Commit 3607fd

2026-09-15 11:50:28 Anonymous: Record owner choices: fresh hordes each expedition and regular combat growth
hold the flood/brief.md ..
@@ 46,6 46,12 @@
Temporary combat upgrades earned during an expedition **reset whenever the astronaut returns home**, whether by walking back alive or reviving aboard after death. The owner selected this as the genre-appropriate direction. Physical carried equipment, components and loot remain retained under the existing return rule. Particular upgrade effects, award pacing, quantities and interface details remain proposals to design.
+ ## 15 September 2026 — expedition renewal and combat growth
+
+ Combat areas refill with enemies for each new expedition after returning home. Permanent changes, including unlocked doors and joined rooms, remain. This applies to living returns and revival; the existing station-layout shift on death remains. How renewed crowds occupy the altered station requires design.
+
+ Temporary combat power grows regularly through fighting, with larger transformations at major horde milestones. This replaces the proposed stage-only award rhythm. The exact growth meter, pickups, choice frequency, milestone conditions and rewards for avoiding a fight remain to be designed. Temporary power still resets whenever the astronaut returns home, while physical carried equipment and loot are retained.
+
## Leading story draft — explicitly open to change
The owner is leaning toward this variation of the hospital direction:
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9