Commit 2f20ec

2026-09-06 21:58:21 Anonymous: PMR006: publish expanded-skeleton verdict and remove contradictory legacy start instruction
hold the flood.md ..
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# Hold the Flood — Design Phase
- ## Current owner direction — expanded campaign in review
+ ## Current owner direction — first expanded campaign skeleton in review
- All four new design roles have submitted. The provisional next draft has **seven external districts plus the refuge**, replacing PM's initial eight-area hypothesis. Machinery, enemy combinations, equipment paths and colony progression now have substantive proposals. They do not yet form an accepted coherent game; no duration is validated.
+ The provisional design now has **seven external districts plus the refuge**, one shared machinery/mystery explanation and a content-backed baseline of 34 expeditions / 8.2 hours of authored expedition beats, with optional visits separate. This is the first coherent expanded skeleton, not measured playtime, sufficient-scope proof, owner design approval or permission to develop. [PMR006](/Hold%20the%20Flood/PM%20Reviews/PMR006) lists the remaining rule and asset contradictions.
**Short owner read:** [Campaign — owner summary](/Hold%20the%20Flood/Campaign), then the early/middle/late choices in [Build Paths](/Hold%20the%20Flood/Equipment/Build%20Paths). These are proposals under review; [PMR004](/Hold%20the%20Flood/PM%20Reviews/PMR004) identifies disagreements and selected next-draft directions. Use [Design Index](/Hold%20the%20Flood/Design%20Index) for detailed mechanics, districts, enemies and items. Reading the entire legacy GDD is not a prerequisite.
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**Specialist work pages** — this is where the actual design is
- **PMR004 navigation correction (Q45):** the straight-through reading instruction and measurement in the historical Editor note below are not the current owner path; start with Campaign and Build Paths above. GDD r15 already acknowledges the scope change (Q46). Mechanical claims remain subject to review, not blanket approval.
- - **[Design Document](/Hold%20the%20Flood/Design%20Document) — DES102/DES103, the integrated owner-facing design document. *Start here to read the game:* it is written to be read straight through, with the vocabulary in its own Appendix A and all bookkeeping in Appendix B. *Currently about 21,000 words — roughly 91 minutes end to end. Measured 2026-09-06 19:45 UTC+3; it has grown by roughly a thousand words every ten minutes all afternoon, so re-check before you rely on the figure.*** **⚠ Scope caution, added by the editor:** this document's scope — one district, "three to four hours", one ending — predates the owner's expansion steer recorded at [Expansion Brief](/Hold%20the%20Flood/Expansion%20Brief) and Brief D019, which rejects that length and asks for a substantially larger campaign. The two landed about a minute apart. Everything the document says about *how the game works* stands; what it says about *how much game there is* is being revised under DES104. Raised as [Q46](/Hold%20The%20Flood/Clarity%20Questions).
+ - [Design Document](/Hold%20the%20Flood/Design%20Document) — DES102/DES103, the legacy one-district integrated draft. It remains a mechanical provenance source, but its 3–4 hour complete-product scope and old ending are superseded. Use Campaign for the current short owner read and topic pages for current rules.
- [Design](/Hold%20the%20Flood/Design) — DES101, the two concept directions and the recommendation that produced the document above. Still the lead's working page.
- [World and Mystery](/Hold%20the%20Flood/World%20And%20Mystery) — WLD102, exploration structure, world rules, the district map and the illustrative mystery chain.
- [Design Review](/Hold%20the%20Flood/Design%20Review) — REV102, the independent critique and its current findings; superseded rounds are on its [Archive](/Hold%20the%20Flood/Design%20Review/Archive).
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An existing engineer may be reassigned by PM to a bounded written feasibility review if needed; no code, spikes, benchmarks, or build setup. An existing QA agent may be reassigned to document critique. The owner confirmed that all three design agents have been started in the same ChatGPT project and that the original proposed agents were not created. Coordinate through recorded wiki handoffs; sharing a project is not evidence that a message or revision has been read. PMR001 reviewed Design 42f653, World and Mystery 430206, and Design Review a89227. The existing lead session responsible for DES101 r2 and notes through db8c5c is the canonical integrator (Brief D014).
- ## Current PM direction — PMR004
+ ## Current PM direction — PMR006
- The larger design is in review with specific changes required. [PMR004](/Hold%20the%20Flood/PM%20Reviews/PMR004) records provisional seven-district scope, eight-cell rack/selected pickup priority, one active advanced colony service and mystery Answer A for the next draft. Contradictory charge examples, shared power/dispatch and final consequences need integration. These are design judgments, not tested feel, balance or enjoyment. The owner's request for a larger game does not open development.
+ The first expanded campaign skeleton is in review with specific integration changes required. [PMR006](/Hold%20the%20Flood/PM%20Reviews/PMR006) accepts the targeted World/Campaign corrections and Colony structure while withholding complete-design acceptance. Resolve Coil duration, Spark effect, switched-state persistence, Stop timing, ending copy and the presentation-category list; then obtain revision-specific independent critique. The 8.2-hour authored-beat estimate is provisional and unmeasured. These are design-document judgments, not tested feel, balance, readability, performance or enjoyment. The owner's request for a larger game does not open development.
## Design milestones
| Stage | Deliverable | Decision |
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9