relations;
- transient power, hazard phase and mechanism warning/charge where the owning reset rule permits it; and
- the next finite authored encounter population variant, selected at the death-shift boundary independently of the player's successful build, kill speed or reward.
@@ 49,11 53,11 @@
### Death transaction order
1. **Seal the lethal instant.** Freeze the current action boundary. Commit only pickups, drops, installations, handovers, incremental gas transfers, spent material and work checkpoints already completed. Interrupt the unfinished stage. Snapshot every object's actual location and the astronaut-carried membership once. No saveable gap exists before the transaction identity.
- 2. **Resolve the survivor branch before geometry moves.** Waiting or Prepared people do not depart. A person already Sent remains aboard. Under the candidate safeguard below, an eligible person In transfer executes the already armed autonomous retreat to the named abort refuge; no new astronaut action, combat clear, door unlock, power routing or resource appears. The resulting **At abort refuge, alive, unsent** world state commits. If the safeguard was not eligible, transfer could not have begun under this candidate.
- 3. **Return the astronaut and carried set once.** Move the playable astronaut body and every still-carried active rig part, inactive part, loose loot and canister aboard, preserving object identity and rig/cargo substate. Leave installed, dropped, deposited, handed-over and consumed items where step 1 put them. Restore ordinary condition for the next expedition; canister refill/repacking are later ship actions.
+ 2. **Return the astronaut and carried set once.** Move the playable astronaut body and every still-carried active rig part, inactive part, loose loot and canister aboard, preserving object identity and rig/cargo substate. Leave installed, dropped, deposited, handed-over and consumed items where step 1 put them. Restore ordinary condition for the next expedition; canister refill/repacking are later ship actions. This deliberately preserves Save And Content State's property-first order. The sealed membership cannot change during the remaining transaction, and the player receives no control aboard until step 6.
+ 3. **Resolve the survivor branch before geometry moves.** Waiting or Prepared people do not depart. A person already Sent remains aboard. Under the candidate safeguard below, an eligible person In transfer executes the already armed autonomous retreat to the named abort refuge; no new astronaut action, combat clear, door unlock, power routing or resource appears. From the lethal seal until the abort door closes, creatures and active encounter hazards are frozen and cannot act, pursue, collide with, damage, tether, displace or physically block the retreating survivor. Their last old-expedition state is otherwise unchanged until step 4, and no player action can use this window. The resulting **At abort refuge, alive, unsent** world state commits. If this protection or the other eligibility conditions were not armed, transfer could not have begun under this candidate.
4. **Close the old expedition.** Defeated enemies remain defeated for that expedition and do not rise during the transaction. Retire its remaining live attack/warning/tether state. Creature bodies and surviving group members belong to that closing transient population state rather than becoming stable loot or room objects; this continuity rule does not claim an in-fiction teleport or resurrection explanation. Persistent encounter work remains.
- 5. **Shift once.** Move each unbound room or rigid group into one valid new arrangement while preserving every persistent seam and compact boundary. A survivor at R12, for example, moves with R12's actual group; the person is not moved independently to a convenient new refuge. Then select one finite authored population list for the new arrangement. It may be a different disclosed variant, such as E03's later death-shift Presser state, but never a punitive extra wave reacting to a successful build. Stable rewards, part sources and spent inputs do not regenerate with it.
- 6. **Reclassify knowledge and commit aboard.** Keep records, annotations, stable object locations and join facts. Mark prior unbound routes historical. Add only the death fact, carried-return facts, and any pre-shift refuge closure receipt the prepared rescue apparatus actually recorded; reveal no new neighbours. The next resumable state is aboard. Save/load resumes this committed sequence or its result and never creates another death, shift, delivery, work step or clue.
