Commit 60b9d9

2026-09-15 17:07:17 Anonymous: Record upgrade draft delivered and review forecast brought forward
hold the flood/progress.md ..
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## Ready to read
- **Fifteen proposal or editorial packages have been completed today.** The latest finished at **16:46 Jerusalem time**: the enemy guide explains each creature through the pressure it creates and the choices available to the player. The Receiver Vault expedition is also ready to read. Work has started on two trips using the same equipment but different earned upgrades, including a useful hybrid. The separate short-rescue choice remains open.
+ **Fifteen proposal or editorial packages have been completed today.** The latest finished at **16:46 Jerusalem time**: the enemy guide explains each creature through the pressure it creates and the choices available to the player. The Receiver Vault expedition is also ready to read. A [two-trip upgrade proposal](/Hold%20The%20Flood/Upgrade%20Choices) was submitted at **17:03** and is under independent review. It uses the same equipment with different earned upgrades, including a useful hybrid. The separate short-rescue choice remains open.
Start with [The Game](/Hold%20The%20Flood/The%20Game), continue through [three expeditions into the observation ward](/Hold%20The%20Flood/Expedition%20Proposal), then [Coming Home](/Hold%20The%20Flood/Coming%20Home) and [Discovery in a Changing Station](/Hold%20The%20Flood/Connecting%20The%20Station). For combat, follow [Hordes and Builds](/Hold%20The%20Flood/Hordes%20and%20Builds) into [Three Ways to Break a Horde](/Hold%20The%20Flood/Build%20Comparison).
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| Outcome | Owner and current state | Next delivery, Jerusalem time |
|---|---|---|
- | 78 — Two trips, two different builds | Design support is writing; independent reviewer has saved criteria and is ready for the draft | Draft **18:30**, range **18:15–19:15**; reviewed proposal **19:45**, range **19:00–20:45** |
+ | 78 — Two trips, two different builds | Draft submitted at 17:03; author stopped and independent reviewer working | Draft **delivered 17:03**; reviewed proposal **18:00**, range **17:40–18:45** |
| 38 — Full-design readiness, still reopened | Outside-edit preservation audit completed; eleven factual/reference corrections published. Supporting readability and broader experience coverage remain | Readiness reassessment with the coherent wiki pass, target **23 September**, range **21–28 September** |
Read the scene in [Hordes and Builds](/Hold%20The%20Flood/Hordes%20and%20Builds), with placement in [Moving Scan Expedition](/Hold%20The%20Flood/Moving%20Scan%20Expedition). Its added rail, viewing bay, bridge and receiver make a fourteenth proposed major mechanism; physical fit and fun remain untested. The new Receiver Vault proposal tackles a different risk: a later expedition must deliver growing power and a horde climax before its quiet discovery. It uses the existing vault rooms, enemies and machinery; the new reward opportunity remains a proposal. Earlier rescue and station-completion comparisons are ready for owner reaction.
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## Delivery forecast
- Forecast **F2.25**, updated 15 September. Dates assume work continues today and about five further active working days for the first full pass.
+ Forecast **F2.26**, updated 15 September. Dates assume work continues today and about five further active working days for the first full pass.
| Milestone | Target | Plausible range | Completion means |
|---|---|---|---|
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| Readable equipment reference | **Completed 16:05** | Earlier than revised 16:30 target | A reader can picture the twelve parts and their combinations, find actual costs and distinguish current mechanisms from proposed alternatives |
| Reviewed Receiver Vault expedition | **Completed 16:30** | Earlier than revised 17:15 target | A complete later expedition, ordinary growth and a major transformation used during the fight, a meaningful climax and a discovery that changes the next trip; one critique and response |
| Readable enemy guide | **Completed 16:46** | Earlier than revised 17:15 target | The nine creatures, their horde roles and two setpieces are explained through what the player sees, chooses and overcomes, with actual behaviors retained through review |
- | Divergent upgrade choices | Today **18:30** draft; **19:45** reviewed | Draft **18:15–19:15**; reviewed **19:00–20:45** | The same equipment supports two different earned growth paths, a useful hybrid and understandable choices with costs; one critique and response |
+ | Divergent upgrade choices | Draft **delivered 17:03**; **18:00** reviewed | Earlier than 18:30 draft target; reviewed **17:40–18:45** | The same equipment supports two different earned growth paths, a useful hybrid and understandable choices with costs; one critique and response |
| Coherent revised design wiki | **23 September** | **21–28 September** | Readable core and supporting rules aligned; consequential choices explicit |
| Full detailed campaign design | **24 November** | **3 November–22 December** | Proposed progression, content, mysteries, ending paths and production scope developed across the campaign |
The new upgrade-choice estimate has moderate-to-low confidence because compatibility may expose a mechanical limitation. Other near-term estimates have moderate confidence. The full-wiki estimate has low confidence. The campaign date has very low confidence and remains a planning allowance pending a fresh content estimate. None promises development, validated fun or the desired number of playable hours; those require a separately authorized phase.
- The pre-pause targets were 15 September for the readable wiki and 17 November for detailed campaign design. Five paused calendar days and the outside review's core-loop findings moved those dates. F2.25 records the enemy guide completed at 16:46, ahead of its revised 17:15 target. The next proposal began at 16:47 and addresses repeated upgrade choices, where the existing examples mostly follow fixed paths. Allow 90–150 minutes for the draft and 45–90 minutes for critique, response and integration. The overall dates remain unchanged because broader experience coverage, supporting clarity and consequential creative choices still need work. Earlier estimates and reasons remain in revision history and the forecast checkpoint.
+ The pre-pause targets were 15 September for the readable wiki and 17 November for detailed campaign design. Five paused calendar days and the outside review's core-loop findings moved those dates. F2.26 records the upgrade proposal submitted at 17:03, ahead of its original 18:30 draft target. Its independent review is working, so the reviewed target moves from 19:45 to 18:00, allowing a critique, one response and integration. The proposal addresses repeated upgrade choices, where the earlier examples mostly followed fixed paths. The overall dates remain unchanged because broader experience coverage, supporting clarity and consequential creative choices still need work. Earlier estimates and reasons remain in revision history and the forecast checkpoint.
## What still needs work
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