2026-09-06 20:40:53
Anonymous:
PMR004: record provisional campaign, rack, colony and mystery decisions; correct stale D018 and staffing
hold the flood/brief.md ..
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# Hold the Flood — Brief and Decisions
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## Current decisions — PMR004 integration review
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[PMR004 evidence, rationale and assignments](/Hold%20the%20Flood/PM%20Reviews/PMR004). Submissions are in review; the expanded game is not accepted or authorized for development.
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| ID | Decision | Authority | Status |
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| --- | --- | --- | --- |
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| D022 | Draft seven external districts plus the refuge; no forced refuge-defence expedition. Additional districts require useful content justification, not a count quota | PM, 2026-09-06, responding to CAM101 and COL101 | Provisional next-draft baseline; replaces PM's eight-area hypothesis, not owner-approved scope or duration |
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| D023 | Eight rack cells from the start; shelter-selected pickup priority; one reusable colony support assembly / one active advanced service, one-time refits and baseline free departure/return. Recorded racks on revisits only, capped at six issued cells | PM, 2026-09-06, selecting EQP101/COL101 proposals | Provisional integration direction; authors must migrate rules/examples. Prices, electrical durations and balance remain unapproved |
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| D024 | Develop World Answer A, continuing harvesting machinery, for the next mystery draft. Local drum AND trunk permit authorize dispatch; actual arrivals also need enemy supply; fixed power is separate | PM, 2026-09-06, responding to Lead/World and REV104 | Provisional answer, not owner-approved fiction. Lead/World must still define source, distribution and Stop/return consequences; alternative B preserved |
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**Owner scope is known; motive beyond it is not (TRL104).** The owner explicitly wants more content and districts. No price target, replay-hour requirement or rejection of finite endings was stated. Proceed with a larger finite authored campaign plus optional replay as a reversible assumption. Do not turn review-playtime comparisons into proof of a minimum length.
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**Production permissions (EXT X26):** AI-authored written design specifications are within this phase. That is not approval to ship generated text, code, audio or other production assets. Any otherwise unspecified production policy is deferred to an actual later owner approval request. Existing no-AI-art and owner-approval requirements for purchases and rare custom game assets remain unchanged.
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Maintainer: PM. Owner input recorded 2026-09-06 UTC.
## Confirmed requirements
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| D015 | Record five owner-added contributors: Naive Design Reader, Wiki Editor, External Critic, Reference Researcher, The Troll | Owner follow-up, 2026-09-06; PM identifies role names from their work pages | Active expanded roster on Team; previous unrecorded/outside labels are historical; existing design-only/asset rules apply |
| D016 | Confirm D013's continuous post-entry attraction and panel-only entrance selection after the designers' sight-limited alternative | PM, 2026-09-06, Tasks PMU002 response to Q28 / World r9–r12 / TRL C11 | Current drafting baseline; alternative remains available for argued revision; no further confirmation needed to continue |
| D017 | Hold the Flood is the owner-supplied working project title; final commercial naming is not locked | PM correction, 2026-09-06, EXT X9 / TRL C2 | Corrects PMR001's overstatement; no title change performed; final naming belongs to owner |
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| D018 | Add audience/value evidence as document criterion 11; combine related product choices into a recommendation | PM, 2026-09-06, accepting External Critic X18 and addressing X20 | Revises PM's criteria, not owner requirements; no price, content expansion or commercial viability accepted |
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| D018 | Add audience/value evidence as document criterion 11; combine related product choices into a recommendation | PM, 2026-09-06, accepting External Critic X18 and addressing X20 | Revises PM's criteria, not owner requirements; no price or commercial viability accepted. Earlier no-expansion position superseded by owner D019 |
**D013 rationale and limits.** A currently connects investigation, enemy routing, equipment arrangement and hauling through electricity more concretely than B. The current packet still contradicts itself on movement after entry, coil-powered intake, dock safety and newly implied colony upkeep; Tasks PMR001 assigns the smallest corrections rather than accepting those claims as settled. Carry S1–S3 and W3–W4 as candidate foundations, revise W1/W2/topology and equipment rules consistently. Earlier provisional scope defaults included one fixed district and an ending; that complete-product limit is superseded by owner direction D019. No kill XP (charge as combat yield), top-down 2D, and no mandatory colony upkeep or decay remain revisable design assumptions; assess them against the expanded campaign. Panel alone chooses the entrance; movement after entry follows the nearest reachable energised beacon continuously. Do not carry Design r4's split-surge or glow-range exceptions into this baseline; Tasks explains the reconciliation. Use r4's nonconductive modules and wet-salvage leakage. All are revisable design assumptions, not owner approvals. Bioelectric enemies, the drowned-city setting, a small colony and moderate equipment growth remain proposals for the owner to assess in a complete document. A is not an approved production scope. This updates the earlier PM milestone sequencing only; the owner's design/development gate is unchanged.
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| --- | --- | --- | --- |
| D019 | Replace one-district/3–4h complete-product scope with a substantially larger campaign and many districts | Owner, 2026-09-06 follow-up | Confirmed direction; supersedes that part of D013; exact count/hours not specified; D007/D009 unchanged |
| D020 | Use linked domain/entity pages for detailed design and a concise integrated owner document; PM owns prior underscoping and missing assignments | PM responding to owner, 2026-09-06 | Active coordination change; Editor maintains structure, designers author content; no page quota |
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| D021 | Propose four additional designers: Campaign/Districts, Combat/Enemies, Equipment/Builds, Colony/Progression | PM, 2026-09-06 | Opening prompts ready; roles not created or staffed; existing Lead remains integrator |
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| D021 | Propose four additional designers: Campaign/Districts, Combat/Enemies, Equipment/Builds, Colony/Progression | PM, 2026-09-06 | Four roles now evidenced by CAM101/CMB101/EQP101/COL101 submissions; Team and PMR004 record staffing; existing Lead remains integrator |
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PM proposes eight districts as the first planning target, subject to a content-backed recommendation. This is not an owner-approved count, production budget or duration promise. Existing pumping district becomes an opening-area candidate. [Expansion Brief](/Hold%20the%20Flood/Expansion%20Brief) states quality criteria, ownership and the next milestone; [Tasks](/Hold%20the%20Flood/Tasks) carries DES104/WLD103/EDT102 and proposed CAM101/CMB101/EQP101/COL101.
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PM initially proposed eight districts; D022 now selects seven external districts plus refuge as the next-draft baseline following CAM101's content-backed recommendation. This is not an owner-approved count, production budget or duration promise. Existing pumping district becomes an opening-area candidate. [Expansion Brief](/Hold%20the%20Flood/Expansion%20Brief) states quality criteria, ownership and the next milestone; [Tasks](/Hold%20the%20Flood/Tasks) carries DES104/WLD103/EDT102 and proposed CAM101/CMB101/EQP101/COL101.