+ 5. **Shift once.** Keep the R01 ship-rooted group anchored and place each unanchored room or rigid group into one valid changed arrangement while preserving every persistent seam and compact boundary. A survivor at R12, for example, moves with R12's actual group unless that group is already ship-rooted; the person is not moved independently to a convenient new refuge. Then select one finite authored population list for the new arrangement. It may be a different disclosed variant, such as E03's later death-shift Presser state, but never a punitive extra wave reacting to a successful build. Stable rewards, part sources and spent inputs do not regenerate with it.
+ 6. **Reclassify knowledge and commit aboard.** Keep records, annotations, stable object locations and join facts. Mark prior unbound routes historical. Add only the death and carried-return facts; no refuge result is transmitted aboard. The astronaut retains the last witnessed transfer state and the fact that the safeguard was armed, but the person's present outcome remains unconfirmed knowledge until a later local observation at the refuge. Reveal no new neighbours. The next resumable state is aboard. Save/load resumes this committed sequence or its result and never creates another death, shift, delivery, work step or clue.
Deliberate death uses exactly this order. It can request a new arrangement, but it does not refund oxygen/material, retrieve installed property, manufacture enemies for reward or guarantee that any particular useful face appears next.
@@ 72,14 76,16 @@
| State | Physical requirements and death result |
|---|---|
| **Waiting** | The person is inside the named intact refuge. Death moves that refuge only with its room/group. No route or departure is inferred. |
- | **Prepared** | This life, the astronaut has personally walked ship→at most one exposed junction→counted abort refuge→survivor refuge; checked both-side controls; handed over and received flow confirmation for travel air; stocked the abort refuge; made the current encounter quiet; and armed a retreat path the survivor can operate without the astronaut. Death before departure leaves the person in the original refuge. The shift invalidates the route check, so the state returns to Waiting-with-actual-supplies; committed air/objects remain where placed and are not refunded. |
- | **In transfer** | The survivor has opened the refuge door and physically departed. If either party calls ordinary abort while the astronaut lives, the person visibly returns to the named refuge/abort place and the station does not shift. If the astronaut dies, the armed pre-shift safeguard consumes the already committed travel margin/reserve and the survivor operates the actual doors to reach the named abort refuge before step 5. World truth becomes alive/unsent at that refuge. |
- | **At abort refuge** | The person waits in the actual counted R06, R12, R24 or R27 instance chosen by their accepted scene. Its staged supply is spent according to the rescue. After a death shift that room/group has a new external location; the old route is historical and a new rescue attempt needs fresh air, stocking and a personally walked current check. |
+ | **Prepared** | This life, the astronaut has personally walked ship→at most one exposed junction→counted abort refuge→survivor refuge; checked both-side controls; handed over travel air and received survivor flow confirmation; stocked the abort refuge; made the current encounter quiet; and armed a retreat path the survivor can operate without the astronaut. The travel canister must also read at or above that authored route's fixed **full-attempt return mark**: enough for the outward attempt plus the longest return from any committed segment, including the ship airlock before closure. The survivor confirms suit flow; the local preparation gauge confirms the marked fill. An under-supplied movement request refuses before the refuge door opens. Death before departure leaves the person in the original refuge. The shift invalidates the route check, so the state returns to **Waiting**, with committed supplies noted at their actual locations and no refund. |
+ | **In transfer** | The survivor has opened the refuge door and physically departed. If either party calls ordinary abort while the astronaut lives, the person visibly returns to the named refuge/abort place and the station does not shift. If the astronaut dies, the armed pre-shift safeguard uses the already reserved return margin and the bounded hostile-free window; the survivor operates the actual doors to reach the named abort refuge before step 5. World truth becomes alive/unsent at that refuge. |
+ | **At abort refuge** | The person waits in the actual counted R06, R12, R24 or R27 instance chosen by their accepted scene. Travel margin used on retreat and the staged waiting supply are spent according to the rescue. After a death shift that room/group has a new external location; the old route is historical and a new rescue attempt needs fresh air, stocking and a personally walked current check. |
| **Sent** | The same person has physically crossed aboard **and the ship airlock has closed before the lethal boundary**. Only that complete predicate commits Sent. Later astronaut death leaves them aboard, but this proposal does not grant general survivor immortality or answer post-Sent mortality. |
- A person physically inside an **unclosed** ship airlock is not Sent. At step 1 the incomplete delivery freezes. Their prepared final-segment abort control must let them cycle stationward and reach the counted last refuge without astronaut input; under this candidate they do that before the shift. They do not close the ship airlock after the player's death to finish the mission. The abort-side door closure creates a fixed local receipt before geometry moves. On revival, that receipt can prove only “the named refuge closed before shift”; it reveals no new route to the refuge. If a final approach cannot provide this survivor-operated return and receipt, it is not eligible to start; the person waits rather than receiving an invented outcome.
