2026-09-15 18:38:48
Anonymous:
Make four Clinical Exchange rooms human and memorable
hold the flood/station room and module inventory.md ..
@@ 126,18 126,20 @@
### Region 2 — Clinical Exchange (R11–R20)
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When a changed doorway reveals the Clinical Exchange, the astronaut can recognise human care before reading a machine label: fixed beds and a ward log, ward doors beside a long work lane, paired treatment trays or a circular sample line. Each place asks a different action—prepare one person's safe crossing, choose a pressured route, run a quiet comparison or work exposed for equipment. These signs identify a room the astronaut has entered; they reveal neither its unseen neighbour nor a fixed route, and shifts can present the rooms in another order.
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| Room / module / objective | Actual content and first action | Changed-understanding or revisit value | Access, persistence and join obligation |
|---|---|---|---|
| **R11 R-3 Approach — M04 — O4, encounter 4** | Central bollard and three walking legs—ship, rescue and onward exploration—form the single contested junction on an eligible R-3 route. A Flanker pack comes along the exploration leg while a Presser river pours from the quarantine wing through a grille in that leg's side wall. Rescue begins only once the walked, prepared route is quiet or separated. Closing the grille stops arrivals but leaves what already came through. | A later visit with Arc removed changes local counterplay while leaving route/refuge work intact. The same module's other branch never becomes a hidden second junction. | **A** face. A completed grille closure persists; population follows the encounter rule. Closing the grille removes no leg. Only an actually walked current route can qualify. |
| **R12 Clinical Abort Vestibule — M08 — O4/O6** | Stocked travel air, two-sided door controls and gauge form the counted airlock-side abort point for R-3 or Dorn only when the relevant current route is walked. Preparing it happens while the game runs. | Revisit checks current flow and route after a shift; old preparation facts do not certify a new exterior path or serve two remote rescues at once. | **A/B** faces and both-side releases. Stocked/door checkpoints persist by their owner; current pressure, adjacency and rescue applicability require observation. |
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| **R13 R-3 Quarantine Ward — M09 — O4** | Sole R-3 occupant is Yeva or Aster, never both. Hosts wall pressure log, early restoration record, active ward-machine identifier and removable Arc source. Rescue begins only after R01→one contested junction→R12→R13 is walked and prepared. | Wall/ward records later feed story Chains 1–3; removing Arc disables only the grid. The unused first-person variant is absent. | **B** outer service face lies outside the refuge door so joining never opens sanctuary or sends a person. Survivor state, work, Arc and evidence stay distinct. |
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| **R13 R-3 Quarantine Ward — M09 — O4** | A shallow treatment ward puts fixed beds beneath human labels, the wall pressure log opposite the refuge door and the active arc grid along a separate service edge. Exactly one R-3 occupant is here—Yeva or Aster, never both—and can operate the inner door without crossing the work lane. The astronaut reaches them only after walking and preparing R01→one contested junction→R12→R13; rescue begins when that crossing is quiet or separated. The Arc remains a removable equipment source. | Finding a person among the beds offers relief, while the early restoration record and still-active ward-machine identifier make the room uneasy rather than safe. Wall/ward records later feed story Chains 1–3. Removing Arc disables only the grid, not the refuge or evidence; the unused first-person variant is absent. | **B** outer service face lies outside the refuge door so joining never opens sanctuary or sends a person. Survivor state, work, Arc and evidence stay distinct. |
| **R14 Pump Hall — M10 — O5, encounter 5 part 1** | `KETH SORAN VEL`, pump main ending, cable main crossing, A/B plate and addressed workstation. Boltspitter line/pillar supplies the first separated cue. Bodies arrive along the overhead main's service gantry and down its stair while records are framed. | Compare R15 to infer first-position purpose; later apply or challenge that rule at pressure controls and Foundry-like rooms. | **B** face; records persist with provenance, machinery state separately. Capturing takes time while the game runs, and the continuing main does not define a route to R15. The gantry hatch closure persists and never closes the R14→R15 floor threshold. |
