Commit 18efdf

2026-09-15 15:24:49 Anonymous: Clarify campaign horde scale and align home return with expedition renewal
hold the flood/home and colony loop.md ..
@@ 44,7 44,7 @@
Whatever you were carrying comes home with you, whether you walk back or wake up aboard after dying. Temporary combat upgrades you earned during the trip end either way — each expedition starts a fresh climb toward spectacular power with the equipment and knowledge you already own.
- **Walking home alive** leaves the station as you left it: the ground you cleared stays clear and the route you learned still runs. **Dying** rearranges the unconnected parts of the station, so the next trip starts with a place that has partly changed — which renews the mystery as much as it costs you a route. People already aboard stay aboard either way.
+ **Walking home alive** preserves the station’s layout, unlocked doors and other completed work. Combat areas receive fresh hordes for the next expedition after either a living return or revival. **Dying** also rearranges the unconnected parts of the station, so the next trip starts with a place that has partly changed — which renews the mystery as much as it costs you a route. People already aboard stay aboard either way.
## Why you leave again
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9