2026-09-08 14:49:24
Anonymous:
Record selected persistent connections and current binding-puzzle work
hold the flood/design plan.md ..
@@ 4,7 4,7 @@
## Current owner direction
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The station shifts after each death, preserving uncertainty about what is where. Selected player changes, such as unlocked doors, remain permanent. This supersedes the fixed-layout proposal. Cooperative rescue is accepted provided it does not become a long escort quest. Everything still carried returns aboard on death; completed work persists, the journal pauses the whole game, and ordinary combat uses mostly automatic fire with manual specials. Linked reusable parts, shared oxygen/equipment/loot capacity, practical clue exploration and route/work hordes are accepted directions. Home equipment loans are tentative.
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The station shifts after each death, preserving uncertainty about what is where. Selected player changes, such as unlocked doors, remain permanent. This supersedes the fixed-layout proposal. The owner selected permanent connections binding rooms/groups, with connecting the **entire station** as one of the deepest/latest puzzles. Exact linking rules, mistakes and the completed station's later shifts remain open. Cooperative rescue is accepted provided it does not become a long escort quest. Everything still carried returns aboard on death; completed work persists, the journal pauses the whole game, and ordinary combat uses mostly automatic fire with manual specials. Linked reusable parts, shared oxygen/equipment/loot capacity, practical clue exploration and route/work hordes are accepted directions. Home equipment loans are tentative.
The leading story is now the owner's **early, fully revisable hospital draft**: ancient aliens attempted godhood and abandoned the station; humans made it a hospital because of extraordinary healing and revival; research revealed a captive god in the core, and medical systems became harmful. Repeated revival and the experiments of both eras could explain the creatures. Every narrative detail remains open. This does not automatically adopt a player death counter, transformation deadline, specific ending or retrieval mechanism. The former Registry/Unit/Clinic comparison is no longer an unanswered equal-choice gate.
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| Role | Bounded outcome | Current dependency |
|---|---|---|
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| Design Lead | Two coherent Hospital Story Directions from the independently saved, jointly released originals | Writing291, including retained memory, persistent work, two actual alien languages and explicit ending commitments |
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| Independent Reviewer | One focused causal review of the completed Hospital Story Directions | Preauthorised291 after Lead submission and stop; preparing checks while it is written |
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| Systems | Three concrete player experiences for Resurrection and Corruption | Writing292; consequences rather than a third story preference vote |
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| PM | Verify sources and handoffs, relay owner choices and present concise proposals early | Map-shape choice is with the owner; no manual agent message forwarding needed |
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| Design Lead | Independent first position for the entire-station binding puzzle | Writing306 from the selected direction; private until both positions are saved |
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| Independent Reviewer | Independent alternative for that binding puzzle | Writing306; opening first position303 is already saved and withheld |
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| Systems | First playable expedition from forced docking through revival and a chosen next goal | Writing300 with owner302 integrated; private opening position before joint release |
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| PM | Read originals, release comparisons, verify handoffs and relay owner decisions | Binding direction is answered; exact puzzle and opening work continue automatically |
The PM marked conflicting old rules in their owning articles after a source impact audit. Permanent map placement is superseded; remembered positions are historical; death/rescue ordering is unresolved. The next consolidated update will follow a concrete shift comparison. Do not silently treat the former fixed-anchor alternative as owner-selected, or invent destruction, duplication or survivor loss to handle a shift.
## Ready for reaction
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[Shifting Station Options](/Hold%20The%20Flood/Shifting%20Station%20Options) is prepared after actual-source review287/292. It compares moving districts, moving rooms and selected actions binding small groups. PM recommends recognisable rooms with new neighbours, but the owner has not chosen yet. The special local rescue-to-shipward-collar reconnection remains a proposed exception to assess during integration; it is not general map behaviour or automatic survivor transfer.
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[Shifting Station Options](/Hold%20The%20Flood/Shifting%20Station%20Options) records the owner's selection of actions binding connected groups and the whole-station late puzzle. Moving districts and freely rearranged rooms remain prior comparison alternatives, not the pending choice. Independent positions306 now develop the actual connection puzzle before consolidated rule integration. The special local rescue-to-shipward-collar reconnection remains a proposed exception to assess during integration; it is not general map behaviour or automatic survivor transfer.
[Horde Creature Proposals](/Hold%20The%20Flood/Horde%20Creature%20Proposals) offers a telegraphed pressure-wave creature, a moving screen for a crowd and a readable oxygen-tether attacker. All can be avoided, interrupted or defeated, and a strong rig may overwhelm them. Their origins are replaceable candidates from either experimental era.
[Progression Options](/Hold%20The%20Flood/Progression%20Options) compares claiming functioning components from station machinery with observing their behaviour and fabricating chosen parts aboard. Both include useful legal build traces, changed uses of old parts and motivation for another expedition. The two independent originals were read, hash-verified and jointly released before Systems' practical comparison; preparation closed272. No economy, starting loadout, fabrication bench or installed-object persistence model has been selected. Comparative claims about surprise, targeting and attachment remain expectations rather than measurements.
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The previous [Mystery Directions](/Hold%20The%20Flood/Mystery%20Directions) and [Mystery Consequences](/Hold%20The%20Flood/Mystery%20Consequences) preserve alternatives and costs for reference. Their protected triage, registration and sponsor mechanisms do not constrain development of the owner's new draft. Both new independent story positions were read, byte-hash verified and jointly released288–290. The next comparison develops the strongest captive-being version and a clearly labelled contrasting premise before extensive cross-article refinement.
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[Hospital Story Directions](/Hold%20The%20Flood/Hospital%20Story%20Directions) develops the fully revisable hospital draft into a captive ascendant or a departed being's surviving repair engine. Focused review296 and response301/304 are complete; PM closeout308 keeps the remaining semantic evidence gap explicit. The captive's proposed request needs evidence distinguishing a request from a maintenance record; correlation alone is insufficient. Neither story nor its ending is adopted.
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[Resurrection and Corruption](/Hold%20The%20Flood/Resurrection%20And%20Corruption) compares external evidence with safe ordinary revival, voluntary treatment with access and hazards, and visible death-driven attunement. Preparation closed299. The last option encourages deliberate death and needs a stable ceiling; pausing its progression does not reverse accumulated state. No option is selected.
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The older [Mystery Directions](/Hold%20The%20Flood/Mystery%20Directions) and [Mystery Consequences](/Hold%20The%20Flood/Mystery%20Consequences) remain reference alternatives. Their triage, registration and sponsor mechanisms do not constrain the current draft.