Commit 26cf3b

2026-09-15 18:52:09 Anonymous: Clarify Clinical Exchange rescue memory and cap rules
hold the flood/station room and module inventory.md ..
@@ 132,14 132,14 @@
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| **R11 R-3 Approach — M04 — O4, encounter 4** | Central bollard and three walking legs—ship, rescue and onward exploration—form the single contested junction on an eligible R-3 route. A Flanker pack comes along the exploration leg while a Presser river pours from the quarantine wing through a grille in that leg's side wall. Rescue begins only once the walked, prepared route is quiet or separated. Closing the grille stops arrivals but leaves what already came through. | A later visit with Arc removed changes local counterplay while leaving route/refuge work intact. The same module's other branch never becomes a hidden second junction. | **A** face. A completed grille closure persists; population follows the encounter rule. Closing the grille removes no leg. Only an actually walked current route can qualify. |
| **R12 Clinical Abort Vestibule — M08 — O4/O6** | Stocked travel air, two-sided door controls and gauge form the counted airlock-side abort point for R-3 or Dorn only when the relevant current route is walked. Preparing it happens while the game runs. | Revisit checks current flow and route after a shift; old preparation facts do not certify a new exterior path or serve two remote rescues at once. | **A/B** faces and both-side releases. Stocked/door checkpoints persist by their owner; current pressure, adjacency and rescue applicability require observation. |
- | **R13 R-3 Quarantine Ward — M09 — O4** | A shallow treatment ward puts fixed beds beneath human labels, the wall pressure log opposite the refuge door and the active arc grid along a separate service edge. Exactly one R-3 occupant is here—Yeva or Aster, never both—and can operate the inner door without crossing the work lane. The astronaut reaches them only after walking and preparing R01→one contested junction→R12→R13; rescue begins when that crossing is quiet or separated. The Arc remains a removable equipment source. | Finding a person among the beds offers relief, while the early restoration record and still-active ward-machine identifier make the room uneasy rather than safe. Wall/ward records later feed story Chains 1–3. Removing Arc disables only the grid, not the refuge or evidence; the unused first-person variant is absent. | **B** outer service face lies outside the refuge door so joining never opens sanctuary or sends a person. Survivor state, work, Arc and evidence stay distinct. |
+ | **R13 R-3 Quarantine Ward — M09 — O4** | A shallow treatment ward puts fixed beds beneath human labels, the wall pressure log opposite the refuge door and the active arc grid along a separate service edge. Exactly one R-3 occupant is here—Yeva or Aster, never both—and can operate the inner door without crossing the work lane. The ward can be found and inspected whenever its current access is walkable. Rescue is offered only after the astronaut personally walks the current short R01→one contested junction→R12→R13 route in this life, prepares its supplies and makes the crossing quiet or separated. The Arc remains a removable equipment source. | Finding a person among the beds offers relief. The intact refuge remains physically safe; the early restoration record and still-active ward-machine identifier make its history unsettling. Wall/ward records later feed story Chains 1–3. Removing Arc disables only the grid, not the refuge or evidence; the unused first-person variant is absent. | **B** outer service face lies outside the refuge door so joining never opens sanctuary or sends a person. Survivor state, work, Arc and evidence stay distinct. |
| **R14 Pump Hall — M10 — O5, encounter 5 part 1** | `KETH SORAN VEL`, pump main ending, cable main crossing, A/B plate and addressed workstation. Boltspitter line/pillar supplies the first separated cue. Bodies arrive along the overhead main's service gantry and down its stair while records are framed. | Compare R15 to infer first-position purpose; later apply or challenge that rule at pressure controls and Foundry-like rooms. | **B** face; records persist with provenance, machinery state separately. Capturing takes time while the game runs, and the continuing main does not define a route to R15. The gantry hatch closure persists and never closes the R14→R15 floor threshold. |
| **R15 Cable Junction — M11 — O5, encounter 5 part 2, mechanisms 4 and 14** | `SORAN KETH VEL`, cable main ending, pump main crossing, second A/B/address case, open wall crawl, `OSH·a` continuation, Thermal Lens/exchanger and Carousel. Veilbearer screens a group held behind the rail gate, fed by the cable-duct grille beside the crawl; surviving Boltspitter may arrive through the cued approach. | Revisit can reclaim Lens, test the crawl or use later transfer evidence to predict its far terminal. Removed Lens leaves the language and wall observations. P14’s moving scan can turn a current bearing comparison into a walkable bridge; valid partial scans and completed bridges survive a living return, while a changed arrangement requires the visible rewind described below. | **A/R** faces. Record, panel and object state persist; veil and current continuation do not; the grille closure persists and leaves the crawl open. Transparent rail and two cue bays are internal staging, not extra rooms. |
