Commit 78e15c

2026-09-06 23:24:21 Anonymous: Glossary: a seventh enemy role (Floater) landed and this row enumerated six, which is exactly the stale-pointer mistake this wiki has a convention about - and the editor wrote that convention. The row now names the roles as recognition help but says plainly that the Enemies page owns the list and this row does not track it, so the next role added does not falsify it.
hold the flood/glossary.md ..
@@ 46,7 46,7 @@
| **Expedition** | One trip from a dock into the district and back, about fifteen minutes, ending at a dock or in rescue. **The Brief's "run" means the same thing** — the design pages use only "expedition". | Design r4; World r6 (Q4) |
| **The Flood** | The massed enemies. *Owner requirement* (Brief D011). In direction A they are proposed as bioelectric organisms; enemy identity and setting remain proposals, not decisions. | Brief D011; Design r4 |
| **Surge** | One wave of the Flood entering the district. Three per expedition, each larger than the last. | Design r4; World r6 |
- | **Walker, Anchor, Carrier, Crust, Grounder, Spark** | The six enemy **behaviour roles**, each with its own page under [Enemies](/Hold%20The%20Flood/Enemies), which carries a one-line description of each and owns the detail. Listed here only so a reader meeting one of these words mid-sentence knows it is an enemy and not a module. *Walker was published for an hour as **Drifter**; that page is now a pointer.* | [Enemies](/Hold%20The%20Flood/Enemies) (CMB101) |
+ | **The enemy behaviour roles** — Walker, Anchor, Carrier, Crust, Grounder, Spark, Floater and any added since | Each has its own page under [Enemies](/Hold%20The%20Flood/Enemies), which carries a one-line description of each and **owns the list**. Named here only so a reader meeting one of these words mid-sentence knows it is an enemy and not a module — *check the Enemies page for the current set; this row does not track it.* Walker was published for an hour as **Drifter**; that page is now a pointer. | [Enemies](/Hold%20The%20Flood/Enemies) (CMB101) |
| **Straggler** | A stray organism during the quiet between surges. Yields little. | Design r4 §Pressure |
| **Dispatch** | The scheduled instant a surge is released. The district's **relay** still runs on its old timer; at each tick it fires one pulse down whichever branch is powered, and the surge comes in by the beacon that pulsed. It was built to call crews and pumps to a branch; the Flood answers it the same way. Nothing is sending the Flood on purpose — automated, not haunted. | Design r4; World r6 (Q7) |
| **Relay** | The district's old automatic timer and transmitter — the thing that dispatches. | World r6 (Q7) |
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