2026-09-10 17:27:25
Anonymous:
Remove review history and align superseded prose with current design rules
hold the flood/progression options.md ..
@@ 19,7 19,7 @@
1. The player activates Manual Trigger → Barrier Plate; that external activation begins a wave and its output creates the visible directional barrier.
2. A later enemy strike is a new external event. Impact Dynamo, locally clamped to the Barrier frame, accepts a qualifying impact there and outputs one charged trigger for that wave.
3. Capacitor accepts the charged trigger and visibly raises its stored-charge meter. Further enemy strikes repeat this only as separate waves.
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4. Once charge is stored, the player pays for a world-time swap: move Manual Trigger to inactive cargo, install **Fork Relay**, and rewire Capacitor → Fork → Barrier + **Arc Emitter**, replacing Barrier's single input. Each phase uses 6 A. Built-in manual Capacitor release then starts a new wave and splits usable charge between accepting ready receivers, subject to their thresholds and any required target. A packed Fork cannot do this; no descendant effect can restart the wave.
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4. Once charge is stored, the player moves Manual Trigger to inactive cargo and mounts **Fork Relay** in running world time. With those parts mounted, the paused journal changes the links to Capacitor → Fork → Barrier + **Arc Emitter**, replacing Barrier's single input. Each mounted arrangement uses 6 A. Built-in manual Capacitor release then starts a new wave and splits usable charge between accepting ready receivers, subject to their thresholds and any required target. A packed Fork cannot do this; no descendant effect can restart the wave.
**Discovery changes an old arrangement.** Watching a relay-stamped junction pass one input to multiple endpoints makes another relay-marked component worth bringing. Basic controls stay visible; the observation does not reveal a whole combination. With the configured accepting shares above, Fork lets the old Barrier, Dynamo and Capacitor support simultaneous defence and Arc crowd damage.
@@ 37,12 37,12 @@
**Targeted growth and a changed attempt.** Later the player spends returned salvage on a recorded Fork pattern instead of Cycler ammunition or another project. A found Capacitor adds storage. The rig clears one packed run and banks a manual burst for another, making longer contested work reasonable to attempt.
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Exact trace, using the catalogue's hypothetical later 8 A / 8 C heat-lance arrangement:
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Exact trace, using a hypothetical later 8 A / 8 C heat-lance arrangement: Sensor, Projector, Dynamo, Fork, Arc, Capacitor and Lens, with costs from the catalogue:
1. The ready Sensor → Projector path automatically launches a weak force shot at a valid target; the controller event and launch begin one wave.
2. Impact Dynamo, clamped to Projector's physical-output feed, converts qualifying impacts there into one visibly charged trigger for that wave.
3. Fork Relay divides usable charge between accepting ready Arc Emitter and unsaturated Capacitor, subject to their thresholds. Arc requires a valid target; accepted storage raises Capacitor’s meter. Neither output creates another wave, and blocked branches receive no buffered share.
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4. The player pays for a world-time rewire, disconnecting Sensor from Projector's single input and connecting built-in manual Capacitor release → fabricated **Thermal Lens** → Projector. The player prepares a ready, valid Projector target, then a later manual release starts a new wave if its first receiver can accept. Each later receiver still checks independently: Lens preserves the trigger while converting charge to heat, and a ready, targeted Projector launches the heated shot.
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4. With the Lens and other required parts already mounted, the player opens the paused journal, disconnects Sensor from Projector's single input and connects built-in manual Capacitor release → fabricated **Thermal Lens** → Projector. The player closes the journal and prepares a ready, valid Projector target, then a later manual release starts a new wave if its first receiver can accept. Each later receiver still checks independently: Lens preserves the trigger while converting charge to heat, and a ready, targeted Projector launches the heated shot.
**Discovery changes an old arrangement.** Observing a heat exchanger’s inputs and outputs reveals the Lens pattern. In that configured path, placing the made Lens after Capacitor changes stored Dynamo charge into a heated-projectile source. Every older part retains other legal placements; insight drives the change while fabrication targets its expression.
@@ 58,4 58,4 @@
The burden is distinguishing exemplars, damaged cores and adapters without letting the bench become a catalogue. Exact targeting also remains weaker. Choose Option 2 if deliberate planning and spending matter more than physically claiming machinery. Nothing here establishes pacing, balance, comprehension, fun or production cost.
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**Material unsettled rule:** whether a stripped fixture remembers the absent part. Option 1 is strongest with a few explicitly reversible cases, not global persistence.
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**Open acquisition details.** [Equipment Acquisition And Rig Growth](/Hold%20The%20Flood/Equipment%20Acquisition%20And%20Rig%20Growth) now describes the found-part proposal: removing an object disables its named local function while absent, reinstalling that same instance restores it, and completed work persists. Which fixtures can be stripped and their recovery geometry remain open. The owner has not selected finding versus fabrication.