+ A full-attempt return mark is authored only for that accepted short route and read against the actual handed-over canister; it does not calculate an unseen route, predict combat delay or validate numerical balance. If the route changes after death, the old mark and preparation are not current eligibility.
+
+ A person physically inside an **unclosed** ship airlock is not Sent. At step 1 the incomplete delivery freezes. Their full-attempt return margin and prepared final-segment abort control must let them cycle stationward and reach the counted last refuge without astronaut input; under this candidate they do that inside the hostile-free window before the shift. They do not close the ship airlock after the player's death to finish the mission. The abort-side door leaves a mechanical closure tell on the **local refuge control only**. It is not transmitted to the ship. On revival the astronaut still has unconfirmed knowledge; only reaching that stable refuge identity again and directly observing its control/occupant supplies current proof, without revealing the route beforehand. If a final approach cannot provide this survivor-operated return, longest-return margin and local tell, it is not eligible to start; the person waits rather than receiving an invented outcome.
- The safeguard's cost is real: each rescue variant needs an autonomous retreat line from every committed segment, two-sided or survivor-side controls, staged travel air, a stocked counted refuge, a fixed closure receipt and a quiet precondition that remains valid long enough to arm the line. This can make rescues safer and more authored than the surrounding station. It still allows pressure to force living abort, spend supplies or delay departure; it does not allow hidden hostile movement to sever an already armed corridor during the transition.
+ The safeguard's cost is real: each rescue variant needs an autonomous retreat line from every committed segment, two-sided or survivor-side controls, a locally marked full-attempt return margin, a separately stocked counted refuge, a local closure tell and a quiet precondition that remains valid long enough to arm the line. More consequentially, the visible creatures or hazards that may have just killed the astronaut are frozen and nonblocking for this survivor's bounded retreat. That is an artificial protection convention and can reduce rescue danger; it is the exact new tradeoff being proposed to the owner, not an implication of the quiet-window rule. Pressure can still force a living abort, spend supplies or delay departure before death commits, but cannot harm or obstruct this already-armed retreat during the transaction.
### Strongest alternative: bind the entire short route first
@@ 94,7 100,7 @@
Every permitted pre-completion arrangement must satisfy all of these visible physical obligations:
1. Place every stable R01–R40 room identity exactly once, contained in exactly one rigid group; place each survivor, object and mechanism with its owning room/fixture exactly once.
- 2. Preserve every persistent face-to-face latch and all fixed interior paths/control conduits. Do not reflect, stretch, reorder or overlap a rigid group. Keep R01's ship threshold fixed.
+ 2. Preserve every persistent face-to-face latch and all fixed interior paths/control conduits. Do not reflect, stretch, reorder or overlap a rigid group. Unanchored groups may translate and rotate as units; the R01 ship-rooted group stays fixed in position and orientation, so a shift changes which unbound group meets its free outer frontier rather than which room touches the airlock.
3. Preserve R02–R03 as a two-room compact group and R36–R40 as a five-room compact group even before either is latched externally. External faces may change; internal throats do not. R39/R40 count as physically included only after the R36 iris/path makes them actually reachable.
4. Pair only free external faces for current unbound adjacency. A current ordinary passage must have compatible physical openings, clear volume and a usable return; adjacency never completes a latch or diagnostic state.
