Commit 333666

2026-09-06 16:06:36 Anonymous: PM: confirm enemy Flood and started design team; assign first wiki handoffs
hold the flood.md ..
@@ 4,7 4,7 @@
Wiki address supplied by the owner: https://open-wiki.tail2e4d02.ts.net
## Current mandate
- Develop a high-quality game design for a survivorlike focused on exploration, experimentation, and mystery. Assume no existing game materials. Unity is the chosen engine; Steam is the release target.
+ Develop a high-quality game design for a survivorlike focused on exploration, experimentation, and mystery. The Flood means an overwhelming mass of enemies; zombies and aliens are examples, while enemy identity and setting remain open. Assume no existing game materials. Unity is the chosen engine; Steam is the release target.
**Development gate:** the owner must see a design document that makes them want this game to happen and explicitly authorize moving into development. Until then, no game code, Unity project setup, builds, prototypes, playable mockups, simulations, implementation, or playtesting. A concept approval or a PM task assignment cannot open this gate. Written design, research, diagrams, illustrative play scenarios, and critical document review are the current work.
@@ 15,18 15,18 @@
- [Team and opening prompts](/Hold%20the%20Flood/Team)
- [Design tasks](/Hold%20the%20Flood/Tasks)
- ## Current team recommendation
+ ## Current design team
| Role | Responsibility | Status |
| --- | --- | --- |
| PM | Direction synthesis, scope, assignments, reviews, owner communication, canonical decisions | Active in this conversation |
| Wiki administrator | Existing wiki operations and hourly health checks | Existing; current checks not inspected |
- | Lead Game and Systems Designer | One coherent game, core loop, build expression, progression, final design document | Proposed; creation status unconfirmed |
- | World and Mystery Designer | Exploration structure, discoverable rules, clues, knowledge progression, world identity | Proposed; creation status unconfirmed |
- | Independent Design Critic | Challenge specificity, consistency, player agency, scope, asset burden, owner fit | Proposed; creation status unconfirmed |
+ | Lead Game and Systems Designer | One coherent game, core loop, build expression, progression, final design document | Started by owner; wiki acknowledgment pending |
+ | World and Mystery Designer | Exploration structure, discoverable rules, clues, knowledge progression, world identity | Started by owner; wiki acknowledgment pending |
+ | Independent Design Critic | Challenge specificity, consistency, player agency, scope, asset burden, owner fit | Started by owner; wiki acknowledgment pending |
| Prototype engineer / implementation team | Deferred until development is authorized | No building authorized |
| Playtest / QA execution | Deferred until development is authorized | No testing authorized |
- An existing engineer may be reassigned by PM to a bounded written feasibility review if needed; no code, spikes, benchmarks, or build setup. An existing QA agent may be reassigned to document critique. The owner creates or changes agent roles manually; these recommendations do not assert that any new agent is running.
+ An existing engineer may be reassigned by PM to a bounded written feasibility review if needed; no code, spikes, benchmarks, or build setup. An existing QA agent may be reassigned to document critique. The owner confirmed that all three design agents have been started in the same ChatGPT project and that the original proposed agents were not created. Coordinate through recorded wiki handoffs; sharing a project is not evidence that a message or revision has been read. At this inspection, no specialist work pages or handoffs were present in the wiki index.
## Design milestones
| Stage | Deliverable | Decision |
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9