2026-09-08 19:59:27
Anonymous:
Clarify project commissioning, availability, and operators
hold the flood/home and colony loop.md ..
@@ 34,6 34,17 @@
| Consumed input | No remaining object location | Stays spent after return, death and project reclamation | Cannot be selected or restored here |
| Survivor | A person in their last established state, never a manifest item | Only authored actions and conversations | Never cargo; this loop grants no delivery or mortality result |
+
## Project availability, commissioning and participation
+
+
A person's motive explains the project; it neither creates the facility nor makes that person a permanent operator. Each project has four states:
+
+
- **Role not aboard; setup absent:** unavailable; no fixture or off-screen progress.
+
- **Setup incomplete:** inspect, perform the named world-time commissioning act, or postpone; no project output yet and no decay or relationship penalty.
+
- **Commissioned:** listed contributions are committed and controls are visible; setup persists without upkeep and accepts only stated inputs.
+
- **Person not participating now:** the commissioned fixture still supports the solo actions below. New personal testimony or setup changes wait; this state establishes no staffing, injury, absence or death rule.
+
+
Commissioning advances only through visible authored actions, not sleep, expeditions or returns. With exactly one first survivor, the player may greet/postpone, store/repack, refill ordinarily, rearrange the rig, share a chosen record and depart. Only that person's setup lead can be inspected. If Yeva is first, prepared cycles wait until Dorn's inherited service contribution is also established complete. If Aster is first, she may commission the ledger table with her physical ledger; the other four projects remain unavailable. Any other selected first survivor follows the same rule. Empty-ship equipment acquisition/configuration and ordinary refill never require these people.
+
## Five person-linked project briefs
Names are convenient fiction labels, not a selected cast. Yeva and Aster are mutually compatible with either current first-survivor direction: if one is not chosen for R-3, that person may be rescued later or the project can move to the stated replaceable role. Each project is voluntary and remains usable later without deterioration.
@@ 44,17 55,27 @@
| **2 — Packing bench (reused)** | **Yeva**, a replaceable pressure technician, wants the compressor routing she installed—and Dorn serviced—to make an expedition materially different. | Put ordinary-full or eligible partial canisters at the bench, loan Fork, and deliberately run a witnessed packing cycle using fixed ship power and unlimited ship oxygen. | Each completed vessel visibly changes to **prepared-full**, holding more usable oxygen at its normal carrying size. The player can choose greater reach for a loadout or comparable planned reach with more capacity for equipment/loot; no exact amount or sufficiency is promised. | Reclaiming Fork ends further preparation; already prepared gas remains in completed canisters. Postponement leaves ordinary refill available. Returning later resumes from the last committed vessel, without decay. The result says what the bench did, not how much oxygen an unknown route will require. |
| **3 — Ledger comparison table (new)** | **Aster**, or a replaceable supply clerk, wants to test whether a dated movement in her ledger corresponds to something the astronaut actually recorded rather than treating her memory as a map. | The player chooses two already committed records tied to known room instances or generations and one dated ledger entry. At a fixed illuminated table, player and clerk align only visible anchors; recording the resulting overlay is a separate world-time capture. No portable part is required. | A physical overlay exposes one bounded match or contradiction—for example, the same cabinet mark but a different threshold face. The player chooses whether to revisit that known room, compare a named fixture, or ignore the lead in favor of another expedition. | The table can be left at any stage and nothing is lost. Completed overlays remain aboard; they are not automatic journal annotations. Aster’s conclusion stays attributed and historical. It cannot reveal a present neighbour, current contents, walkable route, translation or which witness is right. |