5. Keep every critical release reachable from the ship-rooted side of its join or from a fully walkable island immediately after merge. A refuge door is separate from a join face; latching R13/R19/R22/R18/R26/R05 never sends its occupant.
@@ 119,13 125,13 @@
### 1. Ordinary death: property and a compact apparatus
- At R03, the isolation bridge has been released and is carried; the one Fork is installed in R02's board; two fasteners and P01's alarm cut are committed; a Cycler sample spent earlier at R23 is already consumed. Death seals those facts. The bridge and other carried rig/cargo return once with the astronaut. Fork stays installed in R02, the sample stays spent, and the fasteners/alarm cut persist. R02–R03 move together with their throat and conduit intact; only their unbound external neighbours may change. The old R01→R02 route becomes historical. A new finite placement-1 population may be selected for the new arrangement, but it cannot restore the sample, bridge source or completed work.
+ At R03, the isolation bridge has been released and is carried; the one Fork is installed in R02's board; two fasteners and P01's alarm cut are committed; a Cycler sample spent earlier at R23 is already consumed. Death seals those facts. The bridge and other carried rig/cargo return once with the astronaut. Fork stays installed in R02, the sample stays spent, and the fasteners/alarm cut persist. R02–R03 move together with their throat and conduit intact; only their unbound external neighbours may change. The old R01→R02 route becomes historical. Revival still opens onto R01 Dock Mouth; crossing to its outer threshold reveals the new frontier room. A new finite placement-1 population may be selected for the new arrangement, but it cannot restore the sample, bridge source or completed work.
### 2. R-3 rescue: before departure, after departure and at the airlock
- The current route R01→R11→R12→R13 has been walked; R12 is stocked; the R13 occupant has travel air and control confirmation. If the astronaut dies **before** the refuge door opens, the survivor stays at R13. R12's reserve and the handed-over canister stay placed; after the shift, Prepared degrades to Waiting-with-supplies because the route check is historical.
+ The current route R01→R11→R12→R13 has been walked; R12 is stocked; the R13 occupant has flow-confirmed travel air at or above the route's full-attempt return mark. If the astronaut dies **before** the refuge door opens, the survivor stays at R13. R12's reserve and the handed-over canister stay placed; after the shift, Prepared becomes **Waiting**, with those committed supplies still noted, because the route check is historical.
- If death occurs after departure in R11, the candidate safeguard spends the committed margin and the survivor operates the return controls into R12 before the shift. R12 then moves with its actual group; world truth is alive, unsent, at R12. If death occurs while the survivor is inside the ship airlock but before closure, the result is the same: no Sent flag, no postmortem closure, actual retreat to R12 through the pre-armed return. If the airlock closes first, Sent commits and later death leaves the person aboard. An ordinary living abort to R12 causes none of these shifts.
+ If death occurs after departure in R11, the candidate safeguard freezes hostile action/contact, spends the reserved return margin and lets the survivor operate the return controls into R12 before the shift. R12 then moves with its actual group; world truth is alive, unsent, at R12, while the astronaut aboard knows only the last witnessed state and armed plan. If death occurs while the survivor is inside the ship airlock but before closure, the result is the same: no Sent flag, no postmortem closure, actual retreat to R12 through the pre-armed return. The local R12 control/occupant confirms that result only when revisited. If the airlock closes first, Sent commits and later death leaves the person aboard. An ordinary living abort to R12 causes none of these shifts.
