Commit 275cd7

2026-09-09 12:45:33 Anonymous: PM563 final coherence38: align accepted contracts and date completed preparation
hold the flood/encounter and mechanism placement inventory.md ..
@@ 229,4 229,4 @@
**Accepted costs.** Thirteen major mechanisms exceed the SMALL baseline by one. Multi-room placements demand compact/current-boundary discipline. Rescue variants add quiet-window and route states without new encounter IDs. Finite Callers require authored adjacent populations and entrances. The example rig choices add carrying/area and target/readiness cases. Mechanisms, service transformations, ordinary joins and enemy warnings may compete for attention; paper cannot show that their cues remain legible in a horde.
- **Still-open detail.** Exact timing, damage, oxygen drain, population sizes beyond these hypotheses, thresholds, cooldowns, target overrides, overflow, simultaneous warning priority, alive-return population behavior, exhaustive arrangement/geometry/state variants, mechanism 13's scope disposition, full scripts, accessibility cue forms, asset selection, implementation and validation remain later work. Final content band, first survivor, global death/shift/transfer ordering, post-Sent mortality, story package, full-station behavior and endings remain owner choices. No fun, balance, performance, universal reachability or campaign-duration claim follows.
+ **Still-open detail.** Exact timing, damage, oxygen drain, population sizes beyond these hypotheses, thresholds, cooldowns, target overrides, overflow, simultaneous warning priority, surviving-enemy hold and presentation detail on living return within the preserved population membership and defeated states, exhaustive arrangement/geometry/state variants, P13’s exhaustive detail within its already-prepared first-pass allocation, full scripts, accessibility cue forms, asset selection, implementation and validation remain later work. Final content band, first survivor, global death/shift/transfer ordering, post-Sent mortality, story package, full-station behavior and endings remain owner choices. No fun, balance, performance, universal reachability or campaign-duration claim follows.
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