| **4 — Material response tray (new)** | **Mara Venn**, a replaceable sterile-processing/reclamation worker, wants to stop calling visibly different station scrap “the same rubbish.” | The player may loan an owned **Salvage Cycler** to a fixed catch cradle and select one unprotected salvage sample. A ship fixture supplies the deliberate activation trigger and catches the output while the player watches. Once activation commits, the selected sample is consumed under the Cycler’s existing rule. | The catch box visibly contains the sample’s inspected conductive, pressure or brittle response, and a world-time capture can preserve that result. The player may pack a matching expendable sample and Cycler for a chosen cargo-spending rig, or keep the carrying space/value and use a non-consumption build. | Reclaiming Cycler ends testing and returns the same part; the recorded response remains, but no ammunition, recipe or new part remains in the tray. Postponement consumes nothing. Revisiting with another sample is a new voluntary spend. Mara can compare observations, but equipment discovery, use and the same source-fixture evidence remain available without her. |
-
| **5 — Evacuation gait rail (new)** | **Ivo Hale**, a replaceable rehabilitation worker, wants the ship’s abandoned evacuation rail to respond to deliberate movement rather than a rolling load—the distinction that mattered in their old work. | Loan an owned **Stride Switch** to the fixed rail. The astronaut chooses a short stop/start crossing and performs it in world time; the ship powers the rail’s lamps. The Switch supplies a trigger only after the astronaut’s voluntary grounded movement meets its shown condition. | Lamps and a paper trace show exactly which player-performed crossing emitted and which conveyor/rolling-weight comparison did not. The player can decide to try Stride as the source of a movement-conditioned rig next trip, or leave it home and retain their current manual/sensor control. No stat or mastery bonus is awarded. | Reclaiming Stride darkens the rail and returns that instance; a completed trace remains as a record of this test. Postponement has no penalty. A revisit can test another deliberate pattern. Ivo knows this fixture and witnessed movement only; the trace predicts neither station terrain, enemy motion, safe timing nor the full behavior of a future rig. |
+
| **5 — Evacuation gait rail (new)** | **Ivo Hale**, a replaceable rehabilitation worker, wants the ship’s abandoned evacuation rail to distinguish deliberate movement from being carried—the distinction that mattered in their old work. | Loan an owned **Stride Switch** to the fixed rail. In world time, the astronaut personally performs a voluntary grounded stop/start crossing, then personally stands without walking while the slow maintenance carrier moves them through the same marked span. The ship powers the rail’s lamps. | Lamps and a paper trace record those two actually performed tests: the voluntary crossing emitted when the Switch's shown condition was met; the carrier pass did not. A rolling weight may be an additional fixture check but cannot establish the same-astronaut distinction by itself. The player can decide to try Stride as a movement-conditioned rig source next trip or retain their current manual/sensor control. No stat or mastery bonus is awarded. | Reclaiming Stride darkens the rail and returns that instance; a completed trace remains as a record of only those performed tests. Postponement has no penalty. A revisit can test another deliberate pattern. Ivo knows this fixture and witnessed movement only; the trace predicts neither station terrain, enemy motion, safe timing nor the full behavior of a future rig. |
The Cycler and Stride projects do not gate their parts. Their station sources, inspection, removal and rig use remain available to an empty ship under [Equipment Acquisition And Rig Growth](/Hold%20The%20Flood/Equipment%20Acquisition%20And%20Rig%20Growth). Likewise, no person here translates alien writing, fabricates an intact catalogue part, grants active area, selects the station-wide connection mechanism, knows an unseen route or unlocks an unchosen ending.