### 3. Wrong connection before and after death
@@ 153,12 159,16 @@
| Owning article / passage | Required alignment |
|---|---|
- | **Save And Content State — death transaction step 3; walkthrough 5; population/open decisions** | Replace “unconfirmed” as world outcome with the conditional Prepared/In-transfer retreat result while keeping astronaut knowledge/provenance separate; add the final-airlock case, playable-body single location, death-shift population boundary and living-return no-replacement rule. Preserve save-policy alternatives. |
+ | **Save And Content State — death transaction steps 2–3; walkthrough 5; population/open decisions** | Keep its property-first partition/return after the sealed snapshot, then resolve the conditional retreat before geometry moves. Replace “unconfirmed” only as world outcome while retaining unconfirmed astronaut knowledge aboard; add the final-airlock case, playable-body single location, death-shift population boundary and living-return no-replacement rule. Preserve save-policy alternatives. |
+ | **Death And Persistence — current-direction/status headers; people/world-state rules; return comparison** | Replace stale installed-object/rescue/shift-timing uncertainty only to the extent accepted here: exact carried/non-carried identity, conditional protected world outcome, local knowledge limit and finite living/death population distinction. Keep survivor loss and revival cause unresolved. |
| **Connecting The Station — local join, recovery, completion and conditional consequence** | State that compact assemblies and joined components are rigid physical placement units; add minimum release/placement obligations and the invalid-arrangement blocker. Keep diagnostics separate and stabilization conditional. |
- | **Rescue Rules — timing assumptions and failure table** | Mark protected retreat as the new pending global candidate, add its extra controls/air/receipt obligations and unclosed-airlock result; do not present Dorn's local intention as universal safety. |
+ | **Shifting Station Options — status/shared example; Option 3; old recommendation** | Preserve the three-option comparison as history, but do not carry forward its compact-rescue reconnection to a marked shipward collar. Align the current candidate with owner-selected persistent groups and label the old Option-2 recommendation historical rather than current direction. |
+ | **Rescue Rules — timing assumptions and failure table** | Mark protected retreat as the new pending global candidate, add its hostile-free window, full-attempt return margin, local-only closure tell and unclosed-airlock result; do not present Dorn's local intention as universal safety. |
| **First Survivor — timing assumptions and both death/abort paragraphs** | Replace the unresolved R-3 ordering placeholder only if the branch is selected; retain the one-junction eligibility, intact ward and Yeva/Aster choice. |
+ | **First Expedition Options — “First natural death,” item 2** | Keep R01 Dock Mouth directly outside the airlock and move the recognisably different-room reveal to R01's outer unbound face or, if already joined, the nearest free frontier of the fixed ship-rooted group. Preserve the opening-specific readable opportunity without promising a useful later face. |
+ | **Player Information — moment 6 and After death state** | Show the familiar R01 interior first, then current sensed information at the changed free frontier reached from it. Keep all other new arrangement facts unknown; a protected retreat remains unconfirmed knowledge aboard until local refuge observation. |
| **Cast And Short Rescue Map — shared boundary and Y1/A1/D1/M1/I1 interruption cells** | Align each named R06/R12/R24/R27 abort host with the same Prepared/In-transfer/Sent transitions and make clear that a quiet window alone does not arm protection. Keep five people/fifteen scenes unchanged. |
- | **Station Room And Module Inventory — counting/compact boundary and rescue-host access rows** | Add rigid-group placement language and the autonomous return/receipt clearance obligation without changing 24 modules/40 rooms or turning a refuge door into a join face. |
+ | **Station Room And Module Inventory — counting/compact boundary and rescue-host access rows** | Add anchored-R01/unanchored-group placement language and the autonomous return/local-tell clearance obligation without changing 24 modules/40 rooms or turning a refuge door into a join face. |
| **Encounter And Mechanism Placement Inventory — shared encounter contract and five rescue extensions** | Adopt living-return versus death-shift finite-population behavior and state that encounter quieting is necessary but insufficient for the candidate safeguard. Keep 10 encounters/2 setpieces/13 mechanisms. |
These patches require explicit ownership transfer and a fresh source check. Global04 cannot close on this new article alone.
