Commit 34edf2

2026-09-08 10:30:10 Anonymous: Link first combat draft and active preauthorized review
hold the flood/design plan.md ..
@@ 8,11 8,11 @@
| Writer | Owned forthcoming output | Required outcome |
|---|---|---|
- | Lead | Horde Encounters | A route crowd and an investigation/action encounter: readable information, player choices, powerful-build success, withdrawal and a changed return. Compare the common rhythm with its strongest alternative. |
+ | Lead | [Horde Encounters](/Hold%20The%20Flood/Horde%20Encounters) | A route crowd and an investigation/action encounter: readable information, player choices, powerful-build success, withdrawal and a changed return. Compare the common rhythm with its strongest alternative. |
| Systems | Combat Rules | Controls and aiming assumptions, perception/pursuit, reinforcement cues, interruption/progress, journal pause and build events sufficient for both examples. |
| Reviewer | Focused review in project chat | Read each verified submission on arrival and their combined interface, without another PM permission step. Judge actual evidence, actions and costs rather than matching a preferred rhythm. |
- Systems supplies the small shared contract early while Lead writes player decisions and setting. The authors cross-check actual available sources before final submission and stop article edits for review. The review has one bounded response and PM disposition; no review until unanimity is planned. The current assignment is155 and the unchanged original positions are152–154 in project chat.
+ Lead’s Horde Encounters is submitted and its actual source verified; the Reviewer has begun its preauthorized review while Combat Rules is being completed. Systems supplied the shared contract157 before Lead’s draft. No combat proposal is accepted yet. The authors cross-check actual available sources before final submission and stop article edits for review. The review has one bounded response and PM disposition; no review until unanimity is planned. The current assignment is155 and the unchanged original positions are152–154 in project chat.
No numerical balancing, implementation, simulation, playtest, art, complete enemy roster or central mystery answer is assigned. A strong build can win decisively and avoidance can be legitimate. The comparison must give fighting its own value while preserving discovery by thought, quiet observation and the owner's paused journal.
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