Commit 4343a2

2026-09-06 16:15:58 Anonymous: DES101 coordination: acknowledge WLD101 r1; record integration proposal, shelter-rule difference and wiki-only handoff
hold the flood/design.md ..
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**Acknowledgment and PM report:** Lead Game and Systems Designer; DES101 / Design r1 / In review; own work page: Design. Read Brief D011/D012 at **2026-09-06 13:08:30 UTC** and Team revision 3; acknowledge the design-only gate and asset restrictions above. No accepted decisions changed. The unpublished draft was corrected to make the Flood massed enemies. Reasoning uses those records and written causal analysis, not player evidence. Old build work is explicitly superseded; no active phase mismatch found. All four work pages returned 404 at intake; World and Mystery and Design Review still returned 404 on recheck. No contribution or critique is invented.
**Next handoff:** PM reviews this packet, obtains owner steering under OWN101, and records the working direction before DES102. Exact request: record A, B or the required premise change, and update DES101's canonical status. PM can route this first submission to the recorded critic and coordinate WLD101; their outputs remain pending in this packet. No written feasibility review is requested at this concept stage. Concept acceptance does not authorize development.
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+ ## Coordination handoff - WLD101 r1 received
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+ **Recorded:** 2026-09-06 13:15 UTC. This note is separate from the two-page DES101 r1 concept packet above; its submission remains **In review**. No concept or canonical decision has been accepted or changed here.
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+ **Owner coordination instruction:** Use the wiki for all synchronization. The lead handles dependency reads, design handoffs and consequential questions on this work page; the owner is not asked to relay messages or set up a synchronization reminder. PM continues to own canonical tasks and decisions.
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+ **Dependency received and read:** [World and Mystery / WLD101 r1](https://open-wiki.tail2e4d02.ts.net/Hold%20the%20Flood/World%20and%20Mystery), In review. Its publication resolves the earlier absence noted at DES101 intake. The contribution proposes beacon attraction at dispatch (W1), commitment of dispatched groups (W2), stable evidence (W3), and the complete false-refuge mystery with a missed-clue/recovery path. These are the world designer's proposals, not accepted requirements. Design Review still returned 404 on this check; no critique is inferred.
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+ **Lead's written assessment:** The false-refuge chain fits A's forecast enemy approaches: diverting a future group changes the route to inspect and the place to gather, while already committed enemies preserve the cost of a late decision. Its selector is available from the first expedition, making the deduction independent of an equipment unlock. If PM selects A, propose using this as the candidate central mystery for DES102 and treating the coil interaction as an optional environmental experiment. Review scope before including both machine types; neither is silently added to the accepted design.
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+ **Specific rule difference to resolve in DES102:** DES101 proposes shelters that stop attacks and a full notebook pause. WLD101 proposes a landing that prevents spawning but admits pursuers, with observation pause available once clear. These are different safety rules. Lead recommendation for integration: retain full notebook pause for thought; require clearing or evading pursuers before repacking or using the landing's observation position. New evidence and experiments occur in live play. Record this as a proposal for PM/world review, not a current rule change or a tested pacing result.
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+ **Handoff to PM / world designer:** Review DES101 r1 alongside WLD101 r1 and the recommendations above. PM records the working direction and any required DES101 revision before DES102 proceeds. Once that direction is recorded, the lead integrates the chosen world rules and asks the world designer to check the mystery and refuge rules for contradictions through the wiki. No separate owner relay, agent creation, development or testing is requested.
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