| **R16 TAAN Stair Vestibule — M08 — O5** | Stair-only terminating space under the single run `TAAN`; player records that a third builder string can name a different primary end. | Corrects a two-case overfit without proving translation; its pressure vestibule geometry later contrasts with rescue use of M08. | **R** face and reachable release. Capture persists. Stair ends here and hides no free upper room. |
- | **R17 Jammed Pressure Approach — M07 — O6/chain L2, encounter 6 cue** | This pressure-ward hall is a long work lane between two ward doors, with two offset pillars, a fully visible side gallery and a marked blank panel sharing the far lamp's crew-name sightline. Flankers approach through the gallery before the wards release one physical stage once the astronaut is mid-hall; the standing Flankers and two ward portions remain three visibly previewed growth bands. The player can use the pillars and long firing line, throw the hall-side ward locks, or complete exposed cutter work to open the narrow two-way passage from the near side to the existing far threshold. Siphon is previewed before loop work. | Language-first order gives a reason to cut; build-first can use the long route and reinterpret the mark later. The opened passage tempts the player with a shorter return or outward bypass but forgoes the long lane's bands, and a record alone opens nothing. In the optional [Nadi presentation](/Hold%20The%20Flood/Hospital%20Story%20Directions), only the near ward owns the paired 4B-17/H-26 identity: seeing it behind the door, seeing it cross or capturing its threshold trace support different narrow facts. Sealing that ward before commitment omits the presentation. That already-counted Presser remains ordinary, the far ward stays generic and a late closure leaves bodies active. | **A** face. Cut fasteners, moved panel, the completed internal passage and thrown ward locks persist; current external adjacency and Siphon state do not. The passage reaches R17's existing far threshold, whose current neighbour still requires observation; no new station-joining face or rescue qualification is created. |
+ | **R17 Jammed Pressure Approach — M07 — O6/chain L2, encounter 6 cue** | This pressure-ward hall is a long work lane between two ward doors, with two offset pillars, a fully visible side gallery and a marked blank panel sharing the far lamp's crew-name sightline. Flankers approach through the gallery before the two deeper ward doors release one physical stage once the astronaut is mid-hall; the standing Flankers and two ward portions remain three visibly previewed growth bands. The player can use the pillars and long firing line, throw the hall-side ward locks, or complete exposed cutter work to open the narrow two-way passage from the near side to the existing far threshold. Siphon is previewed before loop work. | Language-first order gives a reason to cut; build-first can use the long route and reinterpret the mark later. The completed passage shortens the return without forfeiting combat power already earned; used outward, it bypasses only the bands and marks the player skips. A record alone opens nothing. In the optional [Nadi Kelm patient account](/Hold%20The%20Flood/Hospital%20Story%20Directions#one-person-inside-the-pressure-ward), her reachable card identifies a pressure-yard fitter who stopped a rehabilitation carrier when it moved before her ready signal. That history requires no meeting. On an eligible near-ward release, paired 4B-17/H-26 marks may identify one already-counted ordinary Presser; the owning account keeps the distinct behind-door, crossing and trace cases. She is never protected, and the far ward stays generic. | **A** face. Cut fasteners, moved panel, the completed internal passage and thrown ward locks persist; current external adjacency and Siphon state do not. The passage reaches R17's existing far threshold, whose current neighbour still requires observation; no new station-joining face or rescue qualification is created. |
| **R18 Sealed Receiving Section — M18 — O6** | Dorn refuge; verified side route, committed direct-hoist alternative, far-bay `OSH·b` receiving fitting, destination drawer/card and exposed non-reversing ratchet. | Comparing ratchet/card with R13 wall impression narrows one transfer order and changes testimony without naming a passenger. | **B/R** faces. Direct opening persists even if its route fails verification; side checkpoints persist. Rescue waits for a walked short route. Fork carries control only; hoist supply provides motion. |