| **R15 Cable Junction — M11 — O5, encounter 5 part 2, mechanisms 4 and 14** | `SORAN KETH VEL`, cable main ending, pump main crossing, second A/B/address case, open wall crawl, `OSH·a` continuation, Thermal Lens/exchanger and Carousel. Veilbearer screens a group held behind the rail gate, fed by the cable-duct grille beside the crawl; surviving Boltspitter may arrive through the cued approach. | Revisit can reclaim Lens, test the crawl or use later transfer evidence to predict its far terminal. Removed Lens leaves the language and wall observations. P14’s moving scan can turn a current bearing comparison into a walkable bridge; valid partial scans and completed bridges survive a living return, while a changed arrangement requires the visible rewind described below. | **A/R** faces. Record, panel and object state persist; veil and current continuation do not; the grille closure persists and leaves the crawl open. Transparent rail and two cue bays are internal staging, not extra rooms. |
| **R16 TAAN Stair Vestibule — M08 — O5** | Stair-only terminating space under the single run `TAAN`; player records that a third builder string can name a different primary end. | Corrects a two-case overfit without proving translation; its pressure vestibule geometry later contrasts with rescue use of M08. | **R** face and reachable release. Capture persists. Stair ends here and hides no free upper room. |
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| **R17 Jammed Pressure Approach — M07 — O6/chain L2, encounter 6 cue** | Long route, a Flanker-only approach along the fully visible side gallery, two pillars, two ward doors with hall-side locks deeper in, and a marked blank wall panel sharing a far-side lamp/crew-name sightline. The wards release one physical stage once the player is mid-hall; standing Flankers and the two ward portions supply three visibly previewed growth bands. Successful cutter work opens a narrow two-way internal service passage from the near side to the existing far threshold; Siphon is previewed before loop work. | Language-first order gives a reason to cut; build-first can complete via the long route and reinterpret the mark later. The opened local passage offers a shorter return or an outward bypass that forgoes the long lane's bands; a record alone opens nothing. | **A** face. Cut fasteners, moved panel, the completed internal passage and thrown ward locks persist; current external adjacency and Siphon state do not. The passage reaches R17's existing far threshold, whose current neighbour still requires observation; no new station-joining face or rescue qualification is created. |
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| **R17 Jammed Pressure Approach — M07 — O6/chain L2, encounter 6 cue** | This pressure-ward hall is a long work lane between two ward doors, with two offset pillars, a fully visible side gallery and a marked blank panel sharing the far lamp's crew-name sightline. Flankers approach through the gallery before the wards release one physical stage once the astronaut is mid-hall; the standing Flankers and two ward portions remain three visibly previewed growth bands. The player can use the pillars and long firing line, throw the hall-side ward locks, or complete exposed cutter work to open the narrow two-way passage from the near side to the existing far threshold. Siphon is previewed before loop work. | Language-first order gives a reason to cut; build-first can use the long route and reinterpret the mark later. The opened passage tempts the player with a shorter return or outward bypass but forgoes the long lane's bands, and a record alone opens nothing. In the optional [Nadi presentation](/Hold%20The%20Flood/Hospital%20Story%20Directions), only the near ward owns the paired 4B-17/H-26 identity: seeing it behind the door, seeing it cross or capturing its threshold trace support different narrow facts. Sealing that ward before commitment omits the presentation. That already-counted Presser remains ordinary, the far ward stays generic and a late closure leaves bodies active. | **A** face. Cut fasteners, moved panel, the completed internal passage and thrown ward locks persist; current external adjacency and Siphon state do not. The passage reaches R17's existing far threshold, whose current neighbour still requires observation; no new station-joining face or rescue qualification is created. |
| **R18 Sealed Receiving Section — M18 — O6** | Dorn refuge; verified side route, committed direct-hoist alternative, far-bay `OSH·b` receiving fitting, destination drawer/card and exposed non-reversing ratchet. | Comparing ratchet/card with R13 wall impression narrows one transfer order and changes testimony without naming a passenger. | **B/R** faces. Direct opening persists even if its route fails verification; side checkpoints persist. Rescue waits for a walked short route. Fork carries control only; hoist supply provides motion. |
