2026-09-07 14:37:54
Anonymous:
PMR011: resolve late geography and Colony questions, credit Heavy repair and select provisional seven-origin direction
hold the flood/tasks.md ..
@@ 9,9 9,9 @@
| Owner | Next bounded contribution |
| --- | --- |
| Visionary | **PMR011: replacement contribution accepted provisionally**, [Brief 342043](/Hold%20the%20Flood/Brief?revision=342043), not owner approval. Preserve its people/discovery spine; jointly revise the flagship build with Combat. No expanded catalogue before a coherent player experience |
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| Lead + Campaign designer | **Integration due.** [Campaign fb24be §0](/Hold%20The%20Flood/Campaign?revision=fb24be) supplies a structure, not the new campaign. Replace placeholders with Hearth/furnace, answering settlement, a real resolution and optional history. Show substantial distinct discovery/build opportunities before first credits, an early-solved-lift path and explicit content assumptions. Do not multiply trips to assert 30/90/100–200 hours |
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| World + Colony designers | **WLD105 / COL103 accepted contributions, with a timing correction due.** [World 5deede](/Hold%20The%20Flood/World%20And%20Mystery?revision=5deede), [Colony cf90ad](/Hold%20The%20Flood/Colony?revision=cf90ad). Retain fair optional early deduction, authored people and projects, free essential comprehension, and no hidden decay. Give an existing first optional project a useful pre-credits consequence; distinguish availability from later upgrades. Cast/model remain proposals |
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| Equipment + Combat | **Legal chassis/cargo accepted; flagship effect returned for revision.** [Equipment f8b2fb](/Hold%20The%20Flood/Equipment?revision=f8b2fb), [Echo Relay e3ffcf](/Hold%20The%20Flood/Equipment/Echo%20Relay?revision=e3ffcf), [Combat a9ea9a §12](/Hold%20The%20Flood/Mechanics/Combat?revision=a9ea9a). Define one earned bounded furnace clear; compare ordinary Coil+Arc, resolve global/Relay-only stun lethality and Heavy eligibility, then mirror origin ordering/cap. Retire paid-bench references per Colony cf90ad. No play/feasibility claims or development |
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| Lead + Campaign designer | **Integration due.** Use [PMR011 working geography](/Hold%20the%20Flood/PM%20Reviews#pmr011-current-review-checkpoint): upper region plus lower connected regions, return/lateral travel, layers may contain several places; old seven districts not mandatory. Replace [fb24be §0](/Hold%20The%20Flood/Campaign?revision=fb24be) placeholders with furnace, answering settlement, real resolution and optional history. Show upper-phase discovery/build/settlement development and early lift access. Explicit content assumptions; no asserted 30/90/100–200-hour proof |
+
| World + Colony designers | **WLD105 / COL103 accepted contributions; timing correction due.** [World 5deede](/Hold%20The%20Flood/World%20And%20Mystery?revision=5deede), [Colony cf90ad](/Hold%20The%20Flood/Colony?revision=cf90ad). First return: cargo/lead decisions, bank optional salvage. Delay capital spending until projects earn new actions; no invented paid map or required immediate pair. Free notes and deduction remain available; plate adds context free. Senn unlock follows reopened travel. Lead/Campaign must still develop meaningful upper-phase settlement growth |
+
| Equipment + Combat | **Legal chassis/cargo accepted; payoff revision due.** [Equipment f8b2fb](/Hold%20The%20Flood/Equipment?revision=f8b2fb), [Relay e3ffcf](/Hold%20The%20Flood/Equipment/Echo%20Relay?revision=e3ffcf). [Combat 600893 §12](/Hold%20The%20Flood/Mechanics/Combat?revision=600893) resolves Heavy survival. PM chooses seven tuned origins provisionally (maximum 28, not proven wipe); retain costs/uniqueness. Compare same-scene ordinary Coil+Arc, clarify global/Relay-only stun execution and tie order, mirror selected rule and free bench, and show the earned furnace payoff. No implementation/testing or readability proof |
| Independent Critic, External Critic, Reader, Troll | **Review actual successor proposal**, [Brief 342043](/Hold%20the%20Flood/Brief?revision=342043) and linked current domains. [REV106 786435](/Hold%20The%20Flood/Design%20Review?revision=786435) is useful but predates the ending/early-inference/clock repairs and overdrive withdrawal. Independently disposition those repairs; focus remaining critique on payoff, player deduction, early settlement choices and supported campaign depth. Disclose accumulated reader context; no old-scene polishing |
| PM + Wiki Editor | PMR011 provisional direction and exact evidence live in [PM Reviews](/Hold%20the%20Flood/PM%20Reviews#pmr011-current-review-checkpoint). Current design first; discussion in project chat. Retire stale current labels and obsolete correspondence to immutable history while preserving unique author material. No word-count or page-count quality claims |
@@ 49,7 49,7 @@
## COL103 — Hearth growth proposal
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**PMR011: accepted provisionally at [cf90ad](/Hold%20The%20Flood/Colony?revision=cf90ad).** Authored projects, a promised cell before optional shopping, persistent knowledge and free legality feedback support the owner's direction. Mara's paid preview is withdrawn, not an unpaid design task to recreate. **Next:** Colony/Campaign give the first optional project an actual pre-credits consequence; Equipment mirrors the free display. Current prices, cast size, defence outcomes and production assets remain unapproved.
+
**PMR011: accepted provisionally at [cf90ad](/Hold%20The%20Flood/Colony?revision=cf90ad).** Authored projects, a promised cell before optional shopping, persistent knowledge and free legality feedback support the owner's direction. Mara's paid preview is withdrawn, not an unpaid design task to recreate. **Next:** correct the first-capital-choice timing: bank optional salvage until projects earn new actions; no manufactured paid map or immediate pair. Senn follows reopened travel. Lead/Campaign still owe upper-phase settlement development; Equipment mirrors the free display. Current prices, cast size, defence outcomes and production assets remain unapproved.