- | **R19 Pressure Annex / Clinical Comparison Bay — M19 — O6/story 2, mechanism 11** | A quiet clinical bay faces its pressure-annex refuge: two shielded treatment trays share one recorded culture source, while the profile-commissioning card sleeve and matching tissue viewer sit outside the shield. The later Yeva host is mutually exclusive with her R-3 variant. The player may place the two equivalent patches, expose one to the active feed and one to the physical bypass, capture completed observations or postpone the test. | Watching matched tissue diverge makes a controlled human treatment choice—not a machine label—the discovery. Only the full live comparison supports a human-configured harmful profile under these conditions. After isolation, two ordinary closures show present disconnection only; a missing live observation never regenerates. | **A** face outside the refuge threshold, approach-side bypass and abort control. Culture patches are distinct from Mara's M1 rack and M2 salvage. Card, capture and survivor state persist independently. |
- | **R20 Sampling Loop — M12 — O6, encounter 6, mechanism 5** | A circular pipe walk surrounds the central sample line. Breath Bank vessels and cap controls occupy different quarters, the Impact Dynamo sits at a third, and the regulator core and source-side pressure counter wait at an internal service gate; two pillars interrupt the Glass Siphon's line. From either walking threshold on the dry outer arc, the astronaut can see the vessels, pillars and retreat before entering a draw lane. The player reads the Bank warning, handles the Siphon and any Flankers that visibly follow from R17, uses the dry arc or pillar cover, completes a cap hand-cycle, then decides whether the Dynamo and regulator-core assembly fit. | A completed cap removes one later draw and makes the hard-won relief persistent; the Bank changes local pressure but does not refill the suit. Later storage knowledge turns incoming impacts into a build opportunity; later language reinterprets the same redirected line without changing completed caps. | **B** face and a second **A** face, each a walking threshold onto the dry outer arc; both pillars and retreat remain intelligible from either. Caps, freed objects and captures persist; population follows the encounter rule; Bank cadence and unbound destination do not persist. No feeding aperture. The open-local-source pass admits visible followers through R17; Trace A2 instead allocates one R35-owned 20–30 band on the R20-to-R25 approach, including this room's existing Glass Siphon. It arrives along the mapped walking route, not through a new source. The Bank remains a separate mechanism. |
+ | **R19 Pressure Annex / Clinical Comparison Bay — M19 — O6/story 2, mechanism 11** | A clinical bay faces its pressure-annex refuge: two shielded treatment trays share one recorded culture source, while the profile-commissioning card sleeve and matching tissue viewer sit outside the shield. The later Yeva host is mutually exclusive with her R-3 variant. The player may place the two equivalent patches, expose one to the active feed and one to the physical bypass, capture completed observations or postpone the test. | Watching matched tissue diverge makes the player's controlled treatment comparison the discovery. Only the full live comparison supports a human-configured harmful profile under these conditions. After isolation, two ordinary closures show present disconnection only; a missing live observation never regenerates. | **A** face outside the refuge threshold, approach-side bypass and abort control. Culture patches are distinct from Mara's M1 rack and M2 salvage. Card, capture and survivor state persist independently. |
+ | **R20 Sampling Loop — M12 — O6, encounter 6, mechanism 5** | A circular pipe walk surrounds the central sample line. Two Breath Bank vessels face the grated loop lanes, and each vessel's cap is reached at its own quarter point. The Impact Dynamo sits at a third quarter; the regulator core waits behind an internal service gate, and the source-side pressure counter remains visible. Two pillars interrupt the Glass Siphon's line. From either walking threshold on the dry outer arc, the astronaut can see the vessels, pillars and retreat before entering a draw lane. The player reads the Bank warning, handles the Siphon and any Flankers that visibly follow from R17, uses the dry arc or pillar cover, completes a cap hand-cycle, then decides whether the Dynamo and regulator-core assembly fit. | Each completed cap persistently disables its vessel's future draws; the Bank changes local pressure but does not refill the suit. Later storage knowledge turns incoming impacts into a build opportunity; later language reinterprets the same redirected line without changing completed caps. | **B** face and a second **A** face, each a walking threshold onto the dry outer arc; both pillars and retreat remain intelligible from either. Caps, freed objects and captures persist; population follows the encounter rule; Bank cadence and unbound destination do not persist. No feeding aperture. The open-local-source pass admits visible followers through R17; Trace A2 instead allocates one R35-owned 20–30 band on the R20-to-R25 approach, including this room's existing Glass Siphon. It arrives along the mapped walking route, not through a new source. The Bank remains a separate mechanism. |
### Region 3 — Ascension Works (R21–R30)
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