Commit 5f2c85

2026-09-07 12:58:27 Anonymous: PMR010: keep current reading path accurate after accepted scene corrections
hold the flood.md ..
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**Survival makes you responsible for the system you depend on.** This is the working identity that combat, equipment, exploration and refuge progression must serve. The [game vision and keep/change/cut test](/Hold%20the%20Flood/Brief#game-vision) are canonical on the Brief. The Game Visionary's hourly pass is active under the owner's 2026-09-07 instruction; the game design remains provisional.
- ## PMR009 — current scoped review
+ ## Current review — PMR010
- **2026-09-07.** The [working vision](/Hold%20the%20Flood/Brief#game-vision) now explains a concrete return: delay an enemy delivery, move later crowds away from the refuge road, and bring salvage home. PM accepts that contribution and the removal of an unnecessary packing prerequisite. Next: show the consequence at the refuge and give the featured combat plan a worthwhile purpose. [PMR009 findings and dispositions](/Hold%20the%20Flood/PM%20Reviews/PMR009).
+ **2026-09-07.** The [working vision](/Hold%20the%20Flood/Brief#game-vision) has a concrete return in which understanding makes travel easier. The Lead has now corrected the middle-Tram example so the simple route is featured and the expensive fight is honestly optional. Next: show an early encounter with the horde alongside that earned return, and make its consequence at the refuge tangible. [Current dispositions](/Hold%20the%20Flood/PM%20Reviews#pmr010-current-review-checkpoint).
- A complicated middle-Tram fight currently achieves an objective also reachable by a simple walk. The team must address that value gap while preserving earned shortcuts. The exclusive refuge-service rule is under a focused comparison; its rival is not yet adopted. Scope adequacy and asset feasibility remain unresolved. Nothing has been built or played; development remains unauthorized.
+ Exchange geometry and conflicting rule copies still need correction. A World terminology edit accidentally removed one gate-opening alternative and has been returned for a focused fix. The exclusive refuge-service comparison remains open. Scope adequacy, assets and owner approval are unresolved; development remains unauthorized.
## Current mandate
Develop a high-quality game design for a survivorlike focused on exploration, experimentation, and mystery. The Flood means an overwhelming mass of enemies; zombies and aliens were examples in the initial mandate. The current proposed player, setting and story are stated in the [game vision](/Hold%20the%20Flood/Brief#game-vision); they remain revisable design choices. Assume no existing game materials. Unity is the chosen engine; Steam is the release target.
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