@@ 169,8 179,8 @@
|---|---|---|
| **24 modules / 40 placed station rooms** | Reuses every stable identity and face. R02–R03 and R36–R40 become two explicit compact placement units; persistent joins can grow larger rigid groups. | **No room or module increment.** Ordinary latches remain authored interfaces, not P14+. |
| **10 encounters / 2 setpieces / 13 major mechanisms** | Adds one global distinction between same-arrangement living return and death-shift population selection; mechanism checkpoints/reset rules stay owned by Encounter33. | **Counts unchanged.** Exact next-generation population lists and reward consequences remain a gap. |
- | **5 rescue identities / 7 mutually exclusive host variants / 15 cast scenes** | Reuses R06, R12, R24 and R27 as the counted abort rooms already allocated. Each eligible host variant gains an autonomous-return clearance and one visible closure-receipt state using its existing door/control apparatus. | **No new person, scene, refuge or room claimed.** The receipt/control-state presentation is real additional authoring, not free reuse. |
- | **Objects, evidence and player information** | Reuses stable object locations, provenance records and current/historical route labels. Adds no portable part, consumable, resource or stat; the death/refuge receipt is a bounded state record, not a map reveal. | **Zero new gear/resources.** Exact UI/cue forms and accessibility equivalents remain later work. |
+ | **5 rescue identities / 7 mutually exclusive host variants / 15 cast scenes** | Reuses R06, R12, R24 and R27 as the counted abort rooms already allocated. Each eligible host variant gains an autonomous-return clearance, fixed full-attempt return mark and one locally observed closure tell using its existing door/control apparatus. | **No new person, scene, refuge or room claimed.** The margin/tell presentation is real additional authoring, not free reuse. |
+ | **Objects, evidence and player information** | Reuses stable object locations, provenance records and current/historical route labels. Adds no portable part, consumable, resource or stat; the refuge tell is a bounded local state record, not a transmitted message or map reveal. | **Zero new gear/resources.** Exact UI/cue forms and accessibility equivalents remain later work. |
The largest unfilled obligation is a finite admissible arrangement catalogue or equivalent authored evidence that every reachable persistent-group state has a valid changed successor until conditional 40/40 stabilization. This paper gives constraints and failure handling, not that proof. Exact rigid clearances, face orientations, population variants, offscreen surviving-enemy holds, rescue return timing, air consumption and compatibility with every story/object state also remain unallocated detail.
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**Strongest case.** The candidate makes permanent construction physically legible while preserving discovery: the player can trust completed joins, installed objects and survivor locations without trusting an old route. Death still changes the unexplored frontier, while living return preserves a deliberately cleared opportunity. A failed rescue has a real, costly continuation state rather than a knowledge placeholder or teleport.
- **Accepted costs.** Rigid groups reduce shuffle freedom with every join and can make valid arrangements increasingly difficult. A death-shift population refresh can incentivize or punish deliberate death unless rewards and encounter variants are authored carefully. Protected retreat adds fixed controls, staged air, closure receipts and safe transition assumptions to every rescue variant, potentially lowering danger. The 40/40 roster reveals the existence/count of hidden rooms. None of these costs is shown to be fun, clear, balanced, feasible or sufficient for long-form pacing.
+ **Accepted costs.** Rigid groups reduce shuffle freedom with every join and can make valid arrangements increasingly difficult. Anchoring the growing R01 group reduces it further. A death-shift population refresh can incentivize or punish deliberate death unless rewards and encounter variants are authored carefully. Protected retreat adds fixed controls, full-attempt air margins, local closure tells and an explicit hostile-free/nonblocking transaction window, lowering danger at the exact moment the astronaut dies. The 40/40 roster reveals the existence/count of hidden rooms. None of these costs is shown to be fun, clear, balanced, feasible or sufficient for long-form pacing.
- **Unresolved owner choices.** The PM reports five owner questions still unanswered; this proposal does not convert or renumber them. Its two direct branches need taste decisions: (1) protected alive/unsent retreat with spent supplies and changed refuge location, versus concrete injury/loss stakes or the bind-first alternative; and (2) full physical connection stabilizes the station, versus continued rearrangement that reopens the rigid first-bind model. Other inherited unresolved choices include save-line policy, first-survivor selection, post-Sent mortality and whether the proposed living-return population rule is adopted. Story/core, diagnostics and acquisition choices do not repair or gate this continuity rule.