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| **R19 Pressure Annex / Clinical Comparison Bay — M19 — O6/story 2, mechanism 11** | Mutually exclusive later Yeva host plus shielded active/bypass treatment trays, profile-commissioning card and matching tissue record. Two equivalent patches from one recorded source support the controlled comparison. | Full live comparison supports a human-configured harmful profile; only post-isolation ordinary closure shows present disconnection. No missing live record regenerates. | **A** face outside the refuge threshold, approach-side bypass and abort control. Culture patches are distinct from Mara's M1 rack and M2 salvage. Card, capture and survivor state persist independently. |
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| **R20 Sampling Loop — M12 — O6, encounter 6, mechanism 5** | Breath Bank, Siphon/Flanker valve pressure, Impact Dynamo, regulator-core assembly, cap stages and source-side pressure counter. Perform cap/hand-cycle, then choose which rewards fit. | Later storage knowledge turns incoming impacts into a build opportunity; later language reinterprets the same redirected line without changing completed caps. | **B** face and a second **A** face, each a walking threshold onto the dry outer arc; both pillars and retreat remain intelligible from either. Caps, freed objects and captures persist; population follows the encounter rule; Bank cadence and unbound destination do not persist. No feeding aperture. The open-local-source pass admits visible followers through R17; Trace A2 instead allocates one R35-owned 20–30 band on the R20-to-R25 approach, including this room's existing Glass Siphon. It arrives along the mapped walking route, not through a new source. The Bank remains a separate mechanism. |
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| **R19 Pressure Annex / Clinical Comparison Bay — M19 — O6/story 2, mechanism 11** | A quiet clinical bay faces its pressure-annex refuge: two shielded treatment trays share one recorded culture source, while the profile-commissioning card sleeve and matching tissue viewer sit outside the shield. The later Yeva host is mutually exclusive with her R-3 variant. The player may place the two equivalent patches, expose one to the active feed and one to the physical bypass, capture completed observations or postpone the test. | Watching matched tissue diverge makes a controlled human treatment choice—not a machine label—the discovery. Only the full live comparison supports a human-configured harmful profile under these conditions. After isolation, two ordinary closures show present disconnection only; a missing live observation never regenerates. | **A** face outside the refuge threshold, approach-side bypass and abort control. Culture patches are distinct from Mara's M1 rack and M2 salvage. Card, capture and survivor state persist independently. |
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| **R20 Sampling Loop — M12 — O6, encounter 6, mechanism 5** | A circular pipe walk surrounds the central sample line. Breath Bank vessels and cap controls occupy different quarters, the Impact Dynamo sits at a third, and the regulator core and source-side pressure counter wait at an internal service gate; two pillars interrupt the Glass Siphon's line. From either walking threshold on the dry outer arc, the astronaut can see the vessels, pillars and retreat before entering a draw lane. The player reads the Bank warning, handles the Siphon and any Flankers that visibly follow from R17, uses the dry arc or pillar cover, completes a cap hand-cycle, then decides whether the Dynamo and regulator-core assembly fit. | A completed cap removes one later draw and makes the hard-won relief persistent; the Bank changes local pressure but does not refill the suit. Later storage knowledge turns incoming impacts into a build opportunity; later language reinterprets the same redirected line without changing completed caps. | **B** face and a second **A** face, each a walking threshold onto the dry outer arc; both pillars and retreat remain intelligible from either. Caps, freed objects and captures persist; population follows the encounter rule; Bank cadence and unbound destination do not persist. No feeding aperture. The open-local-source pass admits visible followers through R17; Trace A2 instead allocates one R35-owned 20–30 band on the R20-to-R25 approach, including this room's existing Glass Siphon. It arrives along the mapped walking route, not through a new source. The Bank remains a separate mechanism. |