+
### Participant and lasting-facility matrix
+
+
| Project | Commissioning act that requires the person | What remains and who can operate it afterward |
+
|---|---|---|
+
| Collar receiver | Dorn installs the tap, fixes its one known panel address and states his expected historical condition. A new channel or comparison requires him. | Tap/address/controls remain. Alone, the player may seat Fork, poll that channel, capture the limited value and reclaim Fork; no new Dorn testimony appears. |
+
| Packing bench | **Inherited fact:** Yeva completes installation/routing; Dorn's pressure service is complete, and he operates it in the Coming Home scene. Both contributions commission it. | **New general-operation proposal:** after that demonstrated cycle, the player may run later eligible cycles alone. New routing/service needs its contributor; their presence adds response, not prepared fill. |
+
| Ledger table | Aster/the clerk brings the ledger, registers one dated entry and agrees on visible anchor/provenance fields. New entries or recollection require her. | Table, registered entries and fields remain. Alone, the player may align committed records and capture a bounded overlay; nobody supplies an absent conclusion. |
+
| Material tray | Mara/the reclamation worker installs catch shields, visible protected-item refusal and the cradle. Her comparison/account requires her. | The player may seat Cycler, choose unprotected salvage, commit/cancel consumption, capture the response and reclaim it alone. No recipe or part is granted. |
+
| Gait rail | Ivo/the rehabilitation worker repairs the carrier, marks the safe span and commissions lamps/recorder. His context/response requires him. | Alone, the player may perform both astronaut passes, capture only those outcomes and reclaim Stride. An object-only run cannot substitute. |
+
## Scoped Fork interface clarification
The older home pages called the borrowed object a generic “relay-family part” and sometimes used “powered” as shorthand. Under the current twelve-part catalogue, propose that the exact loan is the existing **Fork Relay**, and that each home project contains a fixed, visibly wired service seat. This adds no thirteenth portable part and no general adapter recipe.
-
The ship provides each fixture’s power and physical medium: the receiver has ship power plus its existing docking-collar monitoring bus; the bench has ship power plus unlimited oxygen and its installed compressor head. A fixed maintenance controller at each fixture emits one **bare trigger** into Fork’s one input. Fork preserves the wave and copies that trigger to two compatible outputs. At the receiver, one output opens the poll gate and one arms the display latch; the sensor value returns through the fixed bus, not through invented remote sensing by Fork. At the bench, one output opens the ship-supply valve and one starts the compressor cycle. These fixed receivers act only when ready. Fork supplies no energy, gas, sensor value, translation or payload, and only one fixture can hold the one object at a time.
+
The ship provides each fixture’s power and physical medium: the receiver has ship power plus its existing docking-collar monitoring bus; the bench has ship power plus unlimited oxygen and its installed compressor head. A fixed maintenance controller at each fixture emits one **bare trigger** into Fork’s one input. Fork preserves the wave and copies that trigger to two compatible outputs. At the receiver, one output opens the poll gate and one arms the display latch; the sensor value returns through the fixed bus, not through invented remote sensing by Fork. At the bench, one output opens the ship-supply valve and one starts the compressor cycle. Each fixed receiver independently checks compatibility and readiness; a blocked branch does not accept, buffer or queue its trigger, and the project does not claim completion unless its required ready branches and physical work complete. Fork supplies no energy, gas, sensor value, translation or payload, and only one fixture can hold the one object at a time.
-
**Local causal trace and manifest.** The astronaut returns carrying Fork. They store other cargo, remove Fork from the chosen rig, and seat it at the receiver: **fixed ship poll control → Fork input → poll gate + display latch**. One limited value is observed and captured; Fork is reclaimed, ending monitoring. They move that same instance to the bench: **fixed ship packing control → Fork input → oxygen-valve control + compressor-cycle control**. One or more canisters reach prepared-full only as each cycle completes; Fork is reclaimed, ending preparation. At departure the manifest contains exactly one Fork—active in the chosen rig or inactive cargo—plus the selected prepared canisters at their normal carrying sizes. The receiver and bench are dark. The pressure record and completed canister states persist as produced results. No object, gas or signal was duplicated, and the only material loss was any oxygen later breathed or separately authored consumed input; listening, packing and reclaiming themselves cost only chosen world time aboard.