+ **Unresolved owner choices.** The PM reports exactly five owner questions still unanswered; this proposal does not convert, renumber or answer them: (1) whether full physical connection stabilizes the station; (2) whether Yeva or Aster is first; (3) working-part discovery versus fabrication; (4) apparent credits continuing before departure versus a permanent save ending; and (5) protected alive/unsent rescue retreat before the shift versus concrete injury/loss stakes or the bind-first alternative. Post-Sent mortality and whether the proposed living-return population rule is adopted remain article-level design gaps, not newly numbered owner questions. Story/core, diagnostics and acquisition choices do not repair or gate this continuity rule.
- **Specific later discrimination.** In a later owner-authorized phase, validate—not assume—whether players can predict carried versus installed return across a death; distinguish current unbound passage, persistent seam and diagnostic signal; find a network-side release after a shift; understand why an unclosed-airlock survivor is unsent but alive at a moved refuge; and tolerate several deaths without a useful face. Static authoring checks should first enumerate identities, faces, rigid groups, recovery sides and each admitted arrangement for duplicates, broken compact paths, buried releases and unreachable R01–R40 interiors. Only later implementation and consenting-player observation could test comprehension, tension, farming behavior, rescue emotion, performance or pacing.
+ **Specific later discrimination.** In a later owner-authorized phase, validate—not assume—whether players can predict carried versus installed return across a death; distinguish current unbound passage, persistent seam and diagnostic signal; find a network-side release after a shift; understand the full-attempt return mark; and, on revisiting the local refuge, understand why an unclosed-airlock survivor is unsent but alive there. Compare the protected hostile-free retreat with bind-first or explicit-danger variants for perceived stakes, and observe tolerance for several deaths without a useful face. Static authoring checks should first enumerate identities, faces, rigid groups, recovery sides and each admitted arrangement for duplicates, broken compact paths, buried releases and unreachable R01–R40 interiors. Only later implementation and consenting-player observation could test comprehension, tension, farming behavior, rescue emotion, performance or pacing.
- **Self-check.** The proposal conserves one instance of every object; returns all and only still-carried property; leaves spent inputs spent; preserves completed work; shifts once per pre-completion death; never shifts on living return; gives an actual survivor world outcome without postmortem astronaut action; keeps Sent's full predicate; separates world truth from proof and historical routes from current access; preserves R02–R03/R36–R40; gives wrong joins a reachable release; keeps physical completion independent of diagnostics/story; includes every actual R01–R40 room; promises no particular next face; and labels both protection and stabilization conditional. It provides no full arrangement proof, implementation, simulation, asset, playtest or owner answer.
+ **Self-check.** The proposal seals the lethal instant and performs the property-first carried return before survivor resolution; conserves one instance of every object; leaves spent inputs spent; and preserves completed work. Its pending safeguard permits only an already armed retreat, freezes harmful hostile action/contact through abort-door closure, requires the survivor-confirmed and locally gauged full-attempt return margin, refuses an under-supplied departure, and leaves outcome proof local and astronaut knowledge aboard unconfirmed. A pre-completion death anchors the R01 ship-rooted group, translates/rotates only unanchored groups without reflection, and shifts once; living return never shifts. R01 Dock Mouth remains fixed outside the airlock and the changed-room reveal occurs at the fixed group's free outer frontier. The proposal keeps Sent's full predicate; separates world truth from proof and historical routes from current access; preserves R02–R03/R36–R40; gives wrong joins a reachable release; keeps physical completion independent of diagnostics/story; includes every actual R01–R40 room; changes none of the established content counts; promises no particular next face; and labels both protection and stabilization conditional. It provides no full arrangement proof, implementation, simulation, asset, playtest or answer to any of the five owner questions.
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