+
**Local causal trace and manifest.** This is one legal commissioned, ready happy path, not a promise that every proposed chain will accept. The astronaut returns carrying Fork. They store other cargo, remove Fork from the chosen rig, and seat it at the receiver: **fixed ship poll control → Fork input → poll gate + display latch**. With both fixture receivers ready, one limited value is observed and captured; Fork is reclaimed, ending monitoring. They move that same instance to the bench: **fixed ship packing control → Fork input → oxygen-valve control + compressor-cycle control**. With both fixture receivers ready, one or more canisters reach prepared-full only as each cycle completes; Fork is reclaimed, ending preparation. At departure the manifest contains exactly one Fork—active in the chosen rig or inactive cargo—plus the selected prepared canisters at their normal carrying sizes. The receiver and bench are dark. The pressure record and completed canister states persist as produced results. No object, gas or signal was duplicated, and the only material loss was any oxygen later breathed or separately authored consumed input; listening, packing and reclaiming themselves cost only chosen world time aboard.
This is a scoped clarification for these two legacy fixtures. Whether fixed ship maintenance controllers use exactly this presentation, and their detailed readiness, remain interface work; changing the portable Fork’s catalogue behavior is not proposed.
@@ 62,7 83,7 @@
### A richer later return
-
The astronaut returns alive with one partial prepared canister, Fork active in a combat rig, Cycler inactive in cargo, one expendable metal sample and two records from different arrangement generations. Aster asks whether one photograph is the ward shipment she remembers. The player may answer now or unload first; either way she remains available and no warmth is gated behind the choice.
+
This later example begins only after the receiver, bench, ledger table and material tray have been visibly commissioned in earlier interactions. The astronaut returns alive with one partial prepared canister, Fork active in a combat rig, Cycler inactive in cargo, one expendable metal sample and two records from different arrangement generations. Aster asks whether one photograph is the ward shipment she remembers. The player may answer now or unload first; either way she remains available and no warmth is gated behind the choice.
The player deliberately shares both records and her ledger entry, then performs the table alignment outside the paused journal. The visible cabinet mark agrees while the photographed threshold does not. Aster says this may be a moved threshold or her wrong shipment entry; the record proves neither. The player captures the overlay, then opens the paused journal to write their own hypothesis. They choose the already known cabinet room as one possible revisit rather than receiving a current route.
@@ 74,7 95,7 @@
## Content accounting and the smaller alternative
-
This article contains **exactly five project briefs: two reused** (collar receiver and packing bench) and **three new** (ledger table, material tray and gait rail). The three new projects add three proposed fixed ship fixtures, three project-operation state sets and their visible outputs. The Fork clarification adds two fixed control interfaces to the already-counted receiver/bench, not a portable part. Content states required across the five are available, input selected, operation active, interrupted/postponed, completed output, loan seated, and reclaimed/dark; each instance needs only the states its action uses.
+
This article contains **exactly five project briefs: two reused** (collar receiver and packing bench) and **three new** (ledger table, material tray and gait rail). The three new projects add three proposed fixed ship fixtures, three project-operation state sets and their visible outputs. The Fork clarification adds two fixed control interfaces to the already-counted receiver/bench, not a portable part. Content states required across the five are relevant role not aboard/setup absent, setup incomplete, commissioned, person not participating now, input selected, operation active, interrupted/postponed, completed output, loan seated, and reclaimed/dark; each instance needs only the states its action uses.
For the proposed SMALL ledger, the projects can overlap one home-follow-through scene for each of **five people**: Yeva/pressure technician, Dorn/maintenance worker, Aster/supply clerk, Mara/reclamation worker and Ivo/rehabilitation worker. The shared Yeva/Dorn return can remain one cross-linked scene while still recording which person’s arc it serves; materially different branches require authored variations. These briefs do **not** select the final five people, choose the R-3 survivor, provide each person’s short rescue, allocate all **fifteen scenes**, write final dialogue, settle relationships, or close their personal investigations. That remains for the bounded cast/home map, which must assign rescue plus home follow-through and count any extra scene